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-rw-r--r--src/windows/muc.py127
1 files changed, 127 insertions, 0 deletions
diff --git a/src/windows/muc.py b/src/windows/muc.py
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index 00000000..ce296e26
--- /dev/null
+++ b/src/windows/muc.py
@@ -0,0 +1,127 @@
+"""
+Windows specific to a MUC
+"""
+
+import logging
+log = logging.getLogger(__name__)
+
+import curses
+
+from . import Win, g_lock
+
+import poopt
+from config import config
+from theming import to_curses_attr, get_theme
+
+class UserList(Win):
+ def __init__(self):
+ Win.__init__(self)
+ self.pos = 0
+
+ def scroll_up(self):
+ self.pos += self.height-1
+ return True
+
+ def scroll_down(self):
+ pos = self.pos
+ self.pos -= self.height-1
+ if self.pos < 0:
+ self.pos = 0
+ return self.pos != pos
+
+ def draw_plus(self, y):
+ self.addstr(y, self.width-2, '++', to_curses_attr(get_theme().COLOR_MORE_INDICATOR))
+
+ def refresh(self, users):
+ log.debug('Refresh: %s', self.__class__.__name__)
+ if config.get("hide_user_list", False):
+ return # do not refresh if this win is hidden.
+ with g_lock:
+ self._win.erase()
+ if config.get('user_list_sort', 'desc').lower() == 'asc':
+ y, x = self._win.getmaxyx()
+ y -= 1
+ users = sorted(users)
+ else:
+ y = 0
+ users = sorted(users)
+
+ if len(users) < self.height:
+ self.pos = 0
+ elif self.pos >= len(users) - self.height and self.pos != 0:
+ self.pos = len(users) - self.height
+ for user in users[self.pos:]:
+ self.draw_role_affiliation(y, user)
+ self.draw_status_chatstate(y, user)
+ self.addstr(y, 2,
+ poopt.cut_by_columns(user.nick, self.width - 2),
+ to_curses_attr(user.color))
+ if config.get('user_list_sort', 'desc').lower() == 'asc':
+ y -= 1
+ else:
+ y += 1
+ if y == self.height:
+ break
+ # draw indicators of position in the list
+ if self.pos > 0:
+ if config.get('user_list_sort', 'desc').lower() == 'asc':
+ self.draw_plus(self.height-1)
+ else:
+ self.draw_plus(0)
+ if self.pos + self.height < len(users):
+ if config.get('user_list_sort', 'desc').lower() == 'asc':
+ self.draw_plus(0)
+ else:
+ self.draw_plus(self.height-1)
+ self._refresh()
+
+ def draw_role_affiliation(self, y, user):
+ theme = get_theme()
+ color = theme.color_role(user.role)
+ symbol = theme.char_affiliation(user.affiliation)
+ self.addstr(y, 1, symbol, to_curses_attr(color))
+
+ def draw_status_chatstate(self, y, user):
+ show_col = get_theme().color_show(user.show)
+ if user.chatstate == 'composing':
+ char = get_theme().CHAR_CHATSTATE_COMPOSING
+ elif user.chatstate == 'active':
+ char = get_theme().CHAR_CHATSTATE_ACTIVE
+ elif user.chatstate == 'paused':
+ char = get_theme().CHAR_CHATSTATE_PAUSED
+ else:
+ char = get_theme().CHAR_STATUS
+ self.addstr(y, 0, char, to_curses_attr(show_col))
+
+ def resize(self, height, width, y, x):
+ with g_lock:
+ separator = to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR)
+ self._resize(height, width, y, x)
+ self._win.attron(separator)
+ self._win.vline(0, 0, curses.ACS_VLINE, self.height)
+ self._win.attroff(separator)
+
+class Topic(Win):
+ def __init__(self):
+ Win.__init__(self)
+ self._message = ''
+
+ def refresh(self, topic=None):
+ log.debug('Refresh: %s', self.__class__.__name__)
+ with g_lock:
+ self._win.erase()
+ if topic:
+ msg = topic[:self.width-1]
+ else:
+ msg = self._message[:self.width-1]
+ self.addstr(0, 0, msg, to_curses_attr(get_theme().COLOR_TOPIC_BAR))
+ (y, x) = self._win.getyx()
+ remaining_size = self.width - x
+ if remaining_size:
+ self.addnstr(' '*remaining_size, remaining_size,
+ to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
+ self._refresh()
+
+ def set_message(self, message):
+ self._message = message
+