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-rw-r--r--src/gui.py90
1 files changed, 42 insertions, 48 deletions
diff --git a/src/gui.py b/src/gui.py
index 96286eda..e2721ffa 100644
--- a/src/gui.py
+++ b/src/gui.py
@@ -17,25 +17,21 @@
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
-from handler import Handler
-import curses
-from curses import textpad
+from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset,
+ gettext as _)
import locale
+locale.setlocale(locale.LC_ALL, '')
+import sys
+
+import curses
+from curses import textpad
from datetime import datetime
+from handler import Handler
from logging import logger
-
from random import randrange
-
from config import config
-
-locale.setlocale(locale.LC_ALL, '')
-code = locale.getpreferredencoding()
-
-import sys
-
-from connection import *
from window import Window
class User(object):
@@ -99,23 +95,21 @@ class Room(object):
self.users.append(User(nick, affiliation, show, status, role))
if nick.encode('utf-8') == self.own_nick:
self.joined = True
- return self.add_info("Your nickname is %s" % (nick))
- return self.add_info("%s is in the room" % (nick))
+ return self.add_info(_("Your nickname is %s") % (nick))
+ return self.add_info(_("%s is in the room") % (nick))
change_nick = stanza.getStatusCode() == '303'
kick = stanza.getStatusCode() == '307'
user = self.get_user_by_name(nick)
- if change_nick and not user:
- return self.add_info('WTF: change nick for %s but user unknown'% nick)
# New user
if not user:
self.users.append(User(nick, affiliation, show, status, role))
- return self.add_info('%s joined the room %s' % (nick, self.name))
+ return self.add_info(_('%(nick)s joined the room %(roomname)s') % {'nick':nick, 'roomname': self.name})
# nick change
if change_nick:
if user.nick == self.own_nick:
self.own_nick = stanza.getNick().encode('utf-8')
user.change_nick(stanza.getNick())
- return self.add_info('%s is now known as %s' % (nick, stanza.getNick()))
+ return self.add_info(_('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':nick, 'new_nick':stanza.getNick()})
# kick
if kick:
self.users.remove(user)
@@ -127,21 +121,21 @@ class Room(object):
if nick == self.own_nick:
self.disconnect()
if by:
- return self.add_info('You have been kicked by %s. Reason: %s' % (by, reason))
+ return self.add_info(_('You have been kicked by %(by)s. Reason: %(reason)s') % {'by':by, 'reason':reason})
else:
- return self.add_info('You have been kicked. Reason: %s' % (reason))
+ return self.add_info(_('You have been kicked. Reason: %s') % (reason))
else:
if by:
- return self.add_info('%s has been kicked by %s. Reason: %s' % (nick, by, reason))
+ return self.add_info(_('%(nick)s has been kicked by %(by)s. Reason: %(reason)s') % {'nick':nick, 'by':by, 'reason':reason})
else:
- return self.add_info('%s has been kicked. Reason: %s' % (nick, reason))
+ return self.add_info(_('%(nick)s has been kicked. Reason: %(reason)s') % {'nick':nick, 'reason':reason})
# user quit
if status == 'offline' or role == 'none':
self.users.remove(user)
- return self.add_info('%s has left the room' % (nick))
+ return self.add_info(_('%s has left the room') % (nick))
# status change
user.update(affiliation, show, status, role)
- return self.add_info('%s, status : %s, %s, %s, %s' % (nick, affiliation, role, show, status))
+ return self.add_info(_('%(nick)s changed his/her status : %(a)s, %(b)s, %(c)s, %(d)s') % {'nick':nick, 'b':affiliation, 'b':role, 'c':show, 'd':status})
class Gui(object):
@@ -161,20 +155,20 @@ class Gui(object):
self.muc = muc
self.commands = {
- 'help': (self.command_help, 'OLOL, this is SOOO recursive'),
- 'join': (self.command_join, 'Usage: /join [room_name][/nick]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). Examples:\n/join room@server.tld\n/join room@server.tld/John\n/join /me_again\n/join'),
- 'quit': (self.command_quit, 'Usage: /quit\nQuit: Just disconnect from the server and exit poezio.'),
- 'exit': (self.command_quit, 'Usage: /exit\nExit: Just disconnect from the server and exit poezio.'),
- 'next': (self.rotate_rooms_left, 'Usage: /next\nNext: Go to the next room.'),
- 'prev': (self.rotate_rooms_right, 'Usage: /prev\nPrev: Go to the previous room.'),
- 'part': (self.command_part, 'Usage: /part [message]\nPart: disconnect from a room. You can specify an optionnal message.'),
- 'show': (self.command_show, 'Usage: /show <availability> [status]\nShow: Change your availability and (optionnaly) your status. The <availability> argument is one of "avail, available, ok, here, chat, away, afk, dnd, busy, xa" and the optional [message] argument will be your status message'),
- 'away': (self.command_away, 'Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent do "/show away [message]"'),
- 'busy': (self.command_busy, 'Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent do "/show busy [message]"'),
- 'avail': (self.command_avail, 'Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent do "/show available [message]"'),
- 'available': (self.command_avail, 'Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent do "/show available [message]"'),
- 'bookmark': (self.command_bookmark, 'Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /nick. Type /help nick for syntaxe examples. Note that when typing "/bookmark" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)'),
- 'nick': (self.command_nick, 'Usage: /nick <nickname>\nNick: Change your nickname in the current room')
+ 'help': (self.command_help, _('OLOL, this is SOOO recursive')),
+ 'join': (self.command_join, _('Usage: /join [room_name][/nick]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). Examples:\n/join room@server.tld\n/join room@server.tld/John\n/join /me_again\n/join')),
+ 'quit': (self.command_quit, _('Usage: /quit\nQuit: Just disconnect from the server and exit poezio.')),
+ 'exit': (self.command_quit, _('Usage: /exit\nExit: Just disconnect from the server and exit poezio.')),
+ 'next': (self.rotate_rooms_left, _('Usage: /next\nNext: Go to the next room.')),
+ 'prev': (self.rotate_rooms_right, _('Usage: /prev\nPrev: Go to the previous room.')),
+ 'part': (self.command_part, _('Usage: /part [message]\nPart: disconnect from a room. You can specify an optional message.')),
+ 'show': (self.command_show, _('Usage: /show <availability> [status]\nShow: Change your availability and (optionaly) your status. The <availability> argument is one of "avail, available, ok, here, chat, away, afk, dnd, busy, xa" and the optional [message] argument will be your status message')),
+ 'away': (self.command_away, _('Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to "/show away [message]"')),
+ 'busy': (self.command_busy, _('Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to "/show busy [message]"')),
+ 'avail': (self.command_avail, _('Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')),
+ 'available': (self.command_avail, _('Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')),
+ 'bookmark': (self.command_bookmark, _('Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /nick. Type /help nick for syntaxe examples. Note that when typing "/bookmark" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)')),
+ 'nick': (self.command_nick, _('Usage: /nick <nickname>\nNick: Change your nickname in the current room'))
}
self.key_func = {
@@ -261,8 +255,8 @@ class Gui(object):
curses.endwin()
def on_connected(self, jid):
- self.information("Welcome on Poezio \o/!")
- self.information("Your JID is %s" % jid)
+ self.information(_("Welcome on Poezio \o/!"))
+ self.information(_("Your JID is %s") % jid)
def join_room(self, room, nick):
self.window.text_win.new_win(room)
@@ -288,12 +282,12 @@ class Gui(object):
nick_from = ''
room = self.get_room_by_name(room_from)
if not room:
- self.information("message received for a non-existing room: %s" % (name))
+ self.information(_("message received for a non-existing room: %s") % (name))
return
body = stanza.getBody()
if not body:
body = stanza.getSubject()
- info = room.add_info("%s changed the subject to: %s" % (nick_from, stanza.getSubject()))
+ info = room.add_info(_("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':stanza.getSubject()})
self.window.text_win.add_line(room, (datetime.now(), info))
room.topic = stanza.getSubject().encode('utf-8').replace('\n', '|')
if room == self.current_room():
@@ -314,9 +308,9 @@ class Gui(object):
from_room = stanza.getFrom().getStripped()
room = self.get_room_by_name(from_room)
if not room:
- self.information("presence received for a non-existing room: %s" % (name))
+ self.information(_("presence received for a non-existing room: %s") % (name))
if stanza.getType() == 'error':
- msg = "Error: %s" % stanza.getError()
+ msg = _("Error: %s") % stanza.getError()
else:
msg = room.on_presence(stanza, from_nick)
if room == self.current_room():
@@ -351,15 +345,15 @@ class Gui(object):
def command_help(self, args):
room = self.current_room()
if len(args) == 0:
- msg = 'Available commands are:'
+ msg = _('Available commands are:')
for command in self.commands.keys():
msg += "%s " % command
- msg += "\nType /help <command_name> to know what each command does"
+ msg += _("\nType /help <command_name> to know what each command does")
if len(args) == 1:
if args[0] in self.commands.keys():
msg = self.commands[args[0]][1]
else:
- msg = 'Unknown command : %s' % args[0]
+ msg = _('Unknown command: %s') % args[0]
room.add_info(msg)
self.window.text_win.add_line(room, (datetime.now(), msg))
self.window.text_win.refresh(room.name)
@@ -387,7 +381,7 @@ class Gui(object):
room = info[0]
r = self.get_room_by_name(room)
if r and r.joined: # if we are already in the room
- self.information("already in room [%s]" % room)
+ self.information(_("already in room [%s]") % room)
return
self.muc.join_room(room, nick)
if not r: # if the room window exists, we don't recreate it.