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#ifndef SOCKET_HANDLER_HPP
# define SOCKET_HANDLER_HPP
#include <louloulibs.h>
#include <memory>
class Poller;
using socket_t = int;
class SocketHandler
{
public:
explicit SocketHandler(std::shared_ptr<Poller> poller, const socket_t socket):
poller(poller),
socket(socket)
{}
virtual ~SocketHandler() {}
SocketHandler(const SocketHandler&) = delete;
SocketHandler(SocketHandler&&) = delete;
SocketHandler& operator=(const SocketHandler&) = delete;
SocketHandler& operator=(SocketHandler&&) = delete;
virtual void on_recv() = 0;
virtual void on_send() = 0;
virtual void connect() = 0;
virtual bool is_connected() const = 0;
socket_t get_socket() const
{ return this->socket; }
protected:
/**
* A pointer to the poller that manages us, because we need to communicate
* with it.
*/
std::shared_ptr<Poller> poller;
/**
* The handled socket.
*/
socket_t socket;
};
#endif // SOCKET_HANDLER_HPP
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