From d20cd6b3e6a7edacfef6010339d7fb7b587a9def Mon Sep 17 00:00:00 2001 From: Thom Nichols Date: Thu, 3 Jun 2010 13:51:11 -0400 Subject: added function execution on transition, and more unit tests. --- tests/test_statemachine.py | 91 +++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 89 insertions(+), 2 deletions(-) (limited to 'tests/test_statemachine.py') diff --git a/tests/test_statemachine.py b/tests/test_statemachine.py index 6749c8de..fec31098 100644 --- a/tests/test_statemachine.py +++ b/tests/test_statemachine.py @@ -1,5 +1,5 @@ import unittest -import time, threading +import time, threading, random, functools if __name__ == '__main__': import sys, os @@ -83,12 +83,12 @@ class testStateMachine(unittest.TestCase): thread_state = {'ready': False, 'transitioned': False} def t1(): - # this will block until the main thread transitions to 'two' if s['two']: print 'thread has already transitioned!' self.fail() thread_state['ready'] = True print 'Thread is ready' + # this will block until the main thread transitions to 'two' self.assertTrue( s.transition('two','three', wait=20) ) print 'transitioned to three!' thread_state['transitioned'] = True @@ -109,6 +109,93 @@ class testStateMachine(unittest.TestCase): self.assertTrue( thread_state['transitioned'] ) + def testForRaceCondition(self): + """Attempt to allow two threads to perform the same transition; + only one should ever make it.""" + + s = sm.StateMachine(('one','two','three')) + + def t1(num): + while True: + if not trigger['go'] or thread_state[num] in (True,False): + time.sleep( random.random()/100 ) # < .01s + if thread_state[num] == 'quit': break + continue + + thread_state[num] = s.transition('one','two' ) +# print '-', + + thread_count = 20 + threads = [] + thread_state = {} + def reset(): + for c in range(thread_count): thread_state[c] = "reset" + trigger = {'go':False} # use of a plain boolean seems to be non-volatile between threads. + + for c in range(thread_count): + thread_state[c] = "reset" + thread = threading.Thread( target= functools.partial(t1,c) ) + threads.append( thread ) + thread.daemon = True + thread.start() + + for x in range(100): # this will take 10s to execute +# print "+", + trigger['go'] = True + time.sleep(.1) + trigger['go'] = False + winners = 0 + for (num, state) in thread_state.items(): + if state == True: winners = winners +1 + elif state != False: raise Exception( "!%d!%s!" % (num,state) ) + + self.assertEqual( 1, winners, "Expected one winner! %d" % winners ) + self.assertTrue( s.ensure('two') ) + self.assertTrue( s.transition('two','one') ) # return to the first state. + reset() + + # now let the threads quit gracefully: + for c in range(thread_count): thread_state[c] = 'quit' + time.sleep(2) + + + def testTransitionFunctions(self): + "test that a `func` argument allows or blocks the transition correctly." + + s = sm.StateMachine(('one','two','three')) + + def alwaysFalse(): return False + def alwaysTrue(): return True + + self.failIf( s.transition('one','two', func=alwaysFalse) ) + self.assertTrue(s['one']) + self.failIf(s['two']) + + self.assertTrue( s.transition('one','two', func=alwaysTrue) ) + self.failIf(s['one']) + self.assertTrue(s['two']) + + + def testTransitionFuncException(self): + "if a transition function throws an exeption, ensure we're in a sane state" + + s = sm.StateMachine(('one','two','three')) + + def alwaysException(): raise Exception('whups!') + + try: + self.failIf( s.transition('one','two', func=alwaysException) ) + self.fail("exception should have been thrown") + except: pass #expected exception + + self.assertTrue(s['one']) + self.failIf(s['two']) + + # ensure a subsequent attempt completes normally: + self.assertTrue( s.transition('one','two') ) + self.failIf(s['one']) + self.assertTrue(s['two']) + suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine) -- cgit v1.2.3