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-rw-r--r--tests/test_statemachine.py261
1 files changed, 261 insertions, 0 deletions
diff --git a/tests/test_statemachine.py b/tests/test_statemachine.py
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+++ b/tests/test_statemachine.py
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+import unittest
+import time, threading, random, functools
+
+if __name__ == '__main__':
+ import sys, os
+ sys.path.insert(0, os.getcwd())
+ import sleekxmpp.xmlstream.statemachine as sm
+
+
+class testStateMachine(unittest.TestCase):
+
+ def setUp(self): pass
+
+
+ def testDefaults(self):
+ "Test ensure transitions occur correctly in a single thread"
+ s = sm.StateMachine(('one','two','three'))
+ self.assertTrue(s['one'])
+ self.failIf(s['two'])
+ try:
+ s['booga']
+ self.fail('s.booga is an invalid state and should throw an exception!')
+ except: pass #expected exception
+
+ # just make sure __str__ works, no reason to test its exact value:
+ print str(s)
+
+
+ def testTransitions(self):
+ "Test ensure transitions occur correctly in a single thread"
+ s = sm.StateMachine(('one','two','three'))
+
+ self.assertTrue( s.transition('one', 'two') )
+ self.assertTrue( s['two'] )
+ self.failIf( s['one'] )
+
+ self.assertTrue( s.transition('two', 'three') )
+ self.assertTrue( s['three'] )
+ self.failIf( s['two'] )
+
+ self.assertTrue( s.transition('three', 'one') )
+ self.assertTrue( s['one'] )
+ self.failIf( s['three'] )
+
+ # should return False immediately w/ no wait:
+ self.failIf( s.transition('three', 'one') )
+ self.assertTrue( s['one'] )
+ self.failIf( s['three'] )
+
+ # test fail condition w/ a short delay:
+ self.failIf( s.transition('two', 'three') )
+
+ # Ensure bad states are weeded out:
+ try:
+ s.transition('blah', 'three')
+ s.fail('Exception expected')
+ except: pass
+
+ try:
+ s.transition('one', 'blahblah')
+ s.fail('Exception expected')
+ except: pass
+
+
+ def testTransitionsBlocking(self):
+ "Test that transitions block from more than one thread"
+
+ s = sm.StateMachine(('one','two','three'))
+ self.assertTrue(s['one'])
+
+ now = time.time()
+ self.failIf( s.transition('two', 'one', wait=5.0) )
+ self.assertTrue( time.time() > now + 4 )
+ self.assertTrue( time.time() < now + 7 )
+
+ def testThreadedTransitions(self):
+ "Test that transitions are atomic in > one thread"
+
+ s = sm.StateMachine(('one','two','three'))
+ self.assertTrue(s['one'])
+
+ thread_state = {'ready': False, 'transitioned': False}
+ def t1():
+ if s['two']:
+ print 'thread has already transitioned!'
+ self.fail()
+ thread_state['ready'] = True
+ print 'Thread is ready'
+ # this will block until the main thread transitions to 'two'
+ self.assertTrue( s.transition('two','three', wait=20) )
+ print 'transitioned to three!'
+ thread_state['transitioned'] = True
+
+ thread = threading.Thread(target=t1)
+ thread.daemon = True
+ thread.start()
+ start = time.time()
+ while not thread_state['ready']:
+ print 'not ready'
+ if time.time() > start+10: self.fail('Timeout waiting for thread to init!')
+ time.sleep(0.1)
+ time.sleep(0.2) # the thread should be blocking on the 'transition' call at this point.
+ self.failIf( thread_state['transitioned'] ) # ensure it didn't 'go' yet.
+ print 'transitioning to two!'
+ self.assertTrue( s.transition('one','two') )
+ time.sleep(0.2) # second thread should have transitioned now:
+ self.assertTrue( thread_state['transitioned'] )
+
+
+ def testForRaceCondition(self):
+ """Attempt to allow two threads to perform the same transition;
+ only one should ever make it."""
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def t1(num):
+ while True:
+ if not trigger['go'] or thread_state[num] in (True,False):
+ time.sleep( random.random()/100 ) # < .01s
+ if thread_state[num] == 'quit': break
+ continue
+
+ thread_state[num] = s.transition('one','two' )
+# print '-',
+
+ thread_count = 20
+ threads = []
+ thread_state = {}
+ def reset():
+ for c in range(thread_count): thread_state[c] = "reset"
+ trigger = {'go':False} # use of a plain boolean seems to be non-volatile between threads.
+
+ for c in range(thread_count):
+ thread_state[c] = "reset"
+ thread = threading.Thread( target= functools.partial(t1,c) )
+ threads.append( thread )
+ thread.daemon = True
+ thread.start()
+
+ for x in range(100): # this will take 10s to execute
+# print "+",
+ trigger['go'] = True
+ time.sleep(.1)
+ trigger['go'] = False
+ winners = 0
+ for (num, state) in thread_state.items():
+ if state == True: winners = winners +1
+ elif state != False: raise Exception( "!%d!%s!" % (num,state) )
+
+ self.assertEqual( 1, winners, "Expected one winner! %d" % winners )
+ self.assertTrue( s.ensure('two') )
+ self.assertTrue( s.transition('two','one') ) # return to the first state.
+ reset()
+
+ # now let the threads quit gracefully:
+ for c in range(thread_count): thread_state[c] = 'quit'
+ time.sleep(2)
+
+
+ def testTransitionFunctions(self):
+ "test that a `func` argument allows or blocks the transition correctly."
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def alwaysFalse(): return False
+ def alwaysTrue(): return True
+
+ self.failIf( s.transition('one','two', func=alwaysFalse) )
+ self.assertTrue(s['one'])
+ self.failIf(s['two'])
+
+ self.assertTrue( s.transition('one','two', func=alwaysTrue) )
+ self.failIf(s['one'])
+ self.assertTrue(s['two'])
+
+
+ def testTransitionFuncException(self):
+ "if a transition function throws an exeption, ensure we're in a sane state"
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def alwaysException(): raise Exception('whups!')
+
+ try:
+ self.failIf( s.transition('one','two', func=alwaysException) )
+ self.fail("exception should have been thrown")
+ except: pass #expected exception
+
+ self.assertTrue(s['one'])
+ self.failIf(s['two'])
+
+ # ensure a subsequent attempt completes normally:
+ self.assertTrue( s.transition('one','two') )
+ self.failIf(s['one'])
+ self.assertTrue(s['two'])
+
+
+ def testContextManager(self):
+
+ s = sm.StateMachine(('one','two','three'))
+
+ with s.transition_ctx('one','two'):
+ self.assertTrue( s['one'] )
+ self.failIf( s['two'] )
+
+ #successful transition b/c no exception was thrown
+ self.assertTrue( s['two'] )
+ self.failIf( s['one'] )
+
+ # failed transition because exception is thrown:
+ try:
+ with s.transition_ctx('two','three'):
+ raise Exception("boom!")
+ self.fail('exception expected')
+ except: pass
+
+ self.failIf( s.current_state() in ('one','three') )
+ self.assertTrue( s['two'] )
+
+ def testCtxManagerTransitionFailure(self):
+
+ s = sm.StateMachine(('one','two','three'))
+
+ with s.transition_ctx('two','three') as result:
+ self.failIf( result )
+ self.assertTrue( s['one'] )
+ self.failIf( s.current_state in ('two','three') )
+
+ self.assertTrue( s['one'] )
+
+ def r1():
+ print 'thread 1 started'
+ self.assertTrue( s.transition('one','two') )
+ print 'thread 1 transitioned'
+
+ def r2():
+ print 'thread 2 started'
+ self.failIf( s['two'] )
+ with s.transition_ctx('two','three', 10) as result:
+ self.assertTrue( result )
+ self.assertTrue( s['two'] )
+ print 'thread 2 will transition on exit from the context manager...'
+ self.assertTrue( s['three'] )
+ print 'transitioned to %s' % s.current_state()
+
+ t1 = threading.Thread(target=r1)
+ t2 = threading.Thread(target=r2)
+
+ t2.start() # this should block until r1 goes
+ time.sleep(1)
+ t1.start()
+
+ t1.join()
+ t2.join()
+
+ self.assertTrue( s['three'] )
+
+
+suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine)
+
+if __name__ == '__main__': unittest.main()