diff options
Diffstat (limited to 'sleekxmpp/thirdparty/statemachine.py')
-rw-r--r-- | sleekxmpp/thirdparty/statemachine.py | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/sleekxmpp/thirdparty/statemachine.py b/sleekxmpp/thirdparty/statemachine.py index 33d9b828..6c504dce 100644 --- a/sleekxmpp/thirdparty/statemachine.py +++ b/sleekxmpp/thirdparty/statemachine.py @@ -15,7 +15,8 @@ log = logging.getLogger(__name__) class StateMachine(object): - def __init__(self, states=[]): + def __init__(self, states=None): + if not states: states = [] self.lock = threading.Condition() self.__states = [] self.addStates(states) @@ -29,11 +30,11 @@ class StateMachine(object): if state in self.__states: raise IndexError("The state '%s' is already in the StateMachine." % state) self.__states.append(state) - finally: + finally: self.lock.release() - def transition(self, from_state, to_state, wait=0.0, func=None, args=[], kwargs={}): + def transition(self, from_state, to_state, wait=0.0, func=None, args=None, kwargs=None): ''' Transition from the given `from_state` to the given `to_state`. This method will return `True` if the state machine is now in `to_state`. It @@ -64,15 +65,23 @@ class StateMachine(object): values for `args` and `kwargs` are provided, they are expanded and passed like so: `func( *args, **kwargs )`. ''' + if not args: + args = [] + if not kwargs: + kwargs = {} return self.transition_any((from_state,), to_state, wait=wait, func=func, args=args, kwargs=kwargs) - def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={}): + def transition_any(self, from_states, to_state, wait=0.0, func=None, args=None, kwargs=None): ''' Transition from any of the given `from_states` to the given `to_state`. ''' + if not args: + args = [] + if not kwargs: + kwargs = {} if not isinstance(from_states, (tuple, list, set)): raise ValueError("from_states should be a list, tuple, or set") @@ -83,11 +92,14 @@ class StateMachine(object): if not to_state in self.__states: raise ValueError("StateMachine does not contain to_state %s." % to_state) + if self.__current_state == to_state: + return True + start = time.time() while not self.lock.acquire(False): time.sleep(.001) if (start + wait - time.time()) <= 0.0: - log.debug("Could not acquire lock") + log.debug("==== Could not acquire lock in %s sec: %s -> %s ", wait, self.__current_state, to_state) return False while not self.__current_state in from_states: @@ -108,7 +120,7 @@ class StateMachine(object): # some 'false' value returned from func, # indicating that transition should not occur: - if not return_val: + if not return_val: return return_val log.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state) @@ -193,9 +205,9 @@ class StateMachine(object): while not self.__current_state in states: # detect timeout: remainder = start + wait - time.time() - if remainder > 0: + if remainder > 0: self.lock.wait(remainder) - else: + else: self.lock.release() return False self.lock.release() @@ -241,7 +253,7 @@ class _StateCtx: while not self.state_machine[self.from_state] or not self.state_machine.lock.acquire(False): # detect timeout: remainder = start + self.wait - time.time() - if remainder > 0: + if remainder > 0: self.state_machine.lock.wait(remainder) else: log.debug('StateMachine timeout while waiting for state: %s', self.from_state) |