diff options
-rw-r--r-- | sleekxmpp/xmlstream/statemachine.py | 30 | ||||
-rw-r--r-- | sleekxmpp/xmlstream/xmlstream.py | 24 | ||||
-rw-r--r-- | tests/test_statemachine.py | 91 |
3 files changed, 128 insertions, 17 deletions
diff --git a/sleekxmpp/xmlstream/statemachine.py b/sleekxmpp/xmlstream/statemachine.py index 065d5794..0c841a9f 100644 --- a/sleekxmpp/xmlstream/statemachine.py +++ b/sleekxmpp/xmlstream/statemachine.py @@ -10,6 +10,7 @@ import threading import time import logging + class StateMachine(object): def __init__(self, states=[]): @@ -27,7 +28,7 @@ class StateMachine(object): self.__states.append( state ) - def transition(self, from_state, to_state, wait=0.0): + def transition(self, from_state, to_state, wait=0.0, func=None, args=[], kwargs={} ): ''' Transition from the given `from_state` to the given `to_state`. This method will return `True` if the state machine is now in `to_state`. It @@ -47,12 +48,22 @@ class StateMachine(object): if thread_should_exit: return # perform actions here after successful transition - This allows the thread to be interrupted by setting `thread_should_exit=True` + This allows the thread to be responsive by setting `thread_should_exit=True`. + + The optional `func` argument allows the user to pass a callable operation which occurs + within the context of the state transition (e.g. while the state machine is locked.) + If `func` returns a True value, the transition will occur. If `func` returns a non- + True value or if an exception is thrown, the transition will not occur. Any thrown + exception is not caught by the state machine and is the caller's responsibility to handle. + If `func` completes normally, this method will return the value returned by `func.` If + values for `args` and `kwargs` are provided, they are expanded and passed like so: + `func( *args, **kwargs )`. ''' - return self.transition_any( (from_state,), to_state, wait=wait ) + return self.transition_any( (from_state,), to_state, wait=wait, + func=func, args=args, kwargs=kwargs ) - def transition_any(self, from_states, to_state, wait=0.0): + def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={} ): ''' Transition from any of the given `from_states` to the given `to_state`. ''' @@ -73,10 +84,19 @@ class StateMachine(object): self.lock.wait(wait) if self.__current_state in from_states: # should always be True due to lock + + return_val = True + # Note that func might throw an exception, but that's OK, it aborts the transition + if func is not None: return_val = func(*args,**kwargs) + + # some 'false' value returned from func, + # indicating that transition should not occur: + if not return_val: return return_val + logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state) self.__current_state = to_state self.lock.notifyAll() - return True + return return_val # some 'true' value returned by func or True if func was None else: logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" ) return False diff --git a/sleekxmpp/xmlstream/xmlstream.py b/sleekxmpp/xmlstream/xmlstream.py index 76aecee4..cc5e1ec8 100644 --- a/sleekxmpp/xmlstream/xmlstream.py +++ b/sleekxmpp/xmlstream/xmlstream.py @@ -100,18 +100,20 @@ class XMLStream(object): self.filesocket = filesocket def connect(self, host='', port=0, use_ssl=None, use_tls=None): - "Link to connectTCP" + "Establish a socket connection to the given XMPP server." if not self.state.transition('disconnected','connecting'): logging.warning("Can't connect now; Already in state %s", self.state.current_state()) return False - if not self.connectTCP(host, port, use_ssl, use_tls): - # return to the 'disconnected' state if connect failed: - # otherwise the connect method is not reentrant - if not self.state.transition('connecting','disconnected'): - logging.error("Couldn't transition to the 'disconnected' state!") - return False - return True + try: + return self.connectTCP(host, port, use_ssl, use_tls) + finally: + # attempt to ensure once a connection attempt starts, we leave either in the + # 'connected' or 'disconnected' state. Otherwise the connect method is not reentrant + if self.state['connecting']: + if not self.state.transition('connecting','disconnected'): + logging.error("Couldn't return to the 'disconnected' state after connection failure!") + # TODO currently a caller can't distinguish between "connection failed" and # "we're already trying to connect from another thread" @@ -281,11 +283,12 @@ class XMLStream(object): data = None try: - data = self.sendqueue.get(True,10) + data = self.sendqueue.get(True,5) logging.debug("SEND: %s" % data) self.socket.sendall(data.encode('utf-8')) except queue.Empty: - logging.debug('nothing on send queue') +# logging.debug('Nothing on send queue') + pass except socket.timeout: # this is to prevent a thread blocked indefinitely logging.debug('timeout sending packet data') @@ -372,6 +375,7 @@ class XMLStream(object): try: event = self.eventqueue.get(True, timeout=5) except queue.Empty: +# logging.debug('Nothing on event queue') event = None if event is not None: etype = event[0] diff --git a/tests/test_statemachine.py b/tests/test_statemachine.py index 6749c8de..fec31098 100644 --- a/tests/test_statemachine.py +++ b/tests/test_statemachine.py @@ -1,5 +1,5 @@ import unittest -import time, threading +import time, threading, random, functools if __name__ == '__main__': import sys, os @@ -83,12 +83,12 @@ class testStateMachine(unittest.TestCase): thread_state = {'ready': False, 'transitioned': False} def t1(): - # this will block until the main thread transitions to 'two' if s['two']: print 'thread has already transitioned!' self.fail() thread_state['ready'] = True print 'Thread is ready' + # this will block until the main thread transitions to 'two' self.assertTrue( s.transition('two','three', wait=20) ) print 'transitioned to three!' thread_state['transitioned'] = True @@ -109,6 +109,93 @@ class testStateMachine(unittest.TestCase): self.assertTrue( thread_state['transitioned'] ) + def testForRaceCondition(self): + """Attempt to allow two threads to perform the same transition; + only one should ever make it.""" + + s = sm.StateMachine(('one','two','three')) + + def t1(num): + while True: + if not trigger['go'] or thread_state[num] in (True,False): + time.sleep( random.random()/100 ) # < .01s + if thread_state[num] == 'quit': break + continue + + thread_state[num] = s.transition('one','two' ) +# print '-', + + thread_count = 20 + threads = [] + thread_state = {} + def reset(): + for c in range(thread_count): thread_state[c] = "reset" + trigger = {'go':False} # use of a plain boolean seems to be non-volatile between threads. + + for c in range(thread_count): + thread_state[c] = "reset" + thread = threading.Thread( target= functools.partial(t1,c) ) + threads.append( thread ) + thread.daemon = True + thread.start() + + for x in range(100): # this will take 10s to execute +# print "+", + trigger['go'] = True + time.sleep(.1) + trigger['go'] = False + winners = 0 + for (num, state) in thread_state.items(): + if state == True: winners = winners +1 + elif state != False: raise Exception( "!%d!%s!" % (num,state) ) + + self.assertEqual( 1, winners, "Expected one winner! %d" % winners ) + self.assertTrue( s.ensure('two') ) + self.assertTrue( s.transition('two','one') ) # return to the first state. + reset() + + # now let the threads quit gracefully: + for c in range(thread_count): thread_state[c] = 'quit' + time.sleep(2) + + + def testTransitionFunctions(self): + "test that a `func` argument allows or blocks the transition correctly." + + s = sm.StateMachine(('one','two','three')) + + def alwaysFalse(): return False + def alwaysTrue(): return True + + self.failIf( s.transition('one','two', func=alwaysFalse) ) + self.assertTrue(s['one']) + self.failIf(s['two']) + + self.assertTrue( s.transition('one','two', func=alwaysTrue) ) + self.failIf(s['one']) + self.assertTrue(s['two']) + + + def testTransitionFuncException(self): + "if a transition function throws an exeption, ensure we're in a sane state" + + s = sm.StateMachine(('one','two','three')) + + def alwaysException(): raise Exception('whups!') + + try: + self.failIf( s.transition('one','two', func=alwaysException) ) + self.fail("exception should have been thrown") + except: pass #expected exception + + self.assertTrue(s['one']) + self.failIf(s['two']) + + # ensure a subsequent attempt completes normally: + self.assertTrue( s.transition('one','two') ) + self.failIf(s['one']) + self.assertTrue(s['two']) + suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine) |