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-rw-r--r--sleekxmpp/xmlstream/statemachine.py30
-rw-r--r--sleekxmpp/xmlstream/xmlstream.py24
-rw-r--r--tests/test_statemachine.py91
3 files changed, 128 insertions, 17 deletions
diff --git a/sleekxmpp/xmlstream/statemachine.py b/sleekxmpp/xmlstream/statemachine.py
index 065d5794..0c841a9f 100644
--- a/sleekxmpp/xmlstream/statemachine.py
+++ b/sleekxmpp/xmlstream/statemachine.py
@@ -10,6 +10,7 @@ import threading
import time
import logging
+
class StateMachine(object):
def __init__(self, states=[]):
@@ -27,7 +28,7 @@ class StateMachine(object):
self.__states.append( state )
- def transition(self, from_state, to_state, wait=0.0):
+ def transition(self, from_state, to_state, wait=0.0, func=None, args=[], kwargs={} ):
'''
Transition from the given `from_state` to the given `to_state`.
This method will return `True` if the state machine is now in `to_state`. It
@@ -47,12 +48,22 @@ class StateMachine(object):
if thread_should_exit: return
# perform actions here after successful transition
- This allows the thread to be interrupted by setting `thread_should_exit=True`
+ This allows the thread to be responsive by setting `thread_should_exit=True`.
+
+ The optional `func` argument allows the user to pass a callable operation which occurs
+ within the context of the state transition (e.g. while the state machine is locked.)
+ If `func` returns a True value, the transition will occur. If `func` returns a non-
+ True value or if an exception is thrown, the transition will not occur. Any thrown
+ exception is not caught by the state machine and is the caller's responsibility to handle.
+ If `func` completes normally, this method will return the value returned by `func.` If
+ values for `args` and `kwargs` are provided, they are expanded and passed like so:
+ `func( *args, **kwargs )`.
'''
- return self.transition_any( (from_state,), to_state, wait=wait )
+ return self.transition_any( (from_state,), to_state, wait=wait,
+ func=func, args=args, kwargs=kwargs )
- def transition_any(self, from_states, to_state, wait=0.0):
+ def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={} ):
'''
Transition from any of the given `from_states` to the given `to_state`.
'''
@@ -73,10 +84,19 @@ class StateMachine(object):
self.lock.wait(wait)
if self.__current_state in from_states: # should always be True due to lock
+
+ return_val = True
+ # Note that func might throw an exception, but that's OK, it aborts the transition
+ if func is not None: return_val = func(*args,**kwargs)
+
+ # some 'false' value returned from func,
+ # indicating that transition should not occur:
+ if not return_val: return return_val
+
logging.debug(' ==== TRANSITION %s -> %s', self.__current_state, to_state)
self.__current_state = to_state
self.lock.notifyAll()
- return True
+ return return_val # some 'true' value returned by func or True if func was None
else:
logging.error( "StateMachine bug!! The lock should ensure this doesn't happen!" )
return False
diff --git a/sleekxmpp/xmlstream/xmlstream.py b/sleekxmpp/xmlstream/xmlstream.py
index 76aecee4..cc5e1ec8 100644
--- a/sleekxmpp/xmlstream/xmlstream.py
+++ b/sleekxmpp/xmlstream/xmlstream.py
@@ -100,18 +100,20 @@ class XMLStream(object):
self.filesocket = filesocket
def connect(self, host='', port=0, use_ssl=None, use_tls=None):
- "Link to connectTCP"
+ "Establish a socket connection to the given XMPP server."
if not self.state.transition('disconnected','connecting'):
logging.warning("Can't connect now; Already in state %s", self.state.current_state())
return False
- if not self.connectTCP(host, port, use_ssl, use_tls):
- # return to the 'disconnected' state if connect failed:
- # otherwise the connect method is not reentrant
- if not self.state.transition('connecting','disconnected'):
- logging.error("Couldn't transition to the 'disconnected' state!")
- return False
- return True
+ try:
+ return self.connectTCP(host, port, use_ssl, use_tls)
+ finally:
+ # attempt to ensure once a connection attempt starts, we leave either in the
+ # 'connected' or 'disconnected' state. Otherwise the connect method is not reentrant
+ if self.state['connecting']:
+ if not self.state.transition('connecting','disconnected'):
+ logging.error("Couldn't return to the 'disconnected' state after connection failure!")
+
# TODO currently a caller can't distinguish between "connection failed" and
# "we're already trying to connect from another thread"
@@ -281,11 +283,12 @@ class XMLStream(object):
data = None
try:
- data = self.sendqueue.get(True,10)
+ data = self.sendqueue.get(True,5)
logging.debug("SEND: %s" % data)
self.socket.sendall(data.encode('utf-8'))
except queue.Empty:
- logging.debug('nothing on send queue')
+# logging.debug('Nothing on send queue')
+ pass
except socket.timeout:
# this is to prevent a thread blocked indefinitely
logging.debug('timeout sending packet data')
@@ -372,6 +375,7 @@ class XMLStream(object):
try:
event = self.eventqueue.get(True, timeout=5)
except queue.Empty:
+# logging.debug('Nothing on event queue')
event = None
if event is not None:
etype = event[0]
diff --git a/tests/test_statemachine.py b/tests/test_statemachine.py
index 6749c8de..fec31098 100644
--- a/tests/test_statemachine.py
+++ b/tests/test_statemachine.py
@@ -1,5 +1,5 @@
import unittest
-import time, threading
+import time, threading, random, functools
if __name__ == '__main__':
import sys, os
@@ -83,12 +83,12 @@ class testStateMachine(unittest.TestCase):
thread_state = {'ready': False, 'transitioned': False}
def t1():
- # this will block until the main thread transitions to 'two'
if s['two']:
print 'thread has already transitioned!'
self.fail()
thread_state['ready'] = True
print 'Thread is ready'
+ # this will block until the main thread transitions to 'two'
self.assertTrue( s.transition('two','three', wait=20) )
print 'transitioned to three!'
thread_state['transitioned'] = True
@@ -109,6 +109,93 @@ class testStateMachine(unittest.TestCase):
self.assertTrue( thread_state['transitioned'] )
+ def testForRaceCondition(self):
+ """Attempt to allow two threads to perform the same transition;
+ only one should ever make it."""
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def t1(num):
+ while True:
+ if not trigger['go'] or thread_state[num] in (True,False):
+ time.sleep( random.random()/100 ) # < .01s
+ if thread_state[num] == 'quit': break
+ continue
+
+ thread_state[num] = s.transition('one','two' )
+# print '-',
+
+ thread_count = 20
+ threads = []
+ thread_state = {}
+ def reset():
+ for c in range(thread_count): thread_state[c] = "reset"
+ trigger = {'go':False} # use of a plain boolean seems to be non-volatile between threads.
+
+ for c in range(thread_count):
+ thread_state[c] = "reset"
+ thread = threading.Thread( target= functools.partial(t1,c) )
+ threads.append( thread )
+ thread.daemon = True
+ thread.start()
+
+ for x in range(100): # this will take 10s to execute
+# print "+",
+ trigger['go'] = True
+ time.sleep(.1)
+ trigger['go'] = False
+ winners = 0
+ for (num, state) in thread_state.items():
+ if state == True: winners = winners +1
+ elif state != False: raise Exception( "!%d!%s!" % (num,state) )
+
+ self.assertEqual( 1, winners, "Expected one winner! %d" % winners )
+ self.assertTrue( s.ensure('two') )
+ self.assertTrue( s.transition('two','one') ) # return to the first state.
+ reset()
+
+ # now let the threads quit gracefully:
+ for c in range(thread_count): thread_state[c] = 'quit'
+ time.sleep(2)
+
+
+ def testTransitionFunctions(self):
+ "test that a `func` argument allows or blocks the transition correctly."
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def alwaysFalse(): return False
+ def alwaysTrue(): return True
+
+ self.failIf( s.transition('one','two', func=alwaysFalse) )
+ self.assertTrue(s['one'])
+ self.failIf(s['two'])
+
+ self.assertTrue( s.transition('one','two', func=alwaysTrue) )
+ self.failIf(s['one'])
+ self.assertTrue(s['two'])
+
+
+ def testTransitionFuncException(self):
+ "if a transition function throws an exeption, ensure we're in a sane state"
+
+ s = sm.StateMachine(('one','two','three'))
+
+ def alwaysException(): raise Exception('whups!')
+
+ try:
+ self.failIf( s.transition('one','two', func=alwaysException) )
+ self.fail("exception should have been thrown")
+ except: pass #expected exception
+
+ self.assertTrue(s['one'])
+ self.failIf(s['two'])
+
+ # ensure a subsequent attempt completes normally:
+ self.assertTrue( s.transition('one','two') )
+ self.failIf(s['one'])
+ self.assertTrue(s['two'])
+
suite = unittest.TestLoader().loadTestsFromTestCase(testStateMachine)