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author | Thom Nichols <tmnichols@gmail.com> | 2010-06-07 13:16:02 -0400 |
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committer | Thom Nichols <tmnichols@gmail.com> | 2010-06-07 13:16:02 -0400 |
commit | 66cf0c20218657622a5d98aee155df1ea37d9a89 (patch) | |
tree | 873332c6bfc1babf6280de9b90bfd6457ab4b47b /sleekxmpp | |
parent | e7c37c4ec5a31402ba4d3fd95f2ee31d72183a83 (diff) | |
download | slixmpp-66cf0c20218657622a5d98aee155df1ea37d9a89.tar.gz slixmpp-66cf0c20218657622a5d98aee155df1ea37d9a89.tar.bz2 slixmpp-66cf0c20218657622a5d98aee155df1ea37d9a89.tar.xz slixmpp-66cf0c20218657622a5d98aee155df1ea37d9a89.zip |
context manager is working but there's a fatal flaw: inside the body of the 'with' statement, there's no way to tell whether or not the transition occurred or timed out.
Diffstat (limited to 'sleekxmpp')
-rw-r--r-- | sleekxmpp/xmlstream/statemachine.py | 83 |
1 files changed, 65 insertions, 18 deletions
diff --git a/sleekxmpp/xmlstream/statemachine.py b/sleekxmpp/xmlstream/statemachine.py index 0c841a9f..51b4aaed 100644 --- a/sleekxmpp/xmlstream/statemachine.py +++ b/sleekxmpp/xmlstream/statemachine.py @@ -63,20 +63,22 @@ class StateMachine(object): return self.transition_any( (from_state,), to_state, wait=wait, func=func, args=args, kwargs=kwargs ) + def transition_any(self, from_states, to_state, wait=0.0, func=None, args=[], kwargs={} ): ''' Transition from any of the given `from_states` to the given `to_state`. ''' - with self.lock: - for state in from_states: - if isinstance(state,tuple) or isinstance(state,list): - raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) ) - if not state in self.__states: - raise ValueError( "StateMachine does not contain from_state %s." % state ) - if not to_state in self.__states: - raise ValueError( "StateMachine does not contain to_state %s." % to_state ) + if not (isinstance(from_states,tuple) or isinstance(from_states,list)): + raise ValueError( "from_states should be a list or tuple" ) + + for state in from_states: + if not state in self.__states: + raise ValueError( "StateMachine does not contain from_state %s." % state ) + if not to_state in self.__states: + raise ValueError( "StateMachine does not contain to_state %s." % to_state ) + with self.lock: start = time.time() while not self.__current_state in from_states: # detect timeout: @@ -102,23 +104,34 @@ class StateMachine(object): return False + def transition_ctx(self, from_state, to_state, wait=0.0): + if not from_state in self.__states: + raise ValueError( "StateMachine does not contain from_state %s." % state ) + if not to_state in self.__states: + raise ValueError( "StateMachine does not contain to_state %s." % to_state ) + + return _StateCtx(self, from_state, to_state, wait) + + def ensure(self, state, wait=0.0): ''' Ensure the state machine is currently in `state`, or wait until it enters `state`. ''' return self.ensure_any( (state,), wait=wait ) + def ensure_any(self, states, wait=0.0): ''' Ensure we are currently in one of the given `states` ''' - with self.lock: - for state in states: - if isinstance(state,tuple) or isinstance(state,list): - raise ValueError( "State %s should be a string. Did you mean to call 'StateMachine.transition_any()?" % str(state) ) - if not state in self.__states: - raise ValueError( "StateMachine does not contain state %s." % state ) + if not (isinstance(states,tuple) or isinstance(states,list)): + raise ValueError('states arg should be a tuple or list') + + for state in states: + if not state in self.__states: + raise ValueError( "StateMachine does not contain state '%s'" % state ) + with self.lock: start = time.time() while not self.__current_state in states: # detect timeout: @@ -132,6 +145,11 @@ class StateMachine(object): self.transition(self.__current_state, self._default_state) + def _set_state(self, state): #unsynchronized, only call internally after lock is acquired + self.__current_state = state + return state + + def current_state(self): ''' Return the current state name. @@ -146,12 +164,41 @@ class StateMachine(object): ''' return self.__current_state == state + +class _StateCtx: + + def __init__( self, state_machine, from_state, to_state, wait ): + self.state_machine = state_machine + self.from_state = from_state + self.to_state = to_state + self.wait = wait + self._timeout = False + def __enter__(self): - self.lock.acquire() - return self + self.state_machine.lock.acquire() + start = time.time() + while not self.state_machine[ self.from_state ]: + # detect timeout: + if time.time() >= start + self.wait: + logging.debug('StateMachine timeout while waiting for state: %s', self.from_state ) + self._timeout = True # to indicate we should not transition + break + self.state_machine.lock.wait(self.wait) + + logging.debug('StateMachine entered context in state: %s', + self.state_machine.current_state() ) + return self.state_machine def __exit__(self, exc_type, exc_val, exc_tb): - self.lock.nofityAll() - self.lock.release() + if exc_val is not None: + logging.exception( "StateMachine exception in context, remaining in state: %s\n%s:%s", + self.state_machine.current_state(), exc_type.__name__, exc_val ) + elif not self._timeout: + logging.debug(' ==== TRANSITION %s -> %s', + self.state_machine.current_state(), self.to_state) + self.state_machine._set_state( self.to_state ) + + self.state_machine.lock.notifyAll() + self.state_machine.lock.release() return False # re-raise any exception |