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|
# Copyright 2010-2011 Florent Le Coz <louiz@louiz.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the zlib license. See the COPYING file.
"""
Define all the windows.
A window is a little part of the screen, for example the input window,
the text window, the roster window, etc.
A Tab (see tab.py) is composed of multiple Windows
"""
from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset,
gettext as _)
import logging
log = logging.getLogger(__name__)
import curses
import string
from config import config
from threading import RLock
from contact import Contact
from roster import RosterGroup
from poopt import cut_text
from sleekxmpp import JID
from common import safeJID
import core
import wcwidth
import singleton
import collections
from theming import get_theme, to_curses_attr
allowed_color_digits = ('0', '1', '2', '3', '4', '5', '6', '7')
# msg is a reference to the corresponding Message tuple. text_start and text_end are the position
# delimiting the text in this line.
# first is a bool telling if this is the first line of the message.
Line = collections.namedtuple('Line', 'msg start_pos end_pos')
g_lock = RLock()
LINES_NB_LIMIT = 4096
def truncate_nick(nick, size=None):
size = size or config.get('max_nick_length', 25)
if size < 1:
size = 1
if nick and len(nick) > size:
return nick[:size]+'…'
return nick
class Win(object):
_win_core = None
_tab_win = None
def __init__(self):
self._win = None
def _resize(self, height, width, y, x):
if height == 0 or width == 0:
self.height, self.width = height, width
return
self.height, self.width, self.x, self.y = height, width, x, y
try:
self._win = Win._tab_win.derwin(height, width, y, x)
except:
log.debug('DEBUG: mvwin returned ERR. Please investigate')
# If this ever fail, uncomment that ^
def resize(self, height, width, y, x):
"""
Override if something has to be done on resize
"""
with g_lock:
self._resize(height, width, y, x)
def _refresh(self):
self._win.noutrefresh()
def addnstr(self, *args):
"""
Safe call to addnstr
"""
try:
self._win.addnstr(*args)
except:
pass
def addstr(self, *args):
"""
Safe call to addstr
"""
try:
self._win.addstr(*args)
except:
pass
def move(self, y, x):
try:
self._win.move(y, x)
except:
self._win.move(0, 0)
def addstr_colored(self, text, y=None, x=None):
"""
Write a string on the window, setting the
attributes as they are in the string.
For example:
\x19bhello → hello in bold
\x191}Bonj\x192}our → 'Bonj' in red and 'our' in green
next_attr_char is the \x19 delimiter
attr_char is the char following it, it can be
one of 'u', 'b', 'c[0-9]'
"""
if y is not None and x is not None:
self.move(y, x)
next_attr_char = text.find('\x19')
while next_attr_char != -1 and text:
if next_attr_char + 1 < len(text):
attr_char = text[next_attr_char+1].lower()
else:
attr_char = str()
if next_attr_char != 0:
self.addstr(text[:next_attr_char])
if attr_char == 'o':
self._win.attrset(0)
elif attr_char == 'u':
self._win.attron(curses.A_UNDERLINE)
elif attr_char == 'b':
self._win.attron(curses.A_BOLD)
if attr_char in string.digits and attr_char != '':
color_str = text[next_attr_char+1:text.find('}', next_attr_char)]
if color_str:
self._win.attron(to_curses_attr((int(color_str), -1)))
text = text[next_attr_char+len(color_str)+2:]
else:
text = text[next_attr_char+2:]
next_attr_char = text.find('\x19')
self.addstr(text)
def addstr_colored_lite(self, text, y=None, x=None):
"""
Just like addstr_colored, but only handles colors with one digit.
\x193 is the 3rd color. We do not use any } char in this version
"""
if y is not None and x is not None:
self.move(y, x)
next_attr_char = text.find('\x19')
while next_attr_char != -1:
if next_attr_char + 1 < len(text):
attr_char = text[next_attr_char+1].lower()
else:
attr_char = str()
if next_attr_char != 0:
self.addstr(text[:next_attr_char])
text = text[next_attr_char+2:]
if attr_char == 'o':
self._win.attrset(0)
elif attr_char == 'u':
self._win.attron(curses.A_UNDERLINE)
elif attr_char == 'b':
self._win.attron(curses.A_BOLD)
elif attr_char in string.digits and attr_char != '':
self._win.attron(to_curses_attr((int(attr_char), -1)))
next_attr_char = text.find('\x19')
self.addstr(text)
def finish_line(self, color=None):
"""
Write colored spaces until the end of line
"""
(y, x) = self._win.getyx()
size = self.width-x
if color:
self.addnstr(' '*size, size, to_curses_attr(color))
else:
self.addnstr(' '*size, size)
@property
def core(self):
if not Win._win_core:
Win._win_core = singleton.Singleton(core.Core)
return Win._win_core
class UserList(Win):
def __init__(self):
Win.__init__(self)
self.pos = 0
self.color_role = {'moderator': lambda: get_theme().COLOR_USER_MODERATOR,
'participant': lambda: get_theme().COLOR_USER_PARTICIPANT,
'visitor': lambda: get_theme().COLOR_USER_VISITOR,
'none': lambda: get_theme().COLOR_USER_NONE,
'': lambda: get_theme().COLOR_USER_NONE
}
self.symbol_affiliation = {'owner': lambda: get_theme().CHAR_AFFILIATION_OWNER,
'admin': lambda: get_theme().CHAR_AFFILIATION_ADMIN,
'member': lambda: get_theme().CHAR_AFFILIATION_MEMBER,
'none': lambda: get_theme().CHAR_AFFILIATION_NONE, }
self.color_show = {'xa': lambda: get_theme().COLOR_STATUS_XA,
'none': lambda: get_theme().COLOR_STATUS_NONE,
'': lambda: get_theme().COLOR_STATUS_NONE,
'dnd': lambda: get_theme().COLOR_STATUS_DND,
'away': lambda: get_theme().COLOR_STATUS_AWAY,
'chat': lambda: get_theme().COLOR_STATUS_CHAT
}
def scroll_up(self):
self.pos += self.height-1
return True
def scroll_down(self):
pos = self.pos
self.pos -= self.height-1
if self.pos < 0:
self.pos = 0
return self.pos != pos
def draw_plus(self, y):
self.addstr(y, self.width-2, '++', to_curses_attr(get_theme().COLOR_MORE_INDICATOR))
def refresh(self, users):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
if config.get('user_list_sort', 'desc').lower() == 'asc':
y, x = self._win.getmaxyx()
y -= 1
users = sorted(users, reverse=True)
else:
y = 0
users = sorted(users)
if self.pos >= len(users) and self.pos != 0:
self.pos = len(users)-1
for user in users[self.pos:]:
self.draw_role_affiliation(y, user)
self.draw_status_chatstate(y, user)
self.addstr(y, 2, user.nick[:self.width-2], to_curses_attr(user.color))
if config.get('user_list_sort', 'desc').lower() == 'asc':
y -= 1
else:
y += 1
if y == self.height:
break
# draw indicators of position in the list
if self.pos > 0:
self.draw_plus(0)
if self.pos + self.height < len(users):
self.draw_plus(self.height-1)
self._refresh()
def draw_role_affiliation(self, y, user):
if not user.role in self.color_role:
color = get_theme().COLOR_USER_NONE
else:
color = self.color_role[user.role]()
symbol = self.symbol_affiliation.get(user.affiliation, lambda: '-')()
self.addstr(y, 1, symbol, to_curses_attr(color))
def draw_status_chatstate(self, y, user):
if not user.show in self.color_show:
show_col = get_theme().COLOR_STATUS_NONE
else:
show_col = self.color_show[user.show]()
if user.chatstate == 'composing':
char = get_theme().CHAR_CHATSTATE_COMPOSING
elif user.chatstate == 'active':
char = get_theme().CHAR_CHATSTATE_ACTIVE
elif user.chatstate == 'paused':
char = get_theme().CHAR_CHATSTATE_PAUSED
else:
char = get_theme().CHAR_STATUS
self.addstr(y, 0, char, to_curses_attr(show_col))
def resize(self, height, width, y, x):
with g_lock:
self._resize(height, width, y, x)
self._win.attron(to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR))
self._win.vline(0, 0, curses.ACS_VLINE, self.height)
self._win.attroff(to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR))
class Topic(Win):
def __init__(self):
Win.__init__(self)
self._message = ''
def refresh(self, topic=None):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
if topic:
msg = topic[:self.width-1]
else:
msg = self._message[:self.width-1]
self.addstr(0, 0, msg, to_curses_attr(get_theme().COLOR_TOPIC_BAR))
(y, x) = self._win.getyx()
remaining_size = self.width - x
if remaining_size:
self.addnstr(' '*remaining_size, remaining_size,
to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self._refresh()
def set_message(self, message):
self._message = message
class GlobalInfoBar(Win):
def __init__(self):
Win.__init__(self)
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
self.addstr(0, 0, "[", to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
create_gaps = config.getl('create_gaps', 'false') == 'true'
show_names = config.getl('show_tab_names', 'false') == 'true'
show_nums = config.getl('show_tab_numbers', 'true') != 'false'
use_nicks = config.getl('use_tab_nicks', 'true') != 'false'
# ignore any remaining gap tabs if the feature is not enabled
sorted_tabs = [tab for tab in self.core.tabs if tab] if not create_gaps else self.core.tabs[:]
for nb, tab in enumerate(sorted_tabs):
if not tab: continue
color = tab.color
if config.get('show_inactive_tabs', 'true') == 'false' and\
color is get_theme().COLOR_TAB_NORMAL:
continue
try:
if show_nums or not show_names:
self.addstr("%s" % str(nb), to_curses_attr(color))
if show_names:
self.addstr(' ', to_curses_attr(color))
if show_names:
if use_nicks:
self.addstr("%s" % str(tab.get_nick()), to_curses_attr(color))
else:
self.addstr("%s" % str(tab.get_name()), to_curses_attr(color))
self.addstr("|", to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
except: # end of line
break
(y, x) = self._win.getyx()
self.addstr(y, x-1, '] ', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
(y, x) = self._win.getyx()
remaining_size = self.width - x
self.addnstr(' '*remaining_size, remaining_size,
to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self._refresh()
class VerticalGlobalInfoBar(Win):
def __init__(self, scr):
Win.__init__(self)
self._win = scr
def refresh(self):
with g_lock:
height, width = self._win.getmaxyx()
self._win.erase()
sorted_tabs = [tab for tab in self.core.tabs if tab]
if config.get('show_inactive_tabs', 'true') == 'false':
sorted_tabs = [tab for tab in sorted_tabs if\
tab.vertical_color != get_theme().COLOR_VERTICAL_TAB_NORMAL]
nb_tabs = len(sorted_tabs)
use_nicks = config.getl('use_tab_nicks', 'true') != 'false'
if nb_tabs >= height:
for y, tab in enumerate(sorted_tabs):
if tab.vertical_color == get_theme().COLOR_VERTICAL_TAB_CURRENT:
pos = y
break
# center the current tab as much as possible
if pos < height//2:
sorted_tabs = sorted_tabs[:height]
elif nb_tabs - pos <= height//2:
sorted_tabs = sorted_tabs[-height:]
else:
sorted_tabs = sorted_tabs[pos-height//2 : pos+height//2]
for y, tab in enumerate(sorted_tabs):
color = tab.vertical_color
self.addstr(y if config.get('vertical_tab_list_sort', 'desc') != 'asc' else height - y - 1, 0, "%2d" % tab.nb, to_curses_attr(get_theme().COLOR_VERTICAL_TAB_NUMBER))
self.addstr('.')
if use_nicks:
self.addnstr("%s" % tab.get_nick(), width - 4, to_curses_attr(color))
else:
self.addnstr("%s" % tab.get_name(), width - 4, to_curses_attr(color))
self._win.attron(to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR))
self._win.vline(0, width-1, curses.ACS_VLINE, height)
self._win.attroff(to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR))
self._refresh()
class InfoWin(Win):
"""
Base class for all the *InfoWin, used in various tabs. For example
MucInfoWin, etc. Provides some useful methods.
"""
def __init__(self):
Win.__init__(self)
def print_scroll_position(self, window):
"""
Print, link in Weechat, a -MORE(n)- where n
is the number of available lines to scroll
down
"""
if window.pos > 0:
plus = ' -MORE(%s)-' % window.pos
self.addstr(plus, to_curses_attr(get_theme().COLOR_SCROLLABLE_NUMBER))
class PrivateInfoWin(InfoWin):
"""
The live above the information window, displaying informations
about the MUC user we are talking to
"""
def __init__(self):
InfoWin.__init__(self)
def refresh(self, name, window, chatstate):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
self.write_room_name(name)
self.print_scroll_position(window)
self.write_chatstate(chatstate)
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self._refresh()
def write_room_name(self, name):
jid = safeJID(name)
room_name, nick = jid.bare, jid.resource
self.addstr(nick, to_curses_attr(get_theme().COLOR_PRIVATE_NAME))
txt = ' from room %s' % room_name
self.addstr(txt, to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_chatstate(self, state):
if state:
self.addstr(' %s' % (state,), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
class ConversationInfoWin(InfoWin):
"""
The line above the information window, displaying informations
about the user we are talking to
"""
color_show = {'xa': lambda: get_theme().COLOR_STATUS_XA,
'none': lambda: get_theme().COLOR_STATUS_ONLINE,
'': lambda: get_theme().COLOR_STATUS_ONLINE,
'available': lambda: get_theme().COLOR_STATUS_ONLINE,
'dnd': lambda: get_theme().COLOR_STATUS_DND,
'away': lambda: get_theme().COLOR_STATUS_AWAY,
'chat': lambda: get_theme().COLOR_STATUS_CHAT,
'unavailable': lambda: get_theme().COLOR_STATUS_UNAVAILABLE
}
def __init__(self):
InfoWin.__init__(self)
def refresh(self, jid, contact, window, chatstate, informations):
# contact can be None, if we receive a message
# from someone not in our roster. In this case, we display
# only the maximum information from the message we can get.
log.debug('Refresh: %s',self.__class__.__name__)
jid = safeJID(jid)
if contact:
if jid.resource:
resource = contact[jid.full]
else:
resource = contact.get_highest_priority_resource()
else:
resource = None
# if contact is None, then resource is None too: user is not in the roster
# so we don't know almost anything about it
# If contact is a Contact, then
# resource can now be a Resource: user is in the roster and online
# or resource is None: user is in the roster but offline
with g_lock:
self._win.erase()
self.write_contact_jid(jid)
self.write_contact_informations(contact)
self.write_resource_information(resource)
self.print_scroll_position(window)
self.write_chatstate(chatstate)
self.write_additional_informations(informations, jid)
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self._refresh()
def write_additional_informations(self, informations, jid):
"""
Write all informations added by plugins by getting the
value returned by the callbacks.
"""
for key in informations:
self.addstr(informations[key](jid), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_resource_information(self, resource):
"""
Write the informations about the resource
"""
if not resource:
presence = "unavailable"
else:
presence = resource.presence
color = RosterWin.color_show[presence]()
self.addstr('[', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.addstr(get_theme().CHAR_STATUS, to_curses_attr(color))
self.addstr(']', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_contact_informations(self, contact):
"""
Write the informations about the contact
"""
if not contact:
self.addstr("(contact not in roster)", to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
return
display_name = contact.name or contact.bare_jid
self.addstr('%s '%(display_name), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_contact_jid(self, jid):
"""
Just write the jid that we are talking to
"""
self.addstr('[', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.addstr(jid.full, to_curses_attr(get_theme().COLOR_CONVERSATION_NAME))
self.addstr('] ', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_chatstate(self, state):
if state:
self.addstr(' %s' % (state,), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
class ConversationStatusMessageWin(InfoWin):
"""
The upper bar displaying the status message of the contact
"""
def __init__(self):
InfoWin.__init__(self)
def refresh(self, jid, contact):
log.debug('Refresh: %s',self.__class__.__name__)
jid = safeJID(jid)
if contact:
if jid.resource:
resource = contact[jid.full]
else:
resource = contact.get_highest_priority_resource()
else:
resource = None
with g_lock:
self._win.erase()
if resource:
self.write_status_message(resource)
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self._refresh()
def write_status_message(self, resource):
self.addstr(resource.status, to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
class MucInfoWin(InfoWin):
"""
The line just above the information window, displaying informations
about the MUC we are viewing
"""
def __init__(self):
InfoWin.__init__(self)
def refresh(self, room, window=None):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
self.write_room_name(room)
self.write_own_nick(room)
self.write_disconnected(room)
self.write_role(room)
if window:
self.print_scroll_position(window)
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self._refresh()
def write_room_name(self, room):
self.addstr('[', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.addstr(room.name, to_curses_attr(get_theme().COLOR_GROUPCHAT_NAME))
self.addstr('] ', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_disconnected(self, room):
"""
Shows a message if the room is not joined
"""
if not room.joined:
self.addstr(' -!- Not connected ', to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_own_nick(self, room):
"""
Write our own nick in the info bar
"""
nick = room.own_nick
if not nick:
return
self.addstr(truncate_nick(nick, 13), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
def write_role(self, room):
"""
Write our own role and affiliation
"""
own_user = None
for user in room.users:
if user.nick == room.own_nick:
own_user = user
break
if not own_user:
return
txt = ' ('
if own_user.affiliation != 'none':
txt += own_user.affiliation+', '
txt += own_user.role+')'
self.addstr(txt, to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
class TextWin(Win):
def __init__(self, lines_nb_limit=config.get('max_lines_in_memory', 2048)):
Win.__init__(self)
self.lines_nb_limit = lines_nb_limit
self.pos = 0
self.built_lines = [] # Each new message is built and kept here.
# on resize, we rebuild all the messages
self.lock = False
self.lock_buffer = []
# the Lines of the highlights in that buffer
self.highlights = []
# the current HL position in that list
self.hl_pos = -1
self.separator_after = None
def toggle_lock(self):
if self.lock:
self.release_lock()
else:
self.acquire_lock()
def acquire_lock(self):
self.lock = True
def release_lock(self):
for line in self.lock_buffer:
self.built_lines.append(line)
self.lock = False
def next_highlight(self):
"""
Go to the next highlight in the buffer.
(depending on which highlight was selected before)
if the buffer is already positionned on the last, of if there are no
highlights, scroll to the end of the buffer.
"""
log.debug('Going to the next highlight…')
if not self.highlights or self.hl_pos == -1 or \
self.hl_pos == len(self.highlights)-1:
self.hl_pos = -1
self.pos = 0
return
hl_size = len(self.highlights) - 1
if self.hl_pos < hl_size:
self.hl_pos += 1
else:
self.hl_pos = hl_size
hl = self.highlights[self.hl_pos]
pos = None
while not pos:
try:
pos = self.built_lines.index(hl)
except ValueError:
self.highlights = self.highlights[self.hl_pos+1:]
if not self.highlights:
self.hl_pos = -1
self.pos = 0
return
hl = self.highlights[0]
self.pos = len(self.built_lines) - pos - self.height
if self.pos < 0 or self.pos >= len(self.built_lines):
self.pos = 0
def previous_highlight(self):
"""
Go to the previous highlight in the buffer.
(depending on which highlight was selected before)
if the buffer is already positionned on the first, or if there are no
highlights, scroll to the end of the buffer.
"""
log.debug('Going to the previous highlight…')
if not self.highlights or self.hl_pos == 0:
self.hl_pos = -1
self.pos = 0
return
if self.hl_pos < 0:
self.hl_pos = len(self.highlights) - 1
elif self.hl_pos > 0:
self.hl_pos -= 1
hl = self.highlights[self.hl_pos]
pos = None
while not pos:
try:
pos = self.built_lines.index(hl)
except ValueError:
self.highlights = self.highlights[self.hl_pos+1:]
if not self.highlights:
self.hl_pos = -1
self.pos = 0
return
hl = self.highlights[0]
self.pos = len(self.built_lines) - pos - self.height
if self.pos < 0 or self.pos >= len(self.built_lines):
self.pos = 0
def scroll_up(self, dist=14):
pos = self.pos
self.pos += dist
if self.pos + self.height > len(self.built_lines):
self.pos = len(self.built_lines) - self.height
if self.pos < 0:
self.pos = 0
return self.pos != pos
def scroll_down(self, dist=14):
pos = self.pos
self.pos -= dist
if self.pos <= 0:
self.pos = 0
return self.pos != pos
def scroll_to_separator(self):
"""
Scroll until separator is centered. If no separator is
present, scroll at the top of the window
"""
if None in self.built_lines:
self.pos = len(self.built_lines) - self.built_lines.index(None) - self.height + 1
if self.pos < 0:
self.pos = 0
# Chose a proper position (not too high)
self.scroll_up(0)
def remove_line_separator(self):
"""
Remove the line separator
"""
log.debug('remove_line_separator')
if None in self.built_lines:
self.built_lines.remove(None)
self.separator_after = None
def add_line_separator(self, room=None):
"""
add a line separator at the end of messages list
room is a textbuffer that is needed to get the previous message
(in case of resize)
"""
if None not in self.built_lines:
self.built_lines.append(None)
if room and room.messages:
self.separator_after = room.messages[-1]
def build_new_message(self, message, history=None, clean=True, highlight=False):
"""
Take one message, build it and add it to the list
Return the number of lines that are built for the given
message.
"""
if message is None: # line separator
self.built_lines.append(None)
return 0
txt = message.txt
if not txt:
return 0
nick = truncate_nick(message.nickname)
offset = 0
if message.str_time:
offset += 1 + len(message.str_time)
if nick:
offset += wcwidth.wcswidth(nick) + 2 # + nick + spaces length
if get_theme().CHAR_TIME_LEFT and message.str_time:
offset += 1
if get_theme().CHAR_TIME_RIGHT and message.str_time:
offset += 1
lines = cut_text(txt, self.width-offset)
if self.lock:
for line in lines:
self.lock_buffer.append(Line(msg=message,
start_pos=line[0],
end_pos=line[1]))
else:
for line in lines:
saved_line = Line(msg=message,start_pos=line[0],end_pos=line[1])
self.built_lines.append(saved_line)
if highlight:
highlight = False
self.highlights.append(saved_line)
if clean:
while len(self.built_lines) > self.lines_nb_limit:
self.built_lines.pop(0)
return len(lines)
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
if self.height <= 0:
return
if self.pos == 0:
lines = self.built_lines[-self.height:]
else:
lines = self.built_lines[-self.height-self.pos:-self.pos]
with g_lock:
self._win.move(0, 0)
self._win.erase()
for y, line in enumerate(lines):
if line:
msg = line.msg
if line.start_pos == 0:
if msg.nick_color:
color = msg.nick_color
elif msg.user:
color = msg.user.color
else:
color = None
self.write_time(msg.str_time)
self.write_nickname(msg.nickname, color)
if y != self.height-1:
self.addstr('\n')
self._win.attrset(0)
for y, line in enumerate(lines):
if not line:
self.write_line_separator(y)
else:
self.write_text(y,
(3 if line.msg.nickname else (1 if line.msg.str_time else 0)) + len(line.msg.str_time)+len(truncate_nick(line.msg.nickname) or ''),
line.msg.txt[line.start_pos:line.end_pos])
if y != self.height-1:
self.addstr('\n')
self._win.attrset(0)
self._refresh()
def write_line_separator(self, y):
self.addnstr(y, 0, '- '*(self.width//2-1)+'-', self.width, to_curses_attr(get_theme().COLOR_NEW_TEXT_SEPARATOR))
def write_text(self, y, x, txt):
"""
write the text of a line.
"""
self.addstr_colored(txt, y, x)
def write_nickname(self, nickname, color):
"""
Write the nickname, using the user's color
and return the number of written characters
"""
if not nickname:
return
if color:
self._win.attron(to_curses_attr(color))
self.addstr(truncate_nick(nickname))
if color:
self._win.attroff(to_curses_attr(color))
self.addstr("> ")
def write_time(self, time):
"""
Write the date on the yth line of the window
"""
if time:
self.addstr(time)
self.addstr(' ')
def resize(self, height, width, y, x, room=None):
with g_lock:
self._resize(height, width, y, x)
if room:
self.rebuild_everything(room)
def rebuild_everything(self, room):
self.built_lines = []
for message in room.messages:
self.build_new_message(message, clean=False)
if self.separator_after is message:
self.build_new_message(None)
while len(self.built_lines) > self.lines_nb_limit:
self.built_lines.pop(0)
def __del__(self):
log.debug('** TextWin: deleting %s built lines', (len(self.built_lines)))
del self.built_lines
class HelpText(Win):
"""
A Window just displaying a read-only message.
Usually used to replace an Input when the tab is in
command mode.
"""
def __init__(self, text=''):
Win.__init__(self)
self.txt = text
def refresh(self, txt=None):
log.debug('Refresh: %s',self.__class__.__name__)
if txt:
self.txt = txt
with g_lock:
self._win.erase()
self.addstr(0, 0, self.txt[:self.width-1], to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self._refresh()
def do_command(self, key, raw=False):
return False
class YesNoInput(Win):
"""
A Window just displaying a Yes/No input
Used to ask a confirmation
"""
def __init__(self, text=''):
Win.__init__(self)
self.key_func = {
'y' : self.on_yes,
'n' : self.on_no,
}
self.txt = text
self.value = None
def on_yes(self):
self.value = True
def on_no(self):
self.value = False
def refresh(self, txt=None):
log.debug('Refresh: %s',self.__class__.__name__)
if txt:
self.txt = txt
with g_lock:
self._win.erase()
self.addstr(0, 0, self.txt[:self.width-1], to_curses_attr(get_theme().COLOR_WARNING_PROMPT))
self.finish_line(get_theme().COLOR_WARNING_PROMPT)
self._refresh()
def do_command(self, key, raw=False):
if key.lower() in self.key_func:
self.key_func[key]()
def prompt(self):
"""Monopolizes the input while waiting for a recognized keypress"""
cl = []
while self.value is None:
if len(cl) == 1 and cl[0] in self.key_func:
self.key_func[cl[0]]()
cl = self.core.read_keyboard()
class Input(Win):
"""
The simplest Input possible, provides just a way to edit a single line
of text. It also has a clipboard, common to all Inputs.
Doesn't have any history.
It doesn't do anything when enter is pressed either.
This should be herited for all kinds of Inputs, for example MessageInput
or the little inputs in dataforms, etc, adding specific features (completion etc)
It features two kinds of completion, but they have to be called from outside (the Tab),
passing the list of items that can be used to complete. The completion can be used
in a very flexible way.
"""
clipboard = '' # A common clipboard for all the inputs, this makes
# it easy cut and paste text between various input
def __init__(self):
self.key_func = {
"KEY_LEFT": self.key_left,
"M-D": self.key_left,
"KEY_RIGHT": self.key_right,
"M-C": self.key_right,
"KEY_END": self.key_end,
"KEY_HOME": self.key_home,
"KEY_DC": self.key_dc,
'^D': self.key_dc,
'M-b': self.jump_word_left,
"M-[1;5D": self.jump_word_left,
'^W': self.delete_word,
'^K': self.delete_end_of_line,
'^U': self.delete_begining_of_line,
'^Y': self.paste_clipboard,
'^A': self.key_home,
'^E': self.key_end,
'M-f': self.jump_word_right,
"M-[1;5C": self.jump_word_right,
"KEY_BACKSPACE": self.key_backspace,
"M-KEY_BACKSPACE": self.delete_word,
'^?': self.key_backspace,
# '^J': self.add_line_break,
}
Win.__init__(self)
self.text = ''
self.pos = 0 # cursor position
self.line_pos = 0 # position (in self.text) of
self.on_input = None # callback called on any key pressed
self.color = None # use this color on addstr
def on_delete(self):
"""
Remove all references kept to a tab, so that the tab
can be garbage collected
"""
del self.key_func
def set_color(self, color):
self.color = color
self.rewrite_text()
def is_empty(self):
return len(self.text) == 0
def jump_word_left(self):
"""
Move the cursor one word to the left
"""
if not len(self.text) or self.pos == 0:
return
separators = string.punctuation+' '
while self.pos > 0 and self.text[self.pos+self.line_pos-1] in separators:
self.key_left()
while self.pos > 0 and self.text[self.pos+self.line_pos-1] not in separators:
self.key_left()
return True
def jump_word_right(self):
"""
Move the cursor one word to the right
"""
if len(self.text) == self.pos+self.line_pos or not len(self.text):
return
separators = string.punctuation+' '
while len(self.text) != self.pos+self.line_pos and self.text[self.pos+self.line_pos] in separators:
self.key_right()
while len(self.text) != self.pos+self.line_pos and self.text[self.pos+self.line_pos] not in separators:
self.key_right()
return True
def delete_word(self):
"""
Delete the word just before the cursor
"""
if not len(self.text) or self.pos == 0:
return
separators = string.punctuation+' '
while self.pos <= len(self.text) and self.pos > 0 and self.text[self.pos+self.line_pos-1] in separators:
self.key_backspace()
while self.pos <= len(self.text) and self.pos > 0 and self.text[self.pos+self.line_pos-1] not in separators:
self.key_backspace()
return True
def delete_end_of_line(self):
"""
Cut the text from cursor to the end of line
"""
if len(self.text) == self.pos+self.line_pos:
return # nothing to cut
Input.clipboard = self.text[self.pos+self.line_pos:]
self.text = self.text[:self.pos+self.line_pos]
self.key_end()
return True
def delete_begining_of_line(self):
"""
Cut the text from cursor to the begining of line
"""
if self.pos+self.line_pos == 0:
return
Input.clipboard = self.text[:self.pos+self.line_pos]
self.text = self.text[self.pos+self.line_pos:]
self.key_home()
return True
def paste_clipboard(self):
"""
Insert what is in the clipboard at the cursor position
"""
if not Input.clipboard or len(Input.clipboard) == 0:
return
for letter in Input.clipboard:
self.do_command(letter, False)
self.rewrite_text()
return True
def key_dc(self):
"""
delete char just after the cursor
"""
self.reset_completion()
if self.pos + self.line_pos == len(self.text):
return # end of line, nothing to delete
if self.text[self.pos+self.line_pos] == '\x19':
self.text = self.text[:self.pos+self.line_pos]+self.text[self.pos+self.line_pos+1:]
self.text = self.text[:self.pos+self.line_pos]+self.text[self.pos+self.line_pos+1:]
self.rewrite_text()
return True
def key_home(self):
"""
Go to the begining of line
"""
self.reset_completion()
self.pos = 0
self.line_pos = 0
self.rewrite_text()
return True
def key_end(self, reset=False):
"""
Go to the end of line
"""
if reset:
self.reset_completion()
if len(self.text) >= self.width-1:
self.pos = self.width-1
self.line_pos = len(self.text)-self.pos
else:
self.pos = len(self.text)
self.line_pos = 0
self.rewrite_text()
return True
def key_left(self, jump=True, reset=True):
"""
Move the cursor one char to the left
"""
if reset:
self.reset_completion()
if self.pos == self.width-1 and self.line_pos > 0:
self.line_pos -= 1
elif self.pos >= 1:
self.pos -= 1
if jump and self.pos+self.line_pos >= 1 and self.text[self.pos+self.line_pos-1] == '\x19':
self.key_left()
elif reset:
self.rewrite_text()
return True
def key_right(self, jump=True, reset=True):
"""
Move the cursor one char to the right
"""
if reset:
self.reset_completion()
if self.pos == self.width-1:
if self.line_pos + self.width-1 < len(self.text):
self.line_pos += 1
elif self.pos < len(self.text):
self.pos += 1
if jump and self.pos+self.line_pos < len(self.text) and self.text[self.pos+self.line_pos-1] == '\x19':
self.key_right()
elif reset:
self.rewrite_text()
return True
def key_backspace(self, reset=True):
"""
Delete the char just before the cursor
"""
self.reset_completion()
if self.pos == 0:
return
self.text = self.text[:self.pos+self.line_pos-1]+self.text[self.pos+self.line_pos:]
self.key_left(False)
if self.pos+self.line_pos >= 1 and self.text[self.pos+self.line_pos-1] == '\x19':
self.text = self.text[:self.pos+self.line_pos-1]+self.text[self.pos+self.line_pos:]
if reset:
self.rewrite_text()
return True
def auto_completion(self, word_list, add_after='', quotify=True):
"""
Complete the input, from a list of words
if add_after is None, we use the value defined in completion
plus a space, after the completion. If it's a string, we use it after the
completion (with no additional space)
"""
if quotify:
for i, word in enumerate(word_list[:]):
word_list[i] = '"' + word + '"'
self.normal_completion(word_list, add_after)
return True
def reset_completion(self):
"""
Reset the completion list (called on ALL keys except tab)
"""
self.hit_list = []
self.last_completion = None
def normal_completion(self, word_list, after):
"""
Normal completion
"""
(y, x) = self._win.getyx()
pos = self.pos + self.line_pos
if pos < len(self.text) and after.endswith(' ') and self.text[pos] == ' ':
after = after[:-1] # remove the last space if we are already on a space
if not self.last_completion:
space_before_cursor = self.text.rfind(' ', 0, pos)
if space_before_cursor != -1:
begin = self.text[space_before_cursor+1:pos]
else:
begin = self.text[:pos]
hit_list = [] # list of matching hits
for word in word_list:
if word.lower().startswith(begin.lower()):
hit_list.append(word)
elif word.startswith('"') and word.lower()[1:].startswith(begin.lower()):
hit_list.append(word)
if len(hit_list) == 0:
return
self.hit_list = hit_list
end = len(begin)
else:
begin = self.last_completion
end = len(begin) + len(after)
self.hit_list.append(self.hit_list.pop(0)) # rotate list
self.text = self.text[:pos-end] + self.text[pos:]
pos -= end
hit = self.hit_list[0] # take the first hit
self.text = self.text[:pos] + hit + after + self.text[pos:]
for i in range(end):
try:
self.key_left(reset=False)
except:
pass
for i in range(len(hit + after)):
self.key_right(reset=False)
self.rewrite_text()
self.last_completion = hit
def do_command(self, key, reset=True, raw=False):
if key in self.key_func:
res = self.key_func[key]()
if not raw and self.on_input:
self.on_input(self.get_text())
return res
if not raw and (not key or len(key) > 1):
return False # ignore non-handled keyboard shortcuts
if reset:
self.reset_completion()
self.text = self.text[:self.pos+self.line_pos]+key+self.text[self.pos+self.line_pos:]
(y, x) = self._win.getyx()
for i in range(len(key)):
if x == self.width-1:
self.line_pos += 1 # wcwidth.wcswidth(key)
else:
self.pos += 1 # wcwidth.wcswidth(key)
if reset:
self.rewrite_text()
if self.on_input:
self.on_input(self.get_text())
return True
def add_line_break(self):
"""
Add a (real) \n to the line
"""
self.do_command('\n')
def get_text(self):
"""
Clear the input and return the text entered so far
"""
return self.text
def rewrite_text(self):
"""
Refresh the line onscreen, from the pos and pos_line
"""
with g_lock:
text = self.text.replace('\n', '|')
self._win.erase()
if self.color:
self._win.attron(to_curses_attr(self.color))
displayed_text = text[self.line_pos:self.line_pos+self.width-1]
self.addstr(displayed_text)
if self.color:
(y, x) = self._win.getyx()
size = self.width-x
self.addnstr(' '*size, size, to_curses_attr(self.color))
self.addstr(0, wcwidth.wcswidth(displayed_text[:self.pos]), '')
if self.color:
self._win.attroff(to_curses_attr(self.color))
self._refresh()
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
self.rewrite_text()
def clear_text(self):
self.text = ''
self.pos = 0
self.line_pos = 0
self.rewrite_text()
def key_enter(self):
txt = self.get_text()
self.clear_text()
return txt
class MessageInput(Input):
"""
The input featuring history and that is being used in
Conversation, Muc and Private tabs
Also letting the user enter colors or other text markups
"""
history = list() # The history is common to all MessageInput
text_attributes = set(('b', 'o', 'u'))
def __init__(self):
Input.__init__(self)
self.last_completion = None
self.histo_pos = -1
self.key_func["KEY_UP"] = self.key_up
self.key_func["M-A"] = self.key_up
self.key_func["KEY_DOWN"] = self.key_down
self.key_func["M-B"] = self.key_down
self.key_func['^C'] = self.enter_attrib
def key_up(self):
"""
Get the previous line in the history
"""
self.reset_completion()
if self.histo_pos == -1 and self.get_text():
if not MessageInput.history or MessageInput.history[0] != self.get_text():
# add the message to history, we do not want to lose it
MessageInput.history.insert(0, self.get_text())
self.histo_pos += 1
if self.histo_pos < len(MessageInput.history) - 1:
self.histo_pos += 1
self.text = MessageInput.history[self.histo_pos]
self.key_end()
def enter_attrib(self):
"""
Read one more char (c) and add \x19c to the string
"""
attr_char = self.core.read_keyboard()[0]
if attr_char in self.text_attributes or attr_char in allowed_color_digits:
self.do_command('\x19', False)
self.do_command(attr_char)
def key_down(self):
"""
Get the next line in the history
"""
self.reset_completion()
if self.histo_pos > 0:
self.histo_pos -= 1
self.text = MessageInput.history[self.histo_pos]
elif self.histo_pos <= 0 and self.get_text():
if not MessageInput.history or MessageInput.history[0] != self.get_text():
# add the message to history, we do not want to lose it
MessageInput.history.insert(0, self.get_text())
self.text = ''
self.histo_pos = -1
self.key_end()
def key_enter(self):
txt = self.get_text()
if len(txt) != 0:
if not MessageInput.history or MessageInput.history[0] != txt:
# add the message to history, but avoid duplicates
MessageInput.history.insert(0, txt)
self.histo_pos = -1
self.clear_text()
return txt
def rewrite_text(self):
"""
Refresh the line onscreen, from the pos and pos_line, with colors
"""
with g_lock:
# Replace \t with ' ' just to make the input easily editable.
# That's not perfect, because we cannot differenciate a tab and
# a space. But at least it makes it possible to paste text
# containing a tab by sending a real tab, not just four spaces
# while still being able to edit the input in that case.
text = self.text.replace('\n', '|').replace('\t', ' ')
self._win.erase()
if self.color:
self._win.attron(to_curses_attr(self.color))
displayed_text = text[self.line_pos:self.line_pos+self.width-1]
self._win.attrset(0)
self.addstr_colored_lite(displayed_text)
self.addstr(0, wcwidth.wcswidth(displayed_text[:self.pos]), '')
if self.color:
self._win.attroff(to_curses_attr(self.color))
self._refresh()
class CommandInput(Input):
"""
An input with an help message in the left, with three given callbacks:
one when when successfully 'execute' the command and when we abort it.
The last callback is optional and is called on any input key
This input is used, for example, in the RosterTab when, to replace the
HelpMessage when a command is started
The on_input callback
"""
history = list()
def __init__(self, help_message, on_abort, on_success, on_input=None):
Input.__init__(self)
self.on_abort = on_abort
self.on_success = on_success
self.on_input = on_input
self.help_message = help_message
self.key_func['^M'] = self.success
self.key_func['^G'] = self.abort
self.key_func['^C'] = self.abort
self.key_func["KEY_UP"] = self.key_up
self.key_func["M-A"] = self.key_up
self.key_func["KEY_DOWN"] = self.key_down
self.key_func["M-B"] = self.key_down
self.histo_pos = -1
def do_command(self, key, refresh=True, raw=False):
res = Input.do_command(self, key, refresh, raw)
if self.on_input:
self.on_input(self.get_text())
return res
def success(self):
"""
call the success callback, passing the text as argument
"""
self.on_input = None
res = self.on_success(self.get_text())
return res
def abort(self):
"""
Call the abort callback, passing the text as argument
"""
self.on_input = None
return self.on_abort(self.get_text())
def rewrite_text(self):
"""
Rewrite the text just like a normal input, but with the instruction
on the left
"""
with g_lock:
self._win.erase()
self.addstr(self.help_message, to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
cursor_pos = self.pos + len(self.help_message)
if len(self.help_message):
self.addstr(' ')
cursor_pos += 1
self.addstr(self.text[self.line_pos:self.line_pos+self.width-1])
self.addstr(0, cursor_pos, '') # WTF, this works but .move() doesn't…
self._refresh()
def on_delete(self):
"""
SERIOUSLY BIG WTF.
I can do
self.key_func.clear()
but not
del self.key_func
because that would raise an AttributeError exception. WTF.
"""
self.on_abort = None
self.on_success = None
self.on_input = None
self.key_func.clear()
def key_up(self):
"""
Get the previous line in the history
"""
self.reset_completion()
if self.histo_pos == -1 and self.get_text():
if not self.history or self.history[0] != self.get_text():
# add the message to history, we do not want to lose it
self.history.insert(0, self.get_text())
self.histo_pos += 1
if self.histo_pos < len(self.history) - 1:
self.histo_pos += 1
self.text = self.history[self.histo_pos]
self.key_end()
def key_down(self):
"""
Get the next line in the history
"""
self.reset_completion()
if self.histo_pos > 0:
self.histo_pos -= 1
self.text = self.history[self.histo_pos]
elif self.histo_pos <= 0 and self.get_text():
if not self.history or self.history[0] != self.get_text():
# add the message to history, we do not want to lose it
self.history.insert(0, self.get_text())
self.text = ''
self.histo_pos = -1
self.key_end()
def key_enter(self):
txt = self.get_text()
if len(txt) != 0:
if not self.history or self.history[0] != txt:
# add the message to history, but avoid duplicates
self.history.insert(0, txt)
self.histo_pos = -1
class VerticalSeparator(Win):
"""
Just a one-column window, with just a line in it, that is
refreshed only on resize, but never on refresh, for efficiency
"""
def __init__(self):
Win.__init__(self)
def rewrite_line(self):
with g_lock:
self._win.vline(0, 0, curses.ACS_VLINE, self.height, to_curses_attr(get_theme().COLOR_VERTICAL_SEPARATOR))
self._refresh()
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
self.rewrite_line()
class RosterWin(Win):
color_show = {'xa': lambda: get_theme().COLOR_STATUS_XA,
'none': lambda: get_theme().COLOR_STATUS_ONLINE,
'': lambda: get_theme().COLOR_STATUS_ONLINE,
'available': lambda: get_theme().COLOR_STATUS_ONLINE,
'dnd':lambda: get_theme().COLOR_STATUS_DND,
'away': lambda: get_theme().COLOR_STATUS_AWAY,
'chat': lambda: get_theme().COLOR_STATUS_CHAT,
'unavailable': lambda: get_theme().COLOR_STATUS_UNAVAILABLE
}
def __init__(self):
Win.__init__(self)
self.pos = 0 # cursor position in the contact list
self.start_pos = 1 # position of the start of the display
self.roster_len = 0
self.selected_row = None
def move_cursor_down(self, number=1):
"""
Return True if we scrolled, False otherwise
"""
pos = self.pos
if self.pos < self.roster_len-number:
self.pos += number
else:
self.pos = self.roster_len - 1
if self.pos >= self.start_pos-1 + self.height-1:
if number == 1:
self.scroll_down(8)
else:
self.scroll_down(self.pos-self.start_pos - self.height // 2)
return pos != self.pos
def move_cursor_up(self, number=1):
"""
Return True if we scrolled, False otherwise
"""
pos = self.pos
if self.pos-number >= 0:
self.pos -= number
else:
self.pos = 0
if self.pos <= self.start_pos:
if number == 1:
self.scroll_up(8)
else:
self.scroll_up(self.start_pos-self.pos + self.height // 2)
return pos != self.pos
def scroll_down(self, number=8):
pos = self.start_pos
if self.start_pos + number <= self.roster_len-1:
self.start_pos += number
else:
self.start_pos = self.roster_len-1
return self.start_pos != pos
def scroll_up(self, number=8):
pos = self.start_pos
if self.start_pos - number > 0:
self.start_pos -= number
else:
self.start_pos = 1
return self.start_pos != pos
def refresh(self, roster):
"""
We get the roster object
"""
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self.roster_len = len(roster)
while self.roster_len and self.pos >= self.roster_len:
self.move_cursor_up()
self._win.erase()
self._win.move(0, 0)
self.draw_roster_information(roster)
y = 1
show_offline = config.get('roster_show_offline', 'false') == 'true'
sort = config.get('roster_sort', 'jid_show') or 'jid_show'
group_sort = config.get('roster_group_sort', 'name') or 'name'
for group in roster.get_groups(group_sort):
contacts_filtered = group.get_contacts(roster.contact_filter)
if (not show_offline and group.get_nb_connected_contacts() == 0) or not contacts_filtered:
continue # Ignore empty groups
# This loop is really REALLY ugly :^)
if y-1 == self.pos:
self.selected_row = group
if y >= self.start_pos:
self.draw_group(y-self.start_pos+1, group, y-1==self.pos)
y += 1
if group.folded:
continue
for contact in group.get_contacts(roster.contact_filter, sort):
if not show_offline and len(contact) == 0:
continue
if y-1 == self.pos:
self.selected_row = contact
if y-self.start_pos+1 == self.height:
break
if y >= self.start_pos:
self.draw_contact_line(y-self.start_pos+1, contact, y-1==self.pos)
y += 1
if not contact.folded:
for resource in contact.get_resources():
if y-1 == self.pos:
self.selected_row = resource
if y-self.start_pos+1 == self.height:
break
if y >= self.start_pos:
self.draw_resource_line(y-self.start_pos+1, resource, y-1==self.pos)
y += 1
if y-self.start_pos+1 == self.height:
break
if self.start_pos > 1:
self.draw_plus(1)
if self.start_pos + self.height-2 < self.roster_len:
self.draw_plus(self.height-1)
self._refresh()
def draw_plus(self, y):
"""
Draw the indicator that shows that
the list is longer than what is displayed
"""
self.addstr(y, self.width-5, '++++', to_curses_attr(get_theme().COLOR_MORE_INDICATOR))
def draw_roster_information(self, roster):
"""
The header at the top
"""
self.addstr('Roster: %s/%s contacts' % (
roster.get_nb_connected_contacts(),
len(roster.contacts))
,to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
def draw_group(self, y, group, colored):
"""
Draw a groupname on a line
"""
if colored:
self._win.attron(to_curses_attr(get_theme().COLOR_SELECTED_ROW))
if group.folded:
self.addstr(y, 0, '[+] ')
else:
self.addstr(y, 0, '[-] ')
contacts = " (%s/%s)" % (group.get_nb_connected_contacts(), len(group))
self.addstr(y, 4, self.truncate_name(group.name, len(contacts)+4) + contacts)
if colored:
self._win.attroff(to_curses_attr(get_theme().COLOR_SELECTED_ROW))
self.finish_line()
def truncate_name(self, name, added):
if len(name) + added <= self.width:
return name
return name[:self.width - added - 1] + '…'
def draw_contact_line(self, y, contact, colored):
"""
Draw on a line all informations about one contact.
This is basically the highest priority resource's informations
Use 'color' to draw the jid/display_name to show what is
the currently selected contact in the list
"""
resource = contact.get_highest_priority_resource()
if not resource:
# There's no online resource
presence = 'unavailable'
nb = ''
else:
presence = resource.presence
nb = ' (%s)' % len(contact)
color = RosterWin.color_show[presence]()
added = 2 + len(get_theme().CHAR_STATUS) + len(nb)
self.addstr(y, 0, ' ')
self.addstr(get_theme().CHAR_STATUS, to_curses_attr(color))
self.addstr(' ')
if resource:
self.addstr('[+] ' if contact.folded else '[-] ')
added += 4
if contact.ask:
added += 1
if config.getl('show_roster_jids', 'true') == 'false' and contact.name:
display_name = '%s' % contact.name
elif contact.name and contact.name != contact.bare_jid:
display_name = '%s (%s)' % (contact.name, contact.bare_jid)
else:
display_name = '%s' % (contact.bare_jid,)
display_name = self.truncate_name(display_name, added) + nb
if colored:
self.addstr(display_name, to_curses_attr(get_theme().COLOR_SELECTED_ROW))
else:
self.addstr(display_name)
if contact.ask:
self.addstr('?', to_curses_attr(get_theme().COLOR_HIGHLIGHT_NICK))
self.finish_line()
def draw_resource_line(self, y, resource, colored):
"""
Draw a specific resource line
"""
color = RosterWin.color_show[resource.presence]()
self.addstr(y, 4, get_theme().CHAR_STATUS, to_curses_attr(color))
if colored:
self.addstr(y, 6, self.truncate_name(str(resource.jid), 6), to_curses_attr(get_theme().COLOR_SELECTED_ROW))
else:
self.addstr(y, 6, self.truncate_name(str(resource.jid), 6))
self.finish_line()
def get_selected_row(self):
return self.selected_row
class ContactInfoWin(Win):
def __init__(self):
Win.__init__(self)
def draw_contact_info(self, contact):
"""
draw the contact information
"""
resource = contact.get_highest_priority_resource()
if contact:
jid = contact.bare_jid
elif resource:
jid = resource.jid
else:
jid = 'example@example.com' # should never happen
if resource:
presence = resource.presence
else:
presence = 'unavailable'
self.addstr(0, 0, '%s (%s)'%(jid, presence,), to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
self.addstr(1, 0, 'Subscription: %s' % (contact.subscription,))
if contact.ask:
self.addstr(' ')
if contact.ask == 'asked':
self.addstr('Ask: %s' % (contact.ask,), to_curses_attr(get_theme().COLOR_HIGHLIGHT_NICK))
else:
self.addstr('Ask: %s' % (contact.ask,))
self.finish_line()
if resource:
self.addstr(2, 0, 'Status: %s' % (resource.status))
def draw_group_info(self, group):
"""
draw the group information
"""
self.addstr(0, 0, group.name, to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
self.finish_line(get_theme().COLOR_INFORMATION_BAR)
def refresh(self, selected_row):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
if isinstance(selected_row, RosterGroup):
self.draw_group_info(selected_row)
elif isinstance(selected_row, Contact):
self.draw_contact_info(selected_row)
# elif isinstance(selected_row, Resource):
# self.draw_contact_info(None, selected_row)
self._refresh()
class ListWin(Win):
"""
A list (with no depth, so not for the roster) that can be
scrolled up and down, with one selected line at a time
"""
def __init__(self, columns, with_headers=True):
Win.__init__(self)
self._columns = columns # a tuple with the name of the columns
self._columns_sizes = {} # a dict {'column_name': size}
self.sorted_by = (None, None) # for example: ('name', '↑')
self.lines = [] # a list of dicts
self._selected_row = 0
self._starting_pos = 0 # The column number from which we start the refresh
def empty(self):
"""
emtpy the list and reset some important values as well
"""
self.lines = []
self._selected_row = 0
self._starting_pos = 0
def resize_columns(self, dic):
"""
Resize the width of the columns
"""
self._columns_sizes = dic
def sort_by_column(self, col_name, asc=True):
"""
Sort the list by the given column, ascendant or descendant
"""
if not col_name:
return
elif asc:
self.lines.sort(key=lambda x: x[col_name])
else:
self.lines.sort(key=lambda x: x[col_name],reverse=True)
self.refresh()
curses.doupdate()
def add_lines(self, lines):
"""
Append some lines at the end of the list
"""
if not lines:
return
self.lines += lines
def get_selected_row(self):
"""
Return the tuple representing the selected row
"""
if self._selected_row is not None and self.lines:
return self.lines[self._selected_row]
return None
def refresh(self):
log.debug('Refresh: %s', self.__class__.__name__)
with g_lock:
self._win.erase()
lines = self.lines[self._starting_pos:self._starting_pos+self.height]
for y, line in enumerate(lines):
x = 0
for col in self._columns:
try:
txt = line[col] or ''
except (KeyError):
txt = ''
size = self._columns_sizes[col]
txt += ' ' * (size-len(txt))
if not txt:
continue
if line is self.lines[self._selected_row]:
self.addstr(y, x, txt[:size], to_curses_attr(get_theme().COLOR_INFORMATION_BAR))
else:
self.addstr(y, x, txt[:size])
x += size
self._refresh()
def move_cursor_down(self):
"""
Move the cursor Down
"""
if not self.lines:
return
if self._selected_row < len(self.lines) - 1:
self._selected_row += 1
while self._selected_row >= self._starting_pos + self.height:
self._starting_pos += self.height // 2
if self._starting_pos < 0:
self._starting_pos = 0
return True
def move_cursor_up(self):
"""
Move the cursor Up
"""
if not self.lines:
return
if self._selected_row > 0:
self._selected_row -= 1
while self._selected_row < self._starting_pos:
self._starting_pos -= self.height // 2
return True
def scroll_down(self):
if not self.lines:
return
self._selected_row += self.height
if self._selected_row > len(self.lines) - 1:
self._selected_row = len(self.lines) -1
while self._selected_row >= self._starting_pos + self.height:
self._starting_pos += self.height // 2
if self._starting_pos < 0:
self._starting_pos = 0
return True
def scroll_up(self):
if not self.lines:
return
self._selected_row -= self.height + 1
if self._selected_row < 0:
self._selected_row = 0
while self._selected_row < self._starting_pos:
self._starting_pos -= self.height // 2
return True
class ColumnHeaderWin(Win):
"""
A class displaying the column's names
"""
def __init__(self, columns):
Win.__init__(self)
self._columns = columns
self._columns_sizes = {}
self._column_sel = ''
self._column_order = ''
self._column_order_asc = False
def resize_columns(self, dic):
self._columns_sizes = dic
def get_columns(self):
return self._columns
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
x = 0
for col in self._columns:
txt = col
if col in self._column_order:
if self._column_order_asc:
txt += get_theme().CHAR_COLUMN_ASC
else:
txt += get_theme().CHAR_COLUMN_DESC
#⇓⇑↑↓⇧⇩▲▼
size = self._columns_sizes[col]
txt += ' ' * (size-len(txt))
if col in self._column_sel:
self.addstr(0, x, txt, to_curses_attr(get_theme().COLOR_COLUMN_HEADER_SEL))
else:
self.addstr(0, x, txt, to_curses_attr(get_theme().COLOR_COLUMN_HEADER))
x += size
self._refresh()
def sel_column(self,dic):
self._column_sel = dic
def get_sel_column(self):
return self._column_sel
def set_order(self,order):
self._column_order = self._column_sel
self._column_order_asc = order
def get_order(self):
if self._column_sel == self._column_order:
return self._column_order_asc
else:
return False
def sel_column_left(self):
if self._column_sel in self._columns:
index = self._columns.index(self._column_sel)
if index > 1:
index = index -1
else:
index = 0
else:
index = 0
self._column_sel = self._columns[index]
self.refresh()
def sel_column_right(self):
if self._column_sel in self._columns:
index = self._columns.index(self._column_sel)
if index < len(self._columns)-2:
index = index +1
else:
index = len(self._columns) -1
else:
index = len(self._columns) - 1
self._column_sel = self._columns[index]
self.refresh()
class SimpleTextWin(Win):
def __init__(self, text):
Win.__init__(self)
self._text = text
self.built_lines = []
def rebuild_text(self):
"""
Transform the text in lines than can then be
displayed without any calculation or anything
at refresh() time
It is basically called on each resize
"""
self.built_lines = []
for line in self._text.split('\n'):
while len(line) >= self.width:
limit = line[:self.width].rfind(' ')
if limit <= 0:
limit = self.width
self.built_lines.append(line[:limit])
line = line[limit:]
self.built_lines.append(line)
def refresh(self):
log.debug('Refresh: %s',self.__class__.__name__)
with g_lock:
self._win.erase()
for y, line in enumerate(self.built_lines):
self.addstr_colored(line, y, 0)
self._refresh()
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