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|
# Copyright 2010-2011 Le Coz Florent <louiz@louiz.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
"""
a Tab object is a way to organize various Windows (see windows.py)
around the screen at once.
A tab is then composed of multiple Buffer.
Each Tab object has different refresh() and resize() methods, defining how its
Windows are displayed, resized, etc
"""
MIN_WIDTH = 50
MIN_HEIGHT = 16
import logging
log = logging.getLogger(__name__)
from gettext import gettext as _
import windows
import theme
import curses
import difflib
import text_buffer
import string
import common
import core
import singleton
import multiuserchat as muc
from sleekxmpp.xmlstream.stanzabase import JID
from config import config
from roster import RosterGroup, roster
from contact import Contact, Resource
from user import User
from logger import logger
SHOW_NAME = {
'dnd': _('busy'),
'away': _('away'),
'xa': _('not available'),
'chat': _('chatty'),
'': _('available')
}
class Tab(object):
number = 0
tab_core = None
def __init__(self):
self.input = None
self._color_state = theme.COLOR_TAB_NORMAL
self.need_resize = False
self.nb = Tab.number
Tab.number += 1
self.visible = True
self.need_resize = False
self.key_func = {} # each tab should add their keys in there
# and use them in on_input
self.commands = {} # and their own commands
@property
def core(self):
if not Tab.tab_core:
Tab.tab_core = singleton.Singleton(core.Core)
return Tab.tab_core
@property
def info_win(self):
return self.core.information_win
@staticmethod
def resize(scr):
Tab.size = (Tab.height, Tab.width) = scr.getmaxyx()
def complete_commands(self, the_input):
"""
Does command completion on the specified input for both global and tab-specific
commands.
This should be called from the completion method (on tab, for example), passing
the input where completion is to be made.
It can completion the command name itself or an argument of the command.
Returns True if a completion was made, False else.
"""
txt = the_input.get_text()
# check if this is a command
if txt.startswith('/') and not txt.startswith('//'):
# check if we are in the middle of the command name
if len(txt.split()) > 1 or\
(txt.endswith(' ') and not the_input.last_completion):
command_name = txt.split()[0][1:]
if command_name in self.core.commands:
command = self.core.commands[command_name]
elif command_name in self.commands:
command = self.commands[command_name]
else: # Unknown command, cannot complete
return False
if command[2] is None:
return False # There's no completion function
else:
return command[2](the_input)
else:
# complete the command's name
words = ['/%s'%(name) for name in list(self.core.commands.keys())] +\
['/%s'% (name) for name in list(self.commands.keys())]
the_input.auto_completion(words, '')
return True
return False
def execute_command(self, provided_text):
"""
Execute the command in the input and return False if
the input didn't contain a command
"""
txt = provided_text or self.input.key_enter()
if txt.startswith('/') and not txt.startswith('//') and\
not txt.startswith('/me '):
command = txt.strip().split()[0][1:]
arg = txt[2+len(command):] # jump the '/' and the ' '
if command in self.core.commands: # check global commands
self.core.commands[command][0](arg)
elif command in self.commands: # check tab-specific commands
self.commands[command][0](arg)
else:
self.core.information(_("Unknown command (%s)") % (command), _('Error'))
return True
else:
return False
def refresh(self):
"""
Called on each screen refresh (when something has changed)
"""
raise NotImplementedError
def get_color_state(self):
"""
returns the color that should be used in the GlobalInfoBar
"""
return self._color_state
def set_color_state(self, color):
"""
set the color state
"""
pass
def get_name(self):
"""
get the name of the tab
"""
return self.__class__.__name__
def get_text_window(self):
"""
Returns the principal TextWin window, if there's one
"""
return None
def on_input(self, key):
pass
def on_lose_focus(self):
"""
called when this tab loses the focus.
"""
self._color_state = theme.COLOR_TAB_NORMAL
def on_gain_focus(self):
"""
called when this tab gains the focus.
"""
self._color_state = theme.COLOR_TAB_CURRENT
def add_message(self):
"""
Adds a message in the tab.
If the tab cannot add a message in itself (for example
FormTab, where text is not intented to be appened), it returns False.
If the tab can, it returns True
"""
return False
def on_scroll_down(self):
"""
Defines what happens when we scrol down
"""
pass
def on_scroll_up(self):
"""
Defines what happens when we scrol down
"""
pass
def on_info_win_size_changed(self):
"""
Called when the window with the informations is resized
"""
pass
def just_before_refresh(self):
"""
Method called just before the screen refresh.
Particularly useful to move the cursor at the
correct position.
"""
pass
def on_close(self):
"""
Called when the tab is to be closed
"""
if self.input:
self.input.on_delete()
def __del__(self):
log.debug('------ Closing tab %s' % self.__class__.__name__)
class ChatTab(Tab):
"""
A tab containing a chat of any type.
Just use this class instead of Tab if the tab needs a recent-words completion
Also, ^M is already bound to on_enter
And also, add the /say command
"""
def __init__(self, room):
Tab.__init__(self)
self._room = room
self.remote_wants_chatstates = None # change this to True or False when
# we know that the remote user wants chatstates, or not.
# None means we don’t know yet, and we send only "active" chatstates
self.chatstate = None # can be "active", "composing", "paused", "gone", "inactive"
self.key_func['M-/'] = self.last_words_completion
self.key_func['^M'] = self.on_enter
self.commands['say'] = (self.command_say,
_("""Usage: /say <message>\nSay: Just send the message.
Useful if you want your message to begin with a '/'"""), None)
def last_words_completion(self):
"""
Complete the input with words recently said
"""
# build the list of the recent words
char_we_dont_want = string.punctuation+' '
words = list()
for msg in self._room.messages[:-40:-1]:
if not msg:
continue
txt = msg.get('txt')
for char in char_we_dont_want:
txt = txt.replace(char, ' ')
for word in txt.split():
if len(word) >= 4 and word not in words:
words.append(word)
self.input.auto_completion(words, ' ')
def on_enter(self):
txt = self.input.key_enter()
if not self.execute_command(txt):
if txt.startswith('//'):
txt = txt[1:]
self.command_say(txt)
def send_chat_state(self, state):
"""
Send an empty chatstate message
"""
msg = self.core.xmpp.make_message(self.get_name())
msg['type'] = self.message_type
msg['chat_state'] = state
msg.send()
def send_composing_chat_state(self, empty_before, empty_after):
"""
Send the "active" or "composing" chatstate, depending
on the the current status of the input
"""
if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates:
if not empty_before and empty_after:
self.send_chat_state("active")
elif empty_before and not empty_after:
self.send_chat_state("composing")
def command_say(self, line):
raise NotImplementedError
class InfoTab(ChatTab):
"""
The information tab, used to display global informations
when using a anonymous account
"""
def __init__(self):
Tab.__init__(self)
self.tab_win = windows.GlobalInfoBar()
self.input = windows.Input()
self.name = "Info"
self.color_state = theme.COLOR_TAB_NORMAL
self.key_func['^M'] = self.on_enter
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
self.resize()
def resize(self):
if not self.visible:
return
self.tab_win.resize(1, self.width, self.height-2, 0)
self.info_win.resize(self.height-2, self.width, 0, 0)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.info_win.refresh(self.core.informations)
self.tab_win.refresh()
self.input.refresh()
def completion(self):
self.complete_commands(self.input)
def get_name(self):
return self.name
def get_color_state(self):
return self.color_state
def set_color_state(self, color):
return
def on_input(self, key):
if key in self.key_func:
self.key_func[key]()
return False
self.input.do_command(key)
return False
def on_enter(self):
self.execute_command(self.input.key_enter())
def on_lose_focus(self):
self.color_state = theme.COLOR_TAB_NORMAL
def on_gain_focus(self):
self.color_state = theme.COLOR_TAB_CURRENT
curses.curs_set(1)
def on_scroll_up(self):
pass
def on_scroll_down(self):
pass
def on_info_win_size_changed(self):
return
def just_before_refresh(self):
return
class MucTab(ChatTab):
"""
The tab containing a multi-user-chat room.
It contains an userlist, an input, a topic, an information and a chat zone
"""
message_type = 'groupchat'
def __init__(self, room):
ChatTab.__init__(self, room)
self.remote_wants_chatstates = True
# We send active, composing and paused states to the MUC because
# the chatstate may or may not be filtered by the MUC,
# that’s not our problem.
self.topic_win = windows.Topic()
self.text_win = windows.TextWin()
room.add_window(self.text_win)
self.v_separator = windows.VerticalSeparator()
self.user_win = windows.UserList()
self.info_header = windows.MucInfoWin()
self.tab_win = windows.GlobalInfoBar()
self.input = windows.MessageInput()
self.ignores = [] # set of Users
# keys
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
self.key_func['M-u'] = self.scroll_user_list_down
self.key_func['M-y'] = self.scroll_user_list_up
# commands
self.commands['ignore'] = (self.command_ignore, _("Usage: /ignore <nickname> \nIgnore: Ignore a specified nickname."), None)
self.commands['unignore'] = (self.command_unignore, _("Usage: /unignore <nickname>\nUnignore: Remove the specified nickname from the ignore list."), self.completion_unignore)
self.commands['kick'] = (self.command_kick, _("Usage: /kick <nick> [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason."), None)
self.commands['topic'] = (self.command_topic, _("Usage: /topic <subject>\nTopic: Change the subject of the room"), self.completion_topic)
self.commands['query'] = (self.command_query, _('Usage: /query <nick> [message]\nQuery: Open a private conversation with <nick>. This nick has to be present in the room you\'re currently in. If you specified a message after the nickname, it will immediately be sent to this user'), None)
self.commands['part'] = (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message."), None)
self.commands['nick'] = (self.command_nick, _("Usage: /nick <nickname>\nNick: Change your nickname in the current room"), None)
self.commands['recolor'] = (self.command_recolor, _('Usage: /recolor\nRecolor: Re-assign a color to all participants of the current room, based on the last time they talked. Use this if the participants currently talking have too many identical colors.'), None)
self.commands['cycle'] = (self.command_cycle, _('Usage: /cycle [message]\nCycle: Leaves the current room and rejoin it immediately'), None)
self.commands['info'] = (self.command_info, _('Usage: /info <nickname>\nInfo: Display some information about the user in the MUC: his/here role, affiliation, status and status message.'), None)
self.commands['configure'] = (self.command_configure, _('Usage: /configure\nConfigure: Configure the current room, through a form.'), None)
self.resize()
def scroll_user_list_up(self):
self.user_win.scroll_up()
self.core.refresh_window()
def scroll_user_list_down(self):
self.user_win.scroll_down()
self.core.refresh_window()
def command_info(self, arg):
args = common.shell_split(arg)
if len(args) != 1:
return self.core.information("Info command takes only 1 argument")
user = self.get_room().get_user_by_name(args[0])
if not user:
return self.core.information("Unknown user: %s" % args[0])
self.get_room().add_message("%s%s: show: %s, affiliation: %s, role: %s\n%s"% (args[0], ' (%s)'%user.jid if user.jid else '', user.show or 'Available', user.role or 'None', user.affiliation or 'None', user.status))
self.core.refresh_window()
def command_configure(self, arg):
form = self.core.xmpp.plugin['xep_0045'].getRoomForm(self.get_name())
if not form:
return
self.core.open_new_form(form, self.cancel_config, self.send_config)
def cancel_config(self, form):
"""
The user do not want to send his/her config, send an iq cancel
"""
self.core.xmpp.plugin['xep_0045'].cancelConfig(self.get_name())
self.core.close_tab()
def send_config(self, form):
"""
The user sends his/her config to the server
"""
self.core.xmpp.plugin['xep_0045'].configureRoom(self.get_name(), form)
self.core.close_tab()
def command_cycle(self, arg):
if self.get_room().joined:
muc.leave_groupchat(self.core.xmpp, self.get_name(), self.get_room().own_nick, arg)
self.get_room().joined = False
self.core.command_join('/', "0")
def command_recolor(self, arg):
"""
Re-assign color to the participants of the room
"""
room = self.get_room()
i = 0
compare_users = lambda x: x.last_talked
users = list(room.users)
# search our own user, to remove it from the room
for user in users:
if user.nick == room.own_nick:
users.remove(user)
nb_color = len(theme.LIST_COLOR_NICKNAMES)
for user in sorted(users, key=compare_users, reverse=True):
user.color = theme.LIST_COLOR_NICKNAMES[i % nb_color]
i += 1
self.text_win.rebuild_everything(self.get_room())
self.core.refresh_window()
def command_nick(self, arg):
"""
/nick <nickname>
"""
args = common.shell_split(arg)
if len(args) != 1:
return
nick = args[0]
room = self.get_room()
if not room.joined:
return
muc.change_nick(self.core.xmpp, room.name, nick)
def command_part(self, arg):
"""
/part [msg]
"""
args = arg.split()
room = self.get_room()
if len(args):
msg = ' '.join(args)
else:
msg = None
if self.get_room().joined:
muc.leave_groupchat(self.core.xmpp, room.name, room.own_nick, arg)
self.core.close_tab()
def command_query(self, arg):
"""
/query <nick> [message]
"""
args = common.shell_split(arg)
if len(args) < 1:
return
nick = args[0]
room = self.get_room()
r = None
for user in room.users:
if user.nick == nick:
r = self.core.open_private_window(room.name, user.nick)
if r and len(args) > 1:
msg = arg[len(nick)+1:]
muc.send_private_message(self.core.xmpp, r.name, msg)
self.core.add_message_to_text_buffer(r, msg, None, r.own_nick)
def command_topic(self, arg):
"""
/topic [new topic]
"""
if not arg.strip():
self.core.add_message_to_text_buffer(self.get_room(),
_("The subject of the room is: %s") % self.get_room().topic)
return
subject = arg
muc.change_subject(self.core.xmpp, self.get_room().name, subject)
def completion_topic(self, the_input):
current_topic = self.get_room().topic
return the_input.auto_completion([current_topic], ' ')
def command_kick(self, arg):
"""
/kick <nick> [reason]
"""
args = common.shell_split(arg)
if len(args) < 1:
self.core.command_help('kick')
return
nick = args[0]
if len(args) >= 2:
reason = ' '.join(args[1:])
else:
reason = ''
if not self.get_room().joined:
return
res = muc.eject_user(self.core.xmpp, self.get_name(), nick, reason)
if res['type'] == 'error':
self.core.room_error(res, self.get_name())
def command_say(self, line):
msg = self.core.xmpp.make_message(self.get_name())
msg['type'] = 'groupchat'
msg['body'] = line
if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False:
msg['chat_state'] = 'active'
msg.send()
def command_ignore(self, arg):
"""
/ignore <nick>
"""
args = common.shell_split(arg)
if len(args) != 1:
self.core.command_help('ignore')
return
nick = args[0]
user = self._room.get_user_by_name(nick)
if not user:
self.core.information(_('%s is not in the room') % nick)
elif user in self.ignores:
self.core.information(_('%s is already ignored') % nick)
else:
self.ignores.append(user)
self.core.information(_("%s is now ignored") % nick, 'info')
def command_unignore(self, arg):
"""
/unignore <nick>
"""
args = common.shell_split(arg)
if len(args) != 1:
self.core.command_help('unignore')
return
nick = args[0]
user = self._room.get_user_by_name(nick)
if not user:
self.core.information(_('%s is not in the room') % nick)
elif user not in self.ignores:
self.core.information(_('%s is not ignored') % nick)
else:
self.ignores.remove(user)
self.core.information(_('%s is now unignored') % nick)
def completion_unignore(self, the_input):
return the_input.auto_completion([user.nick for user in self.ignores], ' ')
def resize(self):
"""
Resize the whole window. i.e. all its sub-windows
"""
text_width = (self.width//10)*9
self.topic_win.resize(1, self.width, 0, 0)
self.v_separator.resize(self.height-3, 1, 1, 9*(self.width//10))
self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0)
self.text_win.rebuild_everything(self._room)
self.user_win.resize(self.height-3-self.core.information_win_size-1, self.width-text_width-1, 1, text_width+1)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.topic_win.refresh(self._room.topic)
self.text_win.refresh(self._room)
self.v_separator.refresh()
self.user_win.refresh(self._room.users)
self.info_header.refresh(self._room, self.text_win)
self.tab_win.refresh()
self.info_win.refresh(self.core.informations)
self.input.refresh()
def on_input(self, key):
if key in self.key_func:
self.key_func[key]()
return False
empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.input.do_command(key)
empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.send_composing_chat_state(empty_before, empty_after)
return False
def completion(self):
"""
Called when Tab is pressed, complete the nickname in the input
"""
if self.complete_commands(self.input):
return
# If we are not completing a command or a command's argument, complete a nick
compare_users = lambda x: x.last_talked
word_list = [user.nick for user in sorted(self._room.users, key=compare_users, reverse=True)\
if user.nick != self._room.own_nick]
after = config.get('after_completion', ',')+" "
if ' ' not in self.input.get_text() or (self.input.last_completion and\
self.input.get_text()[:-len(after)] == self.input.last_completion):
add_after = after
else:
add_after = ' '
self.input.auto_completion(word_list, add_after)
def get_color_state(self):
return self._room.color_state
def set_color_state(self, color):
self._room.set_color_state(color)
def get_name(self):
return self._room.name
def get_text_window(self):
return self.text_win
def get_room(self):
return self._room
def on_lose_focus(self):
self._room.set_color_state(theme.COLOR_TAB_NORMAL)
self.text_win.remove_line_separator()
self.text_win.add_line_separator()
if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('inactive')
def on_gain_focus(self):
self._room.set_color_state(theme.COLOR_TAB_CURRENT)
if self.text_win.built_lines and self.text_win.built_lines[-1] is None:
self.text_win.remove_line_separator()
curses.curs_set(1)
if self.get_room().joined and config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('active')
def on_scroll_up(self):
self.text_win.scroll_up(self.text_win.height-1)
def on_scroll_down(self):
self.text_win.scroll_down(self.text_win.height-1)
def on_info_win_size_changed(self):
if self.core.information_win_size >= self.height-3:
return
text_width = (self.width//10)*9
self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
self.user_win.resize(self.height-3-self.core.information_win_size-1, self.width-text_width-1, 1, text_width+1)
def just_before_refresh(self):
return
def handle_presence(self, presence):
from_nick = presence['from'].resource
from_room = presence['from'].bare
code = presence.find('{jabber:client}status')
status_codes = set([s.attrib['code'] for s in presence.findall('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}status')])
# Check if it's not an error presence.
if presence['type'] == 'error':
return self.core.room_error(presence, from_room)
msg = None
affiliation = presence['muc']['affiliation']
show = presence['show']
status = presence['status']
role = presence['muc']['role']
jid = presence['muc']['jid']
typ = presence['type']
room = self.get_room()
if not room.joined: # user in the room BEFORE us.
# ignore redondant presence message, see bug #1509
if from_nick not in [user.nick for user in room.users]:
new_user = User(from_nick, affiliation, show, status, role, jid)
room.users.append(new_user)
if from_nick == room.own_nick:
room.joined = True
new_user.color = theme.COLOR_OWN_NICK
# self.add_message_to_text_buffer(room, _("Your nickname is %s") % (from_nick))
room.add_message(_("Your nickname is %s") % (from_nick))
if '170' in status_codes:
# self.add_message_to_text_buffer(room, 'Warning: this room is publicly logged')
room.add_message('Warning: this room is publicly logged')
else:
change_nick = '303' in status_codes
kick = '307' in status_codes and typ == 'unavailable'
ban = '301' in status_codes and typ == 'unavailable'
user = room.get_user_by_name(from_nick)
# New user
if not user:
self.on_user_join(room, from_nick, affiliation, show, status, role, jid)
# nick change
elif change_nick:
self.on_user_nick_change(room, presence, user, from_nick, from_room)
elif ban:
self.on_user_banned(room, presence, user, from_nick)
# kick
elif kick:
self.on_user_kicked(room, presence, user, from_nick)
# user quit
elif typ == 'unavailable':
self.on_user_leave_groupchat(room, user, jid, status, from_nick, from_room)
# status change
else:
self.on_user_change_status(room, user, from_nick, from_room, affiliation, role, show, status)
self.core.refresh_window()
self.core.doupdate()
def on_user_join(self, room, from_nick, affiliation, show, status, role, jid):
"""
When a new user joins the groupchat
"""
room.users.append(User(from_nick, affiliation,
show, status, role, jid))
hide_exit_join = config.get('hide_exit_join', -1)
if hide_exit_join != 0:
if not jid.full:
room.add_message(_('%(spec)s "[%(nick)s]" joined the room') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_JOIN.replace('"', '\\"')}, colorized=True)
else:
room.add_message(_('%(spec)s "[%(nick)s]" "(%(jid)s)" joined the room') % {'spec':theme.CHAR_JOIN.replace('"', '\\"'), 'nick':from_nick.replace('"', '\\"'), 'jid':jid.full}, colorized=True)
def on_user_nick_change(self, room, presence, user, from_nick, from_room):
new_nick = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item').attrib['nick']
if user.nick == room.own_nick:
room.own_nick = new_nick
# also change our nick in all private discussion of this room
for _tab in self.core.tabs:
if isinstance(_tab, PrivateTab) and JID(_tab.get_name()).bare == room.name:
_tab.get_room().own_nick = new_nick
user.change_nick(new_nick)
room.add_message(_('"[%(old)s]" is now known as "[%(new)s]"') % {'old':from_nick.replace('"', '\\"'), 'new':new_nick.replace('"', '\\"')}, colorized=True)
# rename the private tabs if needed
self.core.rename_private_tabs(room.name, from_nick, new_nick)
def on_user_banned(self, room, presence, user, from_nick):
"""
When someone is banned from a muc
"""
room.users.remove(user)
by = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}actor')
reason = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}reason')
by = by.attrib['jid'] if by is not None else None
if from_nick == room.own_nick: # we are banned
room.disconnect()
if by:
kick_msg = _('%(spec)s [You] have been banned by "[%(by)s]"') % {'spec': theme.CHAR_KICK.replace('"', '\\"'), 'by':by}
else:
kick_msg = _('%(spec)s [You] have been banned.') % {'spec':theme.CHAR_KICK.replace('"', '\\"')}
else:
if by:
kick_msg = _('%(spec)s "[%(nick)s]" has been banned by "[%(by)s]"') % {'spec':theme.CHAR_KICK.replace('"', '\\"'), 'nick':from_nick.replace('"', '\\"'), 'by':by.replace('"', '\\"')}
else:
kick_msg = _('%(spec)s "[%(nick)s]" has been banned') % {'spec':theme.CHAR_KICK, 'nick':from_nick.replace('"', '\\"')}
if reason is not None and reason.text:
kick_msg += _(' Reason: %(reason)s') % {'reason': reason.text}
room.add_message(kick_msg, colorized=True)
def on_user_kicked(self, room, presence, user, from_nick):
"""
When someone is kicked from a muc
"""
room.users.remove(user)
by = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}actor')
reason = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}reason')
by = by.attrib['jid'] if by is not None else None
if from_nick == room.own_nick: # we are kicked
room.disconnect()
if by:
kick_msg = _('%(spec)s [You] have been kicked by "[%(by)s]"') % {'spec': theme.CHAR_KICK.replace('"', '\\"'), 'by':by}
else:
kick_msg = _('%(spec)s [You] have been kicked.') % {'spec':theme.CHAR_KICK.replace('"', '\\"')}
# try to auto-rejoin
if config.get('autorejoin', 'false') == 'true':
muc.join_groupchat(self.xmpp, room.name, room.own_nick)
else:
if by:
kick_msg = _('%(spec)s "[%(nick)s]" has been kicked by "[%(by)s]"') % {'spec':theme.CHAR_KICK.replace('"', '\\"'), 'nick':from_nick.replace('"', '\\"'), 'by':by.replace('"', '\\"')}
else:
kick_msg = _('%(spec)s "[%(nick)s]" has been kicked') % {'spec':theme.CHAR_KICK, 'nick':from_nick.replace('"', '\\"')}
if reason is not None and reason.text:
kick_msg += _(' Reason: %(reason)s') % {'reason': reason.text}
room.add_message(kick_msg, colorized=True)
def on_user_leave_groupchat(self, room, user, jid, status, from_nick, from_room):
"""
When an user leaves a groupchat
"""
room.users.remove(user)
if room.own_nick == user.nick:
# We are now out of the room. Happens with some buggy (? not sure) servers
room.disconnect()
hide_exit_join = config.get('hide_exit_join', -1) if config.get('hide_exit_join', -1) >= -1 else -1
if hide_exit_join == -1 or user.has_talked_since(hide_exit_join):
if not jid.full:
leave_msg = _('%(spec)s "[%(nick)s]" has left the room') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_QUIT.replace('"', '\\"')}
else:
leave_msg = _('%(spec)s "[%(nick)s]" "(%(jid)s)" has left the room') % {'spec':theme.CHAR_QUIT.replace('"', '\\"'), 'nick':from_nick.replace('"', '\\"'), 'jid':jid.full.replace('"', '\\"')}
if status:
leave_msg += ' (%s)' % status
room.add_message(leave_msg, colorized=True)
self.core.on_user_left_private_conversation(from_room, from_nick, status)
def on_user_change_status(self, room, user, from_nick, from_room, affiliation, role, show, status):
"""
When an user changes her status
"""
# build the message
display_message = False # flag to know if something significant enough
# to be displayed has changed
msg = _('"%s" changed: ')% from_nick.replace('"', '\\"')
if affiliation != user.affiliation:
msg += _('affiliation: %s, ') % affiliation
display_message = True
if role != user.role:
msg += _('role: %s, ') % role
display_message = True
if show != user.show and show in SHOW_NAME:
msg += _('show: %s, ') % SHOW_NAME[show]
display_message = True
if status and status != user.status:
msg += _('status: %s, ') % status
display_message = True
if not display_message:
return
msg = msg[:-2] # remove the last ", "
hide_status_change = config.get('hide_status_change', -1) if config.get('hide_status_change', -1) >= -1 else -1
if (hide_status_change == -1 or \
user.has_talked_since(hide_status_change) or\
user.nick == room.own_nick)\
and\
(affiliation != user.affiliation or\
role != user.role or\
show != user.show or\
status != user.status):
# display the message in the room
room.add_message(msg, colorized=True)
self.core.on_user_changed_status_in_private('%s/%s' % (from_room, from_nick), msg)
# finally, effectively change the user status
user.update(affiliation, show, status, role)
class PrivateTab(ChatTab):
"""
The tab containg a private conversation (someone from a MUC)
"""
message_type = 'chat'
def __init__(self, room):
ChatTab.__init__(self, room)
self.text_win = windows.TextWin()
room.add_window(self.text_win)
self.info_header = windows.PrivateInfoWin()
self.tab_win = windows.GlobalInfoBar()
self.input = windows.MessageInput()
# keys
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
# commands
self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None)
self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None)
self.resize()
def completion(self):
self.complete_commands(self.input)
def command_say(self, line):
msg = self.core.xmpp.make_message(self.get_name())
msg['type'] = 'chat'
msg['body'] = line
if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False:
msg['chat_state'] = 'active'
msg.send()
self.core.add_message_to_text_buffer(self.get_room(), line, None, self.core.own_nick)
logger.log_message(JID(self.get_name()).bare, self.core.own_nick, line)
def command_unquery(self, arg):
"""
/unquery
"""
self.core.close_tab()
def resize(self):
if not self.visible:
return
if self.core.information_win_size >= self.height-3:
return
self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0)
self.text_win.rebuild_everything(self._room)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.text_win.refresh(self._room)
self.info_header.refresh(self._room, self.text_win, self.chatstate)
self.info_win.refresh(self.core.informations)
self.tab_win.refresh()
self.input.refresh()
def get_color_state(self):
if self._room.color_state == theme.COLOR_TAB_NORMAL or\
self._room.color_state == theme.COLOR_TAB_CURRENT:
return self._room.color_state
return theme.COLOR_TAB_PRIVATE
def set_color_state(self, color):
self._room.color_state = color
def get_name(self):
return self._room.name
def on_input(self, key):
if key in self.key_func:
self.key_func[key]()
return False
empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.input.do_command(key)
empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.send_composing_chat_state(empty_before, empty_after)
return False
def on_lose_focus(self):
self._room.set_color_state(theme.COLOR_TAB_NORMAL)
self.text_win.remove_line_separator()
self.text_win.add_line_separator()
if self.get_room().joined and config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('inactive')
def on_gain_focus(self):
self._room.set_color_state(theme.COLOR_TAB_CURRENT)
curses.curs_set(1)
if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('active')
def on_scroll_up(self):
self.text_win.scroll_up(self.text_win.height-1)
def on_scroll_down(self):
self.text_win.scroll_down(self.text_win.height-1)
def on_info_win_size_changed(self):
if self.core.information_win_size >= self.height-3:
return
self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
def get_room(self):
return self._room
def get_text_window(self):
return self.text_win
def just_before_refresh(self):
return
def rename_user(self, old_nick, new_nick):
"""
The user changed her nick in the corresponding muc: update the tab’s name and
display a message.
"""
self.get_room().add_message(_('"[%(old_nick)s]" is now known as "[%(new_nick)s]"') % {'old_nick':old_nick.replace('"', '\\"'), 'new_nick':new_nick.replace('"', '\\"')}, colorized=True)
new_jid = JID(self.get_room().name).bare+'/'+new_nick
self.get_room().name = new_jid
def user_left(self, status_message, from_nick):
"""
The user left the associated MUC
"""
if not status_message:
self.get_room().add_message(_('%(spec)s "[%(nick)s]" has left the room') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_QUIT.replace('"', '\\"')}, colorized=True)
else:
self.get_room().add_message(_('%(spec)s "[%(nick)s]" has left the room "(%(status)s)"') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_QUIT, 'status': status_message.replace('"', '\\"')}, colorized=True)
class RosterInfoTab(Tab):
"""
A tab, splitted in two, containing the roster and infos
"""
def __init__(self):
Tab.__init__(self)
self.name = "Roster"
self.v_separator = windows.VerticalSeparator()
self.tab_win = windows.GlobalInfoBar()
self.information_win = windows.TextWin()
self.core.information_buffer.add_window(self.information_win)
self.roster_win = windows.RosterWin()
self.contact_info_win = windows.ContactInfoWin()
self.default_help_message = windows.HelpText("Enter commands with “/”. “o”: toggle offline show")
self.input = self.default_help_message
self.set_color_state(theme.COLOR_TAB_NORMAL)
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
self.key_func[' '] = self.on_space
self.key_func["/"] = self.on_slash
self.key_func["KEY_UP"] = self.move_cursor_up
self.key_func["KEY_DOWN"] = self.move_cursor_down
self.key_func["M-u"] = self.move_cursor_to_next_group
self.key_func["M-y"] = self.move_cursor_to_prev_group
self.key_func["M-[1;5B"] = self.move_cursor_to_next_group
self.key_func["M-[1;5A"] = self.move_cursor_to_prev_group
self.key_func["o"] = self.toggle_offline_show
self.key_func["s"] = self.start_search
self.key_func["S"] = self.start_search_slow
self.commands['deny'] = (self.command_deny, _("Usage: /deny [jid]\nDeny: Use this command to remove and deny your presence to the provided JID (or the selected contact in your roster), who is asking you to be in his/here roster"), self.completion_deny)
self.commands['accept'] = (self.command_accept, _("Usage: /accept [jid]\nAccept: Use this command to authorize the provided JID (or the selected contact in your roster), to see your presence, and to ask to subscribe to it (mutual presence subscription)."), self.completion_deny)
self.commands['add'] = (self.command_add, _("Usage: /add <jid>\Add: Use this command to add the specified JID to your roster. The reverse authorization will automatically be accepted if the remote JID accepts your subscription, leading to a mutual presence subscription."), None)
self.commands['remove'] = (self.command_remove, _("Usage: /remove [jid]\Remove: Use this command to remove the specified JID from your roster. This wil unsubscribe you from its presence, cancel its subscription to yours, and remove the item from your roster"), self.completion_remove)
self.resize()
def resize(self):
if not self.visible:
return
roster_width = self.width//2
info_width = self.width-roster_width-1
self.v_separator.resize(self.height-2, 1, 0, roster_width)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.information_win.resize(self.height-2-4, info_width, 0, roster_width+1, self.core.information_buffer)
self.roster_win.resize(self.height-2, roster_width, 0, 0)
self.contact_info_win.resize(4, info_width, self.height-2-4, roster_width+1)
self.input.resize(1, self.width, self.height-1, 0)
def completion(self):
# Check if we are entering a command (with the '/' key)
if isinstance(self.input, windows.CommandInput) and\
not self.input.help_message:
self.complete_commands(self.input)
def command_deny(self, args):
"""
Denies a JID from our roster
"""
args = args.split()
if not args:
item = self.roster_win.selected_row
if isinstance(item, Contact) and item.get_ask() == 'asked':
jid = item.get_bare_jid()
else:
self.core.information('No subscription to deny')
return
else:
jid = JID(args[0]).bare
self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribed')
if self.core.xmpp.update_roster(jid, subscription='remove'):
roster.remove_contact(jid)
def command_add(self, args):
"""
Add the specified JID to the roster, and set automatically
accept the reverse subscription
"""
jid = JID(args.strip()).bare
if not jid:
return
self.core.xmpp.sendPresence(pto=jid, ptype='subscribe')
def command_remove(self, args):
"""
Remove the specified JID from the roster. i.e. : unsubscribe
from its presence, and cancel its subscription to our.
"""
if args.strip():
jid = JID(args.strip()).bare
else:
item = self.roster_win.selected_row
if isinstance(item, Contact):
jid = item.get_bare_jid()
else:
self.core.information('No roster item to remove')
return
self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribe')
self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribed')
self.core.xmpp.del_roster_item(jid=jid)
def completion_remove(self, the_input):
"""
From with any JID presence in the roster
"""
jids = [contact.get_bare_jid() for contact in roster.get_contacts()]
return the_input.auto_completion(jids, '')
def completion_deny(self, the_input):
"""
Complete the first argument from the list of the
contact with ask=='subscribe'
"""
jids = [contact.get_bare_jid() for contact in roster.get_contacts()\
if contact.get_ask() == 'asked']
return the_input.auto_completion(jids, '')
def command_accept(self, args):
"""
Accept a JID from in roster. Authorize it AND subscribe to it
"""
args = args.split()
if not args:
item = self.roster_win.selected_row
if isinstance(item, Contact) and item.get_ask() == 'asked':
jid = item.get_bare_jid()
else:
self.core.information('No subscription to deny')
return
else:
jid = args[0]
self.core.xmpp.sendPresence(pto=jid, ptype='subscribed')
self.core.xmpp.sendPresence(pto=jid, ptype='subscribe')
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.v_separator.refresh()
self.roster_win.refresh(roster)
self.contact_info_win.refresh(self.roster_win.get_selected_row())
self.information_win.refresh(self.core.informations)
self.tab_win.refresh()
self.input.refresh()
def get_name(self):
return self.name
def get_color_state(self):
return self._color_state
def set_color_state(self, color):
self._color_state = color
def on_input(self, key):
if key == '^M':
selected_row = self.roster_win.get_selected_row()
res = self.input.do_command(key)
if res:
return True
if key == '^M':
self.core.on_roster_enter_key(selected_row)
return selected_row
elif key in self.key_func:
return self.key_func[key]()
def toggle_offline_show(self):
"""
Show or hide offline contacts
"""
option = 'roster_show_offline'
if config.get(option, 'false') == 'false':
config.set_and_save(option, 'true')
else:
config.set_and_save(option, 'false')
return True
def on_slash(self):
"""
'/' is pressed, we enter "input mode"
"""
curses.curs_set(1)
self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command)
self.input.resize(1, self.width, self.height-1, 0)
self.input.do_command("/") # we add the slash
def reset_help_message(self, _=None):
curses.curs_set(0)
self.input = self.default_help_message
self.core.refresh_window()
return True
def execute_slash_command(self, txt):
if txt.startswith('/'):
self.execute_command(txt)
return self.reset_help_message()
def on_lose_focus(self):
self._color_state = theme.COLOR_TAB_NORMAL
def on_gain_focus(self):
self._color_state = theme.COLOR_TAB_CURRENT
if isinstance(self.input, windows.HelpText):
curses.curs_set(0)
else:
curses.curs_set(1)
def add_message(self):
return False
def move_cursor_down(self):
self.roster_win.move_cursor_down()
return True
def move_cursor_up(self):
self.roster_win.move_cursor_up()
return True
def move_cursor_to_prev_group(self):
self.roster_win.move_cursor_up()
while not isinstance(self.roster_win.get_selected_row(), RosterGroup):
if not self.roster_win.move_cursor_up():
break
self.core.refresh_window()
def move_cursor_to_next_group(self):
self.roster_win.move_cursor_down()
while not isinstance(self.roster_win.get_selected_row(), RosterGroup):
if not self.roster_win.move_cursor_down():
break
self.core.refresh_window()
def on_scroll_down(self):
for i in range(self.height-1):
self.roster_win.move_cursor_down()
return True
def on_scroll_up(self):
for i in range(self.height-1):
self.roster_win.move_cursor_up()
return True
def on_space(self):
selected_row = self.roster_win.get_selected_row()
if isinstance(selected_row, RosterGroup) or\
isinstance(selected_row, Contact):
selected_row.toggle_folded()
return True
def start_search(self):
"""
Start the search. The input should appear with a short instruction
in it.
"""
curses.curs_set(1)
self.input = windows.CommandInput("[Search]", self.on_search_terminate, self.on_search_terminate, self.set_roster_filter)
self.input.resize(1, self.width, self.height-1, 0)
return True
def start_search_slow(self):
curses.curs_set(1)
self.input = windows.CommandInput("[Search]", self.on_search_terminate, self.on_search_terminate, self.set_roster_filter_slow)
self.input.resize(1, self.width, self.height-1, 0)
return True
def set_roster_filter_slow(self, txt):
roster._contact_filter = (jid_and_name_match_slow, txt)
self.roster_win.refresh(roster)
return False
def set_roster_filter(self, txt):
roster._contact_filter = (jid_and_name_match, txt)
self.roster_win.refresh(roster)
return False
def on_search_terminate(self, txt):
curses.curs_set(0)
roster._contact_filter = None
self.reset_help_message()
return False
def just_before_refresh(self):
return
def on_close(self):
return
class ConversationTab(ChatTab):
"""
The tab containg a normal conversation (not from a MUC)
"""
message_type = 'chat'
def __init__(self, jid):
txt_buff = text_buffer.TextBuffer()
ChatTab.__init__(self, txt_buff)
self.color_state = theme.COLOR_TAB_NORMAL
self._name = jid # a conversation tab is linked to one specific full jid OR bare jid
self.text_win = windows.TextWin()
txt_buff.add_window(self.text_win)
self.upper_bar = windows.ConversationStatusMessageWin()
self.info_header = windows.ConversationInfoWin()
self.tab_win = windows.GlobalInfoBar()
self.input = windows.MessageInput()
# keys
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
# commands
self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None)
self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None)
self.resize()
def completion(self):
self.complete_commands(self.input)
def command_say(self, line):
msg = self.core.xmpp.make_message(self.get_name())
msg['type'] = 'chat'
msg['body'] = line
if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False:
msg['chat_state'] = 'active'
msg.send()
self.core.add_message_to_text_buffer(self.get_room(), line, None, self.core.own_nick)
logger.log_message(JID(self.get_name()).bare, self.core.own_nick, line)
def command_unquery(self, arg):
self.core.close_tab()
def resize(self):
if not self.visible:
return
if self.core.information_win_size >= self.height-3:
return
self.text_win.resize(self.height-4-self.core.information_win_size, self.width, 1, 0)
self.text_win.rebuild_everything(self._room)
self.upper_bar.resize(1, self.width, 0, 0)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.text_win.refresh(self._room)
self.upper_bar.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name()))
self.info_header.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name()), self._room, self.text_win, self.chatstate)
self.info_win.refresh(self.core.informations)
self.tab_win.refresh()
self.input.refresh()
def get_color_state(self):
if self.color_state == theme.COLOR_TAB_NORMAL or\
self.color_state == theme.COLOR_TAB_CURRENT:
return self.color_state
return theme.COLOR_TAB_PRIVATE
def set_color_state(self, color):
self.color_state = color
def get_name(self):
return self._name
def on_input(self, key):
if key in self.key_func:
self.key_func[key]()
return False
empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.input.do_command(key)
empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//'))
self.send_composing_chat_state(empty_before, empty_after)
return False
def on_lose_focus(self):
self.set_color_state(theme.COLOR_TAB_NORMAL)
self.text_win.remove_line_separator()
self.text_win.add_line_separator()
if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('inactive')
def on_gain_focus(self):
self.set_color_state(theme.COLOR_TAB_CURRENT)
curses.curs_set(1)
if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text():
self.send_chat_state('active')
def on_scroll_up(self):
self.text_win.scroll_up(self.text_win.height-1)
def on_scroll_down(self):
self.text_win.scroll_down(self.text_win.height-1)
def on_info_win_size_changed(self):
if self.core.information_win_size >= self.height-3:
return
self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0)
self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0)
def get_room(self):
return self._room
def get_text_window(self):
return self.text_win
def just_before_refresh(self):
return
def on_close(self):
Tab.on_close(self)
if config.get('send_chat_states', 'true') == 'true':
self.send_chat_state('gone')
class MucListTab(Tab):
"""
A tab listing rooms from a specific server, displaying various information,
scrollable, and letting the user join them, etc
"""
def __init__(self, server):
Tab.__init__(self)
self._color_state = theme.COLOR_TAB_NORMAL
self.name = server
self.upper_message = windows.Topic()
self.upper_message.set_message('Chatroom list on server %s (Loading)' % self.name)
columns = ('node-part','name', 'users')
self.list_header = windows.ColumnHeaderWin(columns)
self.listview = windows.ListWin(columns)
self.tab_win = windows.GlobalInfoBar()
self.default_help_message = windows.HelpText("“j”: join room.")
self.input = self.default_help_message
self.key_func["KEY_DOWN"] = self.listview.move_cursor_down
self.key_func["KEY_UP"] = self.listview.move_cursor_up
self.key_func['^I'] = self.completion
self.key_func['M-i'] = self.completion
self.key_func["/"] = self.on_slash
self.key_func['j'] = self.join_selected
self.key_func['J'] = self.join_selected_no_focus
self.key_func['^M'] = self.join_selected
self.commands['close'] = (self.close, _("Usage: /close\nClose: Just close this tab"), None)
self.resize()
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.upper_message.refresh()
self.list_header.refresh()
self.listview.refresh()
self.tab_win.refresh()
self.input.refresh()
def resize(self):
if not self.visible:
return
self.upper_message.resize(1, self.width, 0, 0)
column_size = {'node-part': (self.width-5)//4,
'name': (self.width-5)//4*3,
'users': 5}
self.list_header.resize_columns(column_size)
self.list_header.resize(1, self.width, 1, 0)
self.listview.resize_columns(column_size)
self.listview.resize(self.height-4, self.width, 2, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.input.resize(1, self.width, self.height-1, 0)
def on_slash(self):
"""
'/' is pressed, activate the input
"""
curses.curs_set(1)
self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command)
self.input.resize(1, self.width, self.height-1, 0)
self.input.do_command("/") # we add the slash
def close(self, arg=None):
self.input.on_delete()
self.core.close_tab(self)
def join_selected_no_focus(self):
return
def set_error(self, msg, code, body):
"""
If there's an error (retrieving the values etc)
"""
self._error_message = _('Error: %(code)s - %(msg)s: %(body)s') % {'msg':msg, 'body':body, 'code':code}
self.upper_message.set_message(self._error_message)
self.upper_message.refresh()
curses.doupdate()
def on_muc_list_item_received(self, iq):
"""
Callback called when a disco#items result is received
Used with command_list
"""
if iq['type'] == 'error':
self.set_error(iq['error']['type'], iq['error']['code'], iq['error']['text'])
return
items = [{'node-part':JID(item[0]).user,
'jid': item[0],
'name': item[2]} for item in iq['disco_items'].get_items()]
self.listview.add_lines(items)
self.upper_message.set_message('Chatroom list on server %s' % self.name)
self.upper_message.refresh()
curses.doupdate()
def join_selected(self):
row = self.listview.get_selected_row()
if not row:
return
self.core.command_join(row['jid'])
def reset_help_message(self, _=None):
curses.curs_set(0)
self.input = self.default_help_message
return True
def execute_slash_command(self, txt):
self.execute_command(txt)
return self.reset_help_message()
def get_name(self):
return self.name
def completion(self):
if isinstance(self.input, windows.CommandInput):
self.complete_commands(self.input)
def on_input(self, key):
res = self.input.do_command(key)
if res:
return True
if key in self.key_func:
return self.key_func[key]()
def on_lose_focus(self):
self._color_state = theme.COLOR_TAB_NORMAL
def on_gain_focus(self):
self._color_state = theme.COLOR_TAB_CURRENT
curses.curs_set(0)
def get_color_state(self):
return self._color_state
class SimpleTextTab(Tab):
"""
A very simple tab, with just a text displaying some
information or whatever.
For example used to display tracebacks
"""
def __init__(self, text):
Tab.__init__(self)
self._color_state = theme.COLOR_TAB_NORMAL
self.text_win = windows.SimpleTextWin(text)
self.tab_win = windows.GlobalInfoBar()
self.default_help_message = windows.HelpText("“Ctrl+q”: close")
self.input = self.default_help_message
self.key_func['^T'] = self.close
self.key_func["/"] = self.on_slash
self.resize()
def on_slash(self):
"""
'/' is pressed, activate the input
"""
curses.curs_set(1)
self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command)
self.input.resize(1, self.width, self.height-1, 0)
self.input.do_command("/") # we add the slash
def on_input(self, key):
res = self.input.do_command(key)
if res:
return True
if key in self.key_func:
return self.key_func[key]()
def close(self):
self.core.close_tab()
def resize(self):
if not self.visible:
return
self.text_win.resize(self.height-2, self.width, 0, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if not self.visible:
return
if self.need_resize:
self.resize()
self.text_win.refresh()
self.tab_win.refresh()
self.input.refresh()
def on_lose_focus(self):
self._color_state = theme.COLOR_TAB_NORMAL
def on_gain_focus(self):
self._color_state = theme.COLOR_TAB_CURRENT
curses.curs_set(0)
def get_color_state(self):
return self._color_state
def diffmatch(search, string):
"""
Use difflib and a loop to check if search_pattern can
be 'almost' found INSIDE a string.
'almost' being defined by difflib
"""
l = len(search)
ratio = 0.7
for i in range(len(string) - l + 1):
if difflib.SequenceMatcher(None, search, string[i:i+l]).ratio() >= ratio:
return True
return False
def jid_and_name_match(contact, txt):
"""
"""
if not txt:
return True
if txt in JID(contact.get_bare_jid()).user:
return True
return False
def jid_and_name_match_slow(contact, txt):
"""
A function used to know if a contact in the roster should
be shown in the roster
"""
ratio = 0.7
if not txt:
return True # Everything matches when search is empty
user = JID(contact.get_bare_jid()).user
if diffmatch(txt, user):
return True
if contact.get_name() and diffmatch(txt, contact.get_name()):
return True
return False
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