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#!/usr/bin/python
# -*- coding:utf-8 -*-
#
# Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio.  If not, see <http://www.gnu.org/licenses/>.

from datetime import datetime
from random import randrange
from config import config
from logging import logger
from message import Message

class Room(object):
    """
    """
    number = 0
    def __init__(self, name, nick, window):
        self.name = name
        self.own_nick = nick
        self.color_state = 11   # color used in RoomInfo
        self.nb = Room.number        # number used in RoomInfo
        Room.number += 1
        self.joined = False     # false until self presence is received
        self.users = []         # User objects
        self.messages = []         # Message objects
        self.topic = ''
        self.window = window
        self.pos = 0            # offset

    def scroll_up(self):
        self.pos += 14

    def scroll_down(self):
        self.pos -= 14
        if self.pos <= 0:
            self.pos = 0

    def disconnect(self):
        self.joined = False

    def add_message(self, txt, time=None, nickname=None):
        """
        Note that user can be None even if nickname is not None. It happens
        when we receive an history message said by someone who is not
        in the room anymore
        """
        user = self.get_user_by_name(nickname) if nickname is not None else None
        time = time if time is not None else datetime.now()
        from common import debug
        # debug("add_message: %s, %s, %s, %s" % (str(txt), str(time), str(nickname), str(user)))
        self.messages.append(Message(txt, time, nickname, user))

        # def add_message(nick, msg, date=None)
        # TODO: limit the message kept in memory (configurable)

        # if not date:
        #     date = datetime.now()
        # color = None
        # self.set_color_state(12)
        # if nick != self.own_nick and self.joined: # do the highlight thing
        #     if self.own_nick in msg:
        #         self.set_color_state(13)
        #         color = 3
        #     else:
        #         highlight_words = config.get('highlight_on', '').split(':')
        #         for word in highlight_words:
        #             if word.lower() in msg.lower() and word != '':
        #                 self.set_color_state(13)
        #                 color = 3
        #                 break
        # if not msg:
        #     logger.info('msg is None..., %s' % (nick))
        #     return
        # self.lines.append((date, nick.encode('utf-8'),
        #                   msg.encode('utf-8'), color))
        # user = self.get_user_by_name(nick)
        # if user:
        #     user.set_last_talked(date)
        # if self.joined:         # log only NEW messages, not the history received on join
        #     logger.message(self.name, nick.encode('utf-8'), msg.encode('utf-8'))
        # return color

    # def add_info(self, info, date=None):
    #     """ info, like join/quit/status messages"""
    #     if not date:
    #         date = datetime.now()
    #     try:
    #         self.lines.append((date, info.encode('utf-8')))
    #         return info.encode('utf-8')
    #     except:
    #         self.lines.append((date, info))
    #         return info

    def get_user_by_name(self, nick):
        for user in self.users:
            if user.nick == nick.encode('utf-8'):
                return user
        return None

    def set_color_state(self, color):
        if self.color_state < color or color == 11:
            self.color_state = color