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#!/usr/bin/python
# -*- coding:utf-8 -*-
#
# Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
from handler import Handler
import curses
from curses import textpad
import locale
from datetime import datetime
locale.setlocale(locale.LC_ALL, '')
code = locale.getpreferredencoding()
import sys
from connection import *
from window import Window
class User(object):
"""
keep trace of an user in a Room
"""
def __init__(self, nick, affiliation, show, status, role):
self.update(affiliation, show, status, role)
self.change_nick(nick)
def update(self, affiliation, show, status, role):
self.affiliation = None
self.show = None
self.status = status
self.role = role
def change_nick(self, nick):
self.nick = nick.encode('utf-8')
class Room(object):
"""
"""
def __init__(self, name, nick):
self.name = name
self.own_nick = nick
self.joined = False # false until self presence is received
self.users = []
self.lines = [] # (time, nick, msg) or (time, info)
self.topic = ''
def add_message(self, nick, msg):
self.lines.append((datetime.now(), nick.encode('utf-8'), msg.encode('utf-8')))
def add_info(self, info):
""" info, like join/quit/status messages"""
self.lines.append((datetime.now(), info.encode('utf-8')))
def on_presence(self, stanza, nick):
"""
"""
affiliation = stanza.getAffiliation()
show = stanza.getShow()
status = stanza.getStatus()
role = stanza.getRole()
if not self.joined:
self.users.append(User(nick, affiliation, show, status, role))
if nick == self.own_nick:
self.joined = True
self.add_info("%s is in the room" % (nick))
return
change_nick = stanza.getStatusCode() == '303'
for user in self.users:
if user.nick == nick:
if change_nick:
user.change_nick(stanza.getNick())
self.add_info('%s is now known as %s' % (nick, stanza.getNick()))
return
if status == 'offline':
self.users.remove(user)
self.add_info('%s has left the room' % (nick))
return
user.update(affiliation, show, status, role)
self.add_info('%s, status : %s, %s, %s, %s' % (nick, affiliation, role, show, status))
return
self.users.append(User(nick, affiliation, show, status, role))
self.add_info('%s joined the room %s' % (nick, self.name))
class Gui(object):
"""
Graphical user interface using ncurses
"""
def __init__(self, stdscr=None, muc=None):
self.init_curses(stdscr)
self.stdscr = stdscr
self.stdscr.leaveok(True)
self.rooms = [Room('Info', '')] # current_room is self.rooms[0]
self.window = Window(stdscr)
self.window.refresh(self.rooms[0])
self.muc = muc
self.commands = {
'join': self.command_join,
'quit': self.command_quit,
'next': self.rotate_rooms_left,
'prev': self.rotate_rooms_right,
}
self.handler = Handler()
self.handler.connect('on-connected', self.on_connected)
self.handler.connect('join-room', self.join_room)
self.handler.connect('room-presence', self.room_presence)
self.handler.connect('room-message', self.room_message)
def init_curses(self, stdscr):
curses.start_color()
curses.noecho()
curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE)
curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_RED, curses.COLOR_BLACK) # Admin
curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK) # Participant
curses.init_pair(5, curses.COLOR_WHITE, curses.COLOR_BLACK) # Visitor
def on_connected(self):
pass
def join_room(self, room, nick):
self.rooms.insert(0, Room(room, nick))
self.window.refresh(self.rooms[0])
def rotate_rooms_left(self, args):
self.rooms.append(self.rooms.pop(0))
self.window.refresh(self.rooms[0])
def rotate_rooms_right(self, args):
self.rooms.insert(0, self.rooms.pop())
self.window.refresh(self.rooms[0])
def room_message(self, stanza):
if stanza.getType() != 'groupchat':
return # ignore all messages not comming from a MUC
room_from = stanza.getFrom().getStripped()
nick_from = stanza.getFrom().getResource()
for room in self.rooms:
if room_from == room.name:
room.add_message(nick_from, stanza.getBody())
if room == self.rooms[0]:
self.window.text_win.refresh(room.lines)
self.window.user_win.refresh(room.users)
self.window.input.refresh()
# self.window.refresh(self.rooms[0])
curses.doupdate()
break
def room_presence(self, stanza):
from_nick = stanza.getFrom().getResource()
from_room = stanza.getFrom().getStripped()
for room in self.rooms:
if from_room == room.name:
room.on_presence(stanza, from_nick)
if room == self.rooms[0]:
self.window.text_win.refresh(room.lines)
self.window.user_win.refresh(room.users)
curses.doupdate()
break
def execute(self):
line = self.window.input.get_text()
self.window.input.clear_text()
if line == "":
return
if line.strip().startswith('/'):
command = line.strip()[:].split()[0][1:]
args = line.strip()[:].split()[1:]
if command in self.commands.keys():
func = self.commands[command]
func(args)
return
if self.rooms[0].name != 'Info':
self.muc.send_message(self.rooms[0].name, line)
def command_join(self, args):
room = args[0]
self.muc.join_room(room, "poezio")
self.join_room(room, 'poezio')
def command_quit(self, args):
sys.exit()
def main_loop(self, stdscr):
while 1:
curses.doupdate()
# self.window.input.refresh()
key = stdscr.getch()
if key == curses.KEY_RESIZE:
self.window.resize(stdscr)
elif key == 10:
self.execute()
else:
self.window.do_command(key)
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