summaryrefslogtreecommitdiff
path: root/src/gui.py
blob: bff9c3be24ca5797e47f0ed9fc6972c3cb977fb9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
#!/usr/bin/python
# -*- coding:utf-8 -*-
#
# Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio.  If not, see <http://www.gnu.org/licenses/>.

from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset,
                     gettext as _)
from os.path import isfile

from time import sleep

import sys
import os

import curses
from datetime import datetime

import common

from handler import Handler
from config import config
from window import Window
from user import User
from room import Room
from message import Message

from common import is_jid_the_same, jid_get_domain, is_jid

def doupdate():
    curses.doupdate()

class Gui(object):
    """
    User interface using ncurses
    """
    def __init__(self, stdscr=None, muc=None):
        self.init_curses(stdscr)
        self.stdscr = stdscr
        self.window = Window(stdscr)
        self.rooms = [Room('Info', '', self.window)]
        self.ignores = {}

        self.muc = muc

        self.commands = {
            'help': (self.command_help, u'\_o< KOIN KOIN KOIN'),
            'join': (self.command_join, _("Usage: /join [room_name][@server][/nick] [password]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). You can also provide a room_name without specifying a server, the server of the room you're currently in will be used. You can also provide a password to join the room.\nExamples:\n/join room@server.tld\n/join room@server.tld/John\n/join room2\n/join /me_again\n/join\n/join room@server.tld/my_nick password\n/join / password")),
            'quit': (self.command_quit, _("Usage: /quit\nQuit: Just disconnect from the server and exit poezio.")),
            'exit': (self.command_quit, _("Usage: /exit\nExit: Just disconnect from the server and exit poezio.")),
            'next': (self.rotate_rooms_right, _("Usage: /next\nNext: Go to the next room.")),
            'n': (self.rotate_rooms_right, _("Usage: /n\nN: Go to the next room.")),
            'prev': (self.rotate_rooms_left, _("Usage: /prev\nPrev: Go to the previous room.")),
            'p': (self.rotate_rooms_left, _("Usage: /p\nP: Go to the previous room.")),
            'win': (self.command_win, _("Usage: /win <number>\nWin: Go to the specified room.")),
            'w': (self.command_win, _("Usage: /w <number>\nW: Go to the specified room.")),
            'ignore': (self.command_ignore, _("Usage: /ignore <nickname> \nIgnore: Ignore a specified nickname.")),
            'unignore': (self.command_unignore, _("Usage: /unignore <nickname>\nUnignore: Remove the specified nickname from the ignore list.")),
            'part': (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message.")),
            'show': (self.command_show, _("Usage: /show <availability> [status]\nShow: Change your availability and (optionaly) your status. The <availability> argument is one of \"avail, available, ok, here, chat, away, afk, dnd, busy, xa\" and the optional [message] argument will be your status message")),
            'away': (self.command_away, _("Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to '/show away [message]'")),
            'busy': (self.command_busy, _("Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to '/show busy [message]'")),
            'avail': (self.command_avail, _("Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")),
            'available': (self.command_avail, _("Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")),
           'bookmark': (self.command_bookmark, _("Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /join. Type /help join for syntaxe examples. Note that when typing \"/bookmark\" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)")),
            'unquery': (self.command_unquery, _("Usage: /unquery\nClose the private conversation window")),
            'set': (self.command_set, _("Usage: /set <option> [value]\nSet: Sets the value to the option in your configuration file. You can, for example, change your default nickname by doing `/set default_nick toto` or your resource with `/set resource blabla`. You can also set an empty value (nothing) by providing no [value] after <option>.")),
            'kick': (self.command_kick, _("Usage: /kick <nick> [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason.")),
            'topic': (self.command_topic, _("Usage: /topic <subject> \nTopic: Change the subject of the room")),
            'query': (self.command_query, _('Usage: /query <nick> [message]\nQuery: Open a private conversation with <nick>. This nick has to be present in the room you\'re currently in. If you specified a message after the nickname, it will immediately be sent to this user')),

            'nick': (self.command_nick, _("Usage: /nick <nickname> \nNick: Change your nickname in the current room"))
            }

        self.key_func = {
            "KEY_LEFT": self.window.input.key_left,
            "KEY_RIGHT": self.window.input.key_right,
            "KEY_UP": self.window.input.key_up,
            "KEY_END": self.window.input.key_end,
            "KEY_HOME": self.window.input.key_home,
            "KEY_DOWN": self.window.input.key_down,
            "KEY_PPAGE": self.scroll_page_up,
            "KEY_NPAGE": self.scroll_page_down,
            "KEY_DC": self.window.input.key_dc,
            "KEY_F(5)": self.rotate_rooms_left,
            "KEY_F(6)": self.rotate_rooms_right,
            "kLFT5": self.rotate_rooms_left,
            "kRIT5": self.rotate_rooms_right,
            "\t": self.auto_completion,
            "KEY_BACKSPACE": self.window.input.key_backspace
            }

        self.handler = Handler()
        self.handler.connect('on-connected', self.on_connected)
        self.handler.connect('join-room', self.join_room)
        self.handler.connect('room-presence', self.room_presence)
        self.handler.connect('room-message', self.room_message)
        self.handler.connect('private-message', self.private_message)
        self.handler.connect('error-message', self.room_error)
        self.handler.connect('error', self.information)

    def main_loop(self, stdscr):
        """
        main loop waiting for the user to press a key
        """
        while 1:
            doupdate()
            try:
                key = stdscr.getkey()
            except:
                continue
            if str(key) in self.key_func.keys():
                self.key_func[key]()
            elif str(key) == 'KEY_RESIZE':
                self.window.resize(stdscr)
                self.window.refresh(self.rooms)
            elif len(key) >= 4:
                continue
            elif ord(key) == 10:
                self.execute()
            elif ord(key) == 8 or ord(key) == 127:
                self.window.input.key_backspace()
            elif ord(key) < 32:
                continue
            else:
                if ord(key) == 27 and ord(stdscr.getkey()) == 91:
                    last = ord(stdscr.getkey()) # FIXME: ugly ugly workaround.
                    if last == 51:
                        self.window.input.key_dc()
                    continue
                elif ord(key) > 190 and ord(key) < 225:
                    key = key+stdscr.getkey()
                elif ord(key) == 226:
                    key = key+stdscr.getkey()
                    key = key+stdscr.getkey()
                self.window.do_command(key)

    def current_room(self):
        """
        returns the current room, the one we are viewing
        """
        return self.rooms[0]

    def get_room_by_name(self, name):
        """
        returns the room that has this name
        """
        for room in self.rooms:
            if room.name == name:
                return room
        return None

    def init_curses(self, stdscr):
        """
        ncurses initialization
        """
        curses.start_color()
        curses.noecho()
        curses.curs_set(0)
        curses.use_default_colors()
        stdscr.keypad(True)
        curses.init_pair(1, curses.COLOR_WHITE,
                         curses.COLOR_BLUE)
        curses.init_pair(4, curses.COLOR_CYAN, -1)
        curses.init_pair(2, curses.COLOR_RED, -1) # Admin
        curses.init_pair(3, curses.COLOR_BLUE, -1) # Participant
        curses.init_pair(5, curses.COLOR_WHITE, -1) # Visitor
        curses.init_pair(6, curses.COLOR_CYAN, -1)
        curses.init_pair(7, curses.COLOR_GREEN, -1)
        curses.init_pair(8, curses.COLOR_MAGENTA, -1)
        curses.init_pair(9, curses.COLOR_YELLOW, -1)
        curses.init_pair(10, curses.COLOR_WHITE,
                         curses.COLOR_CYAN) # current room
        curses.init_pair(11, curses.COLOR_WHITE,
                         curses.COLOR_BLUE) # normal room
        curses.init_pair(12, curses.COLOR_WHITE,
                         curses.COLOR_MAGENTA) # new message room
        curses.init_pair(13, curses.COLOR_WHITE,
                         curses.COLOR_RED) # highlight room
        curses.init_pair(14, curses.COLOR_WHITE,
                         curses.COLOR_YELLOW)
        curses.init_pair(15, curses.COLOR_WHITE, # new message in private room
                         curses.COLOR_GREEN)

    def reset_curses(self):
        """
        Reset terminal capabilities to what they were before ncurses
        init
        """
        curses.echo()
        curses.nocbreak()
        curses.endwin()

    def on_connected(self, jid):
        """
        We are connected when authentification confirmation is received
        """
        self.information(_("Welcome on Poezio \o/!"))
        self.information(_("Your JID is %s") % jid)

    def join_room(self, room, nick):
        """
        join the specified room (muc), using the specified nick
        """
        r = Room(room, nick, self.window)
        self.current_room().set_color_state(11)
        if self.current_room().nb == 0:
            self.rooms.append(r)
        else:
            for ro in self.rooms:
                if ro.nb == 0:
                    self.rooms.insert(self.rooms.index(ro), r)
                    break
        while self.current_room().nb != r.nb:
            self.rooms.insert(0, self.rooms.pop())
        self.window.refresh(self.rooms)

    def auto_completion(self):
        """
        Called when Tab is pressed, complete the nickname in the input
        """
        def compare_users(a, b):
            """
            Used to sort users by their availability
            """
            if a.show == b.show:
                return 0
            if a.show is None:
                return -1
            return 1
        self.window.input.auto_completion(sorted(self.current_room().users, compare_users))

    def rotate_rooms_right(self, args=None):
        """
        rotate the rooms list to the right
        """
        self.current_room().set_color_state(11)
        self.rooms.append(self.rooms.pop(0))
        self.window.refresh(self.rooms)

    def rotate_rooms_left(self, args=None):
        """
        rotate the rooms list to the right
        """
        self.current_room().set_color_state(11)
        self.rooms.insert(0, self.rooms.pop())
        self.window.refresh(self.rooms)

    def scroll_page_down(self, args=None):
        self.current_room().scroll_down()
        self.window.refresh(self.rooms)

    def scroll_page_up(self, args=None):
        self.current_room().scroll_up(self.window.size)
        self.window.refresh(self.rooms)

    def room_error(self, room, error, msg):
        """
        Display the error on the room window
        """
        if not error:
            return
        room = self.get_room_by_name(room)
        code = error.getAttr('code')
        typ = error.getAttr('type')
        if error.getTag('text'):
            body = error.getTag('text').getData()
        else:
            body = _('Unknown error')
        self.add_message_to_room(room, _('Error: %(code)s-%(msg)s: %(body)s' %
                                   {'msg':msg, 'code':code, 'body':body}))
        if code == '401':
            room.add(_('To provide a password in order to join the room, type "/join / password" (replace "password" by the real password)'))
        self.window.refresh(self.rooms)

    def private_message(self, stanza):
        """
        When a private message is received
        """
        jid = stanza.getFrom()
        nick_from = stanza.getFrom().getResource()
        room_from = stanza.getFrom().getStripped()
        room = self.get_room_by_name(jid) # get the tab with the private conversation
        if not room: # It's the first message we receive: create the tab
            room = self.open_private_window(room_from, nick_from, False)
        body = stanza.getBody()
        self.add_message_to_room(room, body, None, nick_from)
        self.window.input.refresh()
        doupdate()

    def open_private_window(self, room_name, user_nick, focus=True):
        complete_jid = room_name+'/'+user_nick
        for room in self.rooms: # if the room exists, focus it and return
            if room.jid:
                if room.jid == complete_jid:
                    self.command_win(str(room.nb))
                    return
        # create the new tab
        own_nick = self.get_room_by_name(room_name).own_nick
        r = Room(complete_jid, own_nick, self.window, complete_jid)
        # insert it in the rooms
        if self.current_room().nb == 0:
            self.rooms.append(r)
        else:
            for ro in self.rooms:
                if ro.nb == 0:
                    self.rooms.insert(self.rooms.index(ro), r)
                    break
        if focus:               # focus the room if needed
            while self.current_room().nb != r.nb:
                self.rooms.insert(0, self.rooms.pop())
        # self.window.new_room(r)
        self.window.refresh(self.rooms)
        return r

    def room_message(self, stanza, date=None):
        """
        Display the message on the room window
        """
        delay_tag = stanza.getTag('delay', namespace='urn:xmpp:delay')
        if delay_tag and not date:
            delayed = True
            date = common.datetime_tuple(delay_tag.getAttr('stamp'))
        else:
            delayed = False
        if stanza.getType() != 'groupchat':
            return  # ignore all messages not comming from a MUC
        nick_from = stanza.getFrom().getResource()
        room_from = stanza.getFrom().getStripped()
        if (self.ignores.has_key(room_from)) and (nick_from in self.ignores[room_from]):
            return
        room = self.get_room_by_name(room_from)
	if not room:
	    self.information(_("message received for a non-existing room: %s") % (room_from))
            return
        body = stanza.getBody()
        subject = stanza.getSubject()
        if subject:
            if nick_from:
                self.add_message_to_room(room, _("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':subject}, date)
            else:
                self.add_message_to_room(room, _("The subject is: %(subject)s") % {'subject':subject}, date)
            room.topic = subject.encode('utf-8').replace('\n', '|')
            if room == self.current_room():
                self.window.topic_win.refresh(room.topic)
        elif body:
            if body.startswith('/me '):
                self.add_message_to_room(room, "* "+nick_from + ' ' + body[4:], date)
            else:
                date = date if delayed == True else None
                self.add_message_to_room(room, body, date, nick_from)
        self.window.refresh(self.rooms)
        doupdate()

    def room_presence(self, stanza):
        """
        Display the presence on the room window and update the
        presence information of the concerned user
        """
        from_nick = stanza.getFrom().getResource()
        from_room = stanza.getFrom().getStripped()
	room = self.get_room_by_name(from_room)
	if not room:
            return
        else:
            msg = None
            affiliation = stanza.getAffiliation()
            show = stanza.getShow()
            status = stanza.getStatus()
            role = stanza.getRole()
            if not room.joined:     # user in the room BEFORE us.
                room.users.append(User(from_nick, affiliation, show, status,
                                       role))
                if from_nick.encode('utf-8') == room.own_nick:
                    room.joined = True
                    self.add_message_to_room(room, _("Your nickname is %s") % (from_nick))
                else:
                    self.add_message_to_room(room, _("%s is in the room") % (from_nick))
            else:
                change_nick = stanza.getStatusCode() == '303'
                kick = stanza.getStatusCode() == '307'
                user = room.get_user_by_name(from_nick)
                # New user
                if not user:
                    room.users.append(User(from_nick, affiliation,
                                           show, status, role))
                    hide_exit_join = config.get('hide_exit_join', -1)
                    if hide_exit_join != 0:
                        self.add_message_to_room(room, _("%(nick)s joined the room %(roomname)s") % {'nick':from_nick, 'roomname': room.name})
                # nick change
                elif change_nick:
                    if user.nick == room.own_nick:
                        room.own_nick = stanza.getNick().encode('utf-8')
                        # also change our nick in all private discussion of this room
                        for _room in self.rooms:
                            if _room.jid is not None and is_jid_the_same(_room.jid, room.name):
                                _room.own_nick = stanza.getNick()
                    user.change_nick(stanza.getNick())
                    self.add_message_to_room(room, _('%(old)s is now known as %(new)s') % {'old':from_nick, 'new':stanza.getNick()})
                    # rename the private tabs if needed
                    private_room = self.get_room_by_name(stanza.getFrom())
                    if private_room:
                        self.add_message_to_room(private_room, _('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':from_nick, 'new_nick':stanza.getNick()})
                        new_jid = private_room.name.split('/')[0]+'/'+stanza.getNick()
                        private_room.jid = new_jid
                        private_room.name = new_jid

                # kick
                elif kick:
                    room.users.remove(user)
                    try:
                        reason = stanza.getReason().encode('utf-8')
                    except:
                        reason = ''
                    try:
                        by = stanza.getActor().encode('utf-8')
                    except:
                        by = None
                    if from_nick == room.own_nick: # we are kicked
                        room.disconnect()
                        if by:
                            self.add_message_to_room(room,  _("You have been kicked by %(by)s. Reason: %(reason)s") % {'by':by, 'reason':reason})
                        else:
                            self.add_message_to_room(room, _("You have been kicked. Reason: %s") % (reason.encode('utf-8')))
                    else:
                        if by:
                            self.add_message_to_room(room, _("%(nick)s has been kicked by %(by)s. Reason: %(reason)s") % {'nick':from_nick, 'by':by, 'reason':reason})
                        else:
                            self.add_message_to_room(room, _("%(nick)s has been kicked. Reason: %(reason)s") % {'nick':from_nick, 'reason':reason})
                # user quit
                elif status == 'offline' or role == 'none':
                    room.users.remove(user)
                    hide_exit_join = config.get('hide_exit_join', -1) if config.get('hide_exit_join', -1) >= -1 else -1
                    if hide_exit_join == -1 or user.has_talked_since(hide_exit_join):
                        self.add_message_to_room(room, _('%s has left the room') % (from_nick))
                    private_room = self.get_room_by_name(stanza.getFrom())
                    if private_room:
                        self.add_message_to_room(private_room, _('%s has left the room') % (from_nick))
                # status change
                else:
                    # build the message
                    msg = _('%s changed his/her status: ')% from_nick
                    if affiliation != user.affiliation:
                        msg += _('affiliation: %s,') % affiliation
                    if role != user.role:
                        msg += _('role: %s,') % role
                    if show != user.show:
                        msg += _('show: %s,') % show
                    if status != user.status:
                        msg += _('status: %s,') % status
                    msg = msg[:-1] # remove the last ","
                    hide_status_change = config.get('hide_status_change', -1) if config.get('hide_status_change', -1) >= -1 else -1
                    if (hide_status_change == -1 or \
                            user.has_talked_since(hide_status_change) or\
                            user.nick == room.own_nick)\
                            and\
                            (affiliation != user.affiliation or\
                                role != user.role or\
                                show != user.show or\
                                status != user.status):
                        # display the message in the room
                        self.add_message_to_room(room, msg)
                    private_room = self.get_room_by_name(stanza.getFrom())
                    if private_room: # display the message in private
                        self.add_message_to_room(private_room, msg)
                    # finally, effectively change the user status
                    user.update(affiliation, show, status, role)
            if room == self.current_room():
                self.window.user_win.refresh(room.users)
        self.window.input.refresh()
        doupdate()

    def add_message_to_room(self, room, txt, time=None, nickname=None):
        """
        Add the message to the room and refresh the associated component
        of the interface
        """
        room.add_message(txt, time, nickname)
        if room == self.current_room():
            self.window.text_win.refresh(room)
        else:
            self.window.info_win.refresh(self.rooms, self.current_room())
        self.window.input.refresh()

    def execute(self):
        """
        Execute the /command or just send the line on the current room
        """
        line = self.window.input.get_text()
        self.window.input.clear_text()
        self.window.input.refresh()
        if line == "":
            return
        if line.startswith('/') and not line.startswith('/me '):
            command = line.strip()[:].split()[0][1:]
            args = line.strip()[:].split()[1:]
            if command in self.commands.keys():
                func = self.commands[command][0]
                func(args)
                return
            else:
                self.add_message_to_room(self.current_room(), _("Error: unknown command (%s)") % (command))
        elif self.current_room().name != 'Info':
            if self.current_room().jid is not None:
                self.muc.send_private_message(self.current_room().name, line)
                self.add_message_to_room(self.current_room(), line.decode('utf-8'), None, self.current_room().own_nick)
            else:
                self.muc.send_message(self.current_room().name, line)
        self.window.input.refresh()
        doupdate()

    def command_help(self, args):
        """
        /help <command_name>
        """
        room = self.current_room()
        if len(args) == 0:
            msg = _('Available commands are: ')
            for command in self.commands.keys():
                msg += "%s " % command
            msg += _("\nType /help <command_name> to know what each command does")
        if len(args) == 1:
            if args[0] in self.commands.keys():
                msg = self.commands[args[0]][1]
            else:
                msg = _('Unknown command: %s') % args[0]
        self.add_message_to_room(room, msg)

    def command_win(self, args):
        """
        /win <number>
        """
        if len(args) != 1:
            self.command_help(['win'])
            return
        try:
            nb = int(args[0])
        except ValueError:
            self.command_help(['win'])
            return
        if self.current_room().nb == nb:
            return
        self.current_room().set_color_state(11)
        start = self.current_room()
        self.rooms.append(self.rooms.pop(0))
        while self.current_room().nb != nb:
            self.rooms.append(self.rooms.pop(0))
            if self.current_room() == start:
                self.window.refresh(self.rooms)
                return
        self.window.refresh(self.rooms)

    def command_kick(self, args):
        """
        /kick <nick> [reason]
        """
        if len(args) < 1:
            self.command_help(['kick'])
            return
        nick = args[0]
        if len(args) >= 2:
            reason = ' '.join(args[1:])
        else:
            reason = ''
        if self.current_room().name == 'Info' or not self.current_room().joined:
            return
        roomname = self.current_room().name
        self.muc.eject_user(roomname, 'kick', nick, reason)

    def command_join(self, args):
        """
        /join [room][/nick] [password]
        """
        password = None
        if len(args) == 0:
            r = self.current_room()
            if r.name == 'Info':
                return
            room = r.name
            nick = r.own_nick
        else:
            info = args[0].split('/')
            if len(info) == 1:
                default = os.environ.get('USER') if os.environ.get('USER') else 'poezio'
                nick = config.get('default_nick', '')
                if nick == '':
                    nick = default
            else:
                nick = info[1]
            if info[0] == '':   # happens with /join /nickname, which is OK
                r = self.current_room()
                if r.name == 'Info':
                    return
                room = r.name
                if nick == '':
                    nick = r.own_nick
            else:
                room = info[0]
            if not is_jid(room): # no server is provided, like "/join hello"
                # use the server of the current room if available
                # check if the current room's name has a server
                if is_jid(self.current_room().name):
                    room += '@%s' % jid_get_domain(self.current_room().name)
                else:           # no server could be found, print a message and return
                    self.information(_("You didn't specify a server for the room you want to join"))
                    return
            r = self.get_room_by_name(room)
        if len(args) == 2:       # a password is provided
            password = args[1]
        if r and r.joined:       # if we are already in the room
            self.information(_("already in room [%s]") % room)
            return
        self.muc.join_room(room, nick, password)
        if not r:   # if the room window exists, we don't recreate it.
            self.join_room(room, nick)
        else:
            # r.own_nick = nick
            r.users = []

    def command_bookmark(self, args):
        """
        /bookmark [room][/nick]
        """
        nick = None
        if len(args) == 0:
            room = self.current_room()
            if room.name == 'Info':
                return
            roomname = room.name
            if room.joined:
                nick = room.own_nick
        else:
            info = args[0].split('/')
            if len(info) == 2:
                nick = info[1]
            roomname = info[0]
            if roomname == '':
                roomname = self.current_room().name
        if nick:
            res = roomname+'/'+nick
        else:
            res = roomname
        bookmarked = config.get('rooms', '')
        # check if the room is already bookmarked.
        # if yes, replace it (i.e., update the associated nick)
        bookmarked = bookmarked.split(':')
        for room in bookmarked:
            if room.split('/')[0] == roomname:
                bookmarked.remove(room)
                break
        bookmarked = ':'.join(bookmarked)
        config.set_and_save('rooms', bookmarked+':'+res)

    def command_set(self, args):
        """
        /set <option> [value]
        """
        if len(args) != 2 and len(args) != 1:
            self.command_help(['set'])
            return
        option = args[0]
        if len(args) == 2:
            value = args[1]
        else:
            value = ''
        config.set_and_save(option, value)
        msg = "%s=%s" % (option, value)
        room = self.current_room()
        self.add_message_to_room(room, msg)

    def command_show(self, args):
        """
        /show <status> [msg]
        """
        possible_show = {'avail':'None',
                         'available':'None',
                         'ok':'None',
                         'here':'None',
                         'chat':'chat',
                         'away':'away',
                         'afk':'away',
                         'dnd':'dnd',
                         'busy':'dnd',
                         'xa':'xa'
                         }
        if len(args) < 1:
            return
        if not args[0] in possible_show.keys():
            self.command_help(['show'])
            return
        show = possible_show[args[0]]
        if len(args) > 1:
            msg = ' '.join(args[1:])
        else:
            msg = None
        for room in self.rooms:
            if room.joined:
                self.muc.change_show(room.name, room.own_nick, show, msg)

    def command_ignore(self, args):
        """
        /ignore <nick>
        """
        if len(args) != 1:
            self.command_help(['ignore'])
            return
        if self.current_room().name == 'Info' or not self.current_room().joined:
            return
        roomname = self.current_room().name
        nick = args[0]
        if not self.ignores.has_key(roomname):
            self.ignores[roomname] = set() # no need for any order
        if nick not in self.ignores[roomname]:
            self.ignores[roomname].add(nick)
            self.add_message_to_room(self.current_room(), _("%s is now ignored") % nick)
        else:
            self.add_message_to_room(self.current_room(), _("%s is already ignored") % nick)

    def command_unignore(self, args):
        """
        /unignore <nick>
        """
        if len(args) != 1:
            self.command_help(['unignore'])
            return
        if self.current_room().name == 'Info' or not self.current_room().joined:
            return
        roomname = self.current_room().name
        nick = args[0]
        if not self.ignores.has_key(roomname) or (nick not in self.ignores[roomname]):
            self.add_message_to_room(self.current_room(), _("%s was not ignored") % nick)
            return
        self.ignores[roomname].remove(nick)
        if self.ignores[roomname] == set():
            del self.ignores[roomname]
        self.add_message_to_room(self.current_room(), _("%s is now unignored") % nick)

    def command_away(self, args):
        """
        /away [msg]
        """
        args.insert(0, 'away')
        self.command_show(args)

    def command_busy(self, args):
        """
        /busy [msg]
        """
        args.insert(0, 'busy')
        self.command_show(args)

    def command_avail(self, args):
        """
        /avail [msg]
        """
        args.insert(0, 'available')
        self.command_show(args)

    def command_part(self, args):
        """
        /part [msg]
        """
        reason = None
        room = self.current_room()
        if room.name == 'Info':
            return
        if len(args):
            msg = ' '.join(args)
        else:
            msg = None
        if room.joined:
            self.muc.quit_room(room.name, room.own_nick, msg)
        self.rooms.remove(self.current_room())
        self.window.refresh(self.rooms)

    def command_unquery(self, args):
        """
        /unquery
        """
        room = self.current_room()
        if room.jid is not None:
            self.rooms.remove(room)
            self.window.refresh(self.rooms)

    def command_query(self, args):
        """
        /query <nick> [message]
        """
        if len(args) < 1:
            return
        nick = args[0]
        room = self.current_room()
        if room.name == "Info" or room.jid is not None:
            return
        for user in room.users:
            if user.nick == nick:
                r = self.open_private_window(room.name, user.nick)
        if room and len(args) > 1:
            msg = ' '.join(args[1:])
            self.muc.send_private_message(r.name, msg)
            self.add_message_to_room(r, msg.decode('utf-8'), None, r.own_nick)

    def command_topic(self, args):
        """
        /topic [new topic]
        """
        room = self.current_room()
        if len(args) == 0:
            self.add_message_to_room(room, _("The subject of the room is: %s") % room.topic.decode('utf-8'))
        subject = ' '.join(args)
        if not room.joined or room.name == "Info":
            return
        self.muc.change_subject(room.name, subject)

    def command_nick(self, args):
        """
        /nick <nickname>
        """
        if len(args) != 1:
            return
        nick = args[0]
        room = self.current_room()
        if not room.joined or room.name == "Info":
            return
        self.muc.change_nick(room.name, nick)

    def information(self, msg):
        """
        Displays an informational message in the "Info" room window
        """
        room = self.get_room_by_name("Info")
        self.add_message_to_room(room, msg)
        self.window.input.refresh()

    def command_quit(self, args):
        """
        /quit
        """
        if len(args):
            msg = ' '.join(args)
        else:
            msg = None
        if msg:
            self.muc.disconnect(self.rooms, msg)
            sleep(0.2)          # :(
	self.reset_curses()
        sys.exit()