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"""
Dice plugin: roll some dice
Usage of this plugin is not recommended.
Commands
--------
.. glossary::
/roll [number of dice] [duration of the roll]
Roll one or several unicode dice
Configuration
-------------
.. glossary::
:sorted:
refresh
**Default:** ``0.5``
Interval in seconds between each correction (the closest to 0 is the fastest)
default_duration
**Default:** ``5``
Total duration of the animation.
"""
import random
from poezio import tabs
from poezio.decorators import command_args_parser
from poezio.plugin import BasePlugin
DICE = '\u2680\u2681\u2682\u2683\u2684\u2685'
class DiceRoll:
__slots__ = ['duration', 'total_duration', 'dice_number', 'msgtype',
'jid', 'last_msgid', 'increments']
def __init__(self, total_duration, dice_number, is_muc, jid, msgid, increments):
self.duration = 0
self.total_duration = total_duration
self.dice_number = dice_number
self.msgtype = "groupchat" if is_muc else "chat"
self.jid = jid
self.last_msgid = msgid
self.increments = increments
def reroll(self):
self.duration += self.increments
def is_finished(self):
return self.duration >= self.total_duration
class Plugin(BasePlugin):
default_config = {"dice": {"refresh": 0.5, "default_duration": 5}}
def init(self):
for tab_t in [tabs.MucTab, tabs.ConversationTab, tabs.PrivateTab]:
self.api.add_tab_command(tab_t, 'roll', self.command_dice,
help='Roll a die',
usage='[number] [duration]')
@command_args_parser.quoted(0, 2, ['', ''], True)
def command_dice(self, args):
tab = self.api.current_tab()
duration = self.config.get('default_duration')
num_dice = 1
try:
if args[0]:
num_dice = int(args[0])
if args[1]:
duration = float(args[1])
except ValueError:
self.core.command.help("roll")
return
else:
if num_dice <= 0 or duration < 0:
self.core.command.help("roll")
return
firstroll = ''.join(random.choice(DICE) for _ in range(num_dice))
tab.command_say(firstroll)
is_muctab = isinstance(tab, tabs.MucTab)
msg_id = tab.last_sent_message["id"]
increment = self.config.get('refresh')
roll = DiceRoll(duration, num_dice, is_muctab, tab.name, msg_id, increment)
event = self.api.create_delayed_event(increment, self.delayed_event, roll)
self.api.add_timed_event(event)
def delayed_event(self, roll):
if roll.is_finished():
return
roll.reroll()
message = self.core.xmpp.make_message(roll.jid)
message["type"] = roll.msgtype
message["body"] = ''.join(random.choice(DICE) for _ in range(roll.dice_number))
message["replace"]["id"] = roll.last_msgid
message.send()
roll.last_msgid = message['id']
event = self.api.create_delayed_event(roll.increments,
self.delayed_event, roll)
self.api.add_timed_event(event)
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