# Copyright 2010-2011 Florent Le Coz # # This file is part of Poezio. # # Poezio is free software: you can redistribute it and/or modify # it under the terms of the zlib license. See the COPYING file. """ Define all the windows. A window is a little part of the screen, for example the input window, the text window, the roster window, etc. A Tab (see tab.py) is composed of multiple Windows """ from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset, gettext as _) from os.path import isfile import logging log = logging.getLogger(__name__) import shlex import curses import string from config import config from threading import Lock from contact import Contact, Resource from roster import RosterGroup, roster from poopt import cut_text # from message import Line from tabs import MIN_WIDTH, MIN_HEIGHT from sleekxmpp.xmlstream.stanzabase import JID import core import theme import common import wcwidth import singleton import collections # msg is a reference to the corresponding Message tuple. text_start and text_end are the position # delimiting the text in this line. # first is a bool telling if this is the first line of the message. Line = collections.namedtuple('Line', 'msg start_pos end_pos first') g_lock = Lock() LINES_NB_LIMIT = 4096 class Win(object): _win_core = None def __init__(self): self._win = None def _resize(self, height, width, y, x): self.height, self.width, self.x, self.y = height, width, x, y if height == 0 or width == 0: return if not self._win: self._win = curses.newwin(height, width, y, x) else: self._win.resize(height, width) self._win.mvwin(y, x) def resize(self, height, width, y, x): """ Override if something has to be done on resize """ self._resize(height, width, y, x) def _refresh(self): self._win.noutrefresh() def addnstr(self, *args): """ Safe call to addnstr """ try: self._win.addnstr(*args) except: pass def addstr(self, *args): """ Safe call to addstr """ try: self._win.addstr(*args) except: pass def move(self, y, x): try: self._win.move(y, x) except: self._win.move(0, 0) def addstr_colored(self, text, y=None, x=None): """ Write a string on the window, setting the attributes as they are in the string. For example: \x19bhello → hello in bold \xc1Bonj\xc2our → 'Bonj' in red and 'our' in green next_attr_char is the \x19 delimiter attr_char is the char following it, it can be one of 'u', 'b', 'c[0-9]' """ if y is not None and x is not None: self.move(y, x) next_attr_char = text.find('\x19') while next_attr_char != -1: if next_attr_char + 1 < len(text): attr_char = text[next_attr_char+1].lower() else: attr_char = str() if next_attr_char != 0: self.addstr(text[:next_attr_char]) text = text[next_attr_char+2:] if attr_char == 'o': self._win.attrset(0) elif attr_char == 'u': self._win.attron(curses.A_UNDERLINE) elif attr_char == 'b': self._win.attron(curses.A_BOLD) elif attr_char in string.digits and attr_char != '': self._win.attron(common.curses_color_pair(int(attr_char))) next_attr_char = text.find('\x19') self.addstr(text) def finish_line(self, color=None): """ Write colored spaces until the end of line """ (y, x) = self._win.getyx() size = self.width-x if color: self.addnstr(' '*size, size, common.curses_color_pair(color)) else: self.addnstr(' '*size, size) @property def core(self): if not Win._win_core: Win._win_core = singleton.Singleton(core.Core) return Win._win_core class UserList(Win): def __init__(self): Win.__init__(self) self.pos = 0 self.color_role = {'moderator': theme.COLOR_USER_MODERATOR, 'participant':theme.COLOR_USER_PARTICIPANT, 'visitor':theme.COLOR_USER_VISITOR, 'none':theme.COLOR_USER_NONE, '':theme.COLOR_USER_NONE } self.color_show = {'xa':theme.COLOR_STATUS_XA, 'none':theme.COLOR_STATUS_NONE, '':theme.COLOR_STATUS_NONE, 'dnd':theme.COLOR_STATUS_DND, 'away':theme.COLOR_STATUS_AWAY, 'chat':theme.COLOR_STATUS_CHAT } def scroll_up(self): self.pos += self.height-1 def scroll_down(self): self.pos -= self.height-1 if self.pos < 0: self.pos = 0 def draw_plus(self, y): self.addstr(y, self.width-2, '++', common.curses_color_pair(theme.COLOR_MORE_INDICATOR)) def refresh(self, users): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() y = 0 users = sorted(users) if self.pos >= len(users) and self.pos != 0: self.pos = len(users)-1 for user in users[self.pos:]: if not user.role in self.color_role: role_col = theme.COLOR_USER_NONE else: role_col = self.color_role[user.role] if not user.show in self.color_show: show_col = theme.COLOR_STATUS_NONE else: show_col = self.color_show[user.show] if user.chatstate == 'composing': char = 'X' elif user.chatstate == 'active': char = 'A' elif user.chatstate == 'paused': char = 'p' else: char = theme.CHAR_STATUS self.addstr(y, 0, char, common.curses_color_pair(show_col)) self.addstr(y, 1, user.nick[:self.width-2], common.curses_color_pair(role_col)) y += 1 if y == self.height: break # draw indicators of position in the list if self.pos > 0: self.draw_plus(0) if self.pos + self.height < len(users): self.draw_plus(self.height-1) self._refresh() def resize(self, height, width, y, x): self._resize(height, width, y, x) self._win.attron(common.curses_color_pair(theme.COLOR_VERTICAL_SEPARATOR)) self._win.vline(0, 0, curses.ACS_VLINE, self.height) self._win.attroff(common.curses_color_pair(theme.COLOR_VERTICAL_SEPARATOR)) class Topic(Win): def __init__(self): Win.__init__(self) self._message = '' def refresh(self, topic=None): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() if topic: msg = topic[:self.width-1] else: msg = self._message[:self.width-1] self.addstr(0, 0, msg, common.curses_color_pair(theme.COLOR_TOPIC_BAR)) (y, x) = self._win.getyx() remaining_size = self.width - x if remaining_size: self.addnstr(' '*remaining_size, remaining_size, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self._refresh() def set_message(self, message): self._message = message class GlobalInfoBar(Win): def __init__(self): Win.__init__(self) def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) def compare_room(a): return a.nb comp = lambda x: x.nb with g_lock: self._win.erase() self.addstr(0, 0, "[", common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) sorted_tabs = sorted(self.core.tabs, key=comp) for tab in sorted_tabs: color = tab.get_color_state() if config.get('show_inactive_tabs', 'true') == 'false' and\ color == theme.COLOR_TAB_NORMAL: continue try: self.addstr("%s" % str(tab.nb), common.curses_color_pair(color)) self.addstr("|", common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) except: # end of line break (y, x) = self._win.getyx() self.addstr(y, x-1, '] ', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) (y, x) = self._win.getyx() remaining_size = self.width - x self.addnstr(' '*remaining_size, remaining_size, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self._refresh() class InfoWin(Win): """ Base class for all the *InfoWin, used in various tabs. For example MucInfoWin, etc. Provides some useful methods. """ def __init__(self): Win.__init__(self) def print_scroll_position(self, window): """ Print, link in Weechat, a -PLUS(n)- where n is the number of available lines to scroll down """ if window.pos > 0: plus = ' -PLUS(%s)-' % window.pos self.addstr(plus, common.curses_color_pair(theme.COLOR_SCROLLABLE_NUMBER)) class PrivateInfoWin(InfoWin): """ The live above the information window, displaying informations about the MUC user we are talking to """ def __init__(self): InfoWin.__init__(self) def refresh(self, room, window, chatstate): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() self.write_room_name(room) self.print_scroll_position(window) self.write_chatstate(chatstate) self.finish_line(theme.COLOR_INFORMATION_BAR) self._refresh() def write_room_name(self, room): jid = JID(room.name) room_name, nick = jid.bare, jid.resource self.addstr(nick, common.curses_color_pair(theme.COLOR_PRIVATE_NAME)) txt = ' from room %s' % room_name self.addstr(txt, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_chatstate(self, state): if state: self.addstr(' %s' % (state,), common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) class ConversationInfoWin(InfoWin): """ The line above the information window, displaying informations about the user we are talking to """ color_show = {'xa':theme.COLOR_STATUS_XA, 'none':theme.COLOR_STATUS_ONLINE, '':theme.COLOR_STATUS_ONLINE, 'available':theme.COLOR_STATUS_ONLINE, 'dnd':theme.COLOR_STATUS_DND, 'away':theme.COLOR_STATUS_AWAY, 'chat':theme.COLOR_STATUS_CHAT, 'unavailable':theme.COLOR_STATUS_UNAVAILABLE } def __init__(self): InfoWin.__init__(self) def refresh(self, jid, contact, text_buffer, window, chatstate): # contact can be None, if we receive a message # from someone not in our roster. In this case, we display # only the maximum information from the message we can get. log.debug('Refresh: %s'%self.__class__.__name__) jid = JID(jid) if contact: if jid.resource: resource = contact.get_resource_by_fulljid(jid.full) else: resource = contact.get_highest_priority_resource() else: resource = None # if contact is None, then resource is None too: user is not in the roster # so we don't know almost anything about it # If contact is a Contact, then # resource can now be a Resource: user is in the roster and online # or resource is None: user is in the roster but offline with g_lock: self._win.erase() self.write_contact_jid(jid) self.write_contact_informations(contact) self.write_resource_information(resource) self.print_scroll_position(window) self.write_chatstate(chatstate) self.finish_line(theme.COLOR_INFORMATION_BAR) self._refresh() def write_resource_information(self, resource): """ Write the informations about the resource """ if not resource: presence = "unavailable" else: presence = resource.get_presence() color = RosterWin.color_show[presence] self.addstr('[', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.addstr(" ", common.curses_color_pair(color)) self.addstr(']', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_contact_informations(self, contact): """ Write the informations about the contact """ if not contact: self.addstr("(contact not in roster)", common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) return display_name = contact.get_name() or contact.get_bare_jid() self.addstr('%s '%(display_name), common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_contact_jid(self, jid): """ Just write the jid that we are talking to """ self.addstr('[', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.addstr(jid.full, common.curses_color_pair(theme.COLOR_CONVERSATION_NAME)) self.addstr('] ', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_chatstate(self, state): if state: self.addstr(' %s' % (state,), common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) class ConversationStatusMessageWin(InfoWin): """ The upper bar displaying the status message of the contact """ def __init__(self): InfoWin.__init__(self) def refresh(self, jid, contact): log.debug('Refresh: %s'%self.__class__.__name__) jid = JID(jid) if contact: if jid.resource: resource = contact.get_resource_by_fulljid(jid.full) else: resource = contact.get_highest_priority_resource() else: resource = None with g_lock: self._win.erase() if resource: self.write_status_message(resource) self.finish_line(theme.COLOR_INFORMATION_BAR) self._refresh() def write_status_message(self, resource): self.addstr(resource.get_status(), common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) class MucInfoWin(InfoWin): """ The line just above the information window, displaying informations about the MUC we are viewing """ def __init__(self): InfoWin.__init__(self) def refresh(self, room, window=None): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() self.write_room_name(room) self.write_own_nick(room) self.write_disconnected(room) self.write_role(room) if window: self.print_scroll_position(window) self.finish_line(theme.COLOR_INFORMATION_BAR) self._refresh() def write_room_name(self, room): self.addstr('[', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.addstr(room.name, common.curses_color_pair(theme.COLOR_GROUPCHAT_NAME)) self.addstr('] ', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_disconnected(self, room): """ Shows a message if the room is not joined """ if not room.joined: self.addstr(' -!- Not connected ', common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_own_nick(self, room): """ Write our own nick in the info bar """ nick = room.own_nick if not nick: return if len(nick) > 13: nick = nick[:13]+'…' self.addstr(nick, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) def write_role(self, room): """ Write our own role and affiliation """ own_user = None for user in room.users: if user.nick == room.own_nick: own_user = user break if not own_user: return txt = ' (' if own_user.affiliation != 'none': txt += own_user.affiliation+', ' txt += own_user.role+')' self.addstr(txt, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) class TextWin(Win): def __init__(self, lines_nb_limit=config.get('max_lines_in_memory', 2048)): Win.__init__(self) self.lines_nb_limit = lines_nb_limit self.pos = 0 self.built_lines = [] # Each new message is built and kept here. # on resize, we rebuild all the messages def scroll_up(self, dist=14): self.pos += dist if self.pos + self.height > len(self.built_lines): self.pos = len(self.built_lines) - self.height if self.pos < 0: self.pos = 0 def scroll_down(self, dist=14): self.pos -= dist if self.pos <= 0: self.pos = 0 def scroll_to_separator(self): """ Scroll until separator is centered. If no separator is present, scroll at the top of the window """ if None in self.built_lines: self.pos = self.built_lines.index(None) # Chose a proper position (not too high) self.scroll_up(0) else: # Go at the top of the win self.pos = len(self.built_lines) - self.height def remove_line_separator(self): """ Remove the line separator """ log.debug('remove_line_separator') if None in self.built_lines: self.built_lines.remove(None) def add_line_separator(self): """ add a line separator at the end of messages list """ if None not in self.built_lines: self.built_lines.append(None) def build_new_message(self, message, history=None, clean=True): """ Take one message, build it and add it to the list Return the number of lines that are built for the given message. """ if message is None: # line separator log.debug('je build NON, cool non ? +++++++++++++++++++++++++++') self.built_lines.append(None) return 0 txt = message.txt if not txt: return 0 else: txt = txt.replace('\t', ' ') nick = message.nickname if nick and len(nick) >= 25: nick = nick[:25]+'…' offset = 1 + len(message.str_time) if nick: offset += wcwidth.wcswidth(nick) + 2 # + nick + spaces length if theme.CHAR_TIME_LEFT: offset += 1 if theme.CHAR_TIME_RIGHT: offset += 1 lines = cut_text(txt, self.width-offset-1) first = True for line in lines: self.built_lines.append(Line(msg=message, start_pos=line[0], end_pos=line[1], first=first)) first = False if clean: while len(self.built_lines) > self.lines_nb_limit: self.built_lines.pop(0) return len(lines) def refresh(self, room): log.debug('Refresh: %s'%self.__class__.__name__) if self.height <= 0: return if self.pos == 0: lines = self.built_lines[-self.height:] else: lines = self.built_lines[-self.height-self.pos:-self.pos] self._win.move(0, 0) with g_lock: self._win.erase() for y, line in enumerate(lines): if line is None: log.debug('COUCOU JE SUIS NONE\n\n-----------------') self.write_line_separator() else: msg = line.msg if line.first: if msg.nick_color: color = msg.nick_color elif msg.user: color = msg.user.color else: color = None self.write_time(msg.str_time) self.write_nickname(msg.nickname, color) if y != self.height-1: self.addstr('\n') self._win.attrset(0) for y, line in enumerate(lines): if not line: continue self.write_text(y, (3 if line.msg.nickname else 1) + len(line.msg.str_time)+len(line.msg.nickname or ''), line.msg.txt[line.start_pos:line.end_pos]) if y != self.height-1: self.addstr('\n') self._win.attrset(0) self._refresh() def write_line_separator(self): self.addnstr('- '*(self.width//2-1)+'-', self.width, common.curses_color_pair(theme.COLOR_NEW_TEXT_SEPARATOR)) def write_text(self, y, x, txt): """ write the text of a line. """ self.addstr_colored(txt, y, x) def write_nickname(self, nickname, color): """ Write the nickname, using the user's color and return the number of written characters """ if not nickname: return if color: self._win.attron(common.curses_color_pair(color)) self.addstr(nickname) if color: self._win.attroff(common.curses_color_pair(color)) self.addstr("> ") def write_time(self, time): """ Write the date on the yth line of the window """ if time: self.addstr(time) self.addstr(' ') def resize(self, height, width, y, x, room=None): self._resize(height, width, y, x) if room: self.rebuild_everything(room) def rebuild_everything(self, room): self.built_lines = [] for message in room.messages: self.build_new_message(message, clean=False) while len(self.built_lines) > self.lines_nb_limit: self.built_lines.pop(0) def __del__(self): log.debug('** TextWin: deleting %s built lines' % (len(self.built_lines))) del self.built_lines class HelpText(Win): """ A Window just displaying a read-only message. Usually used to replace an Input when the tab is in command mode. """ def __init__(self, text=''): Win.__init__(self) self.txt = text def refresh(self, txt=None): log.debug('Refresh: %s'%self.__class__.__name__) if txt: self.txt = txt with g_lock: self._win.erase() self.addstr(0, 0, self.txt[:self.width-1], common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.finish_line(theme.COLOR_INFORMATION_BAR) self._refresh() def do_command(self, key): return False class Input(Win): """ The simplest Input possible, provides just a way to edit a single line of text. It also has a clipboard, common to all Inputs. Doesn't have any history. It doesn't do anything when enter is pressed either. This should be herited for all kinds of Inputs, for example MessageInput or the little inputs in dataforms, etc, adding specific features (completion etc) It features two kinds of completion, but they have to be called from outside (the Tab), passing the list of items that can be used to complete. The completion can be used in a very flexible way. """ clipboard = '' # A common clipboard for all the inputs, this makes # it easy cut and paste text between various input def __init__(self): self.key_func = { "KEY_LEFT": self.key_left, "M-D": self.key_left, "KEY_RIGHT": self.key_right, "M-C": self.key_right, "KEY_END": self.key_end, "KEY_HOME": self.key_home, "KEY_DC": self.key_dc, '^D': self.key_dc, 'M-b': self.jump_word_left, "M-[1;5D": self.jump_word_left, '^W': self.delete_word, '^K': self.delete_end_of_line, '^U': self.delete_begining_of_line, '^Y': self.paste_clipboard, '^A': self.key_home, '^E': self.key_end, 'M-f': self.jump_word_right, "M-[1;5C": self.jump_word_right, "KEY_BACKSPACE": self.key_backspace, "M-KEY_BACKSPACE": self.delete_word, '^?': self.key_backspace, '^J': self.add_line_break, } Win.__init__(self) self.text = '' self.pos = 0 # cursor position self.line_pos = 0 # position (in self.text) of self.on_input = None # callback called on any key pressed self.color = None # use this color on addstr def on_delete(self): """ Remove all references kept to a tab, so that the tab can be garbage collected """ del self.key_func def set_color(self, color): self.color = color self.rewrite_text() def is_empty(self): return len(self.text) == 0 def jump_word_left(self): """ Move the cursor one word to the left """ if not len(self.text) or self.pos == 0: return separators = string.punctuation+' ' while self.pos > 0 and self.text[self.pos+self.line_pos-1] in separators: self.key_left() while self.pos > 0 and self.text[self.pos+self.line_pos-1] not in separators: self.key_left() return True def jump_word_right(self): """ Move the cursor one word to the right """ if len(self.text) == self.pos+self.line_pos or not len(self.text): return separators = string.punctuation+' ' while len(self.text) != self.pos+self.line_pos and self.text[self.pos+self.line_pos] in separators: self.key_right() while len(self.text) != self.pos+self.line_pos and self.text[self.pos+self.line_pos] not in separators: self.key_right() return True def delete_word(self): """ Delete the word just before the cursor """ if not len(self.text) or self.pos == 0: return separators = string.punctuation+' ' while self.pos > 0 and self.text[self.pos+self.line_pos-1] in separators: self.key_backspace() while self.pos > 0 and self.text[self.pos+self.line_pos-1] not in separators: self.key_backspace() return True def delete_end_of_line(self): """ Cut the text from cursor to the end of line """ if len(self.text) == self.pos+self.line_pos: return # nothing to cut Input.clipboard = self.text[self.pos+self.line_pos:] self.text = self.text[:self.pos+self.line_pos] self.key_end() return True def delete_begining_of_line(self): """ Cut the text from cursor to the begining of line """ if self.pos+self.line_pos == 0: return Input.clipboard = self.text[:self.pos+self.line_pos] self.text = self.text[self.pos+self.line_pos:] self.key_home() return True def paste_clipboard(self): """ Insert what is in the clipboard at the cursor position """ if not Input.clipboard or len(Input.clipboard) == 0: return for letter in Input.clipboard: self.do_command(letter, False) self.rewrite_text() return True def key_dc(self): """ delete char just after the cursor """ self.reset_completion() if self.pos + self.line_pos == len(self.text): return # end of line, nothing to delete if self.text[self.pos+self.line_pos] == '\x19': self.text = self.text[:self.pos+self.line_pos]+self.text[self.pos+self.line_pos+1:] self.text = self.text[:self.pos+self.line_pos]+self.text[self.pos+self.line_pos+1:] self.rewrite_text() return True def key_home(self): """ Go to the begining of line """ self.reset_completion() self.pos = 0 self.line_pos = 0 self.rewrite_text() return True def key_end(self, reset=False): """ Go to the end of line """ if reset: self.reset_completion() if len(self.text) >= self.width-1: self.pos = self.width-1 self.line_pos = len(self.text)-self.pos else: self.pos = len(self.text) self.line_pos = 0 self.rewrite_text() return True def key_left(self, jump=True): """ Move the cursor one char to the left """ self.reset_completion() if self.pos == self.width-1 and self.line_pos > 0: self.line_pos -= 1 elif self.pos >= 1: self.pos -= 1 if jump and self.pos+self.line_pos >= 1 and self.text[self.pos+self.line_pos-1] == '\x19': self.key_left() else: self.rewrite_text() return True def key_right(self, jump=True): """ Move the cursor one char to the right """ self.reset_completion() if self.pos == self.width-1: if self.line_pos + self.width-1 < len(self.text): self.line_pos += 1 elif self.pos < len(self.text): self.pos += 1 if jump and self.pos+self.line_pos < len(self.text) and self.text[self.pos+self.line_pos-1] == '\x19': self.key_right() else: self.rewrite_text() return True def key_backspace(self, reset=True): """ Delete the char just before the cursor """ self.reset_completion() if self.pos == 0: return self.text = self.text[:self.pos+self.line_pos-1]+self.text[self.pos+self.line_pos:] self.key_left(False) if self.pos+self.line_pos >= 1 and self.text[self.pos+self.line_pos-1] == '\x19': self.text = self.text[:self.pos+self.line_pos-1]+self.text[self.pos+self.line_pos:] if reset: self.rewrite_text() return True def auto_completion(self, word_list, add_after): """ Complete the input, from a list of words if add_after is None, we use the value defined in completion plus a space, after the completion. If it's a string, we use it after the completion (with no additional space) """ if self.pos+self.line_pos != len(self.text): # or len(self.text) == 0 return # we don't complete if cursor is not at the end of line completion_type = config.get('completion', 'normal') if completion_type == 'shell' and self.text != '': self.shell_completion(word_list, add_after) else: self.normal_completion(word_list, add_after) return True def reset_completion(self): """ Reset the completion list (called on ALL keys except tab) """ self.hit_list = [] self.last_completion = None def normal_completion(self, word_list, after): """ Normal completion """ (y, x) = self._win.getyx() if not self.last_completion: # begin is the begining of the word we want to complete if self.text.strip() and not self.text.endswith(' '): begin = self.text.split()[-1].lower() else: begin = '' hit_list = [] # list of matching nicks for word in word_list: if word.lower().startswith(begin): hit_list.append(word) if len(hit_list) == 0: return self.hit_list = hit_list end = len(begin) else: if after: begin = self.text[-len(after)-len(self.last_completion):-len(after)] else: begin = self.last_completion self.hit_list.append(self.hit_list.pop(0)) # rotate list end = len(begin) + len(after) if end: self.text = self.text[:-end] nick = self.hit_list[0] # take the first hit self.last_completion = nick self.text += nick +after self.key_end(False) def shell_completion(self, word_list, after): """ Shell-like completion """ (y, x) = self._win.getyx() if self.text != '': begin = self.text.split()[-1].lower() else: begin = '' hit_list = [] # list of matching nicks for user in word_list: if user.lower().startswith(begin): hit_list.append(user) if len(hit_list) == 0: return end = False nick = '' last_completion = self.last_completion self.last_completion = True if len(hit_list) == 1: nick = hit_list[0] + after self.last_completion = False elif last_completion: for n in hit_list: if begin.lower() == n.lower(): nick = n+after # user DO want this completion (tabbed twice on it) self.last_completion = False if nick == '': while not end and len(nick) < len(hit_list[0]): nick = hit_list[0][:len(nick)+1] for hit in hit_list: if not hit.lower().startswith(nick.lower()): end = True break if end: nick = nick[:-1] x -= len(begin) self.text = self.text[:-len(begin)] self.text += nick self.key_end(False) def do_command(self, key, reset=True): if key in self.key_func: res = self.key_func[key]() if self.on_input: self.on_input(self.get_text()) return res if not key or len(key) > 1: return False # ignore non-handled keyboard shortcuts self.reset_completion() self.text = self.text[:self.pos+self.line_pos]+key+self.text[self.pos+self.line_pos:] (y, x) = self._win.getyx() if x == self.width-1: self.line_pos += 1 # wcwidth.wcswidth(key) else: self.pos += 1 # wcwidth.wcswidth(key) if reset: self.rewrite_text() if self.on_input: self.on_input(self.get_text()) return True def add_line_break(self): """ Add a (real) \n to the line """ self.do_command('\n') def get_text(self): """ Clear the input and return the text entered so far """ return self.text def rewrite_text(self): """ Refresh the line onscreen, from the pos and pos_line """ with g_lock: text = self.text.replace('\n', '|') self._win.erase() if self.color: self._win.attron(common.curses_color_pair(self.color)) displayed_text = text[self.line_pos:self.line_pos+self.width-1] self.addstr(displayed_text) if self.color: (y, x) = self._win.getyx() size = self.width-x self.addnstr(' '*size, size, common.curses_color_pair(self.color)) self.addstr(0, wcwidth.wcswidth(displayed_text[:self.pos]), '') if self.color: self._win.attroff(common.curses_color_pair(self.color)) self._refresh() def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) self.rewrite_text() def clear_text(self): self.text = '' self.pos = 0 self.line_pos = 0 self.rewrite_text() def key_enter(self): txt = self.get_text() self.clear_text() return txt class MessageInput(Input): """ The input featuring history and that is being used in Conversation, Muc and Private tabs Also letting the user enter colors or other text markups """ history = list() # The history is common to all MessageInput text_attributes = set(('b', 'o', 'u')) def __init__(self): Input.__init__(self) self.last_completion = None self.histo_pos = -1 self.key_func["KEY_UP"] = self.key_up self.key_func["M-A"] = self.key_up self.key_func["KEY_DOWN"] = self.key_down self.key_func["M-B"] = self.key_down self.key_func['^C'] = self.enter_attrib def key_up(self): """ Get the previous line in the history """ self.reset_completion() if self.histo_pos == -1 and self.get_text(): if not MessageInput.history or MessageInput.history[0] != self.get_text(): # add the message to history, we do not want to lose it MessageInput.history.insert(0, self.get_text()) self.histo_pos += 1 if self.histo_pos < len(MessageInput.history) - 1: self.histo_pos += 1 self.text = MessageInput.history[self.histo_pos] self.key_end() def enter_attrib(self): """ Read one more char (c) and add \x19c to the string """ attr_char = self.core.read_keyboard()[0] if attr_char in self.text_attributes or (attr_char in string.digits and int(attr_char) < 7): self.do_command('\x19', False) self.do_command(attr_char) def key_down(self): """ Get the next line in the history """ self.reset_completion() if self.histo_pos > 0: self.histo_pos -= 1 self.text = MessageInput.history[self.histo_pos] elif self.histo_pos <= 0 and self.get_text(): if not MessageInput.history or MessageInput.history[0] != self.get_text(): # add the message to history, we do not want to lose it MessageInput.history.insert(0, self.get_text()) self.text = '' self.histo_pos = -1 self.key_end() def key_enter(self): txt = self.get_text() if len(txt) != 0: if not MessageInput.history or MessageInput.history[0] != txt: # add the message to history, but avoid duplicates MessageInput.history.insert(0, txt) self.histo_pos = -1 self.clear_text() return txt def rewrite_text(self): """ Refresh the line onscreen, from the pos and pos_line, with colors """ with g_lock: text = self.text.replace('\n', '|') self._win.erase() if self.color: self._win.attron(common.curses_color_pair(self.color)) displayed_text = text[self.line_pos:self.line_pos+self.width-1] self._win.attrset(0) self.addstr_colored(displayed_text) self.addstr(0, wcwidth.wcswidth(displayed_text[:self.pos]), '') if self.color: self._win.attroff(common.curses_color_pair(self.color)) self._refresh() class CommandInput(Input): """ An input with an help message in the left, with three given callbacks: one when when successfully 'execute' the command and when we abort it. The last callback is optional and is called on any input key This input is used, for example, in the RosterTab when, to replace the HelpMessage when a command is started The on_input callback """ def __init__(self, help_message, on_abort, on_success, on_input=None): Input.__init__(self) self.on_abort = on_abort self.on_success = on_success self.on_input = on_input self.help_message = help_message self.key_func['^M'] = self.success self.key_func['^G'] = self.abort self.key_func['^C'] = self.abort def do_command(self, key): res = Input.do_command(self, key) if self.on_input: self.on_input(self.get_text()) return res def success(self): """ call the success callback, passing the text as argument """ self.on_input = None res = self.on_success(self.get_text()) return res def abort(self): """ Call the abort callback, passing the text as argument """ self.on_input = None return self.on_abort(self.get_text()) def rewrite_text(self): """ Rewrite the text just like a normal input, but with the instruction on the left """ with g_lock: self._win.erase() self.addstr(self.help_message, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) cursor_pos = self.pos + len(self.help_message) if len(self.help_message): self.addstr(' ') cursor_pos += 1 self.addstr(self.text[self.line_pos:self.line_pos+self.width-1]) self.addstr(0, cursor_pos, '') # WTF, this works but .move() doesn't… self._refresh() def on_delete(self): """ SERIOUSLY BIG WTF. I can do self.key_func.clear() but not del self.key_func because that would raise an AttributeError exception. WTF. """ self.on_abort = None self.on_success = None self.on_input = None self.key_func.clear() class VerticalSeparator(Win): """ Just a one-column window, with just a line in it, that is refreshed only on resize, but never on refresh, for efficiency """ def __init__(self): Win.__init__(self) def rewrite_line(self): with g_lock: self._win.vline(0, 0, curses.ACS_VLINE, self.height, common.curses_color_pair(theme.COLOR_VERTICAL_SEPARATOR)) self._refresh() def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) self.rewrite_line() class RosterWin(Win): color_show = {'xa':theme.COLOR_STATUS_XA, 'none':theme.COLOR_STATUS_ONLINE, '':theme.COLOR_STATUS_ONLINE, 'available':theme.COLOR_STATUS_ONLINE, 'dnd':theme.COLOR_STATUS_DND, 'away':theme.COLOR_STATUS_AWAY, 'chat':theme.COLOR_STATUS_CHAT, 'unavailable':theme.COLOR_STATUS_UNAVAILABLE } def __init__(self): Win.__init__(self) self.pos = 0 # cursor position in the contact list self.start_pos = 1 # position of the start of the display self.roster_len = 0 self.selected_row = None def move_cursor_down(self): """ Return True if we scrolled, False otherwise """ if self.pos < self.roster_len-1: self.pos += 1 else: return False if self.pos == self.start_pos-1 + self.height-1: self.scroll_down() return True def move_cursor_up(self): """ Return True if we scrolled, False otherwise """ if self.pos > 0: self.pos -= 1 else: return False if self.pos == self.start_pos-2: self.scroll_up() return True def scroll_down(self): self.start_pos += 8 def scroll_up(self): self.start_pos -= 8 def refresh(self, roster): """ We get the roster object """ log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self.roster_len = len(roster) while self.roster_len and self.pos >= self.roster_len: self.move_cursor_up() self._win.erase() self._win.move(0, 0) self.draw_roster_information(roster) y = 1 show_offline = config.get('roster_show_offline', 'false') == 'true' for group in roster.get_groups(): if not show_offline and group.get_nb_connected_contacts() == 0: continue # Ignore empty groups # This loop is really REALLY ugly :^) if y-1 == self.pos: self.selected_row = group if y >= self.start_pos: self.draw_group(y-self.start_pos+1, group, y-1==self.pos) y += 1 if group.folded: continue for contact in group.get_contacts(roster._contact_filter): if not show_offline and contact.get_nb_resources() == 0: continue if y-1 == self.pos: self.selected_row = contact if y-self.start_pos+1 == self.height: break if y >= self.start_pos: self.draw_contact_line(y-self.start_pos+1, contact, y-1==self.pos) y += 1 if not contact._folded: for resource in contact.get_resources(): if y-1 == self.pos: self.selected_row = resource if y-self.start_pos+1 == self.height: break if y >= self.start_pos: self.draw_resource_line(y-self.start_pos+1, resource, y-1==self.pos) y += 1 if y-self.start_pos+1 == self.height: break if self.start_pos > 1: self.draw_plus(1) if self.start_pos + self.height-2 < self.roster_len: self.draw_plus(self.height-1) self._refresh() def draw_plus(self, y): """ Draw the indicator that shows that the list is longer than what is displayed """ self.addstr(y, self.width-5, '++++', common.curses_color_pair(theme.COLOR_MORE_INDICATOR)) def draw_roster_information(self, roster): """ The header at the top """ self.addstr('Roster: %s/%s contacts' % (roster.get_nb_connected_contacts(), roster.get_contact_len())\ , common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.finish_line(theme.COLOR_INFORMATION_BAR) def draw_group(self, y, group, colored): """ Draw a groupname on a line """ if colored: self._win.attron(common.curses_color_pair(theme.COLOR_SELECTED_ROW)) if group.folded: self.addstr(y, 0, '[+] ') else: self.addstr(y, 0, '[-] ') contacts = " (%s/%s)" % (group.get_nb_connected_contacts(), len(group)) self.addstr(y, 4, group.name + contacts) if colored: self._win.attroff(common.curses_color_pair(theme.COLOR_SELECTED_ROW)) self.finish_line() def draw_contact_line(self, y, contact, colored): """ Draw on a line all informations about one contact. This is basically the highest priority resource's informations Use 'color' to draw the jid/display_name to show what is the currently selected contact in the list """ resource = contact.get_highest_priority_resource() if not resource: # There's no online resource presence = 'unavailable' folder = ' ' nb = '' else: presence = resource.get_presence() folder = '[+]' if contact._folded else '[-]' nb = ' (%s)' % (contact.get_nb_resources(),) color = RosterWin.color_show[presence] if contact.get_name(): display_name = '%s (%s)%s' % (contact.get_name(), contact.get_bare_jid(), nb,) else: display_name = '%s%s' % (contact.get_bare_jid(), nb,) self.addstr(y, 0, ' ') self.addstr(" ", common.curses_color_pair(color)) if resource: self.addstr(' [+]' if contact._folded else ' [-]') self.addstr(' ') if colored: self.addstr(display_name, common.curses_color_pair(theme.COLOR_SELECTED_ROW)) else: self.addstr(display_name) if contact.get_ask() == 'asked': self.addstr('?', common.curses_color_pair(theme.COLOR_HIGHLIGHT_NICK)) self.finish_line() def draw_resource_line(self, y, resource, colored): """ Draw a specific resource line """ color = RosterWin.color_show[resource.get_presence()] self.addstr(y, 4, " ", common.curses_color_pair(color)) if colored: self.addstr(y, 6, resource.get_jid().full, common.curses_color_pair(theme.COLOR_SELECTED_ROW)) else: self.addstr(y, 6, resource.get_jid().full) self.finish_line() def get_selected_row(self): return self.selected_row class ContactInfoWin(Win): def __init__(self): Win.__init__(self) def draw_contact_info(self, contact): """ draw the contact information """ if contact: jid = contact.get_bare_jid() else: jid = jid or resource.get_jid().full resource = contact.get_highest_priority_resource() if resource: presence = resource.get_presence() else: presence = 'unavailable' self.addstr(0, 0, '%s (%s)'%(jid, presence,), common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.finish_line(theme.COLOR_INFORMATION_BAR) self.addstr(1, 0, 'Subscription: %s' % (contact.get_subscription(),)) if contact.get_ask(): if contact.get_ask() == 'asked': self.addstr(' Ask: %s' % (contact.get_ask(),), common.curses_color_pair(theme.COLOR_HIGHLIGHT_NICK)) else: self.addstr(' Ask: %s' % (contact.get_ask(),)) self.finish_line() def draw_group_info(self, group): """ draw the group information """ self.addstr(0, 0, group.name, common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) self.finish_line(theme.COLOR_INFORMATION_BAR) def refresh(self, selected_row): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() if isinstance(selected_row, RosterGroup): self.draw_group_info(selected_row) elif isinstance(selected_row, Contact): self.draw_contact_info(selected_row) # elif isinstance(selected_row, Resource): # self.draw_contact_info(None, selected_row) self._refresh() class ListWin(Win): """ A list (with no depth, so not for the roster) that can be scrolled up and down, with one selected line at a time """ def __init__(self, columns, with_headers=True): Win.__init__(self) self._columns = columns # a tuple with the name of the columns self._columns_sizes = {} # a dict {'column_name': size} self.sorted_by = (None, None) # for example: ('name', '↑') self.lines = [] # a list of dicts self._selected_row = 0 self._starting_pos = 0 # The column number from which we start the refresh def empty(self): """ emtpy the list and reset some important values as well """ self.lines = [] self._selected_row = 0 self._starting_pos = 0 def resize_columns(self, dic): """ Resize the width of the columns """ self._columns_sizes = dic def sort_by_column(self, col_name, asc=True): """ Sort the list by the given column, ascendant or descendant """ pass # TODO def add_lines(self, lines): """ Append some lines at the end of the list """ if not lines: return self.lines += lines self.refresh() curses.doupdate() def get_selected_row(self): """ Return the tuple representing the selected row """ if self._selected_row is not None and self.lines: return self.lines[self._selected_row] return None def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() lines = self.lines[self._starting_pos:self._starting_pos+self.height] for y, line in enumerate(lines): x = 0 for col in self._columns: try: txt = line[col] or '' except (KeyError): txt = '' size = self._columns_sizes[col] txt += ' ' * (size-len(txt)) if not txt: continue if line is self.lines[self._selected_row]: self.addstr(y, x, txt[:size], common.curses_color_pair(theme.COLOR_INFORMATION_BAR)) else: self.addstr(y, x, txt[:size]) x += size self._refresh() def move_cursor_down(self): """ Move the cursor Down """ if not self.lines: return if self._selected_row < len(self.lines) - 1: self._selected_row += 1 while self._selected_row >= self._starting_pos + self.height: self._starting_pos += self.height // 2 if self._starting_pos < 0: self._starting_pos = 0 return True def move_cursor_up(self): """ Move the cursor Up """ if not self.lines: return if self._selected_row > 0: self._selected_row -= 1 while self._selected_row < self._starting_pos: self._starting_pos -= self.height // 2 return True class ColumnHeaderWin(Win): """ A class displaying the column's names """ def __init__(self, columns): Win.__init__(self) self._columns = columns self._columns_sizes = {} def resize_columns(self, dic): self._columns_sizes = dic def get_columns(self): return self._columns def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() x = 0 for col in self._columns: txt = col size = self._columns_sizes[col] txt += ' ' * (size-len(txt)) self.addstr(0, x, txt, common.curses_color_pair(theme.COLOR_COLUMN_HEADER)) x += size self._refresh() class SimpleTextWin(Win): def __init__(self, text): Win.__init__(self) self._text = text self.built_lines = [] def rebuild_text(self): """ Transform the text in lines than can then be displayed without any calculation or anything at refresh() time It is basically called on each resize """ self.built_lines = [] for line in self._text.split('\n'): while len(line) >= self.width: limit = line[:self.width].rfind(' ') if limit <= 0: limit = self.width self.built_lines.append(line[:limit]) line = line[limit:] self.built_lines.append(line) def refresh(self): log.debug('Refresh: %s'%self.__class__.__name__) with g_lock: self._win.erase() for y, line in enumerate(self.built_lines): self.addstr_colored(line, y, 0) self._refresh()