# Copyright 2010-2011 Le Coz Florent # # This file is part of Poezio. # # Poezio is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, version 3 of the License. # # Poezio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Poezio. If not, see . """ a Tab object is a way to organize various Windows (see windows.py) around the screen at once. A tab is then composed of multiple Buffer. Each Tab object has different refresh() and resize() methods, defining how its Windows are displayed, resized, etc """ MIN_WIDTH = 50 MIN_HEIGHT = 16 import logging log = logging.getLogger(__name__) from gettext import gettext as _ import windows import theme import curses import difflib import text_buffer import string import common import core import singleton import multiuserchat as muc from sleekxmpp.xmlstream.stanzabase import JID from config import config from roster import RosterGroup, roster from contact import Contact, Resource from user import User from logger import logger SHOW_NAME = { 'dnd': _('busy'), 'away': _('away'), 'xa': _('not available'), 'chat': _('chatty'), '': _('available') } class Tab(object): number = 0 tab_core = None def __init__(self): self.input = None self._color_state = theme.COLOR_TAB_NORMAL self.need_resize = False self.nb = Tab.number Tab.number += 1 self.visible = True self.need_resize = False self.key_func = {} # each tab should add their keys in there # and use them in on_input self.commands = {} # and their own commands @property def core(self): if not Tab.tab_core: Tab.tab_core = singleton.Singleton(core.Core) return Tab.tab_core @property def info_win(self): return self.core.information_win @staticmethod def resize(scr): Tab.size = (Tab.height, Tab.width) = scr.getmaxyx() def complete_commands(self, the_input): """ Does command completion on the specified input for both global and tab-specific commands. This should be called from the completion method (on tab, for example), passing the input where completion is to be made. It can completion the command name itself or an argument of the command. Returns True if a completion was made, False else. """ txt = the_input.get_text() # check if this is a command if txt.startswith('/') and not txt.startswith('//'): # check if we are in the middle of the command name if len(txt.split()) > 1 or\ (txt.endswith(' ') and not the_input.last_completion): command_name = txt.split()[0][1:] if command_name in self.core.commands: command = self.core.commands[command_name] elif command_name in self.commands: command = self.commands[command_name] else: # Unknown command, cannot complete return False if command[2] is None: return False # There's no completion function else: return command[2](the_input) else: # complete the command's name words = ['/%s'%(name) for name in list(self.core.commands.keys())] +\ ['/%s'% (name) for name in list(self.commands.keys())] the_input.auto_completion(words, '') return True return False def execute_command(self, provided_text): """ Execute the command in the input and return False if the input didn't contain a command """ txt = provided_text or self.input.key_enter() if txt.startswith('/') and not txt.startswith('//') and\ not txt.startswith('/me '): command = txt.strip().split()[0][1:] arg = txt[2+len(command):] # jump the '/' and the ' ' if command in self.core.commands: # check global commands self.core.commands[command][0](arg) elif command in self.commands: # check tab-specific commands self.commands[command][0](arg) else: self.core.information(_("Unknown command (%s)") % (command), _('Error')) return True else: return False def refresh(self): """ Called on each screen refresh (when something has changed) """ raise NotImplementedError def get_color_state(self): """ returns the color that should be used in the GlobalInfoBar """ return self._color_state def set_color_state(self, color): """ set the color state """ pass def get_name(self): """ get the name of the tab """ return self.__class__.__name__ def get_text_window(self): """ Returns the principal TextWin window, if there's one """ return None def on_input(self, key): pass def on_lose_focus(self): """ called when this tab loses the focus. """ self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): """ called when this tab gains the focus. """ self._color_state = theme.COLOR_TAB_CURRENT def add_message(self): """ Adds a message in the tab. If the tab cannot add a message in itself (for example FormTab, where text is not intented to be appened), it returns False. If the tab can, it returns True """ return False def on_scroll_down(self): """ Defines what happens when we scrol down """ pass def on_scroll_up(self): """ Defines what happens when we scrol down """ pass def on_info_win_size_changed(self): """ Called when the window with the informations is resized """ pass def just_before_refresh(self): """ Method called just before the screen refresh. Particularly useful to move the cursor at the correct position. """ pass def on_close(self): """ Called when the tab is to be closed """ if self.input: self.input.on_delete() def __del__(self): log.debug('------ Closing tab %s' % self.__class__.__name__) class ChatTab(Tab): """ A tab containing a chat of any type. Just use this class instead of Tab if the tab needs a recent-words completion Also, ^M is already bound to on_enter And also, add the /say command """ def __init__(self, room): Tab.__init__(self) self._room = room self.remote_wants_chatstates = None # change this to True or False when # we know that the remote user wants chatstates, or not. # None means we don’t know yet, and we send only "active" chatstates self.chatstate = None # can be "active", "composing", "paused", "gone", "inactive" self.key_func['M-/'] = self.last_words_completion self.key_func['^M'] = self.on_enter self.commands['say'] = (self.command_say, _("""Usage: /say \nSay: Just send the message. Useful if you want your message to begin with a '/'"""), None) def last_words_completion(self): """ Complete the input with words recently said """ # build the list of the recent words char_we_dont_want = string.punctuation+' ' words = list() for msg in self._room.messages[:-40:-1]: if not msg: continue txt = msg.txt for char in char_we_dont_want: txt = txt.replace(char, ' ') for word in txt.split(): if len(word) >= 4 and word not in words: words.append(word) self.input.auto_completion(words, ' ') def on_enter(self): txt = self.input.key_enter() if not self.execute_command(txt): if txt.startswith('//'): txt = txt[1:] self.command_say(txt) def send_chat_state(self, state): """ Send an empty chatstate message """ msg = self.core.xmpp.make_message(self.get_name()) msg['type'] = self.message_type msg['chat_state'] = state msg.send() def send_composing_chat_state(self, empty_before, empty_after): """ Send the "active" or "composing" chatstate, depending on the the current status of the input """ if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates: if not empty_before and empty_after: self.send_chat_state("active") elif empty_before and not empty_after: self.send_chat_state("composing") def command_say(self, line): raise NotImplementedError class InfoTab(ChatTab): """ The information tab, used to display global informations when using a anonymous account """ def __init__(self): Tab.__init__(self) self.tab_win = windows.GlobalInfoBar() self.input = windows.Input() self.name = "Info" self.color_state = theme.COLOR_TAB_NORMAL self.key_func['^M'] = self.on_enter self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion self.resize() def resize(self): if not self.visible: return self.tab_win.resize(1, self.width, self.height-2, 0) self.info_win.resize(self.height-2, self.width, 0, 0) self.input.resize(1, self.width, self.height-1, 0) def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.info_win.refresh(self.core.informations) self.tab_win.refresh() self.input.refresh() def completion(self): self.complete_commands(self.input) def get_name(self): return self.name def get_color_state(self): return self.color_state def set_color_state(self, color): return def on_input(self, key): if key in self.key_func: self.key_func[key]() return False self.input.do_command(key) return False def on_enter(self): self.execute_command(self.input.key_enter()) def on_lose_focus(self): self.color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self.color_state = theme.COLOR_TAB_CURRENT curses.curs_set(1) def on_scroll_up(self): pass def on_scroll_down(self): pass def on_info_win_size_changed(self): return def just_before_refresh(self): return class MucTab(ChatTab): """ The tab containing a multi-user-chat room. It contains an userlist, an input, a topic, an information and a chat zone """ message_type = 'groupchat' def __init__(self, room): ChatTab.__init__(self, room) self.remote_wants_chatstates = True # We send active, composing and paused states to the MUC because # the chatstate may or may not be filtered by the MUC, # that’s not our problem. self.topic_win = windows.Topic() self.text_win = windows.TextWin() room.add_window(self.text_win) self.v_separator = windows.VerticalSeparator() self.user_win = windows.UserList() self.info_header = windows.MucInfoWin() self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() self.ignores = [] # set of Users # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion self.key_func['M-u'] = self.scroll_user_list_down self.key_func['M-y'] = self.scroll_user_list_up # commands self.commands['ignore'] = (self.command_ignore, _("Usage: /ignore \nIgnore: Ignore a specified nickname."), None) self.commands['unignore'] = (self.command_unignore, _("Usage: /unignore \nUnignore: Remove the specified nickname from the ignore list."), self.completion_unignore) self.commands['kick'] = (self.command_kick, _("Usage: /kick [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason."), None) self.commands['topic'] = (self.command_topic, _("Usage: /topic \nTopic: Change the subject of the room"), self.completion_topic) self.commands['query'] = (self.command_query, _('Usage: /query [message]\nQuery: Open a private conversation with . This nick has to be present in the room you\'re currently in. If you specified a message after the nickname, it will immediately be sent to this user'), None) self.commands['part'] = (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message."), None) self.commands['nick'] = (self.command_nick, _("Usage: /nick \nNick: Change your nickname in the current room"), None) self.commands['recolor'] = (self.command_recolor, _('Usage: /recolor\nRecolor: Re-assign a color to all participants of the current room, based on the last time they talked. Use this if the participants currently talking have too many identical colors.'), None) self.commands['cycle'] = (self.command_cycle, _('Usage: /cycle [message]\nCycle: Leaves the current room and rejoin it immediately'), None) self.commands['info'] = (self.command_info, _('Usage: /info \nInfo: Display some information about the user in the MUC: his/here role, affiliation, status and status message.'), None) self.commands['configure'] = (self.command_configure, _('Usage: /configure\nConfigure: Configure the current room, through a form.'), None) self.resize() def scroll_user_list_up(self): self.user_win.scroll_up() self.core.refresh_window() def scroll_user_list_down(self): self.user_win.scroll_down() self.core.refresh_window() def command_info(self, arg): args = common.shell_split(arg) if len(args) != 1: return self.core.information("Info command takes only 1 argument") user = self.get_room().get_user_by_name(args[0]) if not user: return self.core.information("Unknown user: %s" % args[0]) self.get_room().add_message("%s%s: show: %s, affiliation: %s, role: %s\n%s"% (args[0], ' (%s)'%user.jid if user.jid else '', user.show or 'Available', user.role or 'None', user.affiliation or 'None', user.status)) self.core.refresh_window() def command_configure(self, arg): form = self.core.xmpp.plugin['xep_0045'].getRoomForm(self.get_name()) if not form: return self.core.open_new_form(form, self.cancel_config, self.send_config) def cancel_config(self, form): """ The user do not want to send his/her config, send an iq cancel """ self.core.xmpp.plugin['xep_0045'].cancelConfig(self.get_name()) self.core.close_tab() def send_config(self, form): """ The user sends his/her config to the server """ self.core.xmpp.plugin['xep_0045'].configureRoom(self.get_name(), form) self.core.close_tab() def command_cycle(self, arg): if self.get_room().joined: muc.leave_groupchat(self.core.xmpp, self.get_name(), self.get_room().own_nick, arg) self.get_room().joined = False self.core.command_join('/', "0") def command_recolor(self, arg): """ Re-assign color to the participants of the room """ room = self.get_room() i = 0 compare_users = lambda x: x.last_talked users = list(room.users) # search our own user, to remove it from the room for user in users: if user.nick == room.own_nick: users.remove(user) nb_color = len(theme.LIST_COLOR_NICKNAMES) for user in sorted(users, key=compare_users, reverse=True): user.color = theme.LIST_COLOR_NICKNAMES[i % nb_color] i += 1 self.text_win.rebuild_everything(self.get_room()) self.core.refresh_window() def command_nick(self, arg): """ /nick """ args = common.shell_split(arg) if len(args) != 1: return nick = args[0] room = self.get_room() if not room.joined: return muc.change_nick(self.core.xmpp, room.name, nick) def command_part(self, arg): """ /part [msg] """ args = arg.split() room = self.get_room() if len(args): msg = ' '.join(args) else: msg = None if self.get_room().joined: muc.leave_groupchat(self.core.xmpp, room.name, room.own_nick, arg) self.core.close_tab() def command_query(self, arg): """ /query [message] """ args = common.shell_split(arg) if len(args) < 1: return nick = args[0] room = self.get_room() r = None for user in room.users: if user.nick == nick: r = self.core.open_private_window(room.name, user.nick) if r and len(args) > 1: msg = arg[len(nick)+1:] muc.send_private_message(self.core.xmpp, r.name, msg) self.core.add_message_to_text_buffer(r, msg, None, r.own_nick) def command_topic(self, arg): """ /topic [new topic] """ if not arg.strip(): self.core.add_message_to_text_buffer(self.get_room(), _("The subject of the room is: %s") % self.get_room().topic) return subject = arg muc.change_subject(self.core.xmpp, self.get_room().name, subject) def completion_topic(self, the_input): current_topic = self.get_room().topic return the_input.auto_completion([current_topic], ' ') def command_kick(self, arg): """ /kick [reason] """ args = common.shell_split(arg) if len(args) < 1: self.core.command_help('kick') return nick = args[0] if len(args) >= 2: reason = ' '.join(args[1:]) else: reason = '' if not self.get_room().joined: return res = muc.eject_user(self.core.xmpp, self.get_name(), nick, reason) if res['type'] == 'error': self.core.room_error(res, self.get_name()) def command_say(self, line): msg = self.core.xmpp.make_message(self.get_name()) msg['type'] = 'groupchat' msg['body'] = line msg['xhtml_im'] = "

coucou

" if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False: msg['chat_state'] = 'active' msg.send() def command_ignore(self, arg): """ /ignore """ args = common.shell_split(arg) if len(args) != 1: self.core.command_help('ignore') return nick = args[0] user = self._room.get_user_by_name(nick) if not user: self.core.information(_('%s is not in the room') % nick) elif user in self.ignores: self.core.information(_('%s is already ignored') % nick) else: self.ignores.append(user) self.core.information(_("%s is now ignored") % nick, 'info') def command_unignore(self, arg): """ /unignore """ args = common.shell_split(arg) if len(args) != 1: self.core.command_help('unignore') return nick = args[0] user = self._room.get_user_by_name(nick) if not user: self.core.information(_('%s is not in the room') % nick) elif user not in self.ignores: self.core.information(_('%s is not ignored') % nick) else: self.ignores.remove(user) self.core.information(_('%s is now unignored') % nick) def completion_unignore(self, the_input): return the_input.auto_completion([user.nick for user in self.ignores], ' ') def resize(self): """ Resize the whole window. i.e. all its sub-windows """ text_width = (self.width//10)*9 self.topic_win.resize(1, self.width, 0, 0) self.v_separator.resize(self.height-3, 1, 1, 9*(self.width//10)) self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0) self.text_win.rebuild_everything(self._room) self.user_win.resize(self.height-3-self.core.information_win_size-1, self.width-text_width-1, 1, text_width+1) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) self.tab_win.resize(1, self.width, self.height-2, 0) self.input.resize(1, self.width, self.height-1, 0) def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.topic_win.refresh(self._room.topic) self.text_win.refresh(self._room) self.v_separator.refresh() self.user_win.refresh(self._room.users) self.info_header.refresh(self._room, self.text_win) self.tab_win.refresh() self.info_win.refresh(self.core.informations) self.input.refresh() def on_input(self, key): if key in self.key_func: self.key_func[key]() return False empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.input.do_command(key) empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.send_composing_chat_state(empty_before, empty_after) return False def completion(self): """ Called when Tab is pressed, complete the nickname in the input """ if self.complete_commands(self.input): return # If we are not completing a command or a command's argument, complete a nick compare_users = lambda x: x.last_talked word_list = [user.nick for user in sorted(self._room.users, key=compare_users, reverse=True)\ if user.nick != self._room.own_nick] after = config.get('after_completion', ',')+" " if ' ' not in self.input.get_text() or (self.input.last_completion and\ self.input.get_text()[:-len(after)] == self.input.last_completion): add_after = after else: add_after = ' ' self.input.auto_completion(word_list, add_after) def get_color_state(self): return self._room.color_state def set_color_state(self, color): self._room.set_color_state(color) def get_name(self): return self._room.name def get_text_window(self): return self.text_win def get_room(self): return self._room def on_lose_focus(self): self._room.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('inactive') def on_gain_focus(self): self._room.set_color_state(theme.COLOR_TAB_CURRENT) if self.text_win.built_lines and self.text_win.built_lines[-1] is None: self.text_win.remove_line_separator() curses.curs_set(1) if self.get_room().joined and config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('active') def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): if self.core.information_win_size >= self.height-3: return text_width = (self.width//10)*9 self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) self.user_win.resize(self.height-3-self.core.information_win_size-1, self.width-text_width-1, 1, text_width+1) def just_before_refresh(self): return def handle_presence(self, presence): from_nick = presence['from'].resource from_room = presence['from'].bare code = presence.find('{jabber:client}status') status_codes = set([s.attrib['code'] for s in presence.findall('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}status')]) # Check if it's not an error presence. if presence['type'] == 'error': return self.core.room_error(presence, from_room) msg = None affiliation = presence['muc']['affiliation'] show = presence['show'] status = presence['status'] role = presence['muc']['role'] jid = presence['muc']['jid'] typ = presence['type'] room = self.get_room() if not room.joined: # user in the room BEFORE us. # ignore redondant presence message, see bug #1509 if from_nick not in [user.nick for user in room.users]: new_user = User(from_nick, affiliation, show, status, role, jid) room.users.append(new_user) if from_nick == room.own_nick: room.joined = True new_user.color = theme.COLOR_OWN_NICK room.add_message(_("\x195Your nickname is \x193%s") % (from_nick)) if '170' in status_codes: room.add_message('\x191Warning: \x195this room is publicly logged') else: change_nick = '303' in status_codes kick = '307' in status_codes and typ == 'unavailable' ban = '301' in status_codes and typ == 'unavailable' user = room.get_user_by_name(from_nick) # New user if not user: self.on_user_join(room, from_nick, affiliation, show, status, role, jid) # nick change elif change_nick: self.on_user_nick_change(room, presence, user, from_nick, from_room) elif ban: self.on_user_banned(room, presence, user, from_nick) # kick elif kick: self.on_user_kicked(room, presence, user, from_nick) # user quit elif typ == 'unavailable': self.on_user_leave_groupchat(room, user, jid, status, from_nick, from_room) # status change else: self.on_user_change_status(room, user, from_nick, from_room, affiliation, role, show, status) self.core.refresh_window() self.core.doupdate() def on_user_join(self, room, from_nick, affiliation, show, status, role, jid): """ When a new user joins the groupchat """ room.users.append(User(from_nick, affiliation, show, status, role, jid)) hide_exit_join = config.get('hide_exit_join', -1) if hide_exit_join != 0: if not jid.full: room.add_message('\x194%(spec)s \x193%(nick)s\x195 joined the room' % {'nick':from_nick, 'spec':theme.CHAR_JOIN}) else: room.add_message('\x194%(spec)s \x193%(nick)s \x195(\x194%(jid)s\x195) joined the room' % {'spec':theme.CHAR_JOIN, 'nick':from_nick, 'jid':jid.full}) def on_user_nick_change(self, room, presence, user, from_nick, from_room): new_nick = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item').attrib['nick'] if user.nick == room.own_nick: room.own_nick = new_nick # also change our nick in all private discussion of this room for _tab in self.core.tabs: if isinstance(_tab, PrivateTab) and JID(_tab.get_name()).bare == room.name: _tab.get_room().own_nick = new_nick user.change_nick(new_nick) room.add_message('\x193%(old)s\x195 is now known as \x193%(new)s' % {'old':from_nick, 'new':new_nick}) # rename the private tabs if needed self.core.rename_private_tabs(room.name, from_nick, new_nick) def on_user_banned(self, room, presence, user, from_nick): """ When someone is banned from a muc """ room.users.remove(user) by = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}actor') reason = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}reason') by = by.attrib['jid'] if by is not None else None if from_nick == room.own_nick: # we are banned room.disconnect() if by: kick_msg = _('\x191%(spec)s \x193You\x195 have been banned by \x194%(by)s') % {'spec': theme.CHAR_KICK, 'by':by} else: kick_msg = _('\x191%(spec)s \x193You\x195 have been banned.') % {'spec':theme.CHAR_KICK} else: if by: kick_msg = _('\x191%(spec)s \x193%(nick)s\x195 has been banned by \x194%(by)s') % {'spec':theme.CHAR_KICK, 'nick':from_nick, 'by':by} else: kick_msg = _('\x191%(spec)s \x193%(nick)s \x195has been banned') % {'spec':theme.CHAR_KICK, 'nick':from_nick.replace('"', '\\"')} if reason is not None and reason.text: kick_msg += _(' Reason: %(\x196reason\x195)s') % {'reason': reason.text} room.add_message(kick_msg) def on_user_kicked(self, room, presence, user, from_nick): """ When someone is kicked from a muc """ room.users.remove(user) by = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}actor') reason = presence.find('{http://jabber.org/protocol/muc#user}x/{http://jabber.org/protocol/muc#user}item/{http://jabber.org/protocol/muc#user}reason') by = by.attrib['jid'] if by is not None else None if from_nick == room.own_nick: # we are kicked room.disconnect() if by: kick_msg = _('\x191%(spec)s \x193You\x195 have been kicked by \x193%(by)s') % {'spec': theme.CHAR_KICK, 'by':by} else: kick_msg = _('\x191%(spec)s \x193You\x195 have been kicked.') % {'spec':theme.CHAR_KICK} # try to auto-rejoin if config.get('autorejoin', 'false') == 'true': muc.join_groupchat(self.core.xmpp, room.name, room.own_nick) else: if by: kick_msg = _('\x191%(spec)s \x193%(nick)s\x195 has been kicked by \x193%(by)s') % {'spec':theme.CHAR_KICK.replace('"', '\\"'), 'nick':from_nick.replace('"', '\\"'), 'by':by.replace('"', '\\"')} else: kick_msg = _('\x191%(spec)s \x193%(nick)s\x195 has been kicked') % {'spec':theme.CHAR_KICK, 'nick':from_nick.replace('"', '\\"')} if reason is not None and reason.text: kick_msg += _(' Reason: \x196(%reason)s') % {'reason': reason.text} room.add_message(kick_msg) def on_user_leave_groupchat(self, room, user, jid, status, from_nick, from_room): """ When an user leaves a groupchat """ room.users.remove(user) if room.own_nick == user.nick: # We are now out of the room. Happens with some buggy (? not sure) servers room.disconnect() hide_exit_join = config.get('hide_exit_join', -1) if config.get('hide_exit_join', -1) >= -1 else -1 if hide_exit_join == -1 or user.has_talked_since(hide_exit_join): if not jid.full: leave_msg = _('\x191%(spec)s \x193%(nick)s\x195 has left the room') % {'nick':from_nick, 'spec':theme.CHAR_QUIT} else: leave_msg = _('\x191%(spec)s \x193%(nick)s\x195 (\x194%(jid)s\x195) has left the room') % {'spec':theme.CHAR_QUIT, 'nick':from_nick, 'jid':jid.full} if status: leave_msg += ' (%s)' % status room.add_message(leave_msg) self.core.on_user_left_private_conversation(from_room, from_nick, status) def on_user_change_status(self, room, user, from_nick, from_room, affiliation, role, show, status): """ When an user changes her status """ # build the message display_message = False # flag to know if something significant enough # to be displayed has changed msg = _('\x193%s\x195 changed: ')% from_nick.replace('"', '\\"') if affiliation != user.affiliation: msg += _('affiliation: %s, ') % affiliation display_message = True if role != user.role: msg += _('role: %s, ') % role display_message = True if show != user.show and show in SHOW_NAME: msg += _('show: %s, ') % SHOW_NAME[show] display_message = True if status and status != user.status: msg += _('status: %s, ') % status display_message = True if not display_message: return msg = msg[:-2] # remove the last ", " hide_status_change = config.get('hide_status_change', -1) if config.get('hide_status_change', -1) >= -1 else -1 if (hide_status_change == -1 or \ user.has_talked_since(hide_status_change) or\ user.nick == room.own_nick)\ and\ (affiliation != user.affiliation or\ role != user.role or\ show != user.show or\ status != user.status): # display the message in the room room.add_message(msg) self.core.on_user_changed_status_in_private('%s/%s' % (from_room, from_nick), msg) # finally, effectively change the user status user.update(affiliation, show, status, role) class PrivateTab(ChatTab): """ The tab containg a private conversation (someone from a MUC) """ message_type = 'chat' def __init__(self, room): ChatTab.__init__(self, room) self.text_win = windows.TextWin() room.add_window(self.text_win) self.info_header = windows.PrivateInfoWin() self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion # commands self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None) self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None) self.resize() def completion(self): self.complete_commands(self.input) def command_say(self, line): msg = self.core.xmpp.make_message(self.get_name()) msg['type'] = 'chat' msg['body'] = line if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False: msg['chat_state'] = 'active' msg.send() self.core.add_message_to_text_buffer(self.get_room(), line, None, self.core.own_nick) logger.log_message(JID(self.get_name()).bare, self.core.own_nick, line) def command_unquery(self, arg): """ /unquery """ self.core.close_tab() def resize(self): if not self.visible: return if self.core.information_win_size >= self.height-3: return self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0) self.text_win.rebuild_everything(self._room) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) self.tab_win.resize(1, self.width, self.height-2, 0) self.input.resize(1, self.width, self.height-1, 0) def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.text_win.refresh(self._room) self.info_header.refresh(self._room, self.text_win, self.chatstate) self.info_win.refresh(self.core.informations) self.tab_win.refresh() self.input.refresh() def get_color_state(self): if self._room.color_state == theme.COLOR_TAB_NORMAL or\ self._room.color_state == theme.COLOR_TAB_CURRENT: return self._room.color_state return theme.COLOR_TAB_PRIVATE def set_color_state(self, color): self._room.color_state = color def get_name(self): return self._room.name def on_input(self, key): if key in self.key_func: self.key_func[key]() return False empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.input.do_command(key) empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.send_composing_chat_state(empty_before, empty_after) return False def on_lose_focus(self): self._room.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() if self.get_room().joined and config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('inactive') def on_gain_focus(self): self._room.set_color_state(theme.COLOR_TAB_CURRENT) curses.curs_set(1) if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('active') def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): if self.core.information_win_size >= self.height-3: return self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) def get_room(self): return self._room def get_text_window(self): return self.text_win def just_before_refresh(self): return def rename_user(self, old_nick, new_nick): """ The user changed her nick in the corresponding muc: update the tab’s name and display a message. """ self.get_room().add_message(_('"[%(old_nick)s]" is now known as "[%(new_nick)s]"') % {'old_nick':old_nick.replace('"', '\\"'), 'new_nick':new_nick.replace('"', '\\"')}) new_jid = JID(self.get_room().name).bare+'/'+new_nick self.get_room().name = new_jid def user_left(self, status_message, from_nick): """ The user left the associated MUC """ if not status_message: self.get_room().add_message(_('%(spec)s "[%(nick)s]" has left the room') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_QUIT.replace('"', '\\"')}) else: self.get_room().add_message(_('%(spec)s "[%(nick)s]" has left the room "(%(status)s)"') % {'nick':from_nick.replace('"', '\\"'), 'spec':theme.CHAR_QUIT, 'status': status_message.replace('"', '\\"')}) class RosterInfoTab(Tab): """ A tab, splitted in two, containing the roster and infos """ def __init__(self): Tab.__init__(self) self.name = "Roster" self.v_separator = windows.VerticalSeparator() self.tab_win = windows.GlobalInfoBar() self.information_win = windows.TextWin() self.core.information_buffer.add_window(self.information_win) self.roster_win = windows.RosterWin() self.contact_info_win = windows.ContactInfoWin() self.default_help_message = windows.HelpText("Enter commands with “/”. “o”: toggle offline show") self.input = self.default_help_message self.set_color_state(theme.COLOR_TAB_NORMAL) self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion self.key_func[' '] = self.on_space self.key_func["/"] = self.on_slash self.key_func["KEY_UP"] = self.move_cursor_up self.key_func["KEY_DOWN"] = self.move_cursor_down self.key_func["M-u"] = self.move_cursor_to_next_group self.key_func["M-y"] = self.move_cursor_to_prev_group self.key_func["M-[1;5B"] = self.move_cursor_to_next_group self.key_func["M-[1;5A"] = self.move_cursor_to_prev_group self.key_func["o"] = self.toggle_offline_show self.key_func["s"] = self.start_search self.key_func["S"] = self.start_search_slow self.commands['deny'] = (self.command_deny, _("Usage: /deny [jid]\nDeny: Use this command to remove and deny your presence to the provided JID (or the selected contact in your roster), who is asking you to be in his/here roster"), self.completion_deny) self.commands['accept'] = (self.command_accept, _("Usage: /accept [jid]\nAccept: Use this command to authorize the provided JID (or the selected contact in your roster), to see your presence, and to ask to subscribe to it (mutual presence subscription)."), self.completion_deny) self.commands['add'] = (self.command_add, _("Usage: /add \Add: Use this command to add the specified JID to your roster. The reverse authorization will automatically be accepted if the remote JID accepts your subscription, leading to a mutual presence subscription."), None) self.commands['remove'] = (self.command_remove, _("Usage: /remove [jid]\Remove: Use this command to remove the specified JID from your roster. This wil unsubscribe you from its presence, cancel its subscription to yours, and remove the item from your roster"), self.completion_remove) self.resize() def resize(self): if not self.visible: return roster_width = self.width//2 info_width = self.width-roster_width-1 self.v_separator.resize(self.height-2, 1, 0, roster_width) self.tab_win.resize(1, self.width, self.height-2, 0) self.information_win.resize(self.height-2-4, info_width, 0, roster_width+1, self.core.information_buffer) self.roster_win.resize(self.height-2, roster_width, 0, 0) self.contact_info_win.resize(4, info_width, self.height-2-4, roster_width+1) self.input.resize(1, self.width, self.height-1, 0) def completion(self): # Check if we are entering a command (with the '/' key) if isinstance(self.input, windows.CommandInput) and\ not self.input.help_message: self.complete_commands(self.input) def command_deny(self, args): """ Denies a JID from our roster """ args = args.split() if not args: item = self.roster_win.selected_row if isinstance(item, Contact) and item.get_ask() == 'asked': jid = item.get_bare_jid() else: self.core.information('No subscription to deny') return else: jid = JID(args[0]).bare self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribed') if self.core.xmpp.update_roster(jid, subscription='remove'): roster.remove_contact(jid) def command_add(self, args): """ Add the specified JID to the roster, and set automatically accept the reverse subscription """ jid = JID(args.strip()).bare if not jid: return self.core.xmpp.sendPresence(pto=jid, ptype='subscribe') def command_remove(self, args): """ Remove the specified JID from the roster. i.e. : unsubscribe from its presence, and cancel its subscription to our. """ if args.strip(): jid = JID(args.strip()).bare else: item = self.roster_win.selected_row if isinstance(item, Contact): jid = item.get_bare_jid() else: self.core.information('No roster item to remove') return self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribe') self.core.xmpp.sendPresence(pto=jid, ptype='unsubscribed') self.core.xmpp.del_roster_item(jid=jid) def completion_remove(self, the_input): """ From with any JID presence in the roster """ jids = [contact.get_bare_jid() for contact in roster.get_contacts()] return the_input.auto_completion(jids, '') def completion_deny(self, the_input): """ Complete the first argument from the list of the contact with ask=='subscribe' """ jids = [contact.get_bare_jid() for contact in roster.get_contacts()\ if contact.get_ask() == 'asked'] return the_input.auto_completion(jids, '') def command_accept(self, args): """ Accept a JID from in roster. Authorize it AND subscribe to it """ args = args.split() if not args: item = self.roster_win.selected_row if isinstance(item, Contact) and item.get_ask() == 'asked': jid = item.get_bare_jid() else: self.core.information('No subscription to deny') return else: jid = args[0] self.core.xmpp.sendPresence(pto=jid, ptype='subscribed') self.core.xmpp.sendPresence(pto=jid, ptype='subscribe') def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.v_separator.refresh() self.roster_win.refresh(roster) self.contact_info_win.refresh(self.roster_win.get_selected_row()) self.information_win.refresh(self.core.informations) self.tab_win.refresh() self.input.refresh() def get_name(self): return self.name def get_color_state(self): return self._color_state def set_color_state(self, color): self._color_state = color def on_input(self, key): if key == '^M': selected_row = self.roster_win.get_selected_row() res = self.input.do_command(key) if res: return True if key == '^M': self.core.on_roster_enter_key(selected_row) return selected_row elif key in self.key_func: return self.key_func[key]() def toggle_offline_show(self): """ Show or hide offline contacts """ option = 'roster_show_offline' if config.get(option, 'false') == 'false': config.set_and_save(option, 'true') else: config.set_and_save(option, 'false') return True def on_slash(self): """ '/' is pressed, we enter "input mode" """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0) self.input.do_command("/") # we add the slash def reset_help_message(self, _=None): curses.curs_set(0) self.input = self.default_help_message self.core.refresh_window() return True def execute_slash_command(self, txt): if txt.startswith('/'): self.execute_command(txt) return self.reset_help_message() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT if isinstance(self.input, windows.HelpText): curses.curs_set(0) else: curses.curs_set(1) def add_message(self): return False def move_cursor_down(self): self.roster_win.move_cursor_down() return True def move_cursor_up(self): self.roster_win.move_cursor_up() return True def move_cursor_to_prev_group(self): self.roster_win.move_cursor_up() while not isinstance(self.roster_win.get_selected_row(), RosterGroup): if not self.roster_win.move_cursor_up(): break self.core.refresh_window() def move_cursor_to_next_group(self): self.roster_win.move_cursor_down() while not isinstance(self.roster_win.get_selected_row(), RosterGroup): if not self.roster_win.move_cursor_down(): break self.core.refresh_window() def on_scroll_down(self): for i in range(self.height-1): self.roster_win.move_cursor_down() return True def on_scroll_up(self): for i in range(self.height-1): self.roster_win.move_cursor_up() return True def on_space(self): selected_row = self.roster_win.get_selected_row() if isinstance(selected_row, RosterGroup) or\ isinstance(selected_row, Contact): selected_row.toggle_folded() return True def start_search(self): """ Start the search. The input should appear with a short instruction in it. """ curses.curs_set(1) self.input = windows.CommandInput("[Search]", self.on_search_terminate, self.on_search_terminate, self.set_roster_filter) self.input.resize(1, self.width, self.height-1, 0) return True def start_search_slow(self): curses.curs_set(1) self.input = windows.CommandInput("[Search]", self.on_search_terminate, self.on_search_terminate, self.set_roster_filter_slow) self.input.resize(1, self.width, self.height-1, 0) return True def set_roster_filter_slow(self, txt): roster._contact_filter = (jid_and_name_match_slow, txt) self.roster_win.refresh(roster) return False def set_roster_filter(self, txt): roster._contact_filter = (jid_and_name_match, txt) self.roster_win.refresh(roster) return False def on_search_terminate(self, txt): curses.curs_set(0) roster._contact_filter = None self.reset_help_message() return False def just_before_refresh(self): return def on_close(self): return class ConversationTab(ChatTab): """ The tab containg a normal conversation (not from a MUC) """ message_type = 'chat' def __init__(self, jid): txt_buff = text_buffer.TextBuffer() ChatTab.__init__(self, txt_buff) self.color_state = theme.COLOR_TAB_NORMAL self._name = jid # a conversation tab is linked to one specific full jid OR bare jid self.text_win = windows.TextWin() txt_buff.add_window(self.text_win) self.upper_bar = windows.ConversationStatusMessageWin() self.info_header = windows.ConversationInfoWin() self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion # commands self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None) self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None) self.resize() def completion(self): self.complete_commands(self.input) def command_say(self, line): msg = self.core.xmpp.make_message(self.get_name()) msg['type'] = 'chat' msg['body'] = line if config.get('send_chat_states', 'true') == 'true' and self.remote_wants_chatstates is not False: msg['chat_state'] = 'active' msg.send() self.core.add_message_to_text_buffer(self.get_room(), line, None, self.core.own_nick) logger.log_message(JID(self.get_name()).bare, self.core.own_nick, line) def command_unquery(self, arg): self.core.close_tab() def resize(self): if not self.visible: return if self.core.information_win_size >= self.height-3: return self.text_win.resize(self.height-4-self.core.information_win_size, self.width, 1, 0) self.text_win.rebuild_everything(self._room) self.upper_bar.resize(1, self.width, 0, 0) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) self.tab_win.resize(1, self.width, self.height-2, 0) self.input.resize(1, self.width, self.height-1, 0) def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.text_win.refresh(self._room) self.upper_bar.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name())) self.info_header.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name()), self._room, self.text_win, self.chatstate) self.info_win.refresh(self.core.informations) self.tab_win.refresh() self.input.refresh() def get_color_state(self): if self.color_state == theme.COLOR_TAB_NORMAL or\ self.color_state == theme.COLOR_TAB_CURRENT: return self.color_state return theme.COLOR_TAB_PRIVATE def set_color_state(self, color): self.color_state = color def get_name(self): return self._name def on_input(self, key): if key in self.key_func: self.key_func[key]() return False empty_before = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.input.do_command(key) empty_after = self.input.get_text() == '' or (self.input.get_text().startswith('/') and not self.input.get_text().startswith('//')) self.send_composing_chat_state(empty_before, empty_after) return False def on_lose_focus(self): self.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('inactive') def on_gain_focus(self): self.set_color_state(theme.COLOR_TAB_CURRENT) curses.curs_set(1) if config.get('send_chat_states', 'true') == 'true' and not self.input.get_text(): self.send_chat_state('active') def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): if self.core.information_win_size >= self.height-3: return self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0) def get_room(self): return self._room def get_text_window(self): return self.text_win def just_before_refresh(self): return def on_close(self): Tab.on_close(self) if config.get('send_chat_states', 'true') == 'true': self.send_chat_state('gone') class MucListTab(Tab): """ A tab listing rooms from a specific server, displaying various information, scrollable, and letting the user join them, etc """ def __init__(self, server): Tab.__init__(self) self._color_state = theme.COLOR_TAB_NORMAL self.name = server self.upper_message = windows.Topic() self.upper_message.set_message('Chatroom list on server %s (Loading)' % self.name) columns = ('node-part','name', 'users') self.list_header = windows.ColumnHeaderWin(columns) self.listview = windows.ListWin(columns) self.tab_win = windows.GlobalInfoBar() self.default_help_message = windows.HelpText("“j”: join room.") self.input = self.default_help_message self.key_func["KEY_DOWN"] = self.listview.move_cursor_down self.key_func["KEY_UP"] = self.listview.move_cursor_up self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion self.key_func["/"] = self.on_slash self.key_func['j'] = self.join_selected self.key_func['J'] = self.join_selected_no_focus self.key_func['^M'] = self.join_selected self.commands['close'] = (self.close, _("Usage: /close\nClose: Just close this tab"), None) self.resize() def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.upper_message.refresh() self.list_header.refresh() self.listview.refresh() self.tab_win.refresh() self.input.refresh() def resize(self): if not self.visible: return self.upper_message.resize(1, self.width, 0, 0) column_size = {'node-part': (self.width-5)//4, 'name': (self.width-5)//4*3, 'users': 5} self.list_header.resize_columns(column_size) self.list_header.resize(1, self.width, 1, 0) self.listview.resize_columns(column_size) self.listview.resize(self.height-4, self.width, 2, 0) self.tab_win.resize(1, self.width, self.height-2, 0) self.input.resize(1, self.width, self.height-1, 0) def on_slash(self): """ '/' is pressed, activate the input """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0) self.input.do_command("/") # we add the slash def close(self, arg=None): self.input.on_delete() self.core.close_tab(self) def join_selected_no_focus(self): return def set_error(self, msg, code, body): """ If there's an error (retrieving the values etc) """ self._error_message = _('Error: %(code)s - %(msg)s: %(body)s') % {'msg':msg, 'body':body, 'code':code} self.upper_message.set_message(self._error_message) self.upper_message.refresh() curses.doupdate() def on_muc_list_item_received(self, iq): """ Callback called when a disco#items result is received Used with command_list """ if iq['type'] == 'error': self.set_error(iq['error']['type'], iq['error']['code'], iq['error']['text']) return items = [{'node-part':JID(item[0]).user, 'jid': item[0], 'name': item[2]} for item in iq['disco_items'].get_items()] self.listview.add_lines(items) self.upper_message.set_message('Chatroom list on server %s' % self.name) self.upper_message.refresh() curses.doupdate() def join_selected(self): row = self.listview.get_selected_row() if not row: return self.core.command_join(row['jid']) def reset_help_message(self, _=None): curses.curs_set(0) self.input = self.default_help_message return True def execute_slash_command(self, txt): self.execute_command(txt) return self.reset_help_message() def get_name(self): return self.name def completion(self): if isinstance(self.input, windows.CommandInput): self.complete_commands(self.input) def on_input(self, key): res = self.input.do_command(key) if res: return True if key in self.key_func: return self.key_func[key]() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT curses.curs_set(0) def get_color_state(self): return self._color_state class SimpleTextTab(Tab): """ A very simple tab, with just a text displaying some information or whatever. For example used to display tracebacks """ def __init__(self, text): Tab.__init__(self) self._color_state = theme.COLOR_TAB_NORMAL self.text_win = windows.SimpleTextWin(text) self.tab_win = windows.GlobalInfoBar() self.default_help_message = windows.HelpText("“Ctrl+q”: close") self.input = self.default_help_message self.key_func['^T'] = self.close self.key_func["/"] = self.on_slash self.resize() def on_slash(self): """ '/' is pressed, activate the input """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0) self.input.do_command("/") # we add the slash def on_input(self, key): res = self.input.do_command(key) if res: return True if key in self.key_func: return self.key_func[key]() def close(self): self.core.close_tab() def resize(self): if not self.visible: return self.text_win.resize(self.height-2, self.width, 0, 0) self.tab_win.resize(1, self.width, self.height-2, 0) self.input.resize(1, self.width, self.height-1, 0) def refresh(self): if not self.visible: return if self.need_resize: self.resize() self.text_win.refresh() self.tab_win.refresh() self.input.refresh() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT curses.curs_set(0) def get_color_state(self): return self._color_state def diffmatch(search, string): """ Use difflib and a loop to check if search_pattern can be 'almost' found INSIDE a string. 'almost' being defined by difflib """ l = len(search) ratio = 0.7 for i in range(len(string) - l + 1): if difflib.SequenceMatcher(None, search, string[i:i+l]).ratio() >= ratio: return True return False def jid_and_name_match(contact, txt): """ """ if not txt: return True if txt in JID(contact.get_bare_jid()).user: return True return False def jid_and_name_match_slow(contact, txt): """ A function used to know if a contact in the roster should be shown in the roster """ ratio = 0.7 if not txt: return True # Everything matches when search is empty user = JID(contact.get_bare_jid()).user if diffmatch(txt, user): return True if contact.get_name() and diffmatch(txt, contact.get_name()): return True return False