# Copyright 2010 Le Coz Florent # # This file is part of Poezio. # # Poezio is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, version 3 of the License. # # Poezio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Poezio. If not, see . """ a Tab object is a way to organize various Windows (see windows.py) around the screen at once. A tab is then composed of multiple Buffer. Each Tab object has different refresh() and resize() methods, defining how its Buffer are displayed, resized, etc """ MIN_WIDTH = 50 MIN_HEIGHT = 16 from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset, gettext as _) import logging log = logging.getLogger(__name__) import windows import theme import curses import difflib import shlex from sleekxmpp.xmlstream.stanzabase import JID from config import config from roster import RosterGroup, roster from contact import Contact, Resource import multiuserchat as muc class Tab(object): number = 0 def __init__(self, core): self.core = core # a pointer to core, to access its attributes (ugly?) self.nb = Tab.number Tab.number += 1 self.size = (self.height, self.width) = self.core.stdscr.getmaxyx() if self.height < MIN_HEIGHT or self.width < MIN_WIDTH: self.visible = False else: self.visible = True self.key_func = {} # each tab should add their keys in there # and use them in on_input self.commands = {} # and their own commands def complete_commands(self, the_input): """ Does command completion on the specified input for both global and tab-specific commands. This should be called from the completion method (on tab, for example), passing the input where completion is to be made. It can completion the command name itself or an argument of the command. Returns True if a completion was made, False else. """ txt = the_input.get_text() # check if this is a command if txt.startswith('/') and not txt.startswith('//'): # check if we are in the middle of the command name if len(txt.split()) > 1 or\ (txt.endswith(' ') and not the_input.last_completion): command_name = txt.split()[0][1:] if command_name in self.core.commands: command = self.core.commands[command_name] elif command_name in self.commands: command = self.commands[command_name] else: # Unknown command, cannot complete return False if command[2] is None: return False # There's no completion functio else: return command[2](the_input) else: # complete the command's name words = ['/%s'%(name) for name in list(self.core.commands.keys())] +\ ['/%s'% (name) for name in list(self.commands.keys())] the_input.auto_completion(words, '') return True return False def resize(self): self.size = (self.height, self.width) = self.core.stdscr.getmaxyx() if self.height < MIN_HEIGHT or self.width < MIN_WIDTH: self.visible = False else: self.visible = True def refresh(self, tabs, informations, roster): """ Called on each screen refresh (when something has changed) """ raise NotImplementedError def get_color_state(self): """ returns the color that should be used in the GlobalInfoBar """ return theme.COLOR_TAB_NORMAL def set_color_state(self, color): """ set the color state """ pass def get_name(self): """ get the name of the tab """ return self.__class__.__name__ def get_text_window(self): """ Returns the principal TextWin window, if there's one """ return None def on_input(self, key): pass def on_lose_focus(self): """ called when this tab loses the focus. """ pass def on_gain_focus(self): """ called when this tab gains the focus. """ pass def add_message(self): """ Adds a message in the tab. If the tab cannot add a message in itself (for example FormTab, where text is not intented to be appened), it returns False. If the tab can, it returns True """ return False def on_scroll_down(self): """ Defines what happens when we scrol down """ pass def on_scroll_up(self): """ Defines what happens when we scrol down """ pass def on_info_win_size_changed(self): """ Called when the window with the informations is resized """ pass def just_before_refresh(self): """ Method called just before the screen refresh. Particularly useful to move the cursor at the correct position. """ pass def on_close(self): """ Called when the tab is to be closed """ pass class InfoTab(Tab): """ The information tab, used to display global informations when using a anonymous account """ def __init__(self, core, name): Tab.__init__(self, core) self.tab_win = windows.GlobalInfoBar() self.text_win = windows.TextWin() self.input = windows.Input() self.name = name self.color_state = theme.COLOR_TAB_NORMAL self.resize() def resize(self): Tab.resize(self) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.text_win.resize(self.height-2, self.width, 0, 0, self.core.stdscr) self.text_win.rebuild_everything(self._room) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def refresh(self, tabs, informations, _): if not self.visible: return self.text_win.refresh(informations) self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def get_name(self): return self.name def get_color_state(self): return self.color_state def set_color_state(self, color): return def on_input(self, key): return self.input.do_command(key) def on_lose_focus(self): self.color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self.color_state = theme.COLOR_TAB_CURRENT curses.curs_set(0) def on_scroll_up(self): pass def on_scroll_down(self): pass def on_info_win_size_changed(self): return def just_before_refresh(self): return def on_close(self): return class ChatTab(Tab): """ A tab containing a chat of any type. Just use this class instead of Tab if the tab needs a recent-words completion Also, \n, ^J and ^M are already bound to on_enter And also, add the /say command """ def __init__(self, core, room): Tab.__init__(self, core) self._room = room self.key_func['M-/'] = self.last_words_completion self.key_func['^J'] = self.on_enter self.key_func['^M'] = self.on_enter self.key_func['\n'] = self.on_enter self.commands['say'] = (self.command_say, _("""Usage: /say \nSay: Just send the message. Useful if you want your message to begin with a '/'"""), None) def last_words_completion(self): """ Complete the input with words recently said """ # build the list of the recent words char_we_dont_want = [',', '(', ')', '.', '"', '\'', ' ', # The last one is nbsp '’', '“', '”', ':', ';', '[', ']', '{', '}'] words = list() for msg in self._room.messages[:-40:-1]: if not msg: continue txt = msg.txt for char in char_we_dont_want: txt = txt.replace(char, ' ') for word in txt.split(): if len(word) >= 4 and word not in words: words.append(word) self.input.auto_completion(words, ' ') def on_enter(self): txt = self.input.key_enter() if txt.startswith('/') and not txt.startswith('//') and\ not txt.startswith('/me '): command = txt.strip().split()[0][1:] arg = txt[2+len(command):] # jump the '/' and the ' ' if command in self.core.commands: # check global commands self.core.commands[command][0](arg) elif command in self.commands: # check tab-specific commands self.commands[command][0](arg) else: self.core.information(_("Unknown command (%s)") % (command), _('Error')) else: if txt.startswith('//'): txt = txt[1:] self.command_say(txt) def command_say(self, line): raise NotImplementedError class MucTab(ChatTab): """ The tab containing a multi-user-chat room. It contains an userlist, an input, a topic, an information and a chat zone """ def __init__(self, core, room): ChatTab.__init__(self, core, room) self.topic_win = windows.Topic() self.text_win = windows.TextWin() room.add_window(self.text_win) self.v_separator = windows.VerticalSeparator() self.user_win = windows.UserList() self.info_header = windows.MucInfoWin() self.info_win = windows.TextWin() self.core.information_buffer.add_window(self.info_win) self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() self.ignores = [] # set of Users # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion # commands self.commands['ignore'] = (self.command_ignore, _("Usage: /ignore \nIgnore: Ignore a specified nickname."), None) self.commands['unignore'] = (self.command_unignore, _("Usage: /unignore \nUnignore: Remove the specified nickname from the ignore list."), None) self.commands['kick'] = (self.command_kick, _("Usage: /kick [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason."), None) self.commands['topic'] = (self.command_topic, _("Usage: /topic \nTopic: Change the subject of the room"), None) self.commands['query'] = (self.command_query, _('Usage: /query [message]\nQuery: Open a private conversation with . This nick has to be present in the room you\'re currently in. If you specified a message after the nickname, it will immediately be sent to this user'), None) self.commands['part'] = (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message."), None) self.commands['nick'] = (self.command_nick, _("Usage: /nick \nNick: Change your nickname in the current room"), None) self.commands['recolor'] = (self.command_recolor, _('Usage: /recolor\nRecolor: Re-assign a color to all participants of the current room, based on the last time they talked. Use this if the participants currently talking have too many identical colors.'), None) self.resize() def command_recolor(self, arg): """ Re-assign color to the participants of the room """ room = self.get_room() i = 0 compare_users = lambda x: x.last_talked users = list(room.users) # search our own user, to remove it from the room for user in users: if user.nick == room.own_nick: users.remove(user) nb_color = len(theme.LIST_COLOR_NICKNAMES) for user in sorted(users, key=compare_users, reverse=True): user.color = theme.LIST_COLOR_NICKNAMES[i % nb_color] i+= 1 self.text_win.rebuild_everything(self.get_room()) self.core.refresh_window() def command_nick(self, arg): """ /nick """ try: args = shlex.split(arg) except ValueError as error: return self.core.information(str(error), _("Error")) if len(args) != 1: return nick = args[0] room = self.get_room() if not room.joined: return muc.change_nick(self.core.xmpp, room.name, nick) def command_part(self, arg): """ /part [msg] """ args = arg.split() reason = None room = self.get_room() if len(args): msg = ' '.join(args) else: msg = None if self.get_room().joined: muc.leave_groupchat(self.core.xmpp, room.name, room.own_nick, arg) self.core.close_tab() def command_query(self, arg): """ /query [message] """ try: args = shlex.split(arg) except ValueError as error: return self.core.information(str(error), _("Error")) if len(args) < 1: return nick = args[0] room = self.get_room() r = None for user in room.users: if user.nick == nick: r = self.core.open_private_window(room.name, user.nick) if r and len(args) > 1: msg = arg[len(nick)+1:] muc.send_private_message(self.core.xmpp, r.name, msg) self.core.add_message_to_text_buffer(r, msg, None, r.own_nick) def command_topic(self, arg): """ /topic [new topic] """ if not arg.strip(): self.core.add_message_to_text_buffer(self.get_room(), _("The subject of the room is: %s") % self.get_room().topic) return subject = arg muc.change_subject(self.core.xmpp, self.get_room().name, subject) def command_kick(self, arg): """ /kick [reason] """ try: args = shlex.split(arg) except ValueError as error: return self.core.information(str(error), _("Error")) if len(args) < 1: self.core.command_help('kick') return nick = args[0] if len(args) >= 2: reason = ' '.join(args[1:]) else: reason = '' if not self.get_room().joined: return res = muc.eject_user(self.core.xmpp, self.get_name(), nick, reason) if res['type'] == 'error': self.core.room_error(res, self.get_name()) def command_say(self, line): muc.send_groupchat_message(self.core.xmpp, self.get_name(), line) def command_ignore(self, arg): """ /ignore """ try: args = shlex.split(arg) except ValueError as error: return self.core.information(str(error), _("Error")) if len(args) != 1: self.core.command_help('ignore') return nick = args[0] user = self._room.get_user_by_name(nick) if not user: self.core.information(_('%s is not in the room') % nick) elif user in self.ignores: self.core.information(_('%s is already ignored') % nick) else: self.ignores.append(user) self.core.information(_("%s is now ignored") % nick, 'info') def command_unignore(self, arg): """ /unignore """ try: args = shlex.split(arg) except ValueError as error: return self.core.information(str(error), _("Error")) if len(args) != 1: self.core.command_help('unignore') return nick = args[0] user = self._room.get_user_by_name(nick) if not user: self.core.information(_('%s is not in the room') % nick) elif user not in self.ignores: self.core.information(_('%s is not ignored') % nick) else: self.ignores.remove(user) self.core.information(_('%s is now unignored') % nick) def resize(self): """ Resize the whole window. i.e. all its sub-windows """ Tab.resize(self) text_width = (self.width//10)*9 self.topic_win.resize(1, self.width, 0, 0, self.core.stdscr) self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0, self.core.stdscr) self.text_win.rebuild_everything(self._room) self.v_separator.resize(self.height-3, 1, 1, 9*(self.width//10), self.core.stdscr) self.user_win.resize(self.height-3, self.width-text_width-1, 1, text_width+1, self.core.stdscr) self.info_header.resize(1, (self.width//10)*9, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, (self.width//10)*9, self.height-2-self.core.information_win_size, 0, self.core.stdscr, self.core.information_buffer) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def refresh(self, tabs, informations, _): if not self.visible: return self.topic_win.refresh(self._room.topic) self.text_win.refresh(self._room) self.v_separator.refresh() self.user_win.refresh(self._room.users) self.info_header.refresh(self._room, self.text_win) self.tab_win.refresh(tabs, tabs[0]) self.info_win.refresh(informations) self.input.refresh() def on_input(self, key): if key in self.key_func: self.key_func[key]() return False self.input.do_command(key) return False def completion(self): """ Called when Tab is pressed, complete the nickname in the input """ if self.complete_commands(self.input): return # If we are not completing a command or a command's argument, complete a nick compare_users = lambda x: x.last_talked word_list = [user.nick for user in sorted(self._room.users, key=compare_users, reverse=True)\ if user.nick != self._room.own_nick] after = config.get('after_completion', ',')+" " if ' ' not in self.input.get_text() or (self.input.last_completion and\ self.input.get_text()[:-len(after)] == self.input.last_completion): add_after = after else: add_after = ' ' self.input.auto_completion(word_list, add_after) def get_color_state(self): return self._room.color_state def set_color_state(self, color): self._room.set_color_state(color) def get_name(self): return self._room.name def get_text_window(self): return self.text_win def get_room(self): return self._room def on_lose_focus(self): self._room.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() def on_gain_focus(self): self._room.set_color_state(theme.COLOR_TAB_CURRENT) curses.curs_set(1) def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): text_width = (self.width//10)*9 self.text_win.resize(self.height-4-self.core.information_win_size, text_width, 1, 0, self.core.stdscr) self.info_header.resize(1, (self.width//10)*9, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, (self.width//10)*9, self.height-2-self.core.information_win_size, 0, self.core.stdscr) def just_before_refresh(self): return def on_close(self): return class PrivateTab(ChatTab): """ The tab containg a private conversation (someone from a MUC) """ def __init__(self, core, room): ChatTab.__init__(self, core, room) self.text_win = windows.TextWin() room.add_window(self.text_win) self.info_header = windows.PrivateInfoWin() self.info_win = windows.TextWin() self.core.information_buffer.add_window(self.info_win) self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion # commands self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None) self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None) self.resize() def completion(self): self.complete_commands(self.input) def command_say(self, line): muc.send_private_message(self.core.xmpp, self.get_name(), line) self.core.add_message_to_text_buffer(self.get_room(), line, None, self.get_room().own_nick) def command_unquery(self, arg): """ /unquery """ self.core.close_tab() def resize(self): Tab.resize(self) self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0, self.core.stdscr) self.text_win.rebuild_everything(self._room) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, self.width, self.height-2-self.core.information_win_size, 0, self.core.stdscr, self.core.information_buffer) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def refresh(self, tabs, informations, _): if not self.visible: return self.text_win.refresh(self._room) self.info_header.refresh(self._room, self.text_win) self.info_win.refresh(informations) self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def get_color_state(self): if self._room.color_state == theme.COLOR_TAB_NORMAL or\ self._room.color_state == theme.COLOR_TAB_CURRENT: return self._room.color_state return theme.COLOR_TAB_PRIVATE def set_color_state(self, color): self._room.color_state = color def get_name(self): return self._room.name def on_input(self, key): if key in self.key_func: self.key_func[key]() return False self.input.do_command(key) return False def on_lose_focus(self): self._room.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() def on_gain_focus(self): self._room.set_color_state(theme.COLOR_TAB_CURRENT) curses.curs_set(1) def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0, self.core.stdscr) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, self.width, self.height-2-self.core.information_win_size, 0, self.core.stdscr, None) def get_room(self): return self._room def get_text_window(self): return self.text_win def just_before_refresh(self): return def on_close(self): return class RosterInfoTab(Tab): """ A tab, splitted in two, containing the roster and infos """ def __init__(self, core): Tab.__init__(self, core) self.name = "Roster" self.v_separator = windows.VerticalSeparator() self.tab_win = windows.GlobalInfoBar() self.info_win = windows.TextWin() self.core.information_buffer.add_window(self.info_win) self.roster_win = windows.RosterWin() self.contact_info_win = windows.ContactInfoWin() self.default_help_message = windows.HelpText("Enter commands with “/”. “o”: toggle offline show") self.input = self.default_help_message self.set_color_state(theme.COLOR_TAB_NORMAL) self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion self.key_func["^J"] = self.on_enter self.key_func["^M"] = self.on_enter self.key_func[' '] = self.on_space self.key_func["/"] = self.on_slash self.key_func["KEY_UP"] = self.move_cursor_up self.key_func["KEY_DOWN"] = self.move_cursor_down self.key_func["o"] = self.toggle_offline_show self.key_func["^F"] = self.start_search self.resize() def resize(self): Tab.resize(self) roster_width = self.width//2 info_width = self.width-roster_width-1 self.v_separator.resize(self.height-2, 1, 0, roster_width, self.core.stdscr) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.info_win.resize(self.height-2, info_width, 0, roster_width+1, self.core.stdscr, self.core.information_buffer) self.roster_win.resize(self.height-2-3, roster_width, 0, 0, self.core.stdscr) self.contact_info_win.resize(3, roster_width, self.height-2-3, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def completion(self): # Check if we are entering a command (with the '/' key) if isinstance(self.input, windows.CommandInput) and\ not self.input.help_message: self.complete_commands(self.input) def refresh(self, tabs, informations, roster): if not self.visible: return self.v_separator.refresh() self.roster_win.refresh(roster) self.contact_info_win.refresh(self.roster_win.get_selected_row()) # self.core.global_information_win.refresh(informations) self.info_win.refresh(informations) self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def get_name(self): return self.name def get_color_state(self): return self._color_state def set_color_state(self, color): self._color_state = color def on_input(self, key): res = self.input.do_command(key) if res: return True if key in self.key_func: return self.key_func[key]() def toggle_offline_show(self): """ Show or hide offline contacts """ option = 'roster_show_offline' if config.get(option, 'false') == 'false': config.set_and_save(option, 'true') else: config.set_and_save(option, 'false') return True def on_slash(self): """ '/' is pressed, we enter "input mode" """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) self.input.do_command("/") # we add the slash def reset_help_message(self, _=None): curses.curs_set(0) self.input = self.default_help_message return True def execute_slash_command(self, txt): if txt.startswith('/'): self.core.execute(txt) return self.reset_help_message() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT if isinstance(self.input, windows.HelpText): curses.curs_set(0) else: curses.curs_set(1) def add_message(self): return False def move_cursor_down(self): self.roster_win.move_cursor_down() return True def move_cursor_up(self): self.roster_win.move_cursor_up() return True def on_scroll_down(self): # Scroll info win pass def on_scroll_up(self): # Scroll info down pass def on_info_win_size_changed(self): pass def on_space(self): selected_row = self.roster_win.get_selected_row() if isinstance(selected_row, RosterGroup) or\ isinstance(selected_row, Contact): selected_row.toggle_folded() return True def on_enter(self): selected_row = self.roster_win.get_selected_row() self.core.on_roster_enter_key(selected_row) return selected_row def start_search(self): """ Start the search. The input should appear with a short instruction in it. """ curses.curs_set(1) self.input = windows.CommandInput("[Search]", self.on_search_terminate, self.on_search_terminate, self.set_roster_filter) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) return True def set_roster_filter(self, txt): roster._contact_filter = (jid_and_name_match, txt) self.roster_win.refresh(roster) return False def on_search_terminate(self, txt): curses.curs_set(0) roster._contact_filter = None self.reset_help_message() return False def just_before_refresh(self): return def on_close(self): return class ConversationTab(ChatTab): """ The tab containg a normal conversation (not from a MUC) """ def __init__(self, core, jid): text_buffer = windows.TextBuffer() ChatTab.__init__(self, core, text_buffer) self.color_state = theme.COLOR_TAB_NORMAL self._name = jid # a conversation tab is linked to one specific full jid OR bare jid self.text_win = windows.TextWin() text_buffer.add_window(self.text_win) self.upper_bar = windows.ConversationStatusMessageWin() self.info_header = windows.ConversationInfoWin() self.info_win = windows.TextWin() self.core.information_buffer.add_window(self.info_win) self.tab_win = windows.GlobalInfoBar() self.input = windows.MessageInput() # keys self.key_func['^I'] = self.completion self.key_func['M-i'] = self.completion # commands self.commands['unquery'] = (self.command_unquery, _("Usage: /unquery\nUnquery: close the tab"), None) self.commands['part'] = (self.command_unquery, _("Usage: /part\Part: close the tab"), None) self.resize() def completion(self): self.complete_commands(self.input) def command_say(self, line): muc.send_private_message(self.core.xmpp, self.get_name(), line) self.core.add_message_to_text_buffer(self.get_room(), line, None, self.core.own_nick) def command_unquery(self, arg): self.core.close_tab() def resize(self): Tab.resize(self) self.text_win.resize(self.height-4-self.core.information_win_size, self.width, 1, 0, self.core.stdscr) self.text_win.rebuild_everything(self._room) self.upper_bar.resize(1, self.width, 0, 0, self.core.stdscr) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, self.width, self.height-2-self.core.information_win_size, 0, self.core.stdscr, self.core.information_buffer) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def refresh(self, tabs, informations, roster): if not self.visible: return self.text_win.refresh(self._room) self.upper_bar.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name())) self.info_header.refresh(self.get_name(), roster.get_contact_by_jid(self.get_name()), self._room, self.text_win) self.info_win.refresh(informations) self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def get_color_state(self): if self.color_state == theme.COLOR_TAB_NORMAL or\ self.color_state == theme.COLOR_TAB_CURRENT: return self.color_state return theme.COLOR_TAB_PRIVATE def set_color_state(self, color): self.color_state = color def get_name(self): return self._name def on_input(self, key): if key in self.key_func: self.key_func[key]() return False self.input.do_command(key) return False def on_lose_focus(self): self.set_color_state(theme.COLOR_TAB_NORMAL) self.text_win.remove_line_separator() self.text_win.add_line_separator() def on_gain_focus(self): self.set_color_state(theme.COLOR_TAB_CURRENT) curses.curs_set(1) def on_scroll_up(self): self.text_win.scroll_up(self.text_win.height-1) def on_scroll_down(self): self.text_win.scroll_down(self.text_win.height-1) def on_info_win_size_changed(self): self.text_win.resize(self.height-3-self.core.information_win_size, self.width, 0, 0, self.core.stdscr) self.info_header.resize(1, self.width, self.height-3-self.core.information_win_size, 0, self.core.stdscr) self.info_win.resize(self.core.information_win_size, self.width, self.height-2-self.core.information_win_size, 0, self.core.stdscr) def get_room(self): return self._room def get_text_window(self): return self.text_win def just_before_refresh(self): return def on_close(self): return class MucListTab(Tab): """ A tab listing rooms from a specific server, displaying various information, scrollable, and letting the user join them, etc """ def __init__(self, core, server): Tab.__init__(self, core) self._color_state = theme.COLOR_TAB_NORMAL self.name = server self.upper_message = windows.Topic() columns = ('node-part','name', 'users') self.list_header = windows.ColumnHeaderWin(columns) self.listview = windows.ListWin(columns) self.tab_win = windows.GlobalInfoBar() self.default_help_message = windows.HelpText("“j”: join room.") self.input = self.default_help_message self.key_func["KEY_DOWN"] = self.listview.move_cursor_down self.key_func["KEY_UP"] = self.listview.move_cursor_up self.key_func["/"] = self.on_slash self.key_func['j'] = self.join_selected self.key_func['J'] = self.join_selected_no_focus self.key_func['^J'] = self.join_selected self.key_func['^M'] = self.join_selected self.resize() def refresh(self, tabs, informations, roster): self.upper_message.refresh('Chatroom list on server %s' % self.name) self.list_header.refresh() self.listview.refresh() self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def resize(self): Tab.resize(self) self.upper_message.resize(1, self.width, 0, 0, self.core.stdscr) column_size = {'node-part': (self.width-5)//4, 'name': (self.width-5)//4*3, 'users': 5} self.list_header.resize_columns(column_size) self.list_header.resize(1, self.width, 1, 0, self.core.stdscr) self.listview.resize_columns(column_size) self.listview.resize(self.height-4, self.width, 2, 0, self.core.stdscr) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def on_slash(self): """ '/' is pressed, activate the input """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) self.input.do_command("/") # we add the slash def join_selected_no_focus(self): return def join_selected(self): row = self.listview.get_selected_row() if not row: return self.core.command_join(row['jid']) def reset_help_message(self, _=None): curses.curs_set(0) self.input = self.default_help_message return True def execute_slash_command(self, txt): if txt.startswith('/'): self.core.execute(txt) return self.reset_help_message() def get_name(self): return self.name def on_input(self, key): res = self.input.do_command(key) if res: return True if key in self.key_func: return self.key_func[key]() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT curses.curs_set(0) def get_color_state(self): return self._color_state class SimpleTextTab(Tab): """ A very simple tab, with just a text displaying some information or whatever. For example used to display tracebacks """ def __init__(self, core, text): Tab.__init__(self, core) self._color_state = theme.COLOR_TAB_NORMAL self.text_win = windows.SimpleTextWin(text) self.tab_win = windows.GlobalInfoBar() self.default_help_message = windows.HelpText("“Ctrl+q”: close") self.input = self.default_help_message self.key_func['^T'] = self.close self.key_func["/"] = self.on_slash self.resize() def on_slash(self): """ '/' is pressed, activate the input """ curses.curs_set(1) self.input = windows.CommandInput("", self.reset_help_message, self.execute_slash_command) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) self.input.do_command("/") # we add the slash def on_input(self, key): res = self.input.do_command(key) if res: return True if key in self.key_func: return self.key_func[key]() def close(self): self.core.close_tab() def resize(self): self.text_win.resize(self.height-2, self.width, 0, 0, self.core.stdscr) self.tab_win.resize(1, self.width, self.height-2, 0, self.core.stdscr) self.input.resize(1, self.width, self.height-1, 0, self.core.stdscr) def refresh(self, tabs, information, roster): self.text_win.refresh() self.tab_win.refresh(tabs, tabs[0]) self.input.refresh() def on_lose_focus(self): self._color_state = theme.COLOR_TAB_NORMAL def on_gain_focus(self): self._color_state = theme.COLOR_TAB_CURRENT curses.curs_set(0) def get_color_state(self): return self._color_state def diffmatch(search, string): """ Use difflib and a loop to check if search_pattern can be 'almost' found INSIDE a string. 'almost' being defined by difflib """ l = len(search) ratio = 0.7 for i in range(len(string) - l + 1): if difflib.SequenceMatcher(None, search, string[i:i+l]).ratio() >= ratio: return True return False def jid_and_name_match(contact, txt): """ A function used to know if a contact in the roster should be shown in the roster """ ratio = 0.7 if not txt: return True # Everything matches when search is empty user = JID(contact.get_bare_jid()).user if diffmatch(txt, user): return True if contact.get_name() and diffmatch(txt, contact.get_name()): return True return False