#!/usr/bin/python # -*- coding:utf-8 -*- # # Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org> # # This file is part of Poezio. # # Poezio is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, version 3 of the License. # # Poezio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Poezio. If not, see <http://www.gnu.org/licenses/>. from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset, gettext as _) from os.path import isfile from time import sleep import sys import os import curses from datetime import datetime import common from handler import Handler from config import config from window import Window from user import User from room import Room from message import Message from common import is_jid_the_same, jid_get_domain, is_jid def doupdate(): curses.doupdate() class Gui(object): """ User interface using ncurses """ def __init__(self, stdscr=None, muc=None): self.init_curses(stdscr) self.stdscr = stdscr self.window = Window(stdscr) self.rooms = [Room('Info', '', self.window)] self.ignores = {} self.muc = muc self.commands = { 'help': (self.command_help, u'\_o< KOIN KOIN KOIN'), 'join': (self.command_join, _("Usage: /join [room_name][@server][/nick] [password]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). You can also provide a room_name without specifying a server, the server of the room you're currently in will be used. You can also provide a password to join the room.\nExamples:\n/join room@server.tld\n/join room@server.tld/John\n/join room2\n/join /me_again\n/join\n/join room@server.tld/my_nick password\n/join / password")), 'quit': (self.command_quit, _("Usage: /quit\nQuit: Just disconnect from the server and exit poezio.")), 'exit': (self.command_quit, _("Usage: /exit\nExit: Just disconnect from the server and exit poezio.")), 'next': (self.rotate_rooms_right, _("Usage: /next\nNext: Go to the next room.")), 'n': (self.rotate_rooms_right, _("Usage: /n\nN: Go to the next room.")), 'prev': (self.rotate_rooms_left, _("Usage: /prev\nPrev: Go to the previous room.")), 'p': (self.rotate_rooms_left, _("Usage: /p\nP: Go to the previous room.")), 'win': (self.command_win, _("Usage: /win <number>\nWin: Go to the specified room.")), 'w': (self.command_win, _("Usage: /w <number>\nW: Go to the specified room.")), 'ignore': (self.command_ignore, _("Usage: /ignore <nickname> \nIgnore: Ignore a specified nickname.")), 'unignore': (self.command_unignore, _("Usage: /unignore <nickname>\nUnignore: Remove the specified nickname from the ignore list.")), 'part': (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message.")), 'show': (self.command_show, _("Usage: /show <availability> [status]\nShow: Change your availability and (optionaly) your status. The <availability> argument is one of \"avail, available, ok, here, chat, away, afk, dnd, busy, xa\" and the optional [message] argument will be your status message")), 'away': (self.command_away, _("Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to '/show away [message]'")), 'busy': (self.command_busy, _("Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to '/show busy [message]'")), 'avail': (self.command_avail, _("Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")), 'available': (self.command_avail, _("Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")), 'bookmark': (self.command_bookmark, _("Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /join. Type /help join for syntaxe examples. Note that when typing \"/bookmark\" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)")), 'unquery': (self.command_unquery, _("Usage: /unquery\nClose the private conversation window")), 'set': (self.command_set, _("Usage: /set <option> [value]\nSet: Sets the value to the option in your configuration file. You can, for example, change your default nickname by doing `/set default_nick toto` or your resource with `/set resource blabla`. You can also set an empty value (nothing) by providing no [value] after <option>.")), 'kick': (self.command_kick, _("Usage: /kick <nick> [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason.")), 'topic': (self.command_topic, _("Usage: /topic <subject> \nTopic: Change the subject of the room")), 'query': (self.command_query, _('Usage: /query <nick> [message]\nQuery: Open a private conversation with <nick>. This nick has to be present in the room you\'re currently in. If you specified a message after the nickname, it will immediately be sent to this user')), 'nick': (self.command_nick, _("Usage: /nick <nickname> \nNick: Change your nickname in the current room")) } self.key_func = { "KEY_LEFT": self.window.input.key_left, "KEY_RIGHT": self.window.input.key_right, "KEY_UP": self.window.input.key_up, "KEY_END": self.window.input.key_end, "KEY_HOME": self.window.input.key_home, "KEY_DOWN": self.window.input.key_down, "KEY_PPAGE": self.scroll_page_up, "KEY_NPAGE": self.scroll_page_down, "KEY_DC": self.window.input.key_dc, "KEY_F(5)": self.rotate_rooms_left, "KEY_F(6)": self.rotate_rooms_right, "kLFT5": self.rotate_rooms_left, "kRIT5": self.rotate_rooms_right, "\t": self.auto_completion, "KEY_BACKSPACE": self.window.input.key_backspace } self.handler = Handler() self.handler.connect('on-connected', self.on_connected) self.handler.connect('join-room', self.join_room) self.handler.connect('room-presence', self.room_presence) self.handler.connect('room-message', self.room_message) self.handler.connect('private-message', self.private_message) self.handler.connect('error-message', self.room_error) self.handler.connect('error', self.information) def main_loop(self, stdscr): """ main loop waiting for the user to press a key """ while 1: doupdate() try: key = stdscr.getkey() except: continue if str(key) in self.key_func.keys(): self.key_func[key]() elif str(key) == 'KEY_RESIZE': self.window.resize(stdscr) self.window.refresh(self.rooms) elif len(key) >= 4: continue elif ord(key) == 10: self.execute() elif ord(key) == 8 or ord(key) == 127: self.window.input.key_backspace() elif ord(key) < 32: continue else: if ord(key) == 27 and ord(stdscr.getkey()) == 91: last = ord(stdscr.getkey()) # FIXME: ugly ugly workaround. if last == 51: self.window.input.key_dc() continue elif ord(key) > 190 and ord(key) < 225: key = key+stdscr.getkey() elif ord(key) == 226: key = key+stdscr.getkey() key = key+stdscr.getkey() self.window.do_command(key) def current_room(self): """ returns the current room, the one we are viewing """ return self.rooms[0] def get_room_by_name(self, name): """ returns the room that has this name """ for room in self.rooms: if room.name == name: return room return None def init_curses(self, stdscr): """ ncurses initialization """ curses.start_color() curses.noecho() curses.curs_set(0) curses.use_default_colors() stdscr.keypad(True) curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE) curses.init_pair(4, curses.COLOR_CYAN, -1) curses.init_pair(2, curses.COLOR_RED, -1) # Admin curses.init_pair(3, curses.COLOR_BLUE, -1) # Participant curses.init_pair(5, curses.COLOR_WHITE, -1) # Visitor curses.init_pair(6, curses.COLOR_CYAN, -1) curses.init_pair(7, curses.COLOR_GREEN, -1) curses.init_pair(8, curses.COLOR_MAGENTA, -1) curses.init_pair(9, curses.COLOR_YELLOW, -1) curses.init_pair(10, curses.COLOR_WHITE, curses.COLOR_CYAN) # current room curses.init_pair(11, curses.COLOR_WHITE, curses.COLOR_BLUE) # normal room curses.init_pair(12, curses.COLOR_WHITE, curses.COLOR_MAGENTA) # new message room curses.init_pair(13, curses.COLOR_WHITE, curses.COLOR_RED) # highlight room curses.init_pair(14, curses.COLOR_WHITE, curses.COLOR_YELLOW) curses.init_pair(15, curses.COLOR_WHITE, # new message in private room curses.COLOR_GREEN) def reset_curses(self): """ Reset terminal capabilities to what they were before ncurses init """ curses.echo() curses.nocbreak() curses.endwin() def on_connected(self, jid): """ We are connected when authentification confirmation is received """ self.information(_("Welcome on Poezio \o/!")) self.information(_("Your JID is %s") % jid) def join_room(self, room, nick): """ join the specified room (muc), using the specified nick """ r = Room(room, nick, self.window) self.current_room().set_color_state(11) if self.current_room().nb == 0: self.rooms.append(r) else: for ro in self.rooms: if ro.nb == 0: self.rooms.insert(self.rooms.index(ro), r) break while self.current_room().nb != r.nb: self.rooms.insert(0, self.rooms.pop()) self.window.refresh(self.rooms) def auto_completion(self): """ Called when Tab is pressed, complete the nickname in the input """ def compare_users(a, b): """ Used to sort users by their availability """ if a.show == b.show: return 0 if a.show is None: return -1 return 1 self.window.input.auto_completion(sorted(self.current_room().users, compare_users)) def rotate_rooms_right(self, args=None): """ rotate the rooms list to the right """ self.current_room().set_color_state(11) self.rooms.append(self.rooms.pop(0)) self.window.refresh(self.rooms) def rotate_rooms_left(self, args=None): """ rotate the rooms list to the right """ self.current_room().set_color_state(11) self.rooms.insert(0, self.rooms.pop()) self.window.refresh(self.rooms) def scroll_page_down(self, args=None): self.current_room().scroll_down() self.window.refresh(self.rooms) def scroll_page_up(self, args=None): self.current_room().scroll_up(self.window.size) self.window.refresh(self.rooms) def room_error(self, room, error, msg): """ Display the error on the room window """ if not error: return room = self.get_room_by_name(room) code = error.getAttr('code') typ = error.getAttr('type') if error.getTag('text'): body = error.getTag('text').getData() else: body = _('Unknown error') self.add_message_to_room(room, _('Error: %(code)s-%(msg)s: %(body)s' % {'msg':msg, 'code':code, 'body':body})) if code == '401': room.add(_('To provide a password in order to join the room, type "/join / password" (replace "password" by the real password)')) self.window.refresh(self.rooms) def private_message(self, stanza): """ When a private message is received """ jid = stanza.getFrom() nick_from = stanza.getFrom().getResource() room_from = stanza.getFrom().getStripped() room = self.get_room_by_name(jid) # get the tab with the private conversation if not room: # It's the first message we receive: create the tab room = self.open_private_window(room_from, nick_from, False) body = stanza.getBody() self.add_message_to_room(room, body, None, nick_from) self.window.input.refresh() doupdate() def open_private_window(self, room_name, user_nick, focus=True): complete_jid = room_name+'/'+user_nick for room in self.rooms: # if the room exists, focus it and return if room.jid: if room.jid == complete_jid: self.command_win(str(room.nb)) return # create the new tab own_nick = self.get_room_by_name(room_name).own_nick r = Room(complete_jid, own_nick, self.window, complete_jid) # insert it in the rooms if self.current_room().nb == 0: self.rooms.append(r) else: for ro in self.rooms: if ro.nb == 0: self.rooms.insert(self.rooms.index(ro), r) break if focus: # focus the room if needed while self.current_room().nb != r.nb: self.rooms.insert(0, self.rooms.pop()) # self.window.new_room(r) self.window.refresh(self.rooms) return r def room_message(self, stanza, date=None): """ Display the message on the room window """ delay_tag = stanza.getTag('delay', namespace='urn:xmpp:delay') if delay_tag and not date: delayed = True date = common.datetime_tuple(delay_tag.getAttr('stamp')) else: delayed = False if stanza.getType() != 'groupchat': return # ignore all messages not comming from a MUC nick_from = stanza.getFrom().getResource() room_from = stanza.getFrom().getStripped() if (self.ignores.has_key(room_from)) and (nick_from in self.ignores[room_from]): return room = self.get_room_by_name(room_from) if not room: self.information(_("message received for a non-existing room: %s") % (room_from)) return body = stanza.getBody() subject = stanza.getSubject() if subject: if nick_from: self.add_message_to_room(room, _("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':subject}, date) else: self.add_message_to_room(room, _("The subject is: %(subject)s") % {'subject':subject}, date) room.topic = subject.encode('utf-8').replace('\n', '|') if room == self.current_room(): self.window.topic_win.refresh(room.topic) elif body: if body.startswith('/me '): self.add_message_to_room(room, "* "+nick_from + ' ' + body[4:], date) else: date = date if delayed == True else None self.add_message_to_room(room, body, date, nick_from) self.window.refresh(self.rooms) doupdate() def room_presence(self, stanza): """ Display the presence on the room window and update the presence information of the concerned user """ from_nick = stanza.getFrom().getResource() from_room = stanza.getFrom().getStripped() room = self.get_room_by_name(from_room) if not room: return else: msg = None affiliation = stanza.getAffiliation() show = stanza.getShow() status = stanza.getStatus() role = stanza.getRole() if not room.joined: # user in the room BEFORE us. room.users.append(User(from_nick, affiliation, show, status, role)) if from_nick.encode('utf-8') == room.own_nick: room.joined = True self.add_message_to_room(room, _("Your nickname is %s") % (from_nick)) else: self.add_message_to_room(room, _("%s is in the room") % (from_nick)) else: change_nick = stanza.getStatusCode() == '303' kick = stanza.getStatusCode() == '307' user = room.get_user_by_name(from_nick) # New user if not user: room.users.append(User(from_nick, affiliation, show, status, role)) hide_exit_join = config.get('hide_exit_join', -1) if hide_exit_join != 0: self.add_message_to_room(room, _("%(nick)s joined the room %(roomname)s") % {'nick':from_nick, 'roomname': room.name}) # nick change elif change_nick: if user.nick == room.own_nick: room.own_nick = stanza.getNick().encode('utf-8') # also change our nick in all private discussion of this room for _room in self.rooms: if _room.jid is not None and is_jid_the_same(_room.jid, room.name): _room.own_nick = stanza.getNick() user.change_nick(stanza.getNick()) self.add_message_to_room(room, _('%(old)s is now known as %(new)s') % {'old':from_nick, 'new':stanza.getNick()}) # rename the private tabs if needed private_room = self.get_room_by_name(stanza.getFrom()) if private_room: self.add_message_to_room(private_room, _('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':from_nick, 'new_nick':stanza.getNick()}) new_jid = private_room.name.split('/')[0]+'/'+stanza.getNick() private_room.jid = new_jid private_room.name = new_jid # kick elif kick: room.users.remove(user) try: reason = stanza.getReason().encode('utf-8') except: reason = '' try: by = stanza.getActor().encode('utf-8') except: by = None if from_nick == room.own_nick: # we are kicked room.disconnect() if by: self.add_message_to_room(room, _("You have been kicked by %(by)s. Reason: %(reason)s") % {'by':by, 'reason':reason}) else: self.add_message_to_room(room, _("You have been kicked. Reason: %s") % (reason.encode('utf-8'))) else: if by: self.add_message_to_room(room, _("%(nick)s has been kicked by %(by)s. Reason: %(reason)s") % {'nick':from_nick, 'by':by, 'reason':reason}) else: self.add_message_to_room(room, _("%(nick)s has been kicked. Reason: %(reason)s") % {'nick':from_nick, 'reason':reason}) # user quit elif status == 'offline' or role == 'none': room.users.remove(user) hide_exit_join = config.get('hide_exit_join', -1) if config.get('hide_exit_join', -1) >= -1 else -1 if hide_exit_join == -1 or user.has_talked_since(hide_exit_join): self.add_message_to_room(room, _('%s has left the room') % (from_nick)) private_room = self.get_room_by_name(stanza.getFrom()) if private_room: self.add_message_to_room(private_room, _('%s has left the room') % (from_nick)) # status change else: # build the message msg = _('%s changed his/her status: ')% from_nick if affiliation != user.affiliation: msg += _('affiliation: %s,') % affiliation if role != user.role: msg += _('role: %s,') % role if show != user.show: msg += _('show: %s,') % show if status != user.status: msg += _('status: %s,') % status msg = msg[:-1] # remove the last "," hide_status_change = config.get('hide_status_change', -1) if config.get('hide_status_change', -1) >= -1 else -1 if (hide_status_change == -1 or \ user.has_talked_since(hide_status_change) or\ user.nick == room.own_nick)\ and\ (affiliation != user.affiliation or\ role != user.role or\ show != user.show or\ status != user.status): # display the message in the room self.add_message_to_room(room, msg) private_room = self.get_room_by_name(stanza.getFrom()) if private_room: # display the message in private self.add_message_to_room(private_room, msg) # finally, effectively change the user status user.update(affiliation, show, status, role) if room == self.current_room(): self.window.user_win.refresh(room.users) self.window.input.refresh() doupdate() def add_message_to_room(self, room, txt, time=None, nickname=None): """ Add the message to the room and refresh the associated component of the interface """ room.add_message(txt, time, nickname) if room == self.current_room(): self.window.text_win.refresh(room) else: self.window.info_win.refresh(self.rooms, self.current_room()) self.window.input.refresh() def execute(self): """ Execute the /command or just send the line on the current room """ line = self.window.input.get_text() self.window.input.clear_text() self.window.input.refresh() if line == "": return if line.startswith('/') and not line.startswith('/me '): command = line.strip()[:].split()[0][1:] args = line.strip()[:].split()[1:] if command in self.commands.keys(): func = self.commands[command][0] func(args) return else: self.add_message_to_room(self.current_room(), _("Error: unknown command (%s)") % (command)) elif self.current_room().name != 'Info': if self.current_room().jid is not None: self.muc.send_private_message(self.current_room().name, line) self.add_message_to_room(self.current_room(), line.decode('utf-8'), None, self.current_room().own_nick) else: self.muc.send_message(self.current_room().name, line) self.window.input.refresh() doupdate() def command_help(self, args): """ /help <command_name> """ room = self.current_room() if len(args) == 0: msg = _('Available commands are: ') for command in self.commands.keys(): msg += "%s " % command msg += _("\nType /help <command_name> to know what each command does") if len(args) == 1: if args[0] in self.commands.keys(): msg = self.commands[args[0]][1] else: msg = _('Unknown command: %s') % args[0] self.add_message_to_room(room, msg) def command_win(self, args): """ /win <number> """ if len(args) != 1: self.command_help(['win']) return try: nb = int(args[0]) except ValueError: self.command_help(['win']) return if self.current_room().nb == nb: return self.current_room().set_color_state(11) start = self.current_room() self.rooms.append(self.rooms.pop(0)) while self.current_room().nb != nb: self.rooms.append(self.rooms.pop(0)) if self.current_room() == start: self.window.refresh(self.rooms) return self.window.refresh(self.rooms) def command_kick(self, args): """ /kick <nick> [reason] """ if len(args) < 1: self.command_help(['kick']) return nick = args[0] if len(args) >= 2: reason = ' '.join(args[1:]) else: reason = '' if self.current_room().name == 'Info' or not self.current_room().joined: return roomname = self.current_room().name self.muc.eject_user(roomname, 'kick', nick, reason) def command_join(self, args): """ /join [room][/nick] [password] """ password = None if len(args) == 0: r = self.current_room() if r.name == 'Info': return room = r.name nick = r.own_nick else: info = args[0].split('/') if len(info) == 1: default = os.environ.get('USER') if os.environ.get('USER') else 'poezio' nick = config.get('default_nick', '') if nick == '': nick = default else: nick = info[1] if info[0] == '': # happens with /join /nickname, which is OK r = self.current_room() if r.name == 'Info': return room = r.name if nick == '': nick = r.own_nick else: room = info[0] if not is_jid(room): # no server is provided, like "/join hello" # use the server of the current room if available # check if the current room's name has a server if is_jid(self.current_room().name): room += '@%s' % jid_get_domain(self.current_room().name) else: # no server could be found, print a message and return self.information(_("You didn't specify a server for the room you want to join")) return r = self.get_room_by_name(room) if len(args) == 2: # a password is provided password = args[1] if r and r.joined: # if we are already in the room self.information(_("already in room [%s]") % room) return self.muc.join_room(room, nick, password) if not r: # if the room window exists, we don't recreate it. self.join_room(room, nick) else: # r.own_nick = nick r.users = [] def command_bookmark(self, args): """ /bookmark [room][/nick] """ nick = None if len(args) == 0: room = self.current_room() if room.name == 'Info': return roomname = room.name if room.joined: nick = room.own_nick else: info = args[0].split('/') if len(info) == 2: nick = info[1] roomname = info[0] if roomname == '': roomname = self.current_room().name if nick: res = roomname+'/'+nick else: res = roomname bookmarked = config.get('rooms', '') # check if the room is already bookmarked. # if yes, replace it (i.e., update the associated nick) bookmarked = bookmarked.split(':') for room in bookmarked: if room.split('/')[0] == roomname: bookmarked.remove(room) break bookmarked = ':'.join(bookmarked) config.set_and_save('rooms', bookmarked+':'+res) def command_set(self, args): """ /set <option> [value] """ if len(args) != 2 and len(args) != 1: self.command_help(['set']) return option = args[0] if len(args) == 2: value = args[1] else: value = '' config.set_and_save(option, value) msg = "%s=%s" % (option, value) room = self.current_room() self.add_message_to_room(room, msg) def command_show(self, args): """ /show <status> [msg] """ possible_show = {'avail':'None', 'available':'None', 'ok':'None', 'here':'None', 'chat':'chat', 'away':'away', 'afk':'away', 'dnd':'dnd', 'busy':'dnd', 'xa':'xa' } if len(args) < 1: return if not args[0] in possible_show.keys(): self.command_help(['show']) return show = possible_show[args[0]] if len(args) > 1: msg = ' '.join(args[1:]) else: msg = None for room in self.rooms: if room.joined: self.muc.change_show(room.name, room.own_nick, show, msg) def command_ignore(self, args): """ /ignore <nick> """ if len(args) != 1: self.command_help(['ignore']) return if self.current_room().name == 'Info' or not self.current_room().joined: return roomname = self.current_room().name nick = args[0] if not self.ignores.has_key(roomname): self.ignores[roomname] = set() # no need for any order if nick not in self.ignores[roomname]: self.ignores[roomname].add(nick) self.add_message_to_room(self.current_room(), _("%s is now ignored") % nick) else: self.add_message_to_room(self.current_room(), _("%s is already ignored") % nick) def command_unignore(self, args): """ /unignore <nick> """ if len(args) != 1: self.command_help(['unignore']) return if self.current_room().name == 'Info' or not self.current_room().joined: return roomname = self.current_room().name nick = args[0] if not self.ignores.has_key(roomname) or (nick not in self.ignores[roomname]): self.add_message_to_room(self.current_room(), _("%s was not ignored") % nick) return self.ignores[roomname].remove(nick) if self.ignores[roomname] == set(): del self.ignores[roomname] self.add_message_to_room(self.current_room(), _("%s is now unignored") % nick) def command_away(self, args): """ /away [msg] """ args.insert(0, 'away') self.command_show(args) def command_busy(self, args): """ /busy [msg] """ args.insert(0, 'busy') self.command_show(args) def command_avail(self, args): """ /avail [msg] """ args.insert(0, 'available') self.command_show(args) def command_part(self, args): """ /part [msg] """ reason = None room = self.current_room() if room.name == 'Info': return if len(args): msg = ' '.join(args) else: msg = None if room.joined: self.muc.quit_room(room.name, room.own_nick, msg) self.rooms.remove(self.current_room()) self.window.refresh(self.rooms) def command_unquery(self, args): """ /unquery """ room = self.current_room() if room.jid is not None: self.rooms.remove(room) self.window.refresh(self.rooms) def command_query(self, args): """ /query <nick> [message] """ if len(args) < 1: return nick = args[0] room = self.current_room() if room.name == "Info" or room.jid is not None: return for user in room.users: if user.nick == nick: r = self.open_private_window(room.name, user.nick) if room and len(args) > 1: msg = ' '.join(args[1:]) self.muc.send_private_message(r.name, msg) self.add_message_to_room(r, msg.decode('utf-8'), None, r.own_nick) def command_topic(self, args): """ /topic [new topic] """ room = self.current_room() if len(args) == 0: self.add_message_to_room(room, _("The subject of the room is: %s") % room.topic.decode('utf-8')) subject = ' '.join(args) if not room.joined or room.name == "Info": return self.muc.change_subject(room.name, subject) def command_nick(self, args): """ /nick <nickname> """ if len(args) != 1: return nick = args[0] room = self.current_room() if not room.joined or room.name == "Info": return self.muc.change_nick(room.name, nick) def information(self, msg): """ Displays an informational message in the "Info" room window """ room = self.get_room_by_name("Info") self.add_message_to_room(room, msg) self.window.input.refresh() def command_quit(self, args): """ /quit """ if len(args): msg = ' '.join(args) else: msg = None if msg: self.muc.disconnect(self.rooms, msg) sleep(0.2) # :( self.reset_curses() sys.exit()