#!/usr/bin/python # -*- coding:utf-8 -*- # # Copyright 2010 Le Coz Florent # # This file is part of Poezio. # # Poezio is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, version 3 of the License. # # Poezio is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Poezio. If not, see . from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset, gettext as _) bindtextdomain('poezio') textdomain('poezio') bind_textdomain_codeset('poezio', 'utf-8') import locale locale.setlocale(locale.LC_ALL, '') import sys import curses from curses import textpad from datetime import datetime from handler import Handler from logging import logger from random import randrange from config import config from window import Window class User(object): """ keep trace of an user in a Room """ def __init__(self, nick, affiliation, show, status, role): self.update(affiliation, show, status, role) self.change_nick(nick) self.color = randrange(2, 10) def update(self, affiliation, show, status, role): self.affiliation = None self.show = None self.status = status self.role = role def change_nick(self, nick): self.nick = nick.encode('utf-8') class Room(object): """ """ def __init__(self, name, nick): self.name = name self.own_nick = nick self.joined = False # false until self presence is received self.users = [] self.lines = [] # (time, nick, msg) or (time, info) self.topic = '' def disconnect(self): self.joined = False self.users = [] def add_message(self, nick, msg): if not msg: logger.info('msg is None..., %s' % (nick)) return self.lines.append((datetime.now(), nick.encode('utf-8'), msg.encode('utf-8'))) def add_info(self, info): """ info, like join/quit/status messages""" try: self.lines.append((datetime.now(), info.encode('utf-8'))) return info.encode('utf-8') except: # I JUST FUCKING HATE THIS .encode.decode.shit !!! self.lines.append((datetime.now(), info)) return info def get_user_by_name(self, nick): for user in self.users: if user.nick == nick.encode('utf-8'): return user return None def on_presence(self, stanza, nick): """ """ affiliation = stanza.getAffiliation() show = stanza.getShow() status = stanza.getStatus() role = stanza.getRole() if not self.joined: # user in the room BEFORE us. self.users.append(User(nick, affiliation, show, status, role)) if nick.encode('utf-8') == self.own_nick: self.joined = True return self.add_info(_("Your nickname is %s") % (nick)) return self.add_info(_("%s is in the room") % (nick)) change_nick = stanza.getStatusCode() == '303' kick = stanza.getStatusCode() == '307' user = self.get_user_by_name(nick) # New user if not user: self.users.append(User(nick, affiliation, show, status, role)) return self.add_info(_('%(nick)s joined the room %(roomname)s') % {'nick':nick, 'roomname': self.name}) # nick change if change_nick: if user.nick == self.own_nick: self.own_nick = stanza.getNick().encode('utf-8') user.change_nick(stanza.getNick()) return self.add_info(_('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':nick, 'new_nick':stanza.getNick()}) # kick if kick: self.users.remove(user) reason = stanza.getReason().encode('utf-8') or '' try: by = stanza.getActor().encode('utf-8') except: by = None if nick == self.own_nick: self.disconnect() if by: return self.add_info(_('You have been kicked by %(by)s. Reason: %(reason)s') % {'by':by, 'reason':reason}) else: return self.add_info(_('You have been kicked. Reason: %s') % (reason)) else: if by: return self.add_info(_('%(nick)s has been kicked by %(by)s. Reason: %(reason)s') % {'nick':nick, 'by':by, 'reason':reason}) else: return self.add_info(_('%(nick)s has been kicked. Reason: %(reason)s') % {'nick':nick, 'reason':reason}) # user quit if status == 'offline' or role == 'none': self.users.remove(user) return self.add_info(_('%s has left the room') % (nick)) # status change user.update(affiliation, show, status, role) return self.add_info(_('%(nick)s changed his/her status : %(a)s, %(b)s, %(c)s, %(d)s') % {'nick':nick, 'b':affiliation, 'b':role, 'c':show, 'd':status}) class Gui(object): """ Graphical user interface using ncurses """ def __init__(self, stdscr=None, muc=None): self.init_curses(stdscr) self.stdscr = stdscr self.stdscr.leaveok(1) self.rooms = [Room('Info', '')] # current_room is self.rooms[0] self.window = Window(stdscr) self.window.text_win.new_win('Info') self.window.refresh(self.rooms[0]) self.muc = muc self.commands = { 'help': (self.command_help, _('OLOL, this is SOOO recursive')), 'join': (self.command_join, _('Usage: /join [room_name][/nick]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). Examples:\n/join room@server.tld\n/join room@server.tld/John\n/join /me_again\n/join')), 'quit': (self.command_quit, _('Usage: /quit\nQuit: Just disconnect from the server and exit poezio.')), 'exit': (self.command_quit, _('Usage: /exit\nExit: Just disconnect from the server and exit poezio.')), 'next': (self.rotate_rooms_left, _('Usage: /next\nNext: Go to the next room.')), 'prev': (self.rotate_rooms_right, _('Usage: /prev\nPrev: Go to the previous room.')), 'part': (self.command_part, _('Usage: /part [message]\nPart: disconnect from a room. You can specify an optional message.')), 'show': (self.command_show, _(u'Usage: /show [status]\nShow: Change your availability and (optionaly) your status. The argument is one of "avail, available, ok, here, chat, away, afk, dnd, busy, xa" and the optional [message] argument will be your status message')), 'away': (self.command_away, _('Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to "/show away [message]"')), 'busy': (self.command_busy, _('Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to "/show busy [message]"')), 'avail': (self.command_avail, _('Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')), 'available': (self.command_avail, _('Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')), 'bookmark': (self.command_bookmark, _('Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /nick. Type /help nick for syntaxe examples. Note that when typing "/bookmark" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)')), 'nick': (self.command_nick, _('Usage: /nick \nNick: Change your nickname in the current room')) } self.key_func = { "KEY_LEFT": self.window.input.key_left, "KEY_RIGHT": self.window.input.key_right, "KEY_UP": self.window.input.key_up, "KEY_END": self.window.input.key_end, "KEY_HOME": self.window.input.key_home, "KEY_DOWN": self.window.input.key_down, "KEY_DC": self.window.input.key_dc, "KEY_F(5)": self.rotate_rooms_left, "KEY_F(6)": self.rotate_rooms_right, "kLFT5": self.rotate_rooms_left, "kRIT5": self.rotate_rooms_right, "KEY_BACKSPACE": self.window.input.key_backspace } self.handler = Handler() self.handler.connect('on-connected', self.on_connected) self.handler.connect('join-room', self.join_room) self.handler.connect('room-presence', self.room_presence) self.handler.connect('room-message', self.room_message) self.handler.connect('room-iq', self.room_iq) def main_loop(self, stdscr): while 1: curses.doupdate() try: key = stdscr.getkey() except: self.window.resize(stdscr) self.window.refresh(self.current_room()) if str(key) in self.key_func.keys(): self.key_func[key]() elif str(key) == 'KEY_RESIZE': self.window.resize(stdscr) self.window.refresh(self.current_room()) elif len(key) >= 4: continue elif ord(key) == 10: self.execute() elif ord(key) == 8 or ord(key) == 127: self.window.input.key_backspace() elif ord(key) < 32: continue else: if ord(key) == 27 and ord(stdscr.getkey()) == 91: last = ord(stdscr.getkey()) # FIXME: ugly ugly workaroung. if last == 51: self.window.input.key_dc() continue elif ord(key) > 190 and ord(key) < 225: key = key+stdscr.getkey() elif ord(key) == 226: key = key+stdscr.getkey() key = key+stdscr.getkey() self.window.do_command(key) def current_room(self): return self.rooms[0] def get_room_by_name(self, name): for room in self.rooms: if room.name == name: return room return None def init_curses(self, stdscr): curses.start_color() curses.noecho() stdscr.keypad(True) curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE) curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK) curses.init_pair(3, curses.COLOR_RED, curses.COLOR_BLACK) # Admin curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK) # Participant curses.init_pair(5, curses.COLOR_WHITE, curses.COLOR_BLACK) # Visitor curses.init_pair(6, curses.COLOR_CYAN, curses.COLOR_BLACK) curses.init_pair(7, curses.COLOR_GREEN, curses.COLOR_BLACK) curses.init_pair(8, curses.COLOR_MAGENTA, curses.COLOR_BLACK) curses.init_pair(9, curses.COLOR_YELLOW, curses.COLOR_BLACK) def reset_curses(self): curses.echo() curses.endwin() def on_connected(self, jid): self.information(_("Welcome on Poezio \o/!")) self.information(_("Your JID is %s") % jid) def join_room(self, room, nick): self.window.text_win.new_win(room) self.rooms.insert(0, Room(room, nick)) self.window.refresh(self.current_room()) def rotate_rooms_left(self, args=None): self.rooms.append(self.rooms.pop(0)) self.window.refresh(self.current_room()) def rotate_rooms_right(self, args=None): self.rooms.insert(0, self.rooms.pop()) self.window.refresh(self.current_room()) def room_message(self, stanza): if len(sys.argv) > 1: self.information(str(stanza)) if stanza.getType() != 'groupchat': return # ignore all messages not comming from a MUC room_from = stanza.getFrom().getStripped() nick_from = stanza.getFrom().getResource() if not nick_from: nick_from = '' room = self.get_room_by_name(room_from) if not room: self.information(_("message received for a non-existing room: %s") % (name)) return body = stanza.getBody() if not body: body = stanza.getSubject() info = room.add_info(_("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':stanza.getSubject()}) self.window.text_win.add_line(room, (datetime.now(), info)) room.topic = stanza.getSubject().encode('utf-8').replace('\n', '|') if room == self.current_room(): self.window.topic_win.refresh(room.topic) curses.doupdate() else: room.add_message(nick_from, body) self.window.text_win.add_line(room, (datetime.now(), nick_from.encode('utf-8'), body.encode('utf-8'))) if room == self.current_room(): self.window.text_win.refresh(room.name) self.window.input.refresh() curses.doupdate() def room_presence(self, stanza): if len(sys.argv) > 1: self.information(str(stanza)) from_nick = stanza.getFrom().getResource() from_room = stanza.getFrom().getStripped() room = self.get_room_by_name(from_room) if not room: self.information(_("presence received for a non-existing room: %s") % (name)) if stanza.getType() == 'error': msg = _("Error: %s") % stanza.getError() else: msg = room.on_presence(stanza, from_nick) if room == self.current_room(): self.window.text_win.add_line(room, (datetime.now(), msg)) self.window.text_win.refresh(room.name) self.window.user_win.refresh(room.users) self.window.text_win.refresh() curses.doupdate() def room_iq(self, iq): if len(sys.argv) > 1: self.information(str(iq)) def execute(self): line = self.window.input.get_text() self.window.input.clear_text() self.window.input.refresh() curses.doupdate() if line == "": return if line.startswith('/'): command = line.strip()[:].split()[0][1:] args = line.strip()[:].split()[1:] if command in self.commands.keys(): func = self.commands[command][0] func(args) return if self.current_room().name != 'Info': self.muc.send_message(self.current_room().name, line) self.window.input.refresh() def command_help(self, args): room = self.current_room() if len(args) == 0: msg = _('Available commands are:') for command in self.commands.keys(): msg += "%s " % command msg += _("\nType /help to know what each command does") if len(args) == 1: if args[0] in self.commands.keys(): msg = self.commands[args[0]][1] else: msg = _('Unknown command: %s') % args[0] # open('fion', 'w').write(msg) room.add_info(msg) self.window.text_win.add_line(room, (datetime.now(), msg)) self.window.text_win.refresh(room.name) self.window.input.refresh() def command_join(self, args): if len(args) == 0: r = self.current_room() if r.name == 'Info': return room = r.name nick = r.own_nick else: info = args[0].split('/') if len(info) == 1: nick = config.get('default_nick', 'Poezio') else: nick = info[1] if info[0] == '': # happens with /join /nickname, which is OK r = self.current_room() if r.name == 'Info': return room = r.name else: room = info[0] r = self.get_room_by_name(room) if r and r.joined: # if we are already in the room self.information(_("already in room [%s]") % room) return self.muc.join_room(room, nick) if not r: # if the room window exists, we don't recreate it. self.join_room(room, nick) def command_bookmark(self, args): bookmarked = config.get('rooms', '') nick = None if len(args) == 0: room = self.current_room() if room.name == 'Info': return roomname = room.name if room.joined: nick = room.own_nick else: info = args[0].split('/') if len(info) == 2: nick = info[1] roomname = info[0] if nick: res = roomname+'/'+nick else: res = roomname config.setAndSave('rooms', bookmarked+':'+res) def command_show(self, args): possible_show = {'avail':'None', 'available':'None', 'ok':'None', 'here':'None', 'chat':'chat', 'away':'away', 'afk':'away', 'dnd':'dnd', 'busy':'dnd', 'xa':'xa' } if len(args) < 1: return if not args[0] in possible_show.keys(): self.command_help(['show']) return show = possible_show[args[0]] if len(args) > 1: msg = ' '.join(args[1:]) else: msg = None for room in self.rooms: if room.joined: self.muc.change_show(room.name, room.own_nick, show, msg) def command_away(self, args): args.insert(0, 'away') self.command_show(args) def command_busy(self, args): args.insert(0, 'busy') self.command_show(args) def command_avail(self, args): args.insert(0, 'available') self.command_show(args) def command_part(self, args): reason = None room = self.current_room() if room.name == 'Info': return if len(args): msg = ' '.join(args) else: msg = None if room.joined: self.muc.quit_room(room.name, room.own_nick, msg) self.rooms.remove(self.current_room()) self.window.refresh(self.current_room()) def command_nick(self, args): if len(args) != 1: return nick = args[0] room = self.current_room() if not room.joined or room.name == "Info": return self.muc.change_nick(room.name, nick) def information(self, msg): room = self.get_room_by_name("Info") info = room.add_info(msg) if self.current_room() == room: self.window.text_win.add_line(room, (datetime.now(), info)) self.window.text_win.refresh(room.name) curses.doupdate() def command_quit(self, args): self.reset_curses() sys.exit()