""" Windows used with the roster (window displaying the contacts, and the one showing detailed info on the current selection) """ import logging log = logging.getLogger(__name__) from datetime import datetime from poezio.windows.base_wins import Win from poezio import common from poezio.config import config from poezio.contact import Contact, Resource from poezio.roster import RosterGroup from poezio.theming import get_theme, to_curses_attr class RosterWin(Win): def __init__(self): Win.__init__(self) self.pos = 0 # cursor position in the contact list self.start_pos = 1 # position of the start of the display self.selected_row = None self.roster_cache = [] @property def roster_len(self): return len(self.roster_cache) def move_cursor_down(self, number=1): """ Return True if we scrolled, False otherwise """ pos = self.pos if self.pos < self.roster_len-number: self.pos += number else: self.pos = self.roster_len - 1 if self.pos >= self.start_pos-1 + self.height-1: if number == 1: self.scroll_down(8) else: self.scroll_down(self.pos-self.start_pos - self.height // 2) self.update_pos() return pos != self.pos def move_cursor_up(self, number=1): """ Return True if we scrolled, False otherwise """ pos = self.pos if self.pos-number >= 0: self.pos -= number else: self.pos = 0 if self.pos <= self.start_pos: if number == 1: self.scroll_up(8) else: self.scroll_up(self.start_pos-self.pos + self.height // 2) self.update_pos() return pos != self.pos def update_pos(self): if len(self.roster_cache) > self.pos and self.pos >= 0: self.selected_row = self.roster_cache[self.pos] elif self.roster_cache: self.selected_row = self.roster_cache[-1] def scroll_down(self, number=8): pos = self.start_pos if self.start_pos + number <= self.roster_len-1: self.start_pos += number else: self.start_pos = self.roster_len-1 return self.start_pos != pos def scroll_up(self, number=8): pos = self.start_pos if self.start_pos - number > 0: self.start_pos -= number else: self.start_pos = 1 return self.start_pos != pos def build_roster_cache(self, roster): """ Regenerates the roster cache if needed """ if not roster.needs_rebuild: return log.debug('The roster has changed, rebuilding the cache…') # This is a search if roster.contact_filter: self.roster_cache = [] sort = config.get('roster_sort', 'jid:show') or 'jid:show' for contact in roster.get_contacts_sorted_filtered(sort): self.roster_cache.append(contact) else: show_offline = config.get('roster_show_offline') or roster.contact_filter sort = config.get('roster_sort') or 'jid:show' group_sort = config.get('roster_group_sort') or 'name' self.roster_cache = [] # build the cache for group in roster.get_groups(group_sort): contacts_filtered = group.get_contacts(roster.contact_filter) if (not show_offline and group.get_nb_connected_contacts() == 0) or not contacts_filtered: continue # Ignore empty groups self.roster_cache.append(group) if group.folded: continue # ignore folded groups for contact in group.get_contacts(roster.contact_filter, sort): if not show_offline and len(contact) == 0: continue # ignore offline contacts self.roster_cache.append(contact) if not contact.folded(group.name): for resource in contact.get_resources(): self.roster_cache.append(resource) roster.last_built = datetime.now() if self.selected_row in self.roster_cache: if self.pos < self.roster_len and self.roster_cache[self.pos] != self.selected_row: self.pos = self.roster_cache.index(self.selected_row) def refresh(self, roster): """ We display a number of lines from the roster cache (and rebuild it if needed) """ log.debug('Refresh: %s', self.__class__.__name__) self.build_roster_cache(roster) # make sure we are within bounds self.move_cursor_up((self.roster_len + self.pos) if self.pos >= self.roster_len else 0) if not self.roster_cache: self.selected_row = None self._win.erase() self._win.move(0, 0) self.draw_roster_information(roster) y = 1 group = "none" # scroll down if needed if self.start_pos+self.height <= self.pos+2: self.scroll_down(self.pos - self.start_pos - self.height + (self.height//2)) # draw the roster from the cache roster_view = self.roster_cache[self.start_pos-1:self.start_pos+self.height] options = { 'show_roster_sub': config.get('show_roster_subscriptions'), 'show_s2s_errors': config.get('show_s2s_errors'), 'show_roster_jids': config.get('show_roster_jids') } for item in roster_view: draw_selected = False if y -2 + self.start_pos == self.pos: draw_selected = True self.selected_row = item if isinstance(item, RosterGroup): self.draw_group(y, item, draw_selected) group = item.name elif isinstance(item, Contact): self.draw_contact_line(y, item, draw_selected, group, **options) elif isinstance(item, Resource): self.draw_resource_line(y, item, draw_selected) y += 1 if self.start_pos > 1: self.draw_plus(1) if self.start_pos + self.height-2 < self.roster_len: self.draw_plus(self.height-1) self._refresh() def draw_plus(self, y): """ Draw the indicator that shows that the list is longer than what is displayed """ self.addstr(y, self.width-5, '++++', to_curses_attr(get_theme().COLOR_MORE_INDICATOR)) def draw_roster_information(self, roster): """ The header at the top """ self.addstr('Roster: %s/%s contacts' % ( roster.get_nb_connected_contacts(), len(roster)), to_curses_attr(get_theme().COLOR_INFORMATION_BAR)) self.finish_line(get_theme().COLOR_INFORMATION_BAR) def draw_group(self, y, group, colored): """ Draw a groupname on a line """ if colored: self._win.attron(to_curses_attr(get_theme().COLOR_SELECTED_ROW)) if group.folded: self.addstr(y, 0, '[+] ') else: self.addstr(y, 0, '[-] ') contacts = " (%s/%s)" % (group.get_nb_connected_contacts(), len(group)) self.addstr(y, 4, self.truncate_name(group.name, len(contacts)+4) + contacts) if colored: self._win.attroff(to_curses_attr(get_theme().COLOR_SELECTED_ROW)) self.finish_line() def truncate_name(self, name, added): if len(name) + added <= self.width: return name return name[:self.width - added - 1] + '…' def draw_contact_line(self, y, contact, colored, group, show_roster_sub=False, show_s2s_errors=True, show_roster_jids=False): """ Draw on a line all information about one contact. This is basically the highest priority resource's information Use 'color' to draw the jid/display_name to show what is the currently selected contact in the list """ theme = get_theme() resource = contact.get_highest_priority_resource() if not resource: # There's no online resource presence = 'unavailable' nb = '' else: presence = resource.presence nb = ' (%s)' % len(contact) color = theme.color_show(presence) added = 2 + len(theme.CHAR_STATUS) + len(nb) self.addstr(y, 0, ' ') self.addstr(theme.CHAR_STATUS, to_curses_attr(color)) self.addstr(' ') if resource: self.addstr('[+] ' if contact.folded(group) else '[-] ') else: self.addstr(' ') added += 4 if contact.ask: added += len(get_theme().CHAR_ROSTER_ASKED) if show_s2s_errors and contact.error: added += len(get_theme().CHAR_ROSTER_ERROR) if contact.tune: added += len(get_theme().CHAR_ROSTER_TUNE) if contact.mood: added += len(get_theme().CHAR_ROSTER_MOOD) if contact.activity: added += len(get_theme().CHAR_ROSTER_ACTIVITY) if contact.gaming: added += len(get_theme().CHAR_ROSTER_GAMING) if show_roster_sub in ('all', 'incomplete', 'to', 'from', 'both', 'none'): added += len(theme.char_subscription(contact.subscription, keep=show_roster_sub)) if not show_roster_jids and contact.name: display_name = '%s' % contact.name elif contact.name and contact.name != contact.bare_jid: display_name = '%s (%s)' % (contact.name, contact.bare_jid) else: display_name = '%s' % (contact.bare_jid,) display_name = self.truncate_name(display_name, added) + nb if colored: self.addstr(display_name, to_curses_attr(get_theme().COLOR_SELECTED_ROW)) else: self.addstr(display_name) if show_roster_sub in ('all', 'incomplete', 'to', 'from', 'both', 'none'): self.addstr(theme.char_subscription(contact.subscription, keep=show_roster_sub), to_curses_attr(theme.COLOR_ROSTER_SUBSCRIPTION)) if contact.ask: self.addstr(get_theme().CHAR_ROSTER_ASKED, to_curses_attr(get_theme().COLOR_IMPORTANT_TEXT)) if show_s2s_errors and contact.error: self.addstr(get_theme().CHAR_ROSTER_ERROR, to_curses_attr(get_theme().COLOR_ROSTER_ERROR)) if contact.tune: self.addstr(get_theme().CHAR_ROSTER_TUNE, to_curses_attr(get_theme().COLOR_ROSTER_TUNE)) if contact.activity: self.addstr(get_theme().CHAR_ROSTER_ACTIVITY, to_curses_attr(get_theme().COLOR_ROSTER_ACTIVITY)) if contact.mood: self.addstr(get_theme().CHAR_ROSTER_MOOD, to_curses_attr(get_theme().COLOR_ROSTER_MOOD)) if contact.gaming: self.addstr(get_theme().CHAR_ROSTER_GAMING, to_curses_attr(get_theme().COLOR_ROSTER_GAMING)) self.finish_line() def draw_resource_line(self, y, resource, colored): """ Draw a specific resource line """ color = get_theme().color_show(resource.presence) self.addstr(y, 4, get_theme().CHAR_STATUS, to_curses_attr(color)) if colored: self.addstr(y, 8, self.truncate_name(str(resource.jid), 6), to_curses_attr(get_theme().COLOR_SELECTED_ROW)) else: self.addstr(y, 8, self.truncate_name(str(resource.jid), 6)) self.finish_line() def get_selected_row(self): if self.pos >= len(self.roster_cache): return self.selected_row if len(self.roster_cache) > 0: self.selected_row = self.roster_cache[self.pos] return self.roster_cache[self.pos] return None class ContactInfoWin(Win): def __init__(self): Win.__init__(self) def draw_contact_info(self, contact): """ draw the contact information """ resource = contact.get_highest_priority_resource() if contact: jid = contact.bare_jid elif resource: jid = resource.jid else: jid = 'example@example.com' # should never happen if resource: presence = resource.presence else: presence = 'unavailable' i = 0 self.addstr(0, 0, '%s (%s)'%(jid, presence,), to_curses_attr(get_theme().COLOR_INFORMATION_BAR)) self.finish_line(get_theme().COLOR_INFORMATION_BAR) i += 1 self.addstr(i, 0, 'Subscription: %s' % (contact.subscription,)) self.finish_line() i += 1 if contact.ask: if contact.ask == 'asked': self.addstr(i, 0, 'Ask: %s' % (contact.ask,), to_curses_attr(get_theme().COLOR_IMPORTANT_TEXT)) else: self.addstr(i, 0, 'Ask: %s' % (contact.ask,)) self.finish_line() i += 1 if resource: self.addstr(i, 0, 'Status: %s' % (resource.status)) self.finish_line() i += 1 if contact.error: self.addstr(i, 0, 'Error: %s' % contact.error, to_curses_attr(get_theme().COLOR_ROSTER_ERROR)) self.finish_line() i += 1 if contact.tune: self.addstr(i, 0, 'Tune: %s' % common.format_tune_string(contact.tune), to_curses_attr(get_theme().COLOR_NORMAL_TEXT)) self.finish_line() i += 1 if contact.mood: self.addstr(i, 0, 'Mood: %s' % contact.mood, to_curses_attr(get_theme().COLOR_NORMAL_TEXT)) self.finish_line() i += 1 if contact.activity: self.addstr(i, 0, 'Activity: %s' % contact.activity, to_curses_attr(get_theme().COLOR_NORMAL_TEXT)) self.finish_line() i += 1 if contact.gaming: self.addstr(i, 0, 'Game: %s' % common.format_gaming_string(contact.gaming), to_curses_attr(get_theme().COLOR_NORMAL_TEXT)) self.finish_line() i += 1 def draw_group_info(self, group): """ draw the group information """ self.addstr(0, 0, group.name, to_curses_attr(get_theme().COLOR_INFORMATION_BAR)) self.finish_line(get_theme().COLOR_INFORMATION_BAR) def refresh(self, selected_row): log.debug('Refresh: %s', self.__class__.__name__) self._win.erase() if isinstance(selected_row, RosterGroup): self.draw_group_info(selected_row) elif isinstance(selected_row, Contact): self.draw_contact_info(selected_row) # elif isinstance(selected_row, Resource): # self.draw_contact_info(None, selected_row) self._refresh()