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-rw-r--r--src/core.py65
1 files changed, 60 insertions, 5 deletions
diff --git a/src/core.py b/src/core.py
index 0b041f2d..ff982ae7 100644
--- a/src/core.py
+++ b/src/core.py
@@ -265,9 +265,11 @@ class Core(object):
if config.get('enable_user_nick', 'true') != 'false':
self.xmpp.add_event_handler("user_nick_publish", self.on_nick_received)
if config.get('enable_user_mood', 'true') != 'false':
- self.xmpp.add_event_handler("user_mood_publish", self.on_mood)
+ self.xmpp.add_event_handler("user_mood_publish", self.on_mood_event)
if config.get('enable_user_activity', 'true') != 'false':
- self.xmpp.add_event_handler("user_activity_publish", self.on_activity)
+ self.xmpp.add_event_handler("user_activity_publish", self.on_activity_event)
+ if config.get('enable_user_gaming', 'true') != 'false':
+ self.xmpp.add_event_handler("user_gaming_publish", self.on_gaming_event)
self.xmpp.register_handler(self.all_stanzas)
self.initial_joins = []
@@ -2215,6 +2217,20 @@ class Core(object):
return self.information('%s is not a correct value for an activity' % specific, 'Error')
self.xmpp.plugin['xep_0108'].publish_activity(general, specific, text, block=False)
+ def command_gaming(self, arg):
+ """
+ /gaming [<game name> [server address]]
+ """
+ args = common.shell_split(arg)
+ if not args:
+ return self.xmpp.plugin['xep_1096'].stop(block=False)
+ name = args[0]
+ if len(args) > 1:
+ address = args[1]
+ else:
+ address = None
+ return self.xmpp.plugin['xep_0196'].publish_gaming(name=name, server_address=address, block=False)
+
def completion_activity(self, the_input):
"""Completion for /activity"""
txt = the_input.get_text()
@@ -2303,6 +2319,8 @@ class Core(object):
self.xmpp.plugin['xep_0107'].stop(block=False)
if config.get('enable_user_activity', 'true') != 'false':
self.xmpp.plugin['xep_0108'].stop(block=False)
+ if config.get('enable_user_gaming', 'true') != 'false':
+ self.xmpp.plugin['xep_0196'].stop(block=False)
self.plugin_manager.disable_plugins()
self.disconnect(msg)
self.running = False
@@ -2571,13 +2589,20 @@ class Core(object):
' Nothing means "stop broadcasting an activity".'),
shortdesc=_('Send your activity.'),
completion=self.completion_activity)
- if config.get('eanble_user_activity', 'true') != 'false':
+ if config.get('enable_user_activity', 'true') != 'false':
self.register_command('mood', self.command_mood,
usage='[<mood> [text]]',
desc=_('Send your current mood to your contacts (use the completion).'
' Nothing means "stop broadcasting a mood".'),
shortdesc=_('Send your mood.'),
completion=self.completion_mood)
+ if config.get('enable_user_gaming', 'true') != 'false':
+ self.register_command('gaming', self.command_gaming,
+ usage='[<game name> [server address]]',
+ desc=_('Send your current gaming activity to your contacts.'
+ ' Nothing means "stop broadcasting a mood".'),
+ shortdesc=_('Send your gaming activity.'),
+ completion=None)
####################### XMPP Event Handlers ##################################
@@ -2720,7 +2745,37 @@ class Core(object):
else:
contact.name= ''
- def on_mood(self, message):
+ def on_gaming_event(self, message):
+ """
+ Called when a pep notification for user gaming
+ is received
+ """
+ contact = roster[message['from'].bare]
+ if not contact:
+ return
+ item = message['pubsub_event']['items']['item']
+ if item.find('{urn:xmpp:gaming:0}gaming') is not None:
+ item = item['gaming']
+ # only name and server_address are used for now
+ contact.gaming = {
+ 'character_name': item['character_name'],
+ 'character_profile': item['character_profile'],
+ 'name': item['name'],
+ 'level': item['level'],
+ 'uri': item['uri'],
+ 'server_name': item['server_name'],
+ 'server_address': item['server_address'],
+ }
+ else:
+ contact.gaming = {}
+
+ if config.get_by_tabname('display_gaming_notifications', 'false', contact.bare_jid) == 'true':
+ if contact.gaming:
+ self.information('%s is playing %s' % (contact.bare_jid, common.format_gaming_string(contact.gaming)), 'Gaming')
+ else:
+ self.information(contact.bare_jid + ' stopped playing.', 'Gaming')
+
+ def on_mood_event(self, message):
"""
Called when a pep notification for an user mood
is received.
@@ -2747,7 +2802,7 @@ class Core(object):
else:
self.information(contact.bare_jid + ' stopped having his/her mood.', 'Mood')
- def on_activity(self, message):
+ def on_activity_event(self, message):
"""
Called when a pep notification for an user activity
is received.