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author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2020-05-24 22:10:09 +0200 |
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committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2020-05-24 22:15:33 +0200 |
commit | eaf871384336f8899ccfbe597328ce9f5f97b9af (patch) | |
tree | 6a8b8ffd64c28ebed0fad767ade92196fa0bfd20 /doc/source/images/tab_bar.png | |
parent | dbef6f435f1788545c2e0593b53e9f22baecf16c (diff) | |
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Checks whether the gaming payload is empty or not
Fixes a long-standing bug where a gaming stop event would be interpreted
as starting a game.
Also does the same for mood, activity and tune.
Diffstat (limited to 'doc/source/images/tab_bar.png')
0 files changed, 0 insertions, 0 deletions