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#ifndef XMPP_COMPONENT_INCLUDED
# define XMPP_COMPONENT_INCLUDED
#include <network/socket_handler.hpp>
#include <xmpp/xmpp_parser.hpp>
#include <bridge/bridge.hpp>
#include <unordered_map>
#include <memory>
#include <string>
/**
* An XMPP component, communicating with an XMPP server using the protocole
* described in XEP-0114: Jabber Component Protocol
*
* TODO: implement XEP-0225: Component Connections
*/
class XmppComponent: public SocketHandler
{
public:
explicit XmppComponent(const std::string& hostname, const std::string& secret);
~XmppComponent();
void on_connected();
void on_connection_close();
void parse_in_buffer();
/**
* Connect to the XMPP server
*/
void start();
/**
* Serialize the stanza and add it to the out_buf to be sent to the
* server.
*/
void send_stanza(const Stanza& stanza);
/**
* Handle the opening of the remote stream
*/
void on_remote_stream_open(const XmlNode& node);
/**
* Handle the closing of the remote stream
*/
void on_remote_stream_close(const XmlNode& node);
/**
* Handle received stanzas
*/
void on_stanza(const Stanza& stanza);
/**
* Send an error stanza. Message being the name of the element inside the
* stanza, and explanation being a short human-readable sentence
* describing the error.
*/
void send_stream_error(const std::string& message, const std::string& explanation);
/**
* Send the closing signal for our document (not closing the connection though).
*/
void close_document();
/**
* Send a message from from@served_hostname, with the given body
*/
void send_message(const std::string& from, const std::string& body, const std::string& to);
/**
* Send a join from a new participant
*/
void send_user_join(const std::string& from, const std::string& nick, const std::string& to);
/**
* Send the self join to the user
*/
void send_self_join(const std::string& from, const std::string& nick, const std::string& to);
/**
* Send the MUC topic to the user
*/
void send_topic(const std::string& from, const std::string& topic, const std::string& to);
/**
* Send a (non-private) message to the MUC
*/
void send_muc_message(const std::string& muc_name, const std::string& nick, const std::string body_str, const std::string& jid_to);
/**
* Send an unavailable presence for this nick
*/
void send_muc_leave(std::string&& muc_name, std::string&& nick, std::string&& message, const std::string& jid_to, const bool self);
/**
* Indicate that a participant changed his nick
*/
void send_nick_change(const std::string& muc_name, const std::string& old_nick, const std::string& new_nick, const std::string& jid_to, const bool self);
/**
* Handle the various stanza types
*/
void handle_handshake(const Stanza& stanza);
void handle_presence(const Stanza& stanza);
void handle_message(const Stanza& stanza);
private:
/**
* Return the bridge associated with the given full JID. Create a new one
* if none already exist.
*/
Bridge* get_user_bridge(const std::string& user_jid);
XmppParser parser;
std::string stream_id;
std::string served_hostname;
std::string secret;
bool authenticated;
std::unordered_map<std::string, std::function<void(const Stanza&)>> stanza_handlers;
/**
* One bridge for each user of the component. Indexed by the user's full
* jid
*/
std::unordered_map<std::string, std::unique_ptr<Bridge>> bridges;
XmppComponent(const XmppComponent&) = delete;
XmppComponent(XmppComponent&&) = delete;
XmppComponent& operator=(const XmppComponent&) = delete;
XmppComponent& operator=(XmppComponent&&) = delete;
};
#endif // XMPP_COMPONENT_INCLUDED
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