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#include <utils/make_unique.hpp>
#include <logger/logger.hpp>
#include <xmpp/xmpp_component.hpp>
#include <xmpp/jid.hpp>
#include <utils/sha1.hpp>
#include <iostream>
#include <stdio.h>
#define STREAM_NS "http://etherx.jabber.org/streams"
#define COMPONENT_NS "jabber:component:accept"
#define MUC_NS "http://jabber.org/protocol/muc"
#define MUC_USER_NS MUC_NS"#user"
#define MUC_ADMIN_NS MUC_NS"#admin"
#define DISCO_NS "http://jabber.org/protocol/disco"
#define DISCO_ITEMS_NS DISCO_NS"#items"
#define DISCO_INFO_NS DISCO_NS"#info"
#define XHTMLIM_NS "http://jabber.org/protocol/xhtml-im"
#define STANZA_NS "urn:ietf:params:xml:ns:xmpp-stanzas"
#define STREAMS_NS "urn:ietf:params:xml:ns:xmpp-streams"
XmppComponent::XmppComponent(const std::string& hostname, const std::string& secret):
served_hostname(hostname),
secret(secret),
authenticated(false),
doc_open(false)
{
this->parser.add_stream_open_callback(std::bind(&XmppComponent::on_remote_stream_open, this,
std::placeholders::_1));
this->parser.add_stanza_callback(std::bind(&XmppComponent::on_stanza, this,
std::placeholders::_1));
this->parser.add_stream_close_callback(std::bind(&XmppComponent::on_remote_stream_close, this,
std::placeholders::_1));
this->stanza_handlers.emplace(COMPONENT_NS":handshake",
std::bind(&XmppComponent::handle_handshake, this,std::placeholders::_1));
this->stanza_handlers.emplace(COMPONENT_NS":presence",
std::bind(&XmppComponent::handle_presence, this,std::placeholders::_1));
this->stanza_handlers.emplace(COMPONENT_NS":message",
std::bind(&XmppComponent::handle_message, this,std::placeholders::_1));
this->stanza_handlers.emplace(COMPONENT_NS":iq",
std::bind(&XmppComponent::handle_iq, this,std::placeholders::_1));
this->stanza_handlers.emplace(STREAM_NS":error",
std::bind(&XmppComponent::handle_error, this,std::placeholders::_1));
}
XmppComponent::~XmppComponent()
{
}
void XmppComponent::start()
{
this->connect("127.0.0.1", "5347");
}
bool XmppComponent::is_document_open() const
{
return this->doc_open;
}
void XmppComponent::send_stanza(const Stanza& stanza)
{
std::string str = stanza.to_string();
log_debug("XMPP SENDING: " << str);
this->send_data(std::move(str));
}
void XmppComponent::on_connection_failed(const std::string& reason)
{
log_error("Failed to connect to the XMPP server: " << reason);
}
void XmppComponent::on_connected()
{
log_info("connected to XMPP server");
XmlNode node("stream:stream", nullptr);
node["xmlns"] = COMPONENT_NS;
node["xmlns:stream"] = STREAM_NS;
node["to"] = this->served_hostname;
this->send_stanza(node);
this->doc_open = true;
}
void XmppComponent::on_connection_close()
{
log_info("XMPP server closed connection");
}
void XmppComponent::parse_in_buffer()
{
this->parser.feed(this->in_buf.data(), this->in_buf.size(), false);
this->in_buf.clear();
}
void XmppComponent::shutdown()
{
for (auto it = this->bridges.begin(); it != this->bridges.end(); ++it)
{
it->second->shutdown();
}
}
void XmppComponent::clean()
{
auto it = this->bridges.begin();
while (it != this->bridges.end())
{
it->second->clean();
if (it->second->active_clients() == 0)
it = this->bridges.erase(it);
else
++it;
}
}
void XmppComponent::on_remote_stream_open(const XmlNode& node)
{
log_debug("XMPP DOCUMENT OPEN: " << node.to_string());
try
{
this->stream_id = node["id"];
}
catch (const AttributeNotFound& e)
{
log_error("Error: no attribute 'id' found");
this->send_stream_error("bad-format", "missing 'id' attribute");
this->close_document();
return ;
}
// Try to authenticate
char digest[HASH_LENGTH * 2 + 1];
sha1nfo sha1;
sha1_init(&sha1);
sha1_write(&sha1, this->stream_id.data(), this->stream_id.size());
sha1_write(&sha1, this->secret.data(), this->secret.size());
const uint8_t* result = sha1_result(&sha1);
for (int i=0; i < HASH_LENGTH; i++)
sprintf(digest + (i*2), "%02x", result[i]);
digest[HASH_LENGTH * 2] = '\0';
Stanza handshake("handshake");
handshake.set_inner(digest);
handshake.close();
this->send_stanza(handshake);
}
void XmppComponent::on_remote_stream_close(const XmlNode& node)
{
log_debug("XMPP DOCUMENT CLOSE " << node.to_string());
}
void XmppComponent::on_stanza(const Stanza& stanza)
{
log_debug("XMPP RECEIVING: " << stanza.to_string());
std::function<void(const Stanza&)> handler;
try
{
handler = this->stanza_handlers.at(stanza.get_name());
}
catch (const std::out_of_range& exception)
{
log_warning("No handler for stanza of type " << stanza.get_name());
return;
}
handler(stanza);
}
void XmppComponent::send_stream_error(const std::string& name, const std::string& explanation)
{
XmlNode node("stream:error", nullptr);
XmlNode error(name, nullptr);
error["xmlns"] = STREAM_NS;
if (!explanation.empty())
error.set_inner(explanation);
error.close();
node.add_child(std::move(error));
node.close();
this->send_stanza(node);
}
void XmppComponent::close_document()
{
log_debug("XMPP SENDING: </stream:stream>");
this->send_data("</stream:stream>");
this->doc_open = false;
}
void XmppComponent::handle_handshake(const Stanza& stanza)
{
(void)stanza;
this->authenticated = true;
log_info("Authenticated with the XMPP server");
}
void XmppComponent::handle_presence(const Stanza& stanza)
{
Bridge* bridge = this->get_user_bridge(stanza["from"]);
Jid to(stanza["to"]);
Iid iid(to.local);
std::string type;
try {
type = stanza["type"];
}
catch (const AttributeNotFound&) {}
if (!iid.chan.empty() && !iid.chan.empty())
{ // presence toward a MUC that corresponds to an irc channel
if (type.empty())
{
const std::string own_nick = bridge->get_own_nick(iid);
if (!own_nick.empty() && own_nick != to.resource)
bridge->send_irc_nick_change(iid, to.resource);
bridge->join_irc_channel(iid, to.resource);
}
else if (type == "unavailable")
{
XmlNode* status = stanza.get_child(COMPONENT_NS":status");
bridge->leave_irc_channel(std::move(iid), status ? std::move(status->get_inner()) : "");
}
}
}
void XmppComponent::handle_message(const Stanza& stanza)
{
Bridge* bridge = this->get_user_bridge(stanza["from"]);
Jid to(stanza["to"]);
Iid iid(to.local);
XmlNode* body = stanza.get_child(COMPONENT_NS":body");
if (stanza["type"] == "groupchat")
{
if (to.resource.empty())
if (body && !body->get_inner().empty())
bridge->send_channel_message(iid, body->get_inner());
XmlNode* subject = stanza.get_child(COMPONENT_NS":subject");
if (subject)
bridge->set_channel_topic(iid, subject->get_inner());
}
else
{
if (body && !body->get_inner().empty())
bridge->send_private_message(iid, body->get_inner());
}
}
void XmppComponent::handle_iq(const Stanza& stanza)
{
Bridge* bridge = this->get_user_bridge(stanza["from"]);
Jid to(stanza["to"]);
std::string type;
try {
type = stanza["type"];
}
catch (const AttributeNotFound&)
{ return; }
if (type == "set")
{
XmlNode* query;
if ((query = stanza.get_child(MUC_ADMIN_NS":query")))
{
XmlNode* child;
if ((child = query->get_child(MUC_ADMIN_NS":item")))
{
std::string nick;
std::string role;
try {
nick = (*child)["nick"];
role = (*child)["role"];
}
catch (const AttributeNotFound&)
{ return; }
if (!nick.empty() && role == "none")
{
std::string reason;
XmlNode* reason_el = child->get_child(MUC_ADMIN_NS":reason");
if (reason_el)
reason = reason_el->get_inner();
Iid iid(to.local);
bridge->send_irc_kick(iid, nick, reason);
}
}
}
}
}
void XmppComponent::handle_error(const Stanza& stanza)
{
XmlNode* text = stanza.get_child(STREAMS_NS":text");
std::string error_message("Unspecified error");
if (text)
error_message = text->get_inner();
log_error("Stream error received from the XMPP server: " << error_message);
}
Bridge* XmppComponent::get_user_bridge(const std::string& user_jid)
{
try
{
return this->bridges.at(user_jid).get();
}
catch (const std::out_of_range& exception)
{
this->bridges.emplace(user_jid, std::make_unique<Bridge>(user_jid, this, this->poller));
return this->bridges.at(user_jid).get();
}
}
void XmppComponent::send_message(const std::string& from, Xmpp::body&& body, const std::string& to)
{
XmlNode node("message");
node["to"] = to;
node["from"] = from + "@" + this->served_hostname;
XmlNode body_node("body");
body_node.set_inner(std::get<0>(body));
body_node.close();
node.add_child(std::move(body_node));
node.close();
this->send_stanza(node);
}
void XmppComponent::send_user_join(const std::string& from,
const std::string& nick,
const std::string& realjid,
const std::string& affiliation,
const std::string& role,
const std::string& to,
const bool self)
{
XmlNode node("presence");
node["to"] = to;
node["from"] = from + "@" + this->served_hostname + "/" + nick;
XmlNode x("x");
x["xmlns"] = MUC_USER_NS;
XmlNode item("item");
if (!affiliation.empty())
item["affiliation"] = affiliation;
if (!role.empty())
item["role"] = role;
if (!realjid.empty())
{
const std::string preped_jid = jidprep(realjid);
if (!preped_jid.empty())
item["jid"] = preped_jid;
}
item.close();
x.add_child(std::move(item));
if (self)
{
XmlNode status("status");
status["code"] = "110";
status.close();
x.add_child(std::move(status));
}
x.close();
node.add_child(std::move(x));
node.close();
this->send_stanza(node);
}
void XmppComponent::send_topic(const std::string& from, Xmpp::body&& topic, const std::string& to)
{
XmlNode message("message");
message["to"] = to;
message["from"] = from + "@" + this->served_hostname;
message["type"] = "groupchat";
XmlNode subject("subject");
subject.set_inner(std::get<0>(topic));
subject.close();
message.add_child(std::move(subject));
message.close();
this->send_stanza(message);
}
void XmppComponent::send_muc_message(const std::string& muc_name, const std::string& nick, Xmpp::body&& xmpp_body, const std::string& jid_to)
{
Stanza message("message");
message["to"] = jid_to;
if (!nick.empty())
message["from"] = muc_name + "@" + this->served_hostname + "/" + nick;
else // Message from the room itself
message["from"] = muc_name + "@" + this->served_hostname;
message["type"] = "groupchat";
XmlNode body("body");
body.set_inner(std::get<0>(xmpp_body));
body.close();
message.add_child(std::move(body));
if (std::get<1>(xmpp_body))
{
XmlNode html("html");
html["xmlns"] = XHTMLIM_NS;
// Pass the ownership of the pointer to this xmlnode
html.add_child(std::get<1>(xmpp_body).release());
html.close();
message.add_child(std::move(html));
}
message.close();
this->send_stanza(message);
}
void XmppComponent::send_muc_leave(std::string&& muc_name, std::string&& nick, Xmpp::body&& message, const std::string& jid_to, const bool self)
{
Stanza presence("presence");
presence["to"] = jid_to;
presence["from"] = muc_name + "@" + this->served_hostname + "/" + nick;
presence["type"] = "unavailable";
const std::string message_str = std::get<0>(message);
if (!message_str.empty() || self)
{
XmlNode status("status");
if (!message_str.empty())
status.set_inner(message_str);
if (self)
status["code"] = "110";
status.close();
presence.add_child(std::move(status));
}
presence.close();
this->send_stanza(presence);
}
void XmppComponent::send_nick_change(const std::string& muc_name,
const std::string& old_nick,
const std::string& new_nick,
const std::string& affiliation,
const std::string& role,
const std::string& jid_to,
const bool self)
{
Stanza presence("presence");
presence["to"] = jid_to;
presence["from"] = muc_name + "@" + this->served_hostname + "/" + old_nick;
presence["type"] = "unavailable";
XmlNode x("x");
x["xmlns"] = MUC_USER_NS;
XmlNode item("item");
item["nick"] = new_nick;
item.close();
x.add_child(std::move(item));
XmlNode status("status");
status["code"] = "303";
status.close();
x.add_child(std::move(status));
if (self)
{
XmlNode status2("status");
status2["code"] = "110";
status2.close();
x.add_child(std::move(status2));
}
x.close();
presence.add_child(std::move(x));
presence.close();
this->send_stanza(presence);
this->send_user_join(muc_name, new_nick, "", affiliation, role, jid_to, self);
}
void XmppComponent::kick_user(const std::string& muc_name,
const std::string& target,
const std::string& txt,
const std::string& author,
const std::string& jid_to)
{
Stanza presence("presence");
presence["from"] = muc_name + "@" + this->served_hostname + "/" + target;
presence["to"] = jid_to;
presence["type"] = "unavailable";
XmlNode x("x");
x["xmlns"] = MUC_USER_NS;
XmlNode item("item");
item["affiliation"] = "none";
item["role"] = "none";
XmlNode actor("actor");
actor["nick"] = author;
actor["jid"] = author; // backward compatibility with old clients
actor.close();
item.add_child(std::move(actor));
XmlNode reason("reason");
reason.set_inner(txt);
reason.close();
item.add_child(std::move(reason));
item.close();
x.add_child(std::move(item));
XmlNode status("status");
status["code"] = "307";
status.close();
x.add_child(std::move(status));
x.close();
presence.add_child(std::move(x));
presence.close();
this->send_stanza(presence);
}
void XmppComponent::send_nickname_conflict_error(const std::string& muc_name,
const std::string& nickname,
const std::string& jid_to)
{
Stanza presence("presence");
presence["from"] = muc_name + "@" + this->served_hostname + "/" + nickname;
presence["to"] = jid_to;
XmlNode x("x");
x["xmlns"] = MUC_NS;
x.close();
presence.add_child(std::move(x));
XmlNode error("error");
error["by"] = muc_name + "@" + this->served_hostname;
error["type"] = "cancel";
error["code"] = "409";
XmlNode conflict("conflict");
conflict["xmlns"] = STANZA_NS;
conflict.close();
error.add_child(std::move(conflict));
error.close();
presence.add_child(std::move(error));
presence.close();
this->send_stanza(presence);
}
void XmppComponent::send_affiliation_role_change(const std::string& muc_name,
const std::string& target,
const std::string& affiliation,
const std::string& role,
const std::string& jid_to)
{
Stanza presence("presence");
presence["from"] = muc_name + "@" + this->served_hostname + "/" + target;
presence["to"] = jid_to;
XmlNode x("x");
x["xmlns"] = MUC_USER_NS;
XmlNode item("item");
item["affiliation"] = affiliation;
item["role"] = role;
item.close();
x.add_child(std::move(item));
x.close();
presence.add_child(std::move(x));
presence.close();
this->send_stanza(presence);
}
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