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#pragma once

/**
 * Describe an ad-hoc command.
 *
 * Can only have zero or one step for now. When execution is requested, it
 * can return a result immediately, or provide a form to be filled, and
 * provide a result once the filled form is received.
 */

#include <xmpp/adhoc_session.hpp>

#include <functional>
#include <string>

class AdhocCommand
{
  friend class AdhocSession;
public:
  AdhocCommand(std::vector<AdhocStep>&& callbacks, const std::string& name, const bool admin_only);
  ~AdhocCommand() = default;
  AdhocCommand(const AdhocCommand&) = default;
  AdhocCommand(AdhocCommand&&) = default;
  AdhocCommand& operator=(AdhocCommand&&) = delete;
  AdhocCommand& operator=(const AdhocCommand&) = delete;

  const std::string name;

  bool is_admin_only() const;

private:
  /**
   * A command may have one or more steps. Each step is a different
   * callback, inserting things into a <command/> XmlNode and calling
   * methods of an AdhocSession.
   */
  std::vector<AdhocStep> callbacks;
  const bool admin_only;
};

void PingStep1(XmppComponent&, AdhocSession& session, XmlNode& command_node);
void HelloStep1(XmppComponent&, AdhocSession& session, XmlNode& command_node);
void HelloStep2(XmppComponent&, AdhocSession& session, XmlNode& command_node);
void Reload(XmppComponent&, AdhocSession& session, XmlNode& command_node);