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#ifndef IRC_CLIENT_INCLUDED
# define IRC_CLIENT_INCLUDED
#include <network/socket_handler.hpp>
#include <string>
/**
* Represent one IRC client, i.e. an endpoint connected to a single IRC
* server, through a TCP socket, receiving and sending commands to it.
*
* TODO: TLS support, maybe, but that's not high priority
*/
class IrcClient: public SocketHandler
{
public:
explicit IrcClient();
~IrcClient();
/**
* We read the data, try to parse it and generate some event if
* one or more full message is available.
*/
void on_recv();
/**
* Just write as much data as possible on the socket.
*/
void on_send();
socket_t get_socket() const;
/**
* Connect to the remote server
*/
void connect(const std::string& address, const std::string& port);
/**
* Close the connection, remove us from the poller
*/
void close();
/**
* Called when we detect an orderly close by the remote endpoint.
*/
void on_connection_close();
/**
* Parse the data we have received so far and try to get one or more
* complete messages from it.
*/
void parse_in_buffer();
private:
socket_t socket;
/**
* Where data read from the socket is added, until we can parse a whole
* IRC message, the used data is then removed from that buffer.
*
* TODO: something more efficient than a string.
*/
std::string in_buf;
/**
* Where data is added, when we want to send something to the client.
*/
std::string out_buf;
IrcClient(const IrcClient&) = delete;
IrcClient(IrcClient&&) = delete;
IrcClient& operator=(const IrcClient&) = delete;
IrcClient& operator=(IrcClient&&) = delete;
};
#endif // IRC_CLIENT_INCLUDED
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