1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
|
#pragma once
#include <irc/irc_message.hpp>
#include <irc/irc_channel.hpp>
#include <irc/iid.hpp>
#include <network/tcp_client_socket_handler.hpp>
#include <network/resolver.hpp>
#include <unordered_map>
#include <utility>
#include <memory>
#include <vector>
#include <string>
#include <stack>
#include <map>
#include <set>
class Bridge;
/**
* Represent one IRC client, i.e. an endpoint connected to a single IRC
* server, through a TCP socket, receiving and sending commands to it.
*/
class IrcClient: public TCPClientSocketHandler
{
public:
explicit IrcClient(std::shared_ptr<Poller>& poller, std::string hostname,
std::string nickname, std::string username,
std::string realname, std::string user_hostname,
Bridge& bridge);
~IrcClient();
IrcClient(const IrcClient&) = delete;
IrcClient(IrcClient&&) = delete;
IrcClient& operator=(const IrcClient&) = delete;
IrcClient& operator=(IrcClient&&) = delete;
/**
* Connect to the IRC server
*/
void start();
/**
* Called when the connection to the server cannot be established
*/
void on_connection_failed(const std::string& reason) override final;
/**
* Called when successfully connected to the server
*/
void on_connected() override final;
/**
* Close the connection, remove us from the poller
*/
void on_connection_close(const std::string& error_msg) override final;
/**
* Parse the data we have received so far and try to get one or more
* complete messages from it.
*/
void parse_in_buffer(const size_t) override final;
#ifdef BOTAN_FOUND
virtual bool abort_on_invalid_cert() const override final;
#endif
/**
* Return the channel with this name, create it if it does not yet exist
*/
IrcChannel* get_channel(const std::string& name);
/**
* Returns true if the channel is joined
*/
bool is_channel_joined(const std::string& name);
/**
* Return our own nick
*/
std::string get_own_nick() const;
/**
* Serialize the given message into a line, and send that into the socket
* (actually, into our out_buf and signal the poller that we want to wach
* for send events to be ready)
*/
void send_message(IrcMessage&& message);
void send_raw(const std::string& txt);
/**
* Send the PONG irc command
*/
void send_pong_command(const IrcMessage& message);
/**
* Do nothing when we receive a PONG command (but also do not log that no
* handler exist)
*/
void on_pong(const IrcMessage& message);
void send_ping_command();
/**
* Send the USER irc command
*/
void send_user_command(const std::string& username, const std::string& realname);
/**
* Send the NICK irc command
*/
void send_nick_command(const std::string& username);
void send_pass_command(const std::string& password);
void send_webirc_command(const std::string& password, const std::string& user_ip);
/**
* Send the JOIN irc command.
*/
void send_join_command(const std::string& chan_name, const std::string& password);
/**
* Send a PRIVMSG command for a channel
* Return true if the message was actually sent
*/
bool send_channel_message(const std::string& chan_name, const std::string& body);
/**
* Send a PRIVMSG command for an user
*/
void send_private_message(const std::string& username, const std::string& body, const std::string& type);
/**
* Send the PART irc command
*/
void send_part_command(const std::string& chan_name, const std::string& status_message);
/**
* Send the MODE irc command
*/
void send_mode_command(const std::string& chan_name, const std::vector<std::string>& arguments);
/**
* Send the KICK irc command
*/
void send_kick_command(const std::string& chan_name, const std::string& target, const std::string& reason);
/**
* Send the LIST irc command
*/
void send_list_command();
void send_invitation(const std::string& chan_name, const std::string& nick);
void send_topic_command(const std::string& chan_name, const std::string& topic);
/**
* Send the QUIT irc command
*/
void send_quit_command(const std::string& reason);
/**
* Send a message to the gateway user, not generated by the IRC server,
* but that might be useful because we want to be verbose (for example we
* might want to notify the user about the connexion state)
*/
void send_gateway_message(const std::string& message, const std::string& from="");
/**
* Forward the server message received from IRC to the XMPP component
*/
void forward_server_message(const IrcMessage& message);
/**
* When receiving the isupport informations. See
* http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt
*/
void on_isupport_message(const IrcMessage& message);
/**
* Does nothing yet. Isn’t that duplicating features from 005?
*/
void on_server_myinfo(const IrcMessage& message);
/**
* Just empty the motd we kept as a string
*/
void empty_motd(const IrcMessage& message);
/**
* Send the MOTD string as one single "big" message
*/
void send_motd(const IrcMessage& message);
/**
* Append this line to the MOTD
*/
void on_motd_line(const IrcMessage& message);
/**
* Forward the join of an other user into an IRC channel, and save the
* IrcUsers in the IrcChannel
*/
void set_and_forward_user_list(const IrcMessage& message);
/**
* Signal the start of the LIST response. The RFC says its obsolete and
* “not used”, but I we receive it on some servers, so just ignore it.
*/
void on_rpl_liststart(const IrcMessage& message);
/**
* A single LIST response line (one channel)
*
* The command is handled in a wait_irc callback. This general handler is
* empty and just used to avoid sending a message stanza for each received
* channel.
*/
void on_rpl_list(const IrcMessage& message);
/**
* Signal the end of the LIST response, ignore.
*/
void on_rpl_listend(const IrcMessage& message);
/**
* Remember our nick and host, when we are joined to the channel. The list
* of user comes after so we do not send the self-presence over XMPP yet.
*/
void on_channel_join(const IrcMessage& message);
/**
* When a channel message is received
*/
void on_channel_message(const IrcMessage& message);
/**
* A notice is received
*/
void on_notice(const IrcMessage& message);
/**
* Save the topic in the IrcChannel
*/
void on_topic_received(const IrcMessage& message);
/**
* Save the topic author in the IrcChannel
*/
void on_topic_who_time_received(const IrcMessage& message);
/**
* Empty the topic
*/
void on_empty_topic(const IrcMessage& message);
/**
* The IRC server is confirming that the invitation has been forwarded
*/
void on_invited(const IrcMessage& message);
/**
* The channel has been completely joined (self presence, topic, all names
* received etc), send the self presence and topic to the XMPP user.
*/
void on_channel_completely_joined(const IrcMessage& message);
void on_banlist(const IrcMessage& message);
void on_banlist_end(const IrcMessage& message);
/**
* Save our own host, as reported by the server
*/
void on_own_host_received(const IrcMessage& message);
/**
* We tried to set an invalid nickname
*/
void on_erroneous_nickname(const IrcMessage& message);
/**
* When the IRC servers denies our nickname because of a conflict. Send a
* presence conflict from all channels, because the name is server-wide.
*/
void on_nickname_conflict(const IrcMessage& message);
/**
* Idem, but for when the user changes their nickname too quickly
*/
void on_nickname_change_too_fast(const IrcMessage& message);
/**
* An error when we try to invite a user already in the channel
*/
void on_useronchannel(const IrcMessage& message);
/**
* Handles most errors from the server by just forwarding the message to the user.
*/
void on_generic_error(const IrcMessage& message);
/**
* When a message 001 is received, join the rooms we wanted to join, and set our actual nickname
*/
void on_welcome_message(const IrcMessage& message);
void on_part(const IrcMessage& message);
void on_error(const IrcMessage& message);
void on_invite(const IrcMessage& message);
void on_nick(const IrcMessage& message);
void on_kick(const IrcMessage& message);
void on_mode(const IrcMessage& message);
void on_channel_bad_key(const IrcMessage& message);
/**
* A mode towards our own user is received (note, that is different from a
* channel mode towards or own nick, see
* http://tools.ietf.org/html/rfc2812#section-3.1.5 VS #section-3.2.3)
*/
void on_user_mode(const IrcMessage& message);
/**
* A mode towards a channel. Note that this can change the mode of the
* channel itself or an IrcUser in it.
*/
void on_channel_mode(const IrcMessage& message);
void on_quit(const IrcMessage& message);
void on_unknown_message(const IrcMessage& message);
/**
* Return the number of joined channels
*/
size_t number_of_joined_channels() const;
/**
* Get a reference to the unique dummy channel
*/
DummyIrcChannel& get_dummy_channel();
/**
* Leave the dummy channel: forward a message to the user to indicate that
* he left it, and mark it as not joined.
*/
void leave_dummy_channel(const std::string& exit_message, const std::string& resource);
const std::string& get_hostname() const { return this->hostname; }
std::string get_nick() const { return this->current_nick; }
bool is_welcomed() const { return this->welcomed; }
const Resolver& get_resolver() const { return this->dns_resolver; }
const std::vector<char>& get_sorted_user_modes() const { return this->sorted_user_modes; }
std::set<char> get_chantypes() const { return this->chantypes; }
private:
/**
* The hostname of the server we are connected to.
*/
const std::string hostname;
/**
* Our own host, as reported by the IRC server.
* By default (and if it is not overridden by the server), it is a
* meaningless string, with the maximum allowed size
*/
std::string own_host{63, '*'};
/**
* The hostname of the user. This is used in the USER and the WEBIRC
* commands, but only the one in WEBIRC will be used by the IRC server.
*/
const std::string user_hostname;
/**
* The username used in the USER irc command
*/
std::string username;
/**
* The realname used in the USER irc command
*/
std::string realname;
/**
* Our current nickname on the server
*/
std::string current_nick;
/**
* To communicate back with the bridge
*/
Bridge& bridge;
/**
* The list of joined channels, indexed by name
*/
std::unordered_map<std::string, std::unique_ptr<IrcChannel>> channels;
/**
* A single channel with a iid of the form "hostname" (normal channel have
* an iid of the form "chan%hostname".
*/
DummyIrcChannel dummy_channel;
/**
* A list of chan we want to join (tuples with the channel name and the
* password, if any), but we need a response 001 from the server before
* sending the actual JOIN commands. So we just keep the channel names in
* a list, and send the JOIN commands for each of them whenever the
* WELCOME message is received.
*/
std::vector<std::tuple<std::string, std::string>> channels_to_join;
/**
* This flag indicates that the server is completely joined (connection
* has been established, we are authentified and we have a nick)
*/
bool welcomed;
/**
* See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt section 3.3
* We store the possible chanmodes in this object.
* chanmodes[0] contains modes of type A, [1] of type B etc
*/
std::vector<std::string> chanmodes;
/**
* See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt
* section 3.5
*/
std::set<char> chantypes;
/**
* Each motd line received is appended to this string, which we send when
* the motd is completely received
*/
std::string motd;
/**
* See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt section 3.14
* The example given would be transformed into
* modes_to_prefix = {{'&', 'a'}, {'*', 'b'}}
*/
std::map<char, char> prefix_to_mode;
/**
* Available user modes, sorted from most significant to least significant
* (for example 'ahov' is a common order).
*/
std::vector<char> sorted_user_modes;
/**
* A list of ports to which we will try to connect, in reverse. Each port
* is associated with a boolean telling if we should use TLS or not if the
* connection succeeds on that port.
*/
std::stack<std::pair<std::string, bool>> ports_to_try;
/**
* A set of (lowercase) nicknames to which we sent a private message.
*/
std::set<std::string> nicks_to_treat_as_private;
/**
* DNS resolver, used to resolve the hostname of the user if we are using
* the WebIRC protocole.
*/
Resolver dns_resolver;
};
|