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#pragma once
#include <type_traits>
template <typename... T>
struct Row
{
Row(std::string name):
table_name(std::move(name))
{}
template <typename Type>
typename Type::real_type& col()
{
auto&& col = std::get<Type>(this->columns);
return col.value;
}
template <typename Type>
const auto& col() const
{
auto&& col = std::get<Type>(this->columns);
return col.value;
}
void clear()
{
this->clear_col<0>();
}
std::tuple<T...> columns{};
std::string table_name;
private:
template <std::size_t N>
typename std::enable_if<N < sizeof...(T), void>::type
clear_col()
{
std::get<N>(this->columns).clear();
this->clear_col<N+1>();
}
template <std::size_t N>
typename std::enable_if<N == sizeof...(T), void>::type
clear_col()
{ }
};
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