#include #include #include #include #include #include #include #include #define STREAM_NS "http://etherx.jabber.org/streams" #define COMPONENT_NS "jabber:component:accept" #define MUC_NS "http://jabber.org/protocol/muc" #define MUC_USER_NS MUC_NS"#user" #define MUC_ADMIN_NS MUC_NS"#admin" #define DISCO_NS "http://jabber.org/protocol/disco" #define DISCO_ITEMS_NS DISCO_NS"#items" #define DISCO_INFO_NS DISCO_NS"#info" #define XHTMLIM_NS "http://jabber.org/protocol/xhtml-im" #define STANZA_NS "urn:ietf:params:xml:ns:xmpp-stanzas" #define STREAMS_NS "urn:ietf:params:xml:ns:xmpp-streams" XmppComponent::XmppComponent(const std::string& hostname, const std::string& secret): served_hostname(hostname), secret(secret), authenticated(false), doc_open(false) { this->parser.add_stream_open_callback(std::bind(&XmppComponent::on_remote_stream_open, this, std::placeholders::_1)); this->parser.add_stanza_callback(std::bind(&XmppComponent::on_stanza, this, std::placeholders::_1)); this->parser.add_stream_close_callback(std::bind(&XmppComponent::on_remote_stream_close, this, std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":handshake", std::bind(&XmppComponent::handle_handshake, this,std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":presence", std::bind(&XmppComponent::handle_presence, this,std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":message", std::bind(&XmppComponent::handle_message, this,std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":iq", std::bind(&XmppComponent::handle_iq, this,std::placeholders::_1)); this->stanza_handlers.emplace(STREAM_NS":error", std::bind(&XmppComponent::handle_error, this,std::placeholders::_1)); } XmppComponent::~XmppComponent() { } void XmppComponent::start() { this->connect("127.0.0.1", "5347"); } bool XmppComponent::is_document_open() const { return this->doc_open; } void XmppComponent::send_stanza(const Stanza& stanza) { std::string str = stanza.to_string(); log_debug("XMPP SENDING: " << str); this->send_data(std::move(str)); } void XmppComponent::on_connection_failed(const std::string& reason) { log_error("Failed to connect to the XMPP server: " << reason); } void XmppComponent::on_connected() { log_info("connected to XMPP server"); XmlNode node("stream:stream", nullptr); node["xmlns"] = COMPONENT_NS; node["xmlns:stream"] = STREAM_NS; node["to"] = this->served_hostname; this->send_stanza(node); this->doc_open = true; // We may have some pending data to send: this happens when we try to send // some data before we are actually connected. We send that data right now, if any this->send_pending_data(); } void XmppComponent::on_connection_close() { log_info("XMPP server closed connection"); } void XmppComponent::parse_in_buffer(const size_t size) { if (!this->in_buf.empty()) { // This may happen if the parser could not allocate enough space for // us. We try to feed it the data that was read into our in_buf // instead. If this fails again we are in trouble. this->parser.feed(this->in_buf.data(), this->in_buf.size(), false); this->in_buf.clear(); } else { // Just tell the parser to parse the data that was placed into the // buffer it provided to us with GetBuffer this->parser.parse(size, false); } } void XmppComponent::shutdown() { for (auto it = this->bridges.begin(); it != this->bridges.end(); ++it) { it->second->shutdown(); } } void XmppComponent::clean() { auto it = this->bridges.begin(); while (it != this->bridges.end()) { it->second->clean(); if (it->second->active_clients() == 0) it = this->bridges.erase(it); else ++it; } } void XmppComponent::on_remote_stream_open(const XmlNode& node) { log_debug("XMPP DOCUMENT OPEN: " << node.to_string()); try { this->stream_id = node["id"]; } catch (const AttributeNotFound& e) { log_error("Error: no attribute 'id' found"); this->send_stream_error("bad-format", "missing 'id' attribute"); this->close_document(); return ; } // Try to authenticate char digest[HASH_LENGTH * 2 + 1]; sha1nfo sha1; sha1_init(&sha1); sha1_write(&sha1, this->stream_id.data(), this->stream_id.size()); sha1_write(&sha1, this->secret.data(), this->secret.size()); const uint8_t* result = sha1_result(&sha1); for (int i=0; i < HASH_LENGTH; i++) sprintf(digest + (i*2), "%02x", result[i]); digest[HASH_LENGTH * 2] = '\0'; Stanza handshake("handshake"); handshake.set_inner(digest); handshake.close(); this->send_stanza(handshake); } void XmppComponent::on_remote_stream_close(const XmlNode& node) { log_debug("XMPP DOCUMENT CLOSE " << node.to_string()); this->doc_open = false; } void XmppComponent::on_stanza(const Stanza& stanza) { log_debug("XMPP RECEIVING: " << stanza.to_string()); std::function handler; try { handler = this->stanza_handlers.at(stanza.get_name()); } catch (const std::out_of_range& exception) { log_warning("No handler for stanza of type " << stanza.get_name()); return; } handler(stanza); } void XmppComponent::send_stream_error(const std::string& name, const std::string& explanation) { XmlNode node("stream:error", nullptr); XmlNode error(name, nullptr); error["xmlns"] = STREAM_NS; if (!explanation.empty()) error.set_inner(explanation); error.close(); node.add_child(std::move(error)); node.close(); this->send_stanza(node); } void XmppComponent::close_document() { log_debug("XMPP SENDING: "); this->send_data(""); this->doc_open = false; } void XmppComponent::handle_handshake(const Stanza& stanza) { (void)stanza; this->authenticated = true; log_info("Authenticated with the XMPP server"); } void XmppComponent::handle_presence(const Stanza& stanza) { Bridge* bridge = this->get_user_bridge(stanza["from"]); Jid to(stanza["to"]); Iid iid(to.local); std::string type; try { type = stanza["type"]; } catch (const AttributeNotFound&) {} if (!iid.chan.empty() && !iid.chan.empty()) { // presence toward a MUC that corresponds to an irc channel if (type.empty()) { const std::string own_nick = bridge->get_own_nick(iid); if (!own_nick.empty() && own_nick != to.resource) bridge->send_irc_nick_change(iid, to.resource); bridge->join_irc_channel(iid, to.resource); } else if (type == "unavailable") { XmlNode* status = stanza.get_child(COMPONENT_NS":status"); bridge->leave_irc_channel(std::move(iid), status ? std::move(status->get_inner()) : ""); } } } void XmppComponent::handle_message(const Stanza& stanza) { Bridge* bridge = this->get_user_bridge(stanza["from"]); Jid to(stanza["to"]); Iid iid(to.local); XmlNode* body = stanza.get_child(COMPONENT_NS":body"); if (stanza["type"] == "groupchat") { if (to.resource.empty()) if (body && !body->get_inner().empty()) bridge->send_channel_message(iid, body->get_inner()); XmlNode* subject = stanza.get_child(COMPONENT_NS":subject"); if (subject) bridge->set_channel_topic(iid, subject->get_inner()); } else { if (body && !body->get_inner().empty()) bridge->send_private_message(iid, body->get_inner()); } } void XmppComponent::handle_iq(const Stanza& stanza) { Bridge* bridge = this->get_user_bridge(stanza["from"]); Jid to(stanza["to"]); std::string type; try { type = stanza["type"]; } catch (const AttributeNotFound&) { return; } if (type == "set") { XmlNode* query; if ((query = stanza.get_child(MUC_ADMIN_NS":query"))) { XmlNode* child; if ((child = query->get_child(MUC_ADMIN_NS":item"))) { std::string nick; std::string role; try { nick = (*child)["nick"]; role = (*child)["role"]; } catch (const AttributeNotFound&) { return; } if (!nick.empty() && role == "none") { std::string reason; XmlNode* reason_el = child->get_child(MUC_ADMIN_NS":reason"); if (reason_el) reason = reason_el->get_inner(); Iid iid(to.local); bridge->send_irc_kick(iid, nick, reason); } } } } } void XmppComponent::handle_error(const Stanza& stanza) { XmlNode* text = stanza.get_child(STREAMS_NS":text"); std::string error_message("Unspecified error"); if (text) error_message = text->get_inner(); log_error("Stream error received from the XMPP server: " << error_message); } Bridge* XmppComponent::get_user_bridge(const std::string& user_jid) { try { return this->bridges.at(user_jid).get(); } catch (const std::out_of_range& exception) { this->bridges.emplace(user_jid, std::make_unique(user_jid, this, this->poller)); return this->bridges.at(user_jid).get(); } } void* XmppComponent::get_receive_buffer(const size_t size) const { return this->parser.get_buffer(size); } void XmppComponent::send_message(const std::string& from, Xmpp::body&& body, const std::string& to) { XmlNode node("message"); node["to"] = to; node["from"] = from + "@" + this->served_hostname; XmlNode body_node("body"); body_node.set_inner(std::get<0>(body)); body_node.close(); node.add_child(std::move(body_node)); node.close(); this->send_stanza(node); } void XmppComponent::send_user_join(const std::string& from, const std::string& nick, const std::string& realjid, const std::string& affiliation, const std::string& role, const std::string& to, const bool self) { XmlNode node("presence"); node["to"] = to; node["from"] = from + "@" + this->served_hostname + "/" + nick; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; XmlNode item("item"); if (!affiliation.empty()) item["affiliation"] = affiliation; if (!role.empty()) item["role"] = role; if (!realjid.empty()) { const std::string preped_jid = jidprep(realjid); if (!preped_jid.empty()) item["jid"] = preped_jid; } item.close(); x.add_child(std::move(item)); if (self) { XmlNode status("status"); status["code"] = "110"; status.close(); x.add_child(std::move(status)); } x.close(); node.add_child(std::move(x)); node.close(); this->send_stanza(node); } void XmppComponent::send_topic(const std::string& from, Xmpp::body&& topic, const std::string& to) { XmlNode message("message"); message["to"] = to; message["from"] = from + "@" + this->served_hostname; message["type"] = "groupchat"; XmlNode subject("subject"); subject.set_inner(std::get<0>(topic)); subject.close(); message.add_child(std::move(subject)); message.close(); this->send_stanza(message); } void XmppComponent::send_muc_message(const std::string& muc_name, const std::string& nick, Xmpp::body&& xmpp_body, const std::string& jid_to) { Stanza message("message"); message["to"] = jid_to; if (!nick.empty()) message["from"] = muc_name + "@" + this->served_hostname + "/" + nick; else // Message from the room itself message["from"] = muc_name + "@" + this->served_hostname; message["type"] = "groupchat"; XmlNode body("body"); body.set_inner(std::get<0>(xmpp_body)); body.close(); message.add_child(std::move(body)); if (std::get<1>(xmpp_body)) { XmlNode html("html"); html["xmlns"] = XHTMLIM_NS; // Pass the ownership of the pointer to this xmlnode html.add_child(std::get<1>(xmpp_body).release()); html.close(); message.add_child(std::move(html)); } message.close(); this->send_stanza(message); } void XmppComponent::send_muc_leave(std::string&& muc_name, std::string&& nick, Xmpp::body&& message, const std::string& jid_to, const bool self) { Stanza presence("presence"); presence["to"] = jid_to; presence["from"] = muc_name + "@" + this->served_hostname + "/" + nick; presence["type"] = "unavailable"; const std::string message_str = std::get<0>(message); if (!message_str.empty() || self) { XmlNode status("status"); if (!message_str.empty()) status.set_inner(message_str); if (self) status["code"] = "110"; status.close(); presence.add_child(std::move(status)); } presence.close(); this->send_stanza(presence); } void XmppComponent::send_nick_change(const std::string& muc_name, const std::string& old_nick, const std::string& new_nick, const std::string& affiliation, const std::string& role, const std::string& jid_to, const bool self) { Stanza presence("presence"); presence["to"] = jid_to; presence["from"] = muc_name + "@" + this->served_hostname + "/" + old_nick; presence["type"] = "unavailable"; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; XmlNode item("item"); item["nick"] = new_nick; item.close(); x.add_child(std::move(item)); XmlNode status("status"); status["code"] = "303"; status.close(); x.add_child(std::move(status)); if (self) { XmlNode status2("status"); status2["code"] = "110"; status2.close(); x.add_child(std::move(status2)); } x.close(); presence.add_child(std::move(x)); presence.close(); this->send_stanza(presence); this->send_user_join(muc_name, new_nick, "", affiliation, role, jid_to, self); } void XmppComponent::kick_user(const std::string& muc_name, const std::string& target, const std::string& txt, const std::string& author, const std::string& jid_to) { Stanza presence("presence"); presence["from"] = muc_name + "@" + this->served_hostname + "/" + target; presence["to"] = jid_to; presence["type"] = "unavailable"; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; XmlNode item("item"); item["affiliation"] = "none"; item["role"] = "none"; XmlNode actor("actor"); actor["nick"] = author; actor["jid"] = author; // backward compatibility with old clients actor.close(); item.add_child(std::move(actor)); XmlNode reason("reason"); reason.set_inner(txt); reason.close(); item.add_child(std::move(reason)); item.close(); x.add_child(std::move(item)); XmlNode status("status"); status["code"] = "307"; status.close(); x.add_child(std::move(status)); x.close(); presence.add_child(std::move(x)); presence.close(); this->send_stanza(presence); } void XmppComponent::send_nickname_conflict_error(const std::string& muc_name, const std::string& nickname, const std::string& jid_to) { Stanza presence("presence"); presence["from"] = muc_name + "@" + this->served_hostname + "/" + nickname; presence["to"] = jid_to; XmlNode x("x"); x["xmlns"] = MUC_NS; x.close(); presence.add_child(std::move(x)); XmlNode error("error"); error["by"] = muc_name + "@" + this->served_hostname; error["type"] = "cancel"; error["code"] = "409"; XmlNode conflict("conflict"); conflict["xmlns"] = STANZA_NS; conflict.close(); error.add_child(std::move(conflict)); error.close(); presence.add_child(std::move(error)); presence.close(); this->send_stanza(presence); } void XmppComponent::send_affiliation_role_change(const std::string& muc_name, const std::string& target, const std::string& affiliation, const std::string& role, const std::string& jid_to) { Stanza presence("presence"); presence["from"] = muc_name + "@" + this->served_hostname + "/" + target; presence["to"] = jid_to; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; XmlNode item("item"); item["affiliation"] = affiliation; item["role"] = role; item.close(); x.add_child(std::move(item)); x.close(); presence.add_child(std::move(x)); presence.close(); this->send_stanza(presence); }