#include #include #include #include // CryptoPP #include #include #include #define STREAM_NS "http://etherx.jabber.org/streams" #define COMPONENT_NS "jabber:component:accept" #define MUC_NS "http://jabber.org/protocol/muc" #define MUC_USER_NS MUC_NS"#user" #define DISCO_NS "http://jabber.org/protocol/disco" #define DISCO_ITEMS_NS DISCO_NS"#items" #define DISCO_INFO_NS DISCO_NS"#info" XmppComponent::XmppComponent(const std::string& hostname, const std::string& secret): served_hostname(hostname), secret(secret), authenticated(false) { this->parser.add_stream_open_callback(std::bind(&XmppComponent::on_remote_stream_open, this, std::placeholders::_1)); this->parser.add_stanza_callback(std::bind(&XmppComponent::on_stanza, this, std::placeholders::_1)); this->parser.add_stream_close_callback(std::bind(&XmppComponent::on_remote_stream_close, this, std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":handshake", std::bind(&XmppComponent::handle_handshake, this,std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":presence", std::bind(&XmppComponent::handle_presence, this,std::placeholders::_1)); this->stanza_handlers.emplace(COMPONENT_NS":message", std::bind(&XmppComponent::handle_message, this,std::placeholders::_1)); } XmppComponent::~XmppComponent() { } void XmppComponent::start() { this->connect("127.0.0.1", "5347"); } void XmppComponent::send_stanza(const Stanza& stanza) { std::cout << "====== Sending ========" << std::endl; std::cout << stanza.to_string() << std::endl; this->send_data(stanza.to_string()); } void XmppComponent::on_connected() { std::cout << "connected to XMPP server" << std::endl; XmlNode node("stream:stream", nullptr); node["xmlns"] = COMPONENT_NS; node["xmlns:stream"] = STREAM_NS; node["to"] = this->served_hostname; this->send_stanza(node); } void XmppComponent::on_connection_close() { std::cout << "XMPP server closed connection" << std::endl; } void XmppComponent::parse_in_buffer() { this->parser.feed(this->in_buf.data(), this->in_buf.size(), false); this->in_buf.clear(); } void XmppComponent::on_remote_stream_open(const XmlNode& node) { std::cout << "====== DOCUMENT_OPEN =======" << std::endl; std::cout << node.to_string() << std::endl; try { this->stream_id = node["id"]; } catch (const AttributeNotFound& e) { std::cout << "Error: no attribute 'id' found" << std::endl; this->send_stream_error("bad-format", "missing 'id' attribute"); this->close_document(); return ; } // Try to authenticate CryptoPP::SHA1 sha1; std::string digest; CryptoPP::StringSource foo(this->stream_id + this->secret, true, new CryptoPP::HashFilter(sha1, new CryptoPP::HexEncoder( new CryptoPP::StringSink(digest), false))); Stanza handshake("handshake", nullptr); handshake.set_inner(digest); handshake.close(); this->send_stanza(handshake); } void XmppComponent::on_remote_stream_close(const XmlNode& node) { std::cout << "====== DOCUMENT_CLOSE =======" << std::endl; std::cout << node.to_string() << std::endl; } void XmppComponent::on_stanza(const Stanza& stanza) { std::cout << "=========== STANZA ============" << std::endl; std::cout << stanza.to_string() << std::endl; std::function handler; try { handler = this->stanza_handlers.at(stanza.get_name()); } catch (const std::out_of_range& exception) { std::cout << "No handler for stanza of type " << stanza.get_name() << std::endl; return; } handler(stanza); } void XmppComponent::send_stream_error(const std::string& name, const std::string& explanation) { XmlNode node("stream:error", nullptr); XmlNode error(name, nullptr); error["xmlns"] = STREAM_NS; if (!explanation.empty()) error.set_inner(explanation); error.close(); node.add_child(std::move(error)); node.close(); this->send_stanza(node); } void XmppComponent::close_document() { std::cout << "====== Sending ========" << std::endl; std::cout << "" << std::endl; this->send_data(""); } void XmppComponent::handle_handshake(const Stanza& stanza) { (void)stanza; this->authenticated = true; } void XmppComponent::handle_presence(const Stanza& stanza) { Bridge* bridge = this->get_user_bridge(stanza["from"]); Jid to(stanza["to"]); Iid iid(to.local); std::string type; try { type = stanza["type"]; } catch (const AttributeNotFound&) {} if (!iid.chan.empty() && !iid.chan.empty()) { // presence toward a MUC that corresponds to an irc channel if (type.empty()) { const std::string own_nick = bridge->get_own_nick(iid); if (!own_nick.empty() && own_nick != to.resource) bridge->send_irc_nick_change(iid, to.resource); else bridge->join_irc_channel(iid, to.resource); } else if (type == "unavailable") { XmlNode* status = stanza.get_child(MUC_USER_NS":status"); bridge->leave_irc_channel(std::move(iid), status ? std::move(status->get_inner()) : ""); } } } void XmppComponent::handle_message(const Stanza& stanza) { Bridge* bridge = this->get_user_bridge(stanza["from"]); Jid to(stanza["to"]); Iid iid(to.local); XmlNode* body = stanza.get_child(COMPONENT_NS":body"); if (stanza["type"] == "groupchat") { if (to.resource.empty()) if (body && !body->get_inner().empty()) bridge->send_channel_message(iid, body->get_inner()); } else { if (body && !body->get_inner().empty()) bridge->send_private_message(iid, body->get_inner()); } } Bridge* XmppComponent::get_user_bridge(const std::string& user_jid) { try { return this->bridges.at(user_jid).get(); } catch (const std::out_of_range& exception) { this->bridges.emplace(user_jid, std::make_unique(user_jid, this, this->poller)); return this->bridges.at(user_jid).get(); } } void XmppComponent::send_message(const std::string& from, const std::string& body, const std::string& to) { XmlNode node("message"); node["to"] = to; node["from"] = from + "@" + this->served_hostname; XmlNode body_node("body"); body_node.set_inner(body); body_node.close(); node.add_child(std::move(body_node)); node.close(); this->send_stanza(node); } void XmppComponent::send_user_join(const std::string& from, const std::string& nick, const std::string& to) { XmlNode node("presence"); node["to"] = to; node["from"] = from + "@" + this->served_hostname + "/" + nick; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; // TODO: put real values here XmlNode item("item"); item["affiliation"] = "member"; item["role"] = "participant"; item.close(); x.add_child(std::move(item)); x.close(); node.add_child(std::move(x)); node.close(); this->send_stanza(node); } void XmppComponent::send_self_join(const std::string& from, const std::string& nick, const std::string& to) { XmlNode node("presence"); node["to"] = to; node["from"] = from + "@" + this->served_hostname + "/" + nick; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; // TODO: put real values here XmlNode item("item"); item["affiliation"] = "member"; item["role"] = "participant"; item.close(); x.add_child(std::move(item)); XmlNode status("status"); status["code"] = "110"; status.close(); x.add_child(std::move(status)); x.close(); node.add_child(std::move(x)); node.close(); this->send_stanza(node); } void XmppComponent::send_topic(const std::string& from, const std::string& topic, const std::string& to) { XmlNode message("message"); message["to"] = to; message["from"] = from + "@" + this->served_hostname; message["type"] = "groupchat"; XmlNode subject("subject"); subject.set_inner(topic); subject.close(); message.add_child(std::move(subject)); message.close(); this->send_stanza(message); } void XmppComponent::send_muc_message(const std::string& muc_name, const std::string& nick, const std::string body_str, const std::string& jid_to) { Stanza message("message"); message["to"] = jid_to; message["from"] = muc_name + "@" + this->served_hostname + "/" + nick; message["type"] = "groupchat"; XmlNode body("body"); body.set_inner(body_str); body.close(); message.add_child(std::move(body)); message.close(); this->send_stanza(message); } void XmppComponent::send_muc_leave(std::string&& muc_name, std::string&& nick, std::string&& message, const std::string& jid_to, const bool self) { Stanza presence("presence"); presence["to"] = jid_to; presence["from"] = muc_name + "@" + this->served_hostname + "/" + nick; presence["type"] = "unavailable"; if (!message.empty() || self) { XmlNode status("status"); if (!message.empty()) status.set_inner(std::move(message)); if (self) status["code"] = "110"; status.close(); presence.add_child(std::move(status)); } presence.close(); this->send_stanza(presence); } void XmppComponent::send_nick_change(const std::string& muc_name, const std::string& old_nick, const std::string& new_nick, const std::string& jid_to, const bool self) { Stanza presence("presence"); presence["to"] = jid_to; presence["from"] = muc_name + "@" + this->served_hostname + "/" + old_nick; presence["type"] = "unavailable"; XmlNode x("x"); x["xmlns"] = MUC_USER_NS; XmlNode item("item"); item["nick"] = new_nick; item.close(); x.add_child(std::move(item)); XmlNode status("status"); status["code"] = "303"; status.close(); x.add_child(std::move(status)); if (self) { XmlNode status2("status"); status2["code"] = "110"; status2.close(); x.add_child(std::move(status2)); } x.close(); presence.add_child(std::move(x)); presence.close(); this->send_stanza(presence); if (self) this->send_self_join(muc_name, new_nick, jid_to); else this->send_user_join(muc_name, new_nick, jid_to); }