#define SYSTEM_NAME "${CMAKE_SYSTEM}"
#cmakedefine ICONV_SECOND_ARGUMENT_IS_CONST
#cmakedefine LIBIDN_FOUND
#cmakedefine SYSTEMDDAEMON_FOUND
#cmakedefine POLLER ${POLLER}
#cmakedefine BOTAN_FOUND
#cmakedefine BIBOUMI_VERSION "${BIBOUMI_VERSION}"