From 0ab40dc1ab4e689921da54080b135e1d22b1c586 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?louiz=E2=80=99?= Date: Tue, 14 Mar 2017 21:45:23 +0100 Subject: Refactoring louloulibs and cmake Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache --- src/network/tcp_server_socket.hpp | 70 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 src/network/tcp_server_socket.hpp (limited to 'src/network/tcp_server_socket.hpp') diff --git a/src/network/tcp_server_socket.hpp b/src/network/tcp_server_socket.hpp new file mode 100644 index 0000000..c511962 --- /dev/null +++ b/src/network/tcp_server_socket.hpp @@ -0,0 +1,70 @@ +#pragma once + +#include +#include +#include + +#include + +#include +#include +#include +#include + +#include +#include + +template +class TcpSocketServer: public SocketHandler +{ + public: + TcpSocketServer(std::shared_ptr& poller, const uint16_t port): + SocketHandler(poller, -1) + { + if ((this->socket = ::socket(AF_INET6, SOCK_STREAM, 0)) == -1) + throw std::runtime_error(std::string{"Could not create socket: "} + std::strerror(errno)); + + int opt = 1; + if (::setsockopt(this->socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) == -1) + throw std::runtime_error(std::string{"Failed to set socket option: "} + std::strerror(errno)); + + struct sockaddr_in6 addr{}; + addr.sin6_family = AF_INET6; + addr.sin6_port = htons(port); + addr.sin6_addr = IN6ADDR_ANY_INIT; + if ((::bind(this->socket, (const struct sockaddr*)&addr, sizeof(addr))) == -1) + { // If we can’t listen on this port, we just give up, but this is not fatal. + log_warning("Failed to bind on port ", std::to_string(port), ": ", std::strerror(errno)); + return; + } + + if ((::listen(this->socket, 10)) == -1) + throw std::runtime_error("listen() failed"); + + this->accept(); + } + ~TcpSocketServer() = default; + + void on_recv() override + { + // Accept a RemoteSocketType + int socket = ::accept(this->socket, nullptr, nullptr); + + auto client = std::make_unique(poller, socket, *this); + this->poller->add_socket_handler(client.get()); + this->sockets.push_back(std::move(client)); + } + + protected: + std::vector> sockets; + + private: + void accept() + { + this->poller->add_socket_handler(this); + } + bool is_connected() const override + { + return true; + } +}; -- cgit v1.2.3