From 0ab40dc1ab4e689921da54080b135e1d22b1c586 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?louiz=E2=80=99?= Date: Tue, 14 Mar 2017 21:45:23 +0100 Subject: Refactoring louloulibs and cmake Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache --- src/network/tcp_client_socket_handler.cpp | 261 ++++++++++++++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 src/network/tcp_client_socket_handler.cpp (limited to 'src/network/tcp_client_socket_handler.cpp') diff --git a/src/network/tcp_client_socket_handler.cpp b/src/network/tcp_client_socket_handler.cpp new file mode 100644 index 0000000..4628703 --- /dev/null +++ b/src/network/tcp_client_socket_handler.cpp @@ -0,0 +1,261 @@ +#include +#include +#include +#include + +#include + +#include +#include +#include + +using namespace std::string_literals; + +TCPClientSocketHandler::TCPClientSocketHandler(std::shared_ptr& poller): + TCPSocketHandler(poller), + hostname_resolution_failed(false), + connected(false), + connecting(false) +{} + +TCPClientSocketHandler::~TCPClientSocketHandler() +{ + this->close(); +} + +void TCPClientSocketHandler::init_socket(const struct addrinfo* rp) +{ + if (this->socket != -1) + ::close(this->socket); + if ((this->socket = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) == -1) + throw std::runtime_error("Could not create socket: "s + std::strerror(errno)); + // Bind the socket to a specific address, if specified + if (!this->bind_addr.empty()) + { + // Convert the address from string format to a sockaddr that can be + // used in bind() + struct addrinfo* result; + struct addrinfo hints; + memset(&hints, 0, sizeof(hints)); + hints.ai_flags = AI_NUMERICHOST; + hints.ai_family = AF_UNSPEC; + int err = ::getaddrinfo(this->bind_addr.data(), nullptr, &hints, &result); + if (err != 0 || !result) + log_error("Failed to bind socket to ", this->bind_addr, ": ", + gai_strerror(err)); + else + { + utils::ScopeGuard sg([result](){ freeaddrinfo(result); }); + struct addrinfo* rp; + for (rp = result; rp; rp = rp->ai_next) + { + if ((::bind(this->socket, + reinterpret_cast(rp->ai_addr), + rp->ai_addrlen)) == 0) + break; + } + if (!rp) + log_error("Failed to bind socket to ", this->bind_addr, ": ", + strerror(errno)); + else + log_info("Socket successfully bound to ", this->bind_addr); + } + } + int optval = 1; + if (::setsockopt(this->socket, SOL_SOCKET, SO_KEEPALIVE, &optval, sizeof(optval)) == -1) + log_warning("Failed to enable TCP keepalive on socket: ", strerror(errno)); + // Set the socket on non-blocking mode. This is useful to receive a EAGAIN + // error when connect() would block, to not block the whole process if a + // remote is not responsive. + const int existing_flags = ::fcntl(this->socket, F_GETFL, 0); + if ((existing_flags == -1) || + (::fcntl(this->socket, F_SETFL, existing_flags | O_NONBLOCK) == -1)) + throw std::runtime_error("Could not initialize socket: "s + std::strerror(errno)); +} + +void TCPClientSocketHandler::connect(const std::string& address, const std::string& port, const bool tls) +{ + this->address = address; + this->port = port; + this->use_tls = tls; + + struct addrinfo* addr_res; + + if (!this->connecting) + { + // Get the addrinfo from getaddrinfo (or using udns), only if + // this is the first call of this function. + if (!this->resolver.is_resolved()) + { + log_info("Trying to connect to ", address, ":", port); + // Start the asynchronous process of resolving the hostname. Once + // the addresses have been found and `resolved` has been set to true + // (but connecting will still be false), TCPClientSocketHandler::connect() + // needs to be called, again. + this->resolver.resolve(address, port, + [this](const struct addrinfo*) + { + log_debug("Resolution success, calling connect() again"); + this->connect(); + }, + [this](const char*) + { + log_debug("Resolution failed, calling connect() again"); + this->connect(); + }); + return; + } + else + { + // The DNS resolver resolved the hostname and the available addresses + // where saved in the addrinfo linked list. Now, just use + // this list to try to connect. + addr_res = this->resolver.get_result().get(); + if (!addr_res) + { + this->hostname_resolution_failed = true; + const auto msg = this->resolver.get_error_message(); + this->close(); + this->on_connection_failed(msg); + return ; + } + } + } + else + { // This function is called again, use the saved addrinfo structure, + // instead of re-doing the whole getaddrinfo process. + addr_res = &this->addrinfo; + } + + for (struct addrinfo* rp = addr_res; rp; rp = rp->ai_next) + { + if (!this->connecting) + { + try { + this->init_socket(rp); + } + catch (const std::runtime_error& error) { + log_error("Failed to init socket: ", error.what()); + break; + } + } + + this->display_resolved_ip(rp); + + if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0 + || errno == EISCONN) + { + log_info("Connection success."); + TimedEventsManager::instance().cancel("connection_timeout"s + + std::to_string(this->socket)); + this->poller->add_socket_handler(this); + this->connected = true; + this->connecting = false; +#ifdef BOTAN_FOUND + if (this->use_tls) + this->start_tls(this->address, this->port); +#endif + this->connection_date = std::chrono::system_clock::now(); + + // Get our local TCP port and store it + this->local_port = static_cast(-1); + if (rp->ai_family == AF_INET6) + { + struct sockaddr_in6 a; + socklen_t l = sizeof(a); + if (::getsockname(this->socket, (struct sockaddr*)&a, &l) != -1) + this->local_port = ntohs(a.sin6_port); + } + else if (rp->ai_family == AF_INET) + { + struct sockaddr_in a; + socklen_t l = sizeof(a); + if (::getsockname(this->socket, (struct sockaddr*)&a, &l) != -1) + this->local_port = ntohs(a.sin_port); + } + + log_debug("Local port: ", this->local_port, ", and remote port: ", this->port); + + this->on_connected(); + return ; + } + else if (errno == EINPROGRESS || errno == EALREADY) + { // retry this process later, when the socket + // is ready to be written on. + this->connecting = true; + this->poller->add_socket_handler(this); + this->poller->watch_send_events(this); + // Save the addrinfo structure, to use it on the next call + this->ai_addrlen = rp->ai_addrlen; + memcpy(&this->ai_addr, rp->ai_addr, this->ai_addrlen); + memcpy(&this->addrinfo, rp, sizeof(struct addrinfo)); + this->addrinfo.ai_addr = reinterpret_cast(&this->ai_addr); + this->addrinfo.ai_next = nullptr; + // If the connection has not succeeded or failed in 5s, we consider + // it to have failed + TimedEventsManager::instance().add_event( + TimedEvent(std::chrono::steady_clock::now() + 5s, + std::bind(&TCPClientSocketHandler::on_connection_timeout, this), + "connection_timeout"s + std::to_string(this->socket))); + return ; + } + log_info("Connection failed:", std::strerror(errno)); + } + log_error("All connection attempts failed."); + this->close(); + this->on_connection_failed(std::strerror(errno)); + return ; +} + +void TCPClientSocketHandler::on_connection_timeout() +{ + this->close(); + this->on_connection_failed("connection timed out"); +} + +void TCPClientSocketHandler::connect() +{ + this->connect(this->address, this->port, this->use_tls); +} + +void TCPClientSocketHandler::close() +{ + TimedEventsManager::instance().cancel("connection_timeout"s + + std::to_string(this->socket)); + + TCPSocketHandler::close(); + + this->connected = false; + this->connecting = false; + this->port.clear(); + this->resolver.clear(); +} + +void TCPClientSocketHandler::display_resolved_ip(struct addrinfo* rp) const +{ + if (rp->ai_family == AF_INET) + log_debug("Trying IPv4 address ", addr_to_string(rp)); + else if (rp->ai_family == AF_INET6) + log_debug("Trying IPv6 address ", addr_to_string(rp)); +} + +bool TCPClientSocketHandler::is_connected() const +{ + return this->connected; +} + +bool TCPClientSocketHandler::is_connecting() const +{ + return this->connecting || this->resolver.is_resolving(); +} + +std::string TCPClientSocketHandler::get_port() const +{ + return this->port; +} + +bool TCPClientSocketHandler::match_port_pairt(const uint16_t local, const uint16_t remote) const +{ + const uint16_t remote_port = static_cast(std::stoi(this->port)); + return this->is_connected() && local == this->local_port && remote == remote_port; +} -- cgit v1.2.3