From 0ab40dc1ab4e689921da54080b135e1d22b1c586 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?louiz=E2=80=99?= Date: Tue, 14 Mar 2017 21:45:23 +0100 Subject: Refactoring louloulibs and cmake Use OBJECT libraries Remove the louloulibs directory Write FOUND variables in the cache --- louloulibs/network/dns_socket_handler.hpp | 33 ------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 louloulibs/network/dns_socket_handler.hpp (limited to 'louloulibs/network/dns_socket_handler.hpp') diff --git a/louloulibs/network/dns_socket_handler.hpp b/louloulibs/network/dns_socket_handler.hpp deleted file mode 100644 index fc5f41f..0000000 --- a/louloulibs/network/dns_socket_handler.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#pragma once - -#include -#ifdef UDNS_FOUND - -#include - -/** - * Manage the UDP socket provided by udns, we do not create, open or close the - * socket ourself: this is done by udns. We only watch it for readability - */ -class DNSSocketHandler: public SocketHandler -{ -public: - explicit DNSSocketHandler(std::shared_ptr& poller, const socket_t socket); - ~DNSSocketHandler(); - DNSSocketHandler(const DNSSocketHandler&) = delete; - DNSSocketHandler(DNSSocketHandler&&) = delete; - DNSSocketHandler& operator=(const DNSSocketHandler&) = delete; - DNSSocketHandler& operator=(DNSSocketHandler&&) = delete; - - void on_recv() override final; - - /** - * Always true, see the comment for connect() - */ - bool is_connected() const override final; - - void watch(); - void unwatch(); -}; - -#endif // UDNS_FOUND -- cgit v1.2.3