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path: root/src/network/socket_handler.cpp
AgeCommit message (Collapse)Author
2014-05-28On connection in-progress, save the whole addrinfo struct, not just ai_addrFlorent Le Coz
2014-05-27Only close/unmanage the socket if we are connected/connectingFlorent Le Coz
Since the socket is now only created and managed whenever the connection is being established, we only close the socket and if it was created (we use -1 to denote the fact that is not yet created, or has been closed) and we only unmanage the socket if it is effectively managed. fix #2529
2014-05-27Support IPv6 connectionsFlorent Le Coz
fix #2522
2014-05-27SocketHandlers own the poller and add themself into it only when the socket ↵Florent Le Coz
is created We want to call socket() with the parameters provided by getaddrinfo, so we can’t addd the fd into the poller immediately. We need to wait the connection attempt, and then the SocketHandler can call add_socket_handler itself, if the connection succeeds, or is in progress.
2014-04-29Add missing std::string_literalsFlorent Le Coz
2014-04-29Use C++14 string_literalsFlorent Le Coz
2014-04-15Call on_connection_failed() when the connection fails to be establishedFlorent Le Coz
2014-04-15Remove a useless debug log lineFlorent Le Coz
2014-03-24Reconnected immediately to the XMPP whenever it closes the connectionFlorent Le Coz
2014-03-24Do not send data if we are connected, send it only once we actually areFlorent Le Coz
2014-03-10Remove useless castFlorent Le Coz
2014-03-03Fix a bus error by not going above an array boundaryFlorent Le Coz
2014-02-28Avoid unnecessary copies by recv()ing data directly into the expat bufferFlorent Le Coz
2014-02-27Use scatter/gather io with sendmsg to avoid concataning strings all the timeFlorent Le Coz
2014-02-22Consider that the connect() succeded if errno EISCONNFlorent Le Coz
Apparently on some systems, subsquent connect() calls may fail with EISCONN error, to indicate that the connection succeded in the background, instead of returning 0.
2014-02-22Save the addrinfo values for reuse on subsequent connect() callFlorent Le Coz
2014-02-22Connection to servers does not block the process anymoreFlorent Le Coz
2014-02-20Do not receive SIGPIPE when send() is called on a closed socketFlorent Le Coz
The error is handled using the return value
2014-02-19Send unavailable presence to all muc when the IRC server closes the connectionFlorent Le Coz
2014-02-08Enable TCP keepalive on socketsFlorent Le Coz
2014-02-08Use strerror and log_error instead of perrrorFlorent Le Coz
2014-02-08Be verbose about IRC server connection failures, and handle them properlyFlorent Le Coz
2014-01-13Add missing stdexcept includesFlorent Le Coz
2014-01-04Add missing errno.h includesFlorent Le Coz
2014-01-04Do not throw an exception when recv returns and error, just close the socketFlorent Le Coz
2014-01-04Keep a "connected" state in the SocketHandler classFlorent Le Coz
2013-12-24connect() returns a booleanFlorent Le Coz
2013-12-23Read a variable number of bytes, 4096 by defaultFlorent Le Coz
2013-12-03Use the logger everywhereFlorent Le Coz
2013-11-10Add include for perrorFlorent Le Coz
2013-11-03Exit the poller when it handles no connection at allFlorent Le Coz
2013-11-02Move the basic socket implementation into the SocketHandler classFlorent Le Coz
(that is, the read/write/connect/etc) Because this code is actually common for both the IrcClient and XmppComponent class. These two classes have to implement some higher level callbacks (parsing the data provided in the buffers, doing stuff when the connection is done) instead of doing the read/write/connect low level things.