diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/libirc/irc_client.cpp | 102 | ||||
-rw-r--r-- | src/libirc/irc_client.hpp | 67 | ||||
-rw-r--r-- | src/network/poller.cpp | 96 | ||||
-rw-r--r-- | src/network/poller.hpp | 72 | ||||
-rw-r--r-- | src/network/socket_handler.hpp | 62 | ||||
-rw-r--r-- | src/utils/scopeguard.hpp | 89 |
6 files changed, 488 insertions, 0 deletions
diff --git a/src/libirc/irc_client.cpp b/src/libirc/irc_client.cpp new file mode 100644 index 0000000..a29e588 --- /dev/null +++ b/src/libirc/irc_client.cpp @@ -0,0 +1,102 @@ +#include <libirc/irc_client.hpp> +#include <network/poller.hpp> +#include <utils/scopeguard.hpp> + +#include <sys/types.h> +#include <sys/socket.h> +#include <cstring> +#include <netdb.h> +#include <unistd.h> + +#include <iostream> +#include <stdexcept> + +IrcClient::IrcClient() +{ + std::cout << "IrcClient()" << std::endl; + if ((this->socket = ::socket(AF_INET, SOCK_STREAM, 0)) == -1) + throw std::runtime_error("Could not create socket"); +} + +IrcClient::~IrcClient() +{ + std::cout << "~IrcClient()" << std::endl; +} + +void IrcClient::on_recv() +{ + char buf[4096]; + + ssize_t size = ::recv(this->socket, buf, 4096, 0); + if (0 == size) + this->on_connection_close(); + else if (-1 == static_cast<ssize_t>(size)) + throw std::runtime_error("Error reading from socket"); + else + { + this->in_buf += std::string(buf, size); + this->parse_in_buffer(); + } +} + +void IrcClient::on_send() +{ +} + +socket_t IrcClient::get_socket() const +{ + return this->socket; +} + +void IrcClient::connect(const std::string& address, const std::string& port) +{ + std::cout << "Trying to connect to " << address << ":" << port << std::endl; + struct addrinfo hints; + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_flags = 0; + hints.ai_family = AF_INET; + hints.ai_socktype = SOCK_STREAM; + hints.ai_protocol = 0; + + struct addrinfo* addr_res; + const int res = ::getaddrinfo(address.c_str(), port.c_str(), &hints, &addr_res); + // Make sure the alloced structure is always freed at the end of the + // function + utils::ScopeGuard sg([&addr_res](){ freeaddrinfo(addr_res); }); + + if (res != 0) + { + perror("getaddrinfo"); + throw std::runtime_error("getaddrinfo failed"); + } + for (struct addrinfo* rp = addr_res; rp; rp = rp->ai_next) + { + std::cout << "One result" << std::endl; + if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0) + { + std::cout << "Connection success." << std::endl; + return ; + } + std::cout << "Connection failed:" << std::endl; + perror("connect"); + } + std::cout << "All connection attempts failed." << std::endl; + this->close(); +} + +void IrcClient::on_connection_close() +{ + std::cout << "Connection closed by remote server." << std::endl; + this->close(); +} + +void IrcClient::close() +{ + this->poller->remove_socket_handler(this->get_socket()); + ::close(this->socket); +} + +void IrcClient::parse_in_buffer() +{ + std::cout << "Parsing: [" << this->in_buf << "]" << std::endl; +} diff --git a/src/libirc/irc_client.hpp b/src/libirc/irc_client.hpp new file mode 100644 index 0000000..73e7efd --- /dev/null +++ b/src/libirc/irc_client.hpp @@ -0,0 +1,67 @@ +#ifndef IRC_CLIENT_INCLUDED +# define IRC_CLIENT_INCLUDED + +#include <network/socket_handler.hpp> + +#include <string> + +/** + * Represent one IRC client, i.e. an endpoint connected to a single IRC + * server, through a TCP socket, receiving and sending commands to it. + * + * TODO: TLS support, maybe, but that's not high priority + */ +class IrcClient: public SocketHandler +{ +public: + explicit IrcClient(); + ~IrcClient(); + /** + * We read the data, try to parse it and generate some event if + * one or more full message is available. + */ + void on_recv(); + /** + * Just write as much data as possible on the socket. + */ + void on_send(); + socket_t get_socket() const; + /** + * Connect to the remote server + */ + void connect(const std::string& address, const std::string& port); + /** + * Close the connection, remove us from the poller + */ + void close(); + /** + * Called when we detect an orderly close by the remote endpoint. + */ + void on_connection_close(); + /** + * Parse the data we have received so far and try to get one or more + * complete messages from it. + */ + void parse_in_buffer(); + +private: + socket_t socket; + /** + * Where data read from the socket is added, until we can parse a whole + * IRC message, the used data is then removed from that buffer. + * + * TODO: something more efficient than a string. + */ + std::string in_buf; + /** + * Where data is added, when we want to send something to the client. + */ + std::string out_buf; + + IrcClient(const IrcClient&) = delete; + IrcClient(IrcClient&&) = delete; + IrcClient& operator=(const IrcClient&) = delete; + IrcClient& operator=(IrcClient&&) = delete; +}; + +#endif // IRC_CLIENT_INCLUDED diff --git a/src/network/poller.cpp b/src/network/poller.cpp new file mode 100644 index 0000000..c7d9eb2 --- /dev/null +++ b/src/network/poller.cpp @@ -0,0 +1,96 @@ +#include <network/poller.hpp> + +#include <assert.h> +#include <cstring> +#include <iostream> + + +Poller::Poller() +{ + std::cout << "Poller()" << std::endl; +#if POLLER == POLL + memset(this->fds, 0, sizeof(this->fds)); + this->nfds = 0; +#endif +} + +Poller::~Poller() +{ + std::cout << "~Poller()" << std::endl; +} + +void Poller::add_socket_handler(std::shared_ptr<SocketHandler> socket_handler) +{ + // Raise an error if that socket is already in the list + const auto it = this->socket_handlers.find(socket_handler->get_socket()); + if (it != this->socket_handlers.end()) + throw std::runtime_error("Trying to insert SocketHandler already managed"); + + this->socket_handlers.emplace(socket_handler->get_socket(), socket_handler); + socket_handler->set_poller(this); + + // We always watch all sockets for receive events +#if POLLER == POLL + this->fds[this->nfds].fd = socket_handler->get_socket(); + this->fds[this->nfds].events = POLLIN; + this->nfds++; +#endif +} + +void Poller::remove_socket_handler(const socket_t socket) +{ + const auto it = this->socket_handlers.find(socket); + if (it == this->socket_handlers.end()) + throw std::runtime_error("Trying to remove a SocketHandler that is not managed"); + this->socket_handlers.erase(it); + for (size_t i = 0; i < this->nfds; i++) + { + if (this->fds[i].fd == socket) + { + // Move all subsequent pollfd by one on the left, erasing the + // value of the one we remove + for (size_t j = i; j < this->nfds - 1; ++j) + { + this->fds[j].fd = this->fds[j+1].fd; + this->fds[j].events= this->fds[j+1].events; + } + this->nfds--; + } + } +} + +void Poller::poll() +{ +#if POLLER == POLL + std::cout << "Polling:" << std::endl; + for (size_t i = 0; i < this->nfds; ++i) + std::cout << "pollfd[" << i << "]: (" << this->fds[i].fd << ")" << std::endl; + int res = ::poll(this->fds, this->nfds, -1); + if (res < 0) + { + perror("poll"); + throw std::runtime_error("Poll failed"); + } + // We cannot possibly have more ready events than the number of fds we are + // watching + assert(static_cast<unsigned int>(res) <= this->nfds); + for (size_t i = 0; i <= this->nfds && res != 0; ++i) + { + if (this->fds[i].revents == 0) + continue; + else if (this->fds[i].revents & POLLIN) + { + auto socket_handler = this->socket_handlers.at(this->fds[i].fd); + socket_handler->on_recv(); + res--; + } + else if (this->fds[i].revents & POLLOUT) + { + auto socket_handler = this->socket_handlers.at(this->fds[i].fd); + socket_handler->on_send(); + res--; + } + } +#endif +} + diff --git a/src/network/poller.hpp b/src/network/poller.hpp new file mode 100644 index 0000000..46a184e --- /dev/null +++ b/src/network/poller.hpp @@ -0,0 +1,72 @@ +#ifndef POLLER_INCLUDED +# define POLLER_INCLUDED + +#include <network/socket_handler.hpp> + +#include <unordered_map> +#include <memory> + +#define POLL 1 +#define EPOLL 2 +#define KQUEUE 3 + +#define POLLER POLL + +#if POLLER == POLL + #include <poll.h> + // TODO, dynamic size, without artificial limit + #define MAX_POLL_FD_NUMBER 4096 +#endif + +/** + * We pass some SocketHandlers to this the Poller, which uses + * poll/epoll/kqueue/select etc to wait for events on these SocketHandlers, + * and call the callbacks when event occurs. + * + * TODO: support for all these pollers: + * - poll(2) (mandatory) + * - epoll(7) + * - kqueue(2) + */ + + +class Poller +{ +public: + explicit Poller(); + ~Poller(); + /** + * Add a SocketHandler to be monitored by this Poller. All receive events + * are always automatically watched. + */ + void add_socket_handler(std::shared_ptr<SocketHandler> socket_handler); + /** + * Remove (and stop managing) a SocketHandler, designed by the given socket_t. + */ + void remove_socket_handler(const socket_t socket); + /** + * Wait for all watched events, and call the SocketHandlers' callbacks + * when one is ready. + */ + void poll(); + +private: + /** + * A "list" of all the SocketHandlers that we manage, indexed by socket, + * because that's what is returned by select/poll/etc when an event + * occures. + */ + std::unordered_map<socket_t, std::shared_ptr<SocketHandler>> socket_handlers; + +#if POLLER == POLL + struct pollfd fds[MAX_POLL_FD_NUMBER]; + nfds_t nfds; +#endif + + Poller(const Poller&) = delete; + Poller(Poller&&) = delete; + Poller& operator=(const Poller&) = delete; + Poller& operator=(Poller&&) = delete; +}; + +#endif // POLLER_INCLUDED diff --git a/src/network/socket_handler.hpp b/src/network/socket_handler.hpp new file mode 100644 index 0000000..165f732 --- /dev/null +++ b/src/network/socket_handler.hpp @@ -0,0 +1,62 @@ +#ifndef SOCKET_HANDLER_INCLUDED +# define SOCKET_HANDLER_INCLUDED + +typedef int socket_t; + +class Poller; + +/** + * An interface, with a series of callbacks that should be implemented in + * subclasses that deal with a socket. These callbacks are called on various events + * (read/write/timeout, etc) when they are notified to a poller + * (select/poll/epoll etc) + */ +class SocketHandler +{ +public: + explicit SocketHandler(): + poller(nullptr) + {} + /** + * Set the pointer to the given Poller, to communicate with it. + */ + void set_poller(Poller* poller) + { + this->poller = poller; + }; + /** + * Happens when the socket is ready to be received from. + */ + virtual void on_recv() = 0; + /** + * Happens when the socket is ready to be written to. + */ + virtual void on_send() = 0; + /** + * Returns the socket that should be handled by the poller. + */ + virtual socket_t get_socket() const = 0; + /** + * Close the connection. + */ + virtual void close() = 0; + +protected: + /** + * A pointer to the poller that manages us, because we need to communicate + * with it, sometimes (for example to tell it that he now needs to watch + * write events for us). Do not ever try to delete it. + * + * And a raw pointer because we are not owning it, it is owning us + * (actually it is sharing our ownership with a Bridge). + */ + Poller* poller; + +private: + SocketHandler(const SocketHandler&) = delete; + SocketHandler(SocketHandler&&) = delete; + SocketHandler& operator=(const SocketHandler&) = delete; + SocketHandler& operator=(SocketHandler&&) = delete; +}; + +#endif // SOCKET_HANDLER_INCLUDED diff --git a/src/utils/scopeguard.hpp b/src/utils/scopeguard.hpp new file mode 100644 index 0000000..df78831 --- /dev/null +++ b/src/utils/scopeguard.hpp @@ -0,0 +1,89 @@ +#ifndef SCOPEGUARD_HPP +#define SCOPEGUARD_HPP + +#include <functional> +#include <vector> + +/** + * A class to be used to make sure some functions are called when the scope + * is left, because they will be called in the ScopeGuard's destructor. It + * can for example be used to delete some pointer whenever any exception is + * called. Example: + + * { + * ScopeGuard scope; + * int* number = new int(2); + * scope.add_callback([number]() { delete number; }); + * // Do some other stuff with the number. But these stuff might throw an exception: + * throw std::runtime_error("Some error not caught here, but in our caller"); + * return true; + * } + + * In this example, our pointer will always be deleted, even when the + * exception is thrown. If we want the functions to be called only when the + * scope is left because of an unexpected exception, we can use + * ScopeGuard::disable(); + */ + +namespace utils +{ + +class ScopeGuard +{ +public: + /** + * The constructor can take a callback. But additional callbacks can be + * added later with add_callback() + */ + explicit ScopeGuard(std::function<void()>&& func): + enabled(true) + { + this->add_callback(std::move(func)); + } + /** + * default constructor, the scope guard is enabled but empty, use + * add_callback() + */ + explicit ScopeGuard(): + enabled(true) + { + } + /** + * Call all callbacks in the desctructor, unless it has been disabled. + */ + ~ScopeGuard() + { + if (this->enabled) + for (auto& func: this->callbacks) + func(); + } + /** + * Add a callback to be called in our destructor, one scope guard can be + * used for more than one task, if needed. + */ + void add_callback(std::function<void()>&& func) + { + this->callbacks.emplace_back(std::move(func)); + } + /** + * Disable that scope guard, nothing will be done when the scope is + * exited. + */ + void disable() + { + this->enabled = false; + } + +private: + bool enabled; + std::vector<std::function<void()>> callbacks; + + ScopeGuard(const ScopeGuard&) = delete; + ScopeGuard& operator=(ScopeGuard&&) = delete; + ScopeGuard(ScopeGuard&&) = delete; + ScopeGuard& operator=(const ScopeGuard&) = delete; +}; + +} + +#endif |