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-rw-r--r--src/network/tcp_server_socket.hpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/network/tcp_server_socket.hpp b/src/network/tcp_server_socket.hpp
new file mode 100644
index 0000000..c511962
--- /dev/null
+++ b/src/network/tcp_server_socket.hpp
@@ -0,0 +1,70 @@
+#pragma once
+
+#include <network/socket_handler.hpp>
+#include <network/poller.hpp>
+#include <logger/logger.hpp>
+
+#include <string>
+
+#include <arpa/inet.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/ip.h>
+
+#include <cstring>
+#include <cassert>
+
+template <typename RemoteSocketType>
+class TcpSocketServer: public SocketHandler
+{
+ public:
+ TcpSocketServer(std::shared_ptr<Poller>& poller, const uint16_t port):
+ SocketHandler(poller, -1)
+ {
+ if ((this->socket = ::socket(AF_INET6, SOCK_STREAM, 0)) == -1)
+ throw std::runtime_error(std::string{"Could not create socket: "} + std::strerror(errno));
+
+ int opt = 1;
+ if (::setsockopt(this->socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) == -1)
+ throw std::runtime_error(std::string{"Failed to set socket option: "} + std::strerror(errno));
+
+ struct sockaddr_in6 addr{};
+ addr.sin6_family = AF_INET6;
+ addr.sin6_port = htons(port);
+ addr.sin6_addr = IN6ADDR_ANY_INIT;
+ if ((::bind(this->socket, (const struct sockaddr*)&addr, sizeof(addr))) == -1)
+ { // If we can’t listen on this port, we just give up, but this is not fatal.
+ log_warning("Failed to bind on port ", std::to_string(port), ": ", std::strerror(errno));
+ return;
+ }
+
+ if ((::listen(this->socket, 10)) == -1)
+ throw std::runtime_error("listen() failed");
+
+ this->accept();
+ }
+ ~TcpSocketServer() = default;
+
+ void on_recv() override
+ {
+ // Accept a RemoteSocketType
+ int socket = ::accept(this->socket, nullptr, nullptr);
+
+ auto client = std::make_unique<RemoteSocketType>(poller, socket, *this);
+ this->poller->add_socket_handler(client.get());
+ this->sockets.push_back(std::move(client));
+ }
+
+ protected:
+ std::vector<std::unique_ptr<RemoteSocketType>> sockets;
+
+ private:
+ void accept()
+ {
+ this->poller->add_socket_handler(this);
+ }
+ bool is_connected() const override
+ {
+ return true;
+ }
+};