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-rw-r--r--src/network/dns_socket_handler.hpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/network/dns_socket_handler.hpp b/src/network/dns_socket_handler.hpp
new file mode 100644
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--- /dev/null
+++ b/src/network/dns_socket_handler.hpp
@@ -0,0 +1,33 @@
+#pragma once
+
+#include <biboumi.h>
+#ifdef UDNS_FOUND
+
+#include <network/socket_handler.hpp>
+
+/**
+ * Manage the UDP socket provided by udns, we do not create, open or close the
+ * socket ourself: this is done by udns. We only watch it for readability
+ */
+class DNSSocketHandler: public SocketHandler
+{
+public:
+ explicit DNSSocketHandler(std::shared_ptr<Poller>& poller, const socket_t socket);
+ ~DNSSocketHandler();
+ DNSSocketHandler(const DNSSocketHandler&) = delete;
+ DNSSocketHandler(DNSSocketHandler&&) = delete;
+ DNSSocketHandler& operator=(const DNSSocketHandler&) = delete;
+ DNSSocketHandler& operator=(DNSSocketHandler&&) = delete;
+
+ void on_recv() override final;
+
+ /**
+ * Always true, see the comment for connect()
+ */
+ bool is_connected() const override final;
+
+ void watch();
+ void unwatch();
+};
+
+#endif // UDNS_FOUND