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diff --git a/src/irc/irc_client.hpp b/src/irc/irc_client.hpp
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+#pragma once
+
+
+#include <irc/irc_message.hpp>
+#include <irc/irc_channel.hpp>
+#include <irc/iid.hpp>
+
+#include <network/tcp_socket_handler.hpp>
+#include <network/resolver.hpp>
+
+#include <unordered_map>
+#include <utility>
+#include <memory>
+#include <vector>
+#include <string>
+#include <stack>
+#include <map>
+#include <set>
+
+class Bridge;
+
+/**
+ * Represent one IRC client, i.e. an endpoint connected to a single IRC
+ * server, through a TCP socket, receiving and sending commands to it.
+ */
+class IrcClient: public TCPSocketHandler
+{
+public:
+ explicit IrcClient(std::shared_ptr<Poller> poller, const std::string& hostname,
+ const std::string& nickname, const std::string& username,
+ const std::string& realname, const std::string& user_hostname,
+ Bridge& bridge);
+ ~IrcClient();
+
+ IrcClient(const IrcClient&) = delete;
+ IrcClient(IrcClient&&) = delete;
+ IrcClient& operator=(const IrcClient&) = delete;
+ IrcClient& operator=(IrcClient&&) = delete;
+
+ /**
+ * Connect to the IRC server
+ */
+ void start();
+ /**
+ * Called when the connection to the server cannot be established
+ */
+ void on_connection_failed(const std::string& reason) override final;
+ /**
+ * Called when successfully connected to the server
+ */
+ void on_connected() override final;
+ /**
+ * Close the connection, remove us from the poller
+ */
+ void on_connection_close(const std::string& error) override final;
+ /**
+ * Parse the data we have received so far and try to get one or more
+ * complete messages from it.
+ */
+ void parse_in_buffer(const size_t) override final;
+#ifdef BOTAN_FOUND
+ virtual bool abort_on_invalid_cert() const override final;
+#endif
+ /**
+ * Return the channel with this name, create it if it does not yet exist
+ */
+ IrcChannel* get_channel(const std::string& name);
+ /**
+ * Returns true if the channel is joined
+ */
+ bool is_channel_joined(const std::string& name);
+ /**
+ * Return our own nick
+ */
+ std::string get_own_nick() const;
+ /**
+ * Serialize the given message into a line, and send that into the socket
+ * (actually, into our out_buf and signal the poller that we want to wach
+ * for send events to be ready)
+ */
+ void send_message(IrcMessage&& message);
+ void send_raw(const std::string& txt);
+ /**
+ * Send the PONG irc command
+ */
+ void send_pong_command(const IrcMessage& message);
+ /**
+ * Do nothing when we receive a PONG command (but also do not log that no
+ * handler exist)
+ */
+ void on_pong(const IrcMessage& message);
+ void send_ping_command();
+ /**
+ * Send the USER irc command
+ */
+ void send_user_command(const std::string& username, const std::string& realname);
+ /**
+ * Send the NICK irc command
+ */
+ void send_nick_command(const std::string& username);
+ void send_pass_command(const std::string& password);
+ void send_webirc_command(const std::string& password, const std::string& user_ip);
+ /**
+ * Send the JOIN irc command.
+ */
+ void send_join_command(const std::string& chan_name, const std::string& password);
+ /**
+ * Send a PRIVMSG command for a channel
+ * Return true if the message was actually sent
+ */
+ bool send_channel_message(const std::string& chan_name, const std::string& body);
+ /**
+ * Send a PRIVMSG command for an user
+ */
+ void send_private_message(const std::string& username, const std::string& body, const std::string& type);
+ /**
+ * Send the PART irc command
+ */
+ void send_part_command(const std::string& chan_name, const std::string& status_message);
+ /**
+ * Send the MODE irc command
+ */
+ void send_mode_command(const std::string& chan_name, const std::vector<std::string>& arguments);
+ /**
+ * Send the KICK irc command
+ */
+ void send_kick_command(const std::string& chan_name, const std::string& target, const std::string& reason);
+ /**
+ * Send the LIST irc command
+ */
+ void send_list_command();
+ void send_topic_command(const std::string& chan_name, const std::string& topic);
+ /**
+ * Send the QUIT irc command
+ */
+ void send_quit_command(const std::string& reason);
+ /**
+ * Send a message to the gateway user, not generated by the IRC server,
+ * but that might be useful because we want to be verbose (for example we
+ * might want to notify the user about the connexion state)
+ */
+ void send_gateway_message(const std::string& message, const std::string& from="");
+ /**
+ * Forward the server message received from IRC to the XMPP component
+ */
+ void forward_server_message(const IrcMessage& message);
+ /**
+ * When receiving the isupport informations. See
+ * http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt
+ */
+ void on_isupport_message(const IrcMessage& message);
+ /**
+ * Does nothing yet. Isn’t that duplicating features from 005?
+ */
+ void on_server_myinfo(const IrcMessage& message);
+ /**
+ * Just empty the motd we kept as a string
+ */
+ void empty_motd(const IrcMessage& message);
+ /**
+ * Send the MOTD string as one single "big" message
+ */
+ void send_motd(const IrcMessage& message);
+ /**
+ * Append this line to the MOTD
+ */
+ void on_motd_line(const IrcMessage& message);
+ /**
+ * Forward the join of an other user into an IRC channel, and save the
+ * IrcUsers in the IrcChannel
+ */
+ void set_and_forward_user_list(const IrcMessage& message);
+ /**
+ * Signal the start of the LIST response. The RFC says its obsolete and
+ * “not used”, but I we receive it on some servers, so just ignore it.
+ */
+ void on_rpl_liststart(const IrcMessage& message);
+ /**
+ * A single LIST response line (one channel)
+ *
+ * The command is handled in a wait_irc callback. This general handler is
+ * empty and just used to avoid sending a message stanza for each received
+ * channel.
+ */
+ void on_rpl_list(const IrcMessage& message);
+ /**
+ * Signal the end of the LIST response, ignore.
+ */
+ void on_rpl_listend(const IrcMessage& message);
+ /**
+ * Remember our nick and host, when we are joined to the channel. The list
+ * of user comes after so we do not send the self-presence over XMPP yet.
+ */
+ void on_channel_join(const IrcMessage& message);
+ /**
+ * When a channel message is received
+ */
+ void on_channel_message(const IrcMessage& message);
+ /**
+ * A notice is received
+ */
+ void on_notice(const IrcMessage& message);
+ /**
+ * Save the topic in the IrcChannel
+ */
+ void on_topic_received(const IrcMessage& message);
+ /**
+ * Save the topic author in the IrcChannel
+ */
+ void on_topic_who_time_received(const IrcMessage& message);
+ /**
+ * Empty the topic
+ */
+ void on_empty_topic(const IrcMessage& message);
+ /**
+ * The channel has been completely joined (self presence, topic, all names
+ * received etc), send the self presence and topic to the XMPP user.
+ */
+ void on_channel_completely_joined(const IrcMessage& message);
+ /**
+ * Save our own host, as reported by the server
+ */
+ void on_own_host_received(const IrcMessage& message);
+ /**
+ * We tried to set an invalid nickname
+ */
+ void on_erroneous_nickname(const IrcMessage& message);
+ /**
+ * When the IRC servers denies our nickname because of a conflict. Send a
+ * presence conflict from all channels, because the name is server-wide.
+ */
+ void on_nickname_conflict(const IrcMessage& message);
+ /**
+ * Idem, but for when the user changes their nickname too quickly
+ */
+ void on_nickname_change_too_fast(const IrcMessage& message);
+ /**
+ * Handles most errors from the server by just forwarding the message to the user.
+ */
+ void on_generic_error(const IrcMessage& message);
+ /**
+ * When a message 001 is received, join the rooms we wanted to join, and set our actual nickname
+ */
+ void on_welcome_message(const IrcMessage& message);
+ void on_part(const IrcMessage& message);
+ void on_error(const IrcMessage& message);
+ void on_nick(const IrcMessage& message);
+ void on_kick(const IrcMessage& message);
+ void on_mode(const IrcMessage& message);
+ /**
+ * A mode towards our own user is received (note, that is different from a
+ * channel mode towards or own nick, see
+ * http://tools.ietf.org/html/rfc2812#section-3.1.5 VS #section-3.2.3)
+ */
+ void on_user_mode(const IrcMessage& message);
+ /**
+ * A mode towards a channel. Note that this can change the mode of the
+ * channel itself or an IrcUser in it.
+ */
+ void on_channel_mode(const IrcMessage& message);
+ void on_quit(const IrcMessage& message);
+ void on_unknown_message(const IrcMessage& message);
+ /**
+ * Return the number of joined channels
+ */
+ size_t number_of_joined_channels() const;
+ /**
+ * Get a reference to the unique dummy channel
+ */
+ DummyIrcChannel& get_dummy_channel();
+ /**
+ * Leave the dummy channel: forward a message to the user to indicate that
+ * he left it, and mark it as not joined.
+ */
+ void leave_dummy_channel(const std::string& exit_message);
+
+ const std::string& get_hostname() const { return this->hostname; }
+ std::string get_nick() const { return this->current_nick; }
+ bool is_welcomed() const { return this->welcomed; }
+
+ const Resolver& get_resolver() const { return this->dns_resolver; }
+
+ const std::vector<char>& get_sorted_user_modes() const { return sorted_user_modes; }
+
+private:
+ /**
+ * The hostname of the server we are connected to.
+ */
+ const std::string hostname;
+ /**
+ * Our own host, as reported by the IRC server.
+ * By default (and if it is not overridden by the server), it is a
+ * meaningless string, with the maximum allowed size
+ */
+ std::string own_host{63, '*'};
+ /**
+ * The hostname of the user. This is used in the USER and the WEBIRC
+ * commands, but only the one in WEBIRC will be used by the IRC server.
+ */
+ const std::string user_hostname;
+ /**
+ * The username used in the USER irc command
+ */
+ std::string username;
+ /**
+ * The realname used in the USER irc command
+ */
+ std::string realname;
+ /**
+ * Our current nickname on the server
+ */
+ std::string current_nick;
+ /**
+ * To communicate back with the bridge
+ */
+ Bridge& bridge;
+ /**
+ * The list of joined channels, indexed by name
+ */
+ std::unordered_map<std::string, std::unique_ptr<IrcChannel>> channels;
+ /**
+ * A single channel with a iid of the form "hostname" (normal channel have
+ * an iid of the form "chan%hostname".
+ */
+ DummyIrcChannel dummy_channel;
+ /**
+ * A list of chan we want to join (tuples with the channel name and the
+ * password, if any), but we need a response 001 from the server before
+ * sending the actual JOIN commands. So we just keep the channel names in
+ * a list, and send the JOIN commands for each of them whenever the
+ * WELCOME message is received.
+ */
+ std::vector<std::tuple<std::string, std::string>> channels_to_join;
+ /**
+ * This flag indicates that the server is completely joined (connection
+ * has been established, we are authentified and we have a nick)
+ */
+ bool welcomed;
+ /**
+ * See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt section 3.3
+ * We store the possible chanmodes in this object.
+ * chanmodes[0] contains modes of type A, [1] of type B etc
+ */
+ std::vector<std::string> chanmodes;
+ /**
+ * See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt
+ * section 3.5
+ */
+ std::set<char> chantypes;
+ /**
+ * Each motd line received is appended to this string, which we send when
+ * the motd is completely received
+ */
+ std::string motd;
+ /**
+ * See http://www.irc.org/tech_docs/draft-brocklesby-irc-isupport-03.txt section 3.14
+ * The example given would be transformed into
+ * modes_to_prefix = {{'&', 'a'}, {'*', 'b'}}
+ */
+ std::map<char, char> prefix_to_mode;
+ /**
+ * Available user modes, sorted from most significant to least significant
+ * (for example 'ahov' is a common order).
+ */
+ std::vector<char> sorted_user_modes;
+ /**
+ * A list of ports to which we will try to connect, in reverse. Each port
+ * is associated with a boolean telling if we should use TLS or not if the
+ * connection succeeds on that port.
+ */
+ std::stack<std::pair<std::string, bool>> ports_to_try;
+ /**
+ * A set of (lowercase) nicknames to which we sent a private message.
+ */
+ std::set<std::string> nicks_to_treat_as_private;
+ /**
+ * DNS resolver, used to resolve the hostname of the user if we are using
+ * the WebIRC protocole.
+ */
+ Resolver dns_resolver;
+};
+
+